What makes the Uka Uka fight even more embarrassing is that the secret ending of N Tranced that you get by beating N Tropy is a cliffhanger that implied Uka Uka would become the next portable game's main antagonist.
What's funny about Crash Purple's Spyro fight is that the playstyle within it is only in that particular game this SINGLE time outside of a multiplayer option that most wouldn't bother with. Spyro Orange has several minigames of this "molotov cocktail bridge" type, but Crash Purple just has this one. And its even more underwhelming considering how braindead easy it is. Also I just finished Crash 2 and agree that Cortex is a bad fight. I actually failed the first few times against him but only because the jetpack is just something I cannot get a grip on.
The segment on Koala Kong reminded me just how forgettable of a character he is, but what I didn't realise until you mentioned it was how much and how easily Tiny Tiger replaced him.
Reminds me of a certain character from a certain card game anime who also got phased out in the second season and replaced with someone else *COUGH* Chumley Huffington from Yugioh GX *COUGH*
@@Rabbitlord108 you mean Chumley Huffington getting replaced by Tyranno Hasslebarry because he became a card designer for Industrial Illusions after Pegasus saw his Ayers Rock Sunrise Field Spell card?
I really wanted all the playable characters to go up against the two Tropy's in Crash 4 as the final boss (and maybe save the second Cortex boss for Crash 5). It would've given Tawna, Dingodile, and Cortex more to do than just be Timeline characters.
13:42 I did too as a kid, in fact I had so much difficulty doing so, and then felt accomplish beating him using that method, leading me to thinking he was a hard boss. And then hearing list saying he was easy, which got me to mention the method that I thought was the only way.
I'm surprised no bosses from Titans or Mind over Mutant showed up. Even as a fan of that "era" of crash (or, at least Titans specifically), the bosses are probably the weakest aspect of those games. Then again, I don't remember them being as bad as some of the ones on this list.
Probably closest to being worthy of this list is the Uka Uka fight, simply for being so stupid hard! You need to jack a mutant and then stun Uka Uka... while everything else is bombarding you at once! Including Uka Uka, who's attacks can hit you from ANYWHERE! Not even Nina was this hard! Still, at least they made him a challenge... Unlike the one that appeared on this list.
@@greatsageclok-roo9013 I remember dying a lot on that fight. Hell, I remember actually beating it, but I was killed after destroying the last generator (I think by a Battler or something), so when the cutscene after the boss had finished, I was taken to the game over screen and had to start the fight over. Actually, yeah, I think that fight was worthy of being considered one of the worst. Though, I understand why he wouldn't be on this list, considering the other Uka Uka fight.
Well to be fair most of the "boss fight" from that era could be argued to even be considered boss fight. Except the uka uka one, non of the other boss fight can be considered hard (even for a Crash game), the N. Brio boss fight from Crash 1 was hard compared to the one in MoM. If I have to choose the worst in the radical era it wouldn't be the Uka Uka but the N. Gin one from Titans, it's the same level of difficulty as the spyro fight, we are talking of N. Gin the one with the coolest boss fights in the franchise and yet we got this boring fight with minions and titans which will keep spawning if you don't destroy those wooden things, and after you do the fight end instantly. At least the Uka Uka one is memorable, this one is not
I'm not much of a crash fan nor have I played a single game from the bandicoot but I always get a kick out of people talking about him including you benjamage
Hey Benjamin, can you please re-do your Top 10 best/worst final fantasy bosses list? I've been waiting to see how your opinion has changed after all these years especially since so many new games came out to shake up the list compared to the OG.
Choosing Koala Kong instead of Papu Papu as one of the worst fights? Interesting. I understand your point, but I would have done the opposite (although, to be honest, Koala Kong wasn't tough or remarkable either)
[SPOILERS] I'm glad I wasn't the only one disappointed with the fight against N tropy's in Crash 4. I wish they fully incorporated the fight with all the masks and characters to trick the player into thinking that this was the true final boss of the game and then hit us with the Cortex fight or at least add the full fight in as an update or dlc. But I guess activision was too quick to have this game out the door to bring in the cash.
For Velo i don't find it that difficult as the shortcut skips a good amount of the track. Btw, i'm surprised you didn't include the Uka-Uka boss fight in titans as it is brutally hard as it constantly spams enemies on you
The coretex fight from mind over mutant kinda is familiar wait a usually smart villian ejecting himself with a formula that makes him buff to make a bad final boss. Oh god it titan joker all over again
Boom Bang doesn't really have boss fights as it does unique mini-games in place of boss fights. That's a bit vague if you ask me... And the bosses from Mind Over Mutant aren't even bad. They're pretty decent overall (just not particularly great or memorable). Titans bosses though... yeah. They're kind of poor.
Last night, I actually beat Crash 3. The N-Sane version and not 106% with all gems, but it was still epic! Definitely one of the hardest games I’ve ever beaten, even with all the powers.
Dr. Neo Cortex (Crash Bandicoot 2: Cortex Strikes Back) is definitely the worst boss battle I have ever encountered. It's just far too easy to beat. Cortex doesn't attack you despite holding his gun. So you can basically just attack him three times before he reaches the end. You'll have to avoid asteroids and floating mines that they slow you down as we know. That doesn't even make any sense to me. I don't know why Universal (now-defunct Vivendi Games)/Naughty Dog made this final boss battle so easy. This does the same thing in a remastered compilation game N. Sane Trilogy. Anyway greetings from Ireland 🇮🇪 By the way I've skipped the number seven because I don't want to see the spoiler in Crash Bandicoot 4: It's About Time. I still haven't beaten it yet so I am currently taking a break from playing it.
The final boss in crash 2 is SO SO SO BAD. I beat it on my first try, which ive never done with any of the other ones (well i don't remember if i did with tiny tiger). and the level i did before that was pretty hard, spaced out was the name. i had to grind like, 15 lives to beat it, and i cheesed it with aku aku.
Watch him being close to saying it at the start. Only for Quarter Guy to show up for a surprise cameo and say "DON'T EVEN THINK ABOUT RIPPING OFF MY JOKE BEN!"
Fun Fact: Alpha Builds of Crash Bash have the Komodo Bros boss fight with placeholder images of, hilariously enough, Homer and Bart Simpson for their portraits.
Fun fact! If you unlock all the levels using the debug code in demos of crash bash you can fight the komodo bros before they got their own unique health bar icons. Instead above their health will be Home and Bart Simpson as place holders.
I don't think Universal were happy that Eurocom basically gave Crash Bash away for free for those who knew the debug code, what a nice developer. Universal must have been pissed.
@@ObsoleteMule think the debug code was found ages later after the game released, so, this time they got lucky. There was another game that did something of the sort, letting you play the first stage before booting you back to the title screen, but you could get around that by using a level select/skip code, and that one was found basically immediately along with the demo, heh...
You don’t necessarily need to beat Velo 4 times. If you just ignore fighting him until you get everything, then you only need to the one time. Did so on my playthrough, and beat him my first try since he doesn’t use shortcuts and his missiles are out of reach. I also just remembered that he throws at least his bombs in designated spots of the track, (usually before one of the portals.) and doesn’t throw them most other times. I can’t remember if the missiles work like that too, but if you use the shortcuts, throw items backwards in the straight parts of the track near boxes, as he will almost always hit it since he stays in the middle, and keep items until close to boxes to be safe, it should at least makes things a little easier
I always tought that the Velo boss fight was exactly what N.Oxide should have been. Its the last race in the game and the Oxide race is a joke in that department
Ironically the one fight I thi k its designed atrociously too hard is the Oxide fight from Crash bash, that fight AI is so bs and the obstacles so unfairly dificult that there's no way anyone gonna beat that until the dynamic dificulty kicks it and make his AI braindead easy.
Velo: Enjoy your lead. You won't have it for long. He wasn't bluffing. I get that Velo is difficult because he's the final boss but the devs took it too far.
I never beat Nitro Kart solely because of that Velo race. It's WAY too brutal even for the final boss. And having to beat him 4 times just to unlock stupid gremlin Velo? Yeah, I think I'm just gonna stick with Nitro Fueled. XD
If Koala Kong, The Komodo Bros, along with Papu Papu ever makes a grand comeabck In Crash Bandicoot 5; then they might get a chance to have some new mechanics and gimmicks that aren't rehashes to there previous fights. I'm still looking at you N. Brio of Crash Bandicoot 4: It's about Time!
Crash 5 if it ever happens will likely be a reboot of twinsanity since that game was beyond rushed and over 60% of the original content had to be cut. That is, if another crash game ever gets made since Activision shortly before they got bought by Microsoft forced Vicarious Visions and Toys for Bob, the developers of the modern crash/Spyro games and Skylanders, to work as support developers in the COD mines. Now that the IPs are owned by Microsoft the future seems VERY uncertain for both Crash AND Spyro.
Brio might be a rehash but at least it does have some major differences to make it stick out I don't mind the Koala Kong and Komodo Bros original fights but yeah they need something to give them a bit more oomph
@@MelancholyJoker19 yeah i totally love koala kong, and i'm sad he can't have the boss fights he deserves... some big epic battle must happen in crash 5
@@krimsonkatt crash 5 not gotta be twinsanity an crash 4 to instead it won’t be crash twinsanity or wrath of cortex remastered or remake like n sane trilogy and you wrong man no offense but we getting wumpa league and Spyro 4 2023 that’s it there done an through that means it be end of crash an Spyro
I wonder if we'll get an idea from QG's worst Castlevania Bosses list where he faked out putting Hideki Hayakawa on that with a fake out of Bobby Kottick being number 1 here (Well I'm glad you didn't go for THAT bit of extremely low hanging fruit. Also now I can't help but imagine Lex Lang's Cortex saying to Luigi "HA! You can win simple minigames by doing absolutely nothing. Child's play. One time I won an entire match by doing absolutely nothing")
That's more of Josh Scorcher and The Quarter Guy's thing, who both have very similar styles. (though Scorcher tends to be a lot more negative and TQG tends to be a lot more positive) Benjamage has a very different style compared to them, so the joke wouldn't work as well. He's more like a clean PNGtuber version of modern J's Reviews than a quarter guy clone. (though they were more similar back in the classic era of BM when he was called MaverickHunterZero75.)
I love how Crash's ducking animation in N. Tranced is just him doing the "Boi!" pose; ya know...inhale with hands raised towards the mouth, then bring 'em down with the exhale and exclaiming, "Boi!" They knew what they did here. XD Also, in regards to the Crash 2 Cortex fight, I feel like, though annoying given the relative new introduction of the jetpac by that point, dying to the asteroids and mines would have increased the challenge factor and made the fight at least somewhat decent; maybe they just didn't want the boss fight to remind people of Koala Kong from the first game so that's why they didn't make the "spin asteroids in to Cortex to win" the answer? If that IS the case, that's kinda silly. Plus, yeah, he's holding a ray gun, why doesn't he fire it off every so often, being one of 3 possible ways to die? Maybe Naughty Dog had that programmed in to his A.I., but a coding error/typo caused him to never use it? I dunno, that's the best guess I can make. What do you think?
The only real hard part about the Number 8 fight is trying not to laugh when Uka Uka asks "I don't whether to *kiss* you or *KILL* you?" and then Crash puckers up hoping for a kiss
A bit earlier than expected... a surprise, to be sure, but a welcome one! From the thumbnail alone, we can expect to see Koala Kong from Crash 1, Cortex from Crash 2, and the Komodo Bros from Crash Bash. Aside from those three bosses, I think the only other boss I can expect from this list is the N. Tropys from Crash 4.
Yes. That fight from It's About Time was just-... What the hell happened?! Who thought that that would be a good idea after all the build-up they gave literally just before it?
I absolutely agree with N.Trophy from N.Tranced. It’s the definition of padding and I’m going to be honest, I didn’t even know the second phase also has a set pattern (Embarrassingly). Seriously, how did N.Trance get a better boss fight than his own master is beyond me.
About Number 3’s ending, you actually do get to use the Titan Velo in Crash Nitro Kart. The big catch is simple. GBA only. You know, the same version that lets you race with Spyro the Dragon?
8:07 Oh my god, YES! I was so excited to play this "group" boss fight and see all the characters work together, especially since we didn't get a whole lot of actual story from the side character levels. Then we got... that, and the only thing they did together as a group was get space macdonalds. *deep sigh* (Cute avatar btw!)
10:50 Well, the Big Bad Fox stage from Crash Bash was pretty good at least. It's strange because the Komodo Brothers are better known for their skills with swords and they are suddenly guiding war tanks, but it's a fun challenge.
Mostly agree with this list, but pronouncing the S in viscount made my grandson cry 😭 I don’t think the N. Tropies we’re meant to be the final fight. But I think they were meant to SEEM like the final fight. So we’d just go have fun in the next world before the ‘twist’ that led to the last word. It would have been great if not for the cut down fight and the fact that the ads showed literally every single world.
10: Sooo... Cortex is this game's Luigi? 9: At least the rest of the bosses had some memorable personalities even if Papu-Papu's is that he's clumsy. 8: Him turning into an ice golem not to mention the rest of his powers makes me wonder why he needed the Evolvoray in Crash of the Titans. Just as well, I can see how the Evil Twins were able to beat him and Aku-Aku. 7: I remember saying that they're kinda like the evil version of the Lutece twins from Bioshock Infinite. I mean, one's a genderbent version of the other and they have some really weird implications at play. 6: Feh. If they messed up implementing a monkey ball into a boss fight, I'm glad they didn't do the same with the submersible. Glad they didn't do R. Lee Ermey THAT dirty. 5: I'm just surprised Crash Bash had something akin to a boss fight in the first place... I also feel like Let's Play Curse is due to divided attention in some cases. Not that I mind someone interacting with their viewerbase inherently. 4: At the very least, this is the worst boss in the main series. And I'm not sure how things will go from here... 3: My guess is that Velo's robo-suit is permanently destroyed, but when has logic stopped cartoony video games? Speaking of which, the robo suit CAN be unlocked... in the GBA version. What a strange exclusivity. 2: The exact same boss fight applies to Spyro Orange. So we could have that boss on a potential worst Spyro boss list. 1: Well, speak of the drill sergeant because it should not be this tedious to get through what's basically a Wa-Wa clone!
@@purebred0394 I think we should pick only 1 boss from that game or maybe group them all into an entry because they all suffer from one major flaw; they're cowards.
Aw, man! I wish I could see this live, but I'll be in bed when it goes up... But I won't be surprised if the final boss of Crash 2 is number 1. That boss is just TERRIBLE!!!! If you can call it a f*cking boss! Beyond that, the N. Tropy fight from It's About Time was such a letdown... All the build-up for two hits that feel more like platforming?! Did Toys for Bob ironically run out time during development? There should be no excuse for this boss being so lackluster!
If you think that N Tropy fight's bad. Have you heard of his fight in N Tranced? There you have to go through MULTIPLE PHASES with only TWO HITS (And to clarify. By that I mean the fight has NO CHECKPOINTS!) The only thing that could keep it lower on the list is that it's TECHNICALLY the true final boss of that game. But still (OH WAIT! I was wrong about something. You have to go through ALL 3 PHASES without getting hit ONCE! And THAT'S NO GOOD!)
Couldn't agree you more about the final boss of N Tranced, I was 7 years old and I couldn't beat N Trophy, it took me 8 whole years for me to finally beat N Trophy, once I got a lot smarter that is
Ahoy! I recently found your channel and I just wanna say, I love your content so far. I've been binge watching a lot of your videos and they're great. Crash has always been one of my favorite game franchises since I was a kid playing the first one, yet until now, I've never really watched Crash content on RUclips. I'm glad your vids were in my recommended feed.
Uka Uka’s fight in Titans is way worse. Dude never shuts up, his attacks are unfairly powerful and since the titans can’t jump, you have to sacrifice your titans when he rips off the spike’s special move
lmao i never beat n. tropy as a kid and i played n. tranced constantly for years. love that game but now i feel like the trouble with the final boss wasn’t just me being a dumb child
5:53 I agree. Despite Crash Twinsanity having some of the greatest boss battles in the series (the overall quality is definitely superior to Crash 1 or Crash 2), Uka Uka was underwhelming here. Then you face it in Crash of the Titans and it's an even worse boss fight. We have the Ultimate Mask of Evil or something and the best boss fight against him is in Crash on the Run. We're still waiting for something that can top the intense climax of Warped's final boss (which was Cortex btw; Uka Uka is more of an obstacle)
@@blusterthebenevolpede4137 It's pretty hard when you're not prepared, but also unpleasant because its difficulty comes from bad level design. Then you can overpower him with both the Eelectric and the Battler with patience and it becomes easy
Nice list. I would have included N. Gin's fight from Twinsanity on here. For a character who is the subject of some of the series' best bosses -- even earlier in that same game -- the fight in the crow's nest is just painfully basic.
My least favourites: #10 Komodo Bros. (Bash) #9 N. Tropy and Fem Tropy (It's About Time) #8 Tiny (Crash of the Titans) #7 Oxide (Bash) #6 N. Gin (Twinsanity) #5 Coco (Mind Over Mutant) #4 Crunch (Mind Over Mutant) #3 Cortex (Crash 2) #2 Spyro (Fusion) #1 N. Tropy (N-Tranced)
Sad that Black Mage Benjamin had to end on a rather sad note with Chocobo GP... Could have used one last positive review video under the Black Mage name, but oh, well... At least Benjamage has a nice ring to it...
I'll be honest, seeing that video title made me quite anxious, but by the end I was overjoyed that you think that my favourite boss, Will Wumpacheeks from CTTR, is better than all of these.
I figured it'd either be Crash 2 Cortex, Twin Tropy battle, or N-Tranced Tropy at #1. Out of all the bosses I don't like, that's the number 1 worst boss in my book as well. What's worse is you have to unlock his battle by 100%-ing the game. Collecting all the colored gem shards was BS. Worst instance of story padding on Crash History. The more I watch Crash-related lists, the more I realize how much I actually like the boss roster. Mind you, they're far from perfect but most have such a sense of charm to them I can constantly overlook their shortcomings to a fault admittedly. But I do have some stinkers... Evil Coco (N-Traced) This fight more has mostly to do with my own poor eyesight. I have a atrocious depth perception problems and will of find myself getting strafed by her projectiles more often than I'd like to admit. Komodo Joe (Nitro Fueled) I really don't like how Beenox handled the controls for the remake. Breaking and powersliding have been nerfed so much, holding momentum is a huge chore now. I was an unsung CTR king back in the day, however nowadays I lose momentum like like an old Buick. Joe himself is still a decent challenge but the overcorrection on the controls boils my blood. And Dragon Mines used to be a favorite racecourse of mine on the original CTR Oxide Ride (Crash Bash) Oxide's appearance and boss fight in Crash Bash is one of my favorite boss fights in the franchise. On Single Player any ways. When I played it on 2 Player my siblings _literally_ got in the way. I don't understand why we had to share the same track for the Ballistix game, but maybe that's the salt talking. Seriously though, co-op Adventure mode was aggravating because the difficulty became a total crapshoot with another player. Nina (Crash of the Titans) I'm kinda hesitant to even put a Crash of the Titans boss in this list because you don't really fight the bosses directly, you really just cause massive AoE destruction around the boss arena by either directly controlling them or fighting a huge mob of fodder and mutants. And it was super annoying because in the last arena you had to destroy the gears in Nina's giant airship or whatever. The issue is the gears around the final areas blend in so well I wasted a good 10 minutes wandering aimlessly unsure of what I'm doing and firing the spider mutant's laser indiscriminately in all directions until the final cutscene triggered it felt like. lol
On top of that, the Evil Coco fight in N Tranced is just boring. You can literally win the fight by staying on the left side of the arena, only moving to avoid 1 missile that she drops on the 3rd healthbar, and to hit her when her electric field goes down.
Gonna have to disagree with Cortex in Crash 2 being less than 2 or 1. Cortex in Crash 2 is not even really a fight, just a chase with nothing to kill you except not getting him in time and of course the Spyro battle is just pathetic. Yeah the N-Tranced battle for Tropy is tedious but I still think its at least a fight, just a long and boring one
You can actually get a mask for dying too many times in the N.Tropy fight from N.tranced, but it takes a lot of lives, but the thing is the hidden death counter resets if you get a gameover in this game, so if you enter the fight with too few lives, there's no chance to trigger the effect. The one trick I used on this fight was getting 2 masks from any other level and then fighting, if you die during the fight, press start+select and you get your two masks back since the game resets your masks if you leave a level. But yeah, still bad game design and one of the worst fights ever
Regarding the repetition of Velo’s boss race: I recently replayed CNK to 101% both teams, and I collected all the relics before Velo’s first boss race. By doing this, I got the true ending and 101% after each first race against Velo. I only had to race Velo once per team, instead of twice like the game’s structure and cutscenes imply.
Perhaps for a Koala Kong comeback fight it can be modeled after pro wrestling. Maybe trick him into hitting himself with something at ringside that he gets.
I find myself just not liking how they did N Tropy in It's About Time. It reminds me of those 2000s Sonic games where they kept jobbing Eggman to some 'super sewious and scawy' cliche villain that was pretty much all just smoke and mirrors in the end (Black Doom and Mephiles had absolutely stupid plans but hey, they're dark and sinister so the 'cool' villains). The dark backstory with Tawna just made me cringe, it was like a bad fanfic with no sense of irony. It felt fitting that Cortex just hijacked the whole thing in the end. N Tranced made Tropy the villain too, but he had that title the whole game (and even while the final boss was cheap and repetitive, it was at least DIFFICULT). Also the build up is surprisingly better, since it INTENTIONALLY treats Tropy as a pretentious fool. His plan starts off good, starts to fall apart like in Warped, he throws a tantrum then panics and tries to escape. This makes him putting up a resilient fight in the end more impressive, like he's decided not to blow his chance at replacing Cortex. Tropy generally feels like that sort that can put up a suave act for a while, but starts to crack and make mistakes when he's not in the winner's seat anymore. Him going down early in It's About Time makes sense in that regard, but they took out the big weakspot to explain WHY. He's genuinely meant to be 'the competent villain' in that one. They did the same with Coco and Tawna. They originally felt like characters who only THOUGHT they were the sensible and flawless ones but were deep down just as silly and flawed as Crash and Cortex, while here they're supposed to outrank them. What fun is a 'non-funny' Crash character.
10. Haven't played the game, and it's probably for the best that I haven't 9. Can't remember my opinion on him. And I hate Papu Papu more because he's just painful to look at. 8. Still haven't played, but yeah I can see how that would be insulting 7. Yeah, I could argue that it's better than the previous entries on this list 6. Was it actually spelled Roks instead of Rocks? Did I not notice that whenever I selected this level? Anyways I hate the Crunch and Wawa fight more 5. Still considering getting that game. BTW what's the game at 11:28? 4. Embarrassing 3. I actually found it pretty epic 2. I didn't know Crash and Spyro even fought 1. I don't think I've reached that boss because I don't think I remember fighting him
5:06 I understand that Uka Uka goes down pathetically in twinsanity, but let me be real, I battled against Uka Uka twice already in Crash on the run, and LOST ON THE FIRST TRY TWICE…. Which to this day really angers me since his attacks were difficult for me to predict, the first attempt I didn’t think know the lasers would kill you even if you have Aku Aku, and then the second attempt I got hit by his unexpected fireballs, AND lost on the very last health of his boss battle, but restarted it just to beat him for real.
Wait atmosphere levels in wrath of cortex you liked but what you think of crash 4 atmosphere section sort of in hit the road when you get chase by truck and your in a atmosphere what you think of that
nice list i think i had a minor ptsd attack from rembering the Empeor Velo Boss race i rember being stuck SO DAMN FREAKING HARD on that boss for HOURS the first time i got to him i think in a future 100% or is it 200% run i found it easier but not by much i think i was BEGGING i get beakers from the item boxes to negate the missles which dose not always work out
The Worst Boss In (Almost) Every Crash Bandicoot Game (In My Opinion) Crash Bandicoot: Papu Papu Crash 2: Cortex Crash 3: N/A (ok, maybe Tiny, but that's only because he's the easiest. Not bad. Just Easy) CTR: N.Oxide Crash Bash: N. Oxide Wrath of Cortex: Rok-Ko XS/ The Huge Adventure: Cortex (Dishonourable mention to Tiny) Nitro Kart: Velo (his name translates to emperor bike (velo means bike in French) XXVII) N-Tranced: N. Tropy Ripto's Rampage: Every boss except Ripto Crash of the Titans: The first 3 bosses Mind Over Mutant: Cortex N-Sane Trilogy: Cortex (2) Crash 4: The closest thing in 4 to being a "bad" battle is N. Tropy, but that just felt incomplete On The Run: Not sure
What makes the Uka Uka fight even more embarrassing is that the secret ending of N Tranced that you get by beating N Tropy is a cliffhanger that implied Uka Uka would become the next portable game's main antagonist.
At least he had a good boss fight in Crash of the Titans
What's funny about Crash Purple's Spyro fight is that the playstyle within it is only in that particular game this SINGLE time outside of a multiplayer option that most wouldn't bother with. Spyro Orange has several minigames of this "molotov cocktail bridge" type, but Crash Purple just has this one. And its even more underwhelming considering how braindead easy it is.
Also I just finished Crash 2 and agree that Cortex is a bad fight. I actually failed the first few times against him but only because the jetpack is just something I cannot get a grip on.
The jet pack is better when using the shoulder buttons for forward and backwards movement, but yeah, I can't stand it.
The segment on Koala Kong reminded me just how forgettable of a character he is, but what I didn't realise until you mentioned it was how much and how easily Tiny Tiger replaced him.
Reminds me of a certain character from a certain card game anime who also got phased out in the second season and replaced with someone else *COUGH* Chumley Huffington from Yugioh GX *COUGH*
@@Rabbitlord108 you mean Chumley Huffington getting replaced by Tyranno Hasslebarry because he became a card designer for Industrial Illusions after Pegasus saw his Ayers Rock Sunrise Field Spell card?
@@wolfhurricane897 CORRECT!
@@wolfhurricane897 And the funniest part, both have a Koala design, looks like Koalas are forgettable
At least Chumley was able to get a JOB while helping Jaden and other future generations of Duelists. Koala Kong… not so much in terms of things to do.
I really wanted all the playable characters to go up against the two Tropy's in Crash 4 as the final boss (and maybe save the second Cortex boss for Crash 5). It would've given Tawna, Dingodile, and Cortex more to do than just be Timeline characters.
Imo, everything about the Tropy's in It's About Time ended up being disappointing for me.
Yeah, it was a disappointing fight, but we still ended up getting one of the best bosses in Crash instead.
Ben is such a god at Crash Boom Bang, the bosses and the boards play themselves for him and he still wins.
You ever notice how so many Crash bosses are either his size or have, like, really tiny legs and massive torsos?
They skipped leg day lmao
13:42 I did too as a kid, in fact I had so much difficulty doing so, and then felt accomplish beating him using that method, leading me to thinking he was a hard boss. And then hearing list saying he was easy, which got me to mention the method that I thought was the only way.
You know, given how you do see it teased in places (and the overall infamy of the games) I'm surprised no boss from either Titans game are here.
I'm surprised no bosses from Titans or Mind over Mutant showed up. Even as a fan of that "era" of crash (or, at least Titans specifically), the bosses are probably the weakest aspect of those games. Then again, I don't remember them being as bad as some of the ones on this list.
Probably closest to being worthy of this list is the Uka Uka fight, simply for being so stupid hard!
You need to jack a mutant and then stun Uka Uka... while everything else is bombarding you at once! Including Uka Uka, who's attacks can hit you from ANYWHERE!
Not even Nina was this hard!
Still, at least they made him a challenge...
Unlike the one that appeared on this list.
@@greatsageclok-roo9013 I remember dying a lot on that fight. Hell, I remember actually beating it, but I was killed after destroying the last generator (I think by a Battler or something), so when the cutscene after the boss had finished, I was taken to the game over screen and had to start the fight over.
Actually, yeah, I think that fight was worthy of being considered one of the worst. Though, I understand why he wouldn't be on this list, considering the other Uka Uka fight.
Well to be fair most of the "boss fight" from that era could be argued to even be considered boss fight. Except the uka uka one, non of the other boss fight can be considered hard (even for a Crash game), the N. Brio boss fight from Crash 1 was hard compared to the one in MoM. If I have to choose the worst in the radical era it wouldn't be the Uka Uka but the N. Gin one from Titans, it's the same level of difficulty as the spyro fight, we are talking of N. Gin the one with the coolest boss fights in the franchise and yet we got this boring fight with minions and titans which will keep spawning if you don't destroy those wooden things, and after you do the fight end instantly. At least the Uka Uka one is memorable, this one is not
Interresting to find my favourite of them all on this one. Komodo from Crash Bash is my favourite haha. Love the tank minigame as well
I'm not much of a crash fan nor have I played a single game from the bandicoot but I always get a kick out of people talking about him including you benjamage
And thus I remain the only person fond of the Crash 2 final boss. ^^;
I think it would be cool if that chase would be a first phase of a two-phase battle like Oxide in Crash Bash
Hey Benjamin, can you please re-do your Top 10 best/worst final fantasy bosses list? I've been waiting to see how your opinion has changed after all these years especially since so many new games came out to shake up the list compared to the OG.
In the segment with velo another thing he has in his favor is his carts design which looks like something out of star wars
Choosing Koala Kong instead of Papu Papu as one of the worst fights? Interesting.
I understand your point, but I would have done the opposite (although, to be honest, Koala Kong wasn't tough or remarkable either)
[SPOILERS]
I'm glad I wasn't the only one disappointed with the fight against N tropy's in Crash 4. I wish they fully incorporated the fight with all the masks and characters to trick the player into thinking that this was the true final boss of the game and then hit us with the Cortex fight or at least add the full fight in as an update or dlc. But I guess activision was too quick to have this game out the door to bring in the cash.
The first boss from this franchise I immediately hated was Ripper Roo from Crash 1.
For Velo i don't find it that difficult as the shortcut skips a good amount of the track.
Btw, i'm surprised you didn't include the Uka-Uka boss fight in titans as it is brutally hard as it constantly spams enemies on you
He hasn’t had the chance to play Titans as of now.
@@blizzardforonline1954 Maybe as a replacement for that Crash Team Rumble video he had to cancel?
The coretex fight from mind over mutant kinda is familiar wait a usually smart villian ejecting himself with a formula that makes him buff to make a bad final boss. Oh god it titan joker all over again
I hope you can do top 10 best and worst spyro bosses
I think like a lot of games RE2 remake comes to mind, Crash gameplay just doesn’t really lend itself well to boss fights
Calling it now, the number one entry will be something from crash boom bang or one of the titan games!
Boom Bang doesn't really have boss fights as it does unique mini-games in place of boss fights.
That's a bit vague if you ask me...
And the bosses from Mind Over Mutant aren't even bad. They're pretty decent overall (just not particularly great or memorable). Titans bosses though... yeah. They're kind of poor.
Last night, I actually beat Crash 3. The N-Sane version and not 106% with all gems, but it was still epic! Definitely one of the hardest games I’ve ever beaten, even with all the powers.
I love the N tropy crash 4 boss and the wrath of cortex ball fight tbh.
Dr. Neo Cortex (Crash Bandicoot 2: Cortex Strikes Back) is definitely the worst boss battle I have ever encountered. It's just far too easy to beat. Cortex doesn't attack you despite holding his gun. So you can basically just attack him three times before he reaches the end. You'll have to avoid asteroids and floating mines that they slow you down as we know. That doesn't even make any sense to me. I don't know why Universal (now-defunct Vivendi Games)/Naughty Dog made this final boss battle so easy. This does the same thing in a remastered compilation game N. Sane Trilogy.
Anyway greetings from Ireland 🇮🇪
By the way I've skipped the number seven because I don't want to see the spoiler in Crash Bandicoot 4: It's About Time. I still haven't beaten it yet so I am currently taking a break from playing it.
The final boss in crash 2 is SO SO SO BAD. I beat it on my first try, which ive never done with any of the other ones (well i don't remember if i did with tiny tiger). and the level i did before that was pretty hard, spaced out was the name. i had to grind like, 15 lives to beat it, and i cheesed it with aku aku.
Oxide from Crash Bash and Cortex from Crash 2 need to be on this list.
Question how come you didn’t talk about the 2 power ups in the n tracne review in your gba video
I love the cortex crash 2 one.
I'm surprised crash twinsanity's N'Gin fight wasent here
3 words: Pretty f###ing Panthetic 5:30
I mean if crash 4 was supposed to end with n tropys well then we would never get the amazing food run track
I still remember watching your now deleted worst bosses top 10, you had Fake Crash on the list, & yes I am aware that your opinion has changed.
That was the "Top 10 Dumbest Boss Ideas" video, actually; this is my first time doing a Worst Crash Bosses list.
I recall someone saying that list made its way to Dailymotion a while ago. But I don't know if it's still up.
Still liked Koala Kong and The Komodo Brothers as characters.
Koala Kong invented Twerking. He should sue Miley Cyrus!
Another really bad one is the final boss of the Nintendo DS version of Crash Mind Over Mutant.
I actually haven't played the DS version of Mind Over Mutant yet (I recently picked it up though).
@@BenjaMage Alright but be prepared...it's really weird lol
So I've heard.
10:23 NOOOOOOOOOOOO
11:04 Oh ok
i like N.tropy 's fight crash 4. don't judge me
even by platformer boss standards these are annoying.
I hated the guy with the robot in crash 2 n.gio I think it's a very tedious fight
Viscount is pronounced "Vy-count"
"Viscount" is Vye (like bye) count
*But but N Trophy has rizz* 😢
Calling it now, the #1 worst boss is the CEO of Activision
Watch him being close to saying it at the start. Only for Quarter Guy to show up for a surprise cameo and say "DON'T EVEN THINK ABOUT RIPPING OFF MY JOKE BEN!"
Wait, was that bit from the Worst Castlevania Bosses list?
No Universal Interactive. They're were bad publishers that rushed games like Wrath of Cortex
And now he’s no longer at Activision
Thankfully dear Bobby is now the former CEO of Activision. Good riddance to him.
Fun Fact: Alpha Builds of Crash Bash have the Komodo Bros boss fight with placeholder images of, hilariously enough, Homer and Bart Simpson for their portraits.
Fun fact! If you unlock all the levels using the debug code in demos of crash bash you can fight the komodo bros before they got their own unique health bar icons. Instead above their health will be Home and Bart Simpson as place holders.
Caddicarus and OneyPlays made good on pointing that out
I don't think Universal were happy that Eurocom basically gave Crash Bash away for free for those who knew the debug code, what a nice developer. Universal must have been pissed.
@@ObsoleteMule think the debug code was found ages later after the game released, so, this time they got lucky.
There was another game that did something of the sort, letting you play the first stage before booting you back to the title screen, but you could get around that by using a level select/skip code, and that one was found basically immediately along with the demo, heh...
@@ObsoleteMule the reason that happened was because the devs had zero time to make a proper demo build so they just slapped that together.
You don’t necessarily need to beat Velo 4 times. If you just ignore fighting him until you get everything, then you only need to the one time. Did so on my playthrough, and beat him my first try since he doesn’t use shortcuts and his missiles are out of reach.
I also just remembered that he throws at least his bombs in designated spots of the track, (usually before one of the portals.) and doesn’t throw them most other times. I can’t remember if the missiles work like that too, but if you use the shortcuts, throw items backwards in the straight parts of the track near boxes, as he will almost always hit it since he stays in the middle, and keep items until close to boxes to be safe, it should at least makes things a little easier
Thanks for the tip.
I always tought that the Velo boss fight was exactly what N.Oxide should have been.
Its the last race in the game and the Oxide race is a joke in that department
Ironically the one fight I thi k its designed atrociously too hard is the Oxide fight from Crash bash, that fight AI is so bs and the obstacles so unfairly dificult that there's no way anyone gonna beat that until the dynamic dificulty kicks it and make his AI braindead easy.
Velo: Enjoy your lead. You won't have it for long.
He wasn't bluffing. I get that Velo is difficult because he's the final boss but the devs took it too far.
Yeah,i doent' beat Velo any time then i playes cnk in Ps2. Sorry for my bad english.
“Does your mother tie your shoes as well?”
I love that line! Wish it was in Nitro-Fueled!
@@greatsageclok-roo9013 "You'll never escape my wrath. Ever!"
@@justinnzamora5366 "Are you still trying to win?"
I never beat Nitro Kart solely because of that Velo race. It's WAY too brutal even for the final boss. And having to beat him 4 times just to unlock stupid gremlin Velo? Yeah, I think I'm just gonna stick with Nitro Fueled. XD
I beat velo when I was 10 on my first try (rematch).
Im just like insane tho because I think that nitro kart is better than car in every way.
Same Sparda
@@ebiceric1050 i lost braincells reading your comment
@@hououinkyouma36 Yeah. No offense Eric but that reply is what I consider grade A verbal diarrhea.
I agree, I have nitro fueled myself
If Koala Kong, The Komodo Bros, along with Papu Papu ever makes a grand comeabck In Crash Bandicoot 5; then they might get a chance to have some new mechanics and gimmicks that aren't rehashes to there previous fights. I'm still looking at you N. Brio of Crash Bandicoot 4: It's about Time!
Crash 5 if it ever happens will likely be a reboot of twinsanity since that game was beyond rushed and over 60% of the original content had to be cut. That is, if another crash game ever gets made since Activision shortly before they got bought by Microsoft forced Vicarious Visions and Toys for Bob, the developers of the modern crash/Spyro games and Skylanders, to work as support developers in the COD mines. Now that the IPs are owned by Microsoft the future seems VERY uncertain for both Crash AND Spyro.
Brio might be a rehash but at least it does have some major differences to make it stick out
I don't mind the Koala Kong and Komodo Bros original fights but yeah they need something to give them a bit more oomph
@@MelancholyJoker19 Plus you get to smack Brio with the Dark Matter Tornado(Kirby fans, beware) when he’s buffed up.
@@MelancholyJoker19 yeah i totally love koala kong, and i'm sad he can't have the boss fights he deserves... some big epic battle must happen in crash 5
@@krimsonkatt crash 5 not gotta be twinsanity an crash 4 to instead it won’t be crash twinsanity or wrath of cortex remastered or remake like n sane trilogy and you wrong man no offense but we getting wumpa league and Spyro 4 2023 that’s it there done an through that means it be end of crash an Spyro
I wonder if we'll get an idea from QG's worst Castlevania Bosses list where he faked out putting Hideki Hayakawa on that with a fake out of Bobby Kottick being number 1 here (Well I'm glad you didn't go for THAT bit of extremely low hanging fruit. Also now I can't help but imagine Lex Lang's Cortex saying to Luigi "HA! You can win simple minigames by doing absolutely nothing. Child's play. One time I won an entire match by doing absolutely nothing")
That's more of Josh Scorcher and The Quarter Guy's thing, who both have very similar styles. (though Scorcher tends to be a lot more negative and TQG tends to be a lot more positive) Benjamage has a very different style compared to them, so the joke wouldn't work as well. He's more like a clean PNGtuber version of modern J's Reviews than a quarter guy clone. (though they were more similar back in the classic era of BM when he was called MaverickHunterZero75.)
@@krimsonkatt Touche. I was just joking cause Ben & QG have collaborated in the past.
The 2nd NGin fight and Trophy + Brio fight from Twinsanity could qualify for this list cause they're very mindlessly easy.
Never forget that during said fight N Tropy will T-Pose after a while.
I love how Crash's ducking animation in N. Tranced is just him doing the "Boi!" pose; ya know...inhale with hands raised towards the mouth, then bring 'em down with the exhale and exclaiming, "Boi!" They knew what they did here. XD
Also, in regards to the Crash 2 Cortex fight, I feel like, though annoying given the relative new introduction of the jetpac by that point, dying to the asteroids and mines would have increased the challenge factor and made the fight at least somewhat decent; maybe they just didn't want the boss fight to remind people of Koala Kong from the first game so that's why they didn't make the "spin asteroids in to Cortex to win" the answer? If that IS the case, that's kinda silly. Plus, yeah, he's holding a ray gun, why doesn't he fire it off every so often, being one of 3 possible ways to die? Maybe Naughty Dog had that programmed in to his A.I., but a coding error/typo caused him to never use it? I dunno, that's the best guess I can make. What do you think?
The only real hard part about the Number 8 fight is trying not to laugh when Uka Uka asks "I don't whether to *kiss* you or *KILL* you?" and then Crash puckers up hoping for a kiss
If we're just talking the Naughty Dog games, the entire list would be taken up by the first two games.
For real. Some of those bosses were just pathetic.
A bit earlier than expected... a surprise, to be sure, but a welcome one!
From the thumbnail alone, we can expect to see Koala Kong from Crash 1, Cortex from Crash 2, and the Komodo Bros from Crash Bash.
Aside from those three bosses, I think the only other boss I can expect from this list is the N. Tropys from Crash 4.
Yes. That fight from It's About Time was just-...
What the hell happened?! Who thought that that would be a good idea after all the build-up they gave literally just before it?
You technically (and I stress, TECHNICALLY) only need to beat number 3 twice if you go for all the relics first.
Fair point, I hadn't thought about that.
I absolutely agree with N.Trophy from N.Tranced. It’s the definition of padding and I’m going to be honest, I didn’t even know the second phase also has a set pattern (Embarrassingly). Seriously, how did N.Trance get a better boss fight than his own master is beyond me.
About Number 3’s ending, you actually do get to use the Titan Velo in Crash Nitro Kart. The big catch is simple. GBA only. You know, the same version that lets you race with Spyro the Dragon?
8:07 Oh my god, YES! I was so excited to play this "group" boss fight and see all the characters work together, especially since we didn't get a whole lot of actual story from the side character levels. Then we got... that, and the only thing they did together as a group was get space macdonalds. *deep sigh*
(Cute avatar btw!)
Buff cortex isn’t real it can’t hurt you
Buff cortex:
10:50 Well, the Big Bad Fox stage from Crash Bash was pretty good at least. It's strange because the Komodo Brothers are better known for their skills with swords and they are suddenly guiding war tanks, but it's a fun challenge.
Mostly agree with this list, but pronouncing the S in viscount made my grandson cry 😭
I don’t think the N. Tropies we’re meant to be the final fight. But I think they were meant to SEEM like the final fight. So we’d just go have fun in the next world before the ‘twist’ that led to the last word. It would have been great if not for the cut down fight and the fact that the ads showed literally every single world.
10: Sooo... Cortex is this game's Luigi?
9: At least the rest of the bosses had some memorable personalities even if Papu-Papu's is that he's clumsy.
8: Him turning into an ice golem not to mention the rest of his powers makes me wonder why he needed the Evolvoray in Crash of the Titans. Just as well, I can see how the Evil Twins were able to beat him and Aku-Aku.
7: I remember saying that they're kinda like the evil version of the Lutece twins from Bioshock Infinite. I mean, one's a genderbent version of the other and they have some really weird implications at play.
6: Feh. If they messed up implementing a monkey ball into a boss fight, I'm glad they didn't do the same with the submersible. Glad they didn't do R. Lee Ermey THAT dirty.
5: I'm just surprised Crash Bash had something akin to a boss fight in the first place... I also feel like Let's Play Curse is due to divided attention in some cases. Not that I mind someone interacting with their viewerbase inherently.
4: At the very least, this is the worst boss in the main series. And I'm not sure how things will go from here...
3: My guess is that Velo's robo-suit is permanently destroyed, but when has logic stopped cartoony video games? Speaking of which, the robo suit CAN be unlocked... in the GBA version. What a strange exclusivity.
2: The exact same boss fight applies to Spyro Orange. So we could have that boss on a potential worst Spyro boss list.
1: Well, speak of the drill sergeant because it should not be this tedious to get through what's basically a Wa-Wa clone!
Oh, Koala Kong had personality. ...It was just super ****ing annoying.
If spyro had a worst boss list most of spyro 1 fights would be on the list.
@@purebred0394 I think we should pick only 1 boss from that game or maybe group them all into an entry because they all suffer from one major flaw; they're cowards.
@@baalfgames5318 To me, he's also rather forgettable.
Another awful fight from Crash N.Tranced, the Crunch fight.
You can literally beat it without doing anything.
There's a reason I included that fight in the number transition.
Same with Coco.
Aw, man!
I wish I could see this live, but I'll be in bed when it goes up...
But I won't be surprised if the final boss of Crash 2 is number 1. That boss is just TERRIBLE!!!!
If you can call it a f*cking boss!
Beyond that, the N. Tropy fight from It's About Time was such a letdown...
All the build-up for two hits that feel more like platforming?! Did Toys for Bob ironically run out time during development? There should be no excuse for this boss being so lackluster!
If you think that N Tropy fight's bad. Have you heard of his fight in N Tranced? There you have to go through MULTIPLE PHASES with only TWO HITS (And to clarify. By that I mean the fight has NO CHECKPOINTS!) The only thing that could keep it lower on the list is that it's TECHNICALLY the true final boss of that game. But still (OH WAIT! I was wrong about something. You have to go through ALL 3 PHASES without getting hit ONCE! And THAT'S NO GOOD!)
I mean, you were technically right on the number 1, just thinking of the wrong Crash 2.
Couldn't agree you more about the final boss of N Tranced, I was 7 years old and I couldn't beat N Trophy, it took me 8 whole years for me to finally beat N Trophy, once I got a lot smarter that is
I'll guess that cortex from crash 2 is number 1
Ahoy! I recently found your channel and I just wanna say, I love your content so far. I've been binge watching a lot of your videos and they're great. Crash has always been one of my favorite game franchises since I was a kid playing the first one, yet until now, I've never really watched Crash content on RUclips. I'm glad your vids were in my recommended feed.
Well, thank you for giving my stuff a watch! And welcome to the channel! ^^
Uka Uka’s fight in Titans is way worse. Dude never shuts up, his attacks are unfairly powerful and since the titans can’t jump, you have to sacrifice your titans when he rips off the spike’s special move
Also the constant spawning mutants will definitely get on your nerves
lmao i never beat n. tropy as a kid and i played n. tranced constantly for years. love that game but now i feel like the trouble with the final boss wasn’t just me being a dumb child
5:53 I agree. Despite Crash Twinsanity having some of the greatest boss battles in the series (the overall quality is definitely superior to Crash 1 or Crash 2), Uka Uka was underwhelming here. Then you face it in Crash of the Titans and it's an even worse boss fight.
We have the Ultimate Mask of Evil or something and the best boss fight against him is in Crash on the Run.
We're still waiting for something that can top the intense climax of Warped's final boss (which was Cortex btw; Uka Uka is more of an obstacle)
Shocked he didn't do at least one dishonorable mention for the tiki boss in Twinsanity whose hitbox is still active when the fight is over.
@@Rabbitlord108 Despite that issue, it's a solid boss fight involving both Crash and Cortex
@@crashtefano Fair enough.
I dunno man, his boss fight in Crash of the Titans was actually really difficult I hear.
@@blusterthebenevolpede4137 It's pretty hard when you're not prepared, but also unpleasant because its difficulty comes from bad level design. Then you can overpower him with both the Eelectric and the Battler with patience and it becomes easy
Nice list. I would have included N. Gin's fight from Twinsanity on here. For a character who is the subject of some of the series' best bosses -- even earlier in that same game -- the fight in the crow's nest is just painfully basic.
100%
My least favourites:
#10 Komodo Bros. (Bash)
#9 N. Tropy and Fem Tropy (It's About Time)
#8 Tiny (Crash of the Titans)
#7 Oxide (Bash)
#6 N. Gin (Twinsanity)
#5 Coco (Mind Over Mutant)
#4 Crunch (Mind Over Mutant)
#3 Cortex (Crash 2)
#2 Spyro (Fusion)
#1 N. Tropy (N-Tranced)
Sad that Black Mage Benjamin had to end on a rather sad note with Chocobo GP... Could have used one last positive review video under the Black Mage name, but oh, well...
At least Benjamage has a nice ring to it...
I made a couple predictions for this video, and some of them came true. Didn't expect N. Tropy to be number one though.
I guess everyone forgets that this boss even exists
I'll be honest, seeing that video title made me quite anxious, but by the end I was overjoyed that you think that my favourite boss, Will Wumpacheeks from CTTR, is better than all of these.
neat. he changed his name again. and i thought i was self conscious. great video though.
I figured it'd either be Crash 2 Cortex, Twin Tropy battle, or N-Tranced Tropy at #1. Out of all the bosses I don't like, that's the number 1 worst boss in my book as well.
What's worse is you have to unlock his battle by 100%-ing the game. Collecting all the colored gem shards was BS. Worst instance of story padding on Crash History.
The more I watch Crash-related lists, the more I realize how much I actually like the boss roster. Mind you, they're far from perfect but most have such a sense of charm to them I can constantly overlook their shortcomings to a fault admittedly.
But I do have some stinkers...
Evil Coco (N-Traced)
This fight more has mostly to do with my own poor eyesight. I have a atrocious depth perception problems and will of find myself getting strafed by her projectiles more often than I'd like to admit.
Komodo Joe (Nitro Fueled)
I really don't like how Beenox handled the controls for the remake. Breaking and powersliding have been nerfed so much, holding momentum is a huge chore now. I was an unsung CTR king back in the day, however nowadays I lose momentum like like an old Buick. Joe himself is still a decent challenge but the overcorrection on the controls boils my blood. And Dragon Mines used to be a favorite racecourse of mine on the original CTR
Oxide Ride (Crash Bash)
Oxide's appearance and boss fight in Crash Bash is one of my favorite boss fights in the franchise.
On Single Player any ways. When I played it on 2 Player my siblings _literally_ got in the way. I don't understand why we had to share the same track for the Ballistix game, but maybe that's the salt talking. Seriously though, co-op Adventure mode was aggravating because the difficulty became a total crapshoot with another player.
Nina (Crash of the Titans)
I'm kinda hesitant to even put a Crash of the Titans boss in this list because you don't really fight the bosses directly, you really just cause massive AoE destruction around the boss arena by either directly controlling them or fighting a huge mob of fodder and mutants. And it was super annoying because in the last arena you had to destroy the gears in Nina's giant airship or whatever. The issue is the gears around the final areas blend in so well I wasted a good 10 minutes wandering aimlessly unsure of what I'm doing and firing the spider mutant's laser indiscriminately in all directions until the final cutscene triggered it felt like. lol
On top of that, the Evil Coco fight in N Tranced is just boring.
You can literally win the fight by staying on the left side of the arena, only moving to avoid 1 missile that she drops on the 3rd healthbar, and to hit her when her electric field goes down.
In Uka Uka's defense, he did just wake up from his slumber and isn't at full power.
Uka-Uka might be an easy boss fight, but his theme in twinsanity is a total banger
Welp, you've already made a video based on the crash bosses you love the MOST, so why not make a video based on the crash bosses you hate the WORST
I honestly though the N Trophies were the final boss and caught off guard the game is still going.
Gonna have to disagree with Cortex in Crash 2 being less than 2 or 1.
Cortex in Crash 2 is not even really a fight, just a chase with nothing to kill you except not getting him in time and of course the Spyro battle is just pathetic. Yeah the N-Tranced battle for Tropy is tedious but I still think its at least a fight, just a long and boring one
The Neo Cortex entry made me feel ashamed of how many times I had to retry that stupid fight...
You can actually get a mask for dying too many times in the N.Tropy fight from N.tranced, but it takes a lot of lives, but the thing is the hidden death counter resets if you get a gameover in this game, so if you enter the fight with too few lives, there's no chance to trigger the effect.
The one trick I used on this fight was getting 2 masks from any other level and then fighting, if you die during the fight, press start+select and you get your two masks back since the game resets your masks if you leave a level.
But yeah, still bad game design and one of the worst fights ever
Oh my god. Thank you for this WONDERFUL information.
Already know that Crash 2's Neo Cortex fights either number 1 or in the top 3.
Edit: Damn, I was close, but still pretty off...
Always down for these crash bandicoot vids.
Regarding the repetition of Velo’s boss race: I recently replayed CNK to 101% both teams, and I collected all the relics before Velo’s first boss race. By doing this, I got the true ending and 101% after each first race against Velo. I only had to race Velo once per team, instead of twice like the game’s structure and cutscenes imply.
"Vis-count"........ MY BONES ITCH!! MY BRAIN TREMBLES!!
Perhaps for a Koala Kong comeback fight it can be modeled after pro wrestling. Maybe trick him into hitting himself with something at ringside that he gets.
The n tropy boss form n tranced made me break my GBA as a kid
I find myself just not liking how they did N Tropy in It's About Time. It reminds me of those 2000s Sonic games where they kept jobbing Eggman to some 'super sewious and scawy' cliche villain that was pretty much all just smoke and mirrors in the end (Black Doom and Mephiles had absolutely stupid plans but hey, they're dark and sinister so the 'cool' villains). The dark backstory with Tawna just made me cringe, it was like a bad fanfic with no sense of irony. It felt fitting that Cortex just hijacked the whole thing in the end.
N Tranced made Tropy the villain too, but he had that title the whole game (and even while the final boss was cheap and repetitive, it was at least DIFFICULT). Also the build up is surprisingly better, since it INTENTIONALLY treats Tropy as a pretentious fool. His plan starts off good, starts to fall apart like in Warped, he throws a tantrum then panics and tries to escape. This makes him putting up a resilient fight in the end more impressive, like he's decided not to blow his chance at replacing Cortex.
Tropy generally feels like that sort that can put up a suave act for a while, but starts to crack and make mistakes when he's not in the winner's seat anymore. Him going down early in It's About Time makes sense in that regard, but they took out the big weakspot to explain WHY. He's genuinely meant to be 'the competent villain' in that one. They did the same with Coco and Tawna. They originally felt like characters who only THOUGHT they were the sensible and flawless ones but were deep down just as silly and flawed as Crash and Cortex, while here they're supposed to outrank them. What fun is a 'non-funny' Crash character.
10. Haven't played the game, and it's probably for the best that I haven't
9. Can't remember my opinion on him. And I hate Papu Papu more because he's just painful to look at.
8. Still haven't played, but yeah I can see how that would be insulting
7. Yeah, I could argue that it's better than the previous entries on this list
6. Was it actually spelled Roks instead of Rocks? Did I not notice that whenever I selected this level? Anyways I hate the Crunch and Wawa fight more
5. Still considering getting that game. BTW what's the game at 11:28?
4. Embarrassing
3. I actually found it pretty epic
2. I didn't know Crash and Spyro even fought
1. I don't think I've reached that boss because I don't think I remember fighting him
5:06 I understand that Uka Uka goes down pathetically in twinsanity, but let me be real, I battled against Uka Uka twice already in Crash on the run, and LOST ON THE FIRST TRY TWICE…. Which to this day really angers me since his attacks were difficult for me to predict, the first attempt I didn’t think know the lasers would kill you even if you have Aku Aku, and then the second attempt I got hit by his unexpected fireballs, AND lost on the very last health of his boss battle, but restarted it just to beat him for real.
Wait atmosphere levels in wrath of cortex you liked but what you think of crash 4 atmosphere section sort of in hit the road when you get chase by truck and your in a atmosphere what you think of that
Oh I loved that part.
@@BenjaMage thanks for responding because I love your videos and I make a bunch of crash stuff
Personally, I don’t really like Ripper Roo all too much in the first game. His boss doesn’t feel built for the game and he’s BORING.
nice list i think i had a minor ptsd attack from rembering the Empeor Velo Boss race i rember being stuck SO DAMN FREAKING HARD on that boss for HOURS the first time i got to him i think in a future 100% or is it 200% run i found it easier but not by much i think i was BEGGING i get beakers from the item boxes to negate the missles which dose not always work out
Honestly feel like Dreams is the perfect title for you to cover considering its complete creative freedom not to mention its hidden gem status
The Worst Boss In (Almost) Every Crash Bandicoot Game (In My Opinion)
Crash Bandicoot: Papu Papu
Crash 2: Cortex
Crash 3: N/A (ok, maybe Tiny, but that's only because he's the easiest. Not bad. Just Easy)
CTR: N.Oxide
Crash Bash: N. Oxide
Wrath of Cortex: Rok-Ko
XS/ The Huge Adventure: Cortex (Dishonourable mention to Tiny)
Nitro Kart: Velo (his name translates to emperor bike (velo means bike in French) XXVII)
N-Tranced: N. Tropy
Ripto's Rampage: Every boss except Ripto
Crash of the Titans: The first 3 bosses
Mind Over Mutant: Cortex
N-Sane Trilogy: Cortex (2)
Crash 4: The closest thing in 4 to being a "bad" battle is N. Tropy, but that just felt incomplete
On The Run: Not sure