*Have any worldbuilding tips of your own? We want to hear them!* ►►Share purchased content with your party when you subscribe: dndbeyond.link/subworld1 ►►Pre-order The Wild Beyond the Witchlight: dndbeyond.link/wlworld ►►Pre-order Strixhaven: A Curriculum of Chaos: dndbeyond.link/shworld1
Love the dark dice and white vault podcasts. Great concepts, and truly enjoy how these stories have been captured for listening. They really draw you in, and leave you wanting for the next.
I work from Big Picture down through to detailed Micro Close In where the first adventure starts. Then as it becomes necessary you expand on the broad brush strokes already roughed out.
I feel for Lou. I played in two short lived campaigns and then decided to try my hand as DM. My first campaign as a DM started as a simple SKT run and ended with my 6 players each having their own nemesis story arc, taking control over Neverwinter, and finally saving Faerûn from a Temporal Lich. Now I'm in my second campaign with a homebrew world I've made with 5 of the first group and a new player. And this is only my third year playing.
@@DnDBeyond My world is Idrion, a planet divided into four continents each of which were made into separate planes overseen by one of the Prakr̥ti ( Elder Elementals made Gods ). Every continent has it's own history of how the world was created and travel between them is impossible for all but a select few. Further still, no continent knows of the others, believing the are the only life on Idrion and the fraction of individuals in the know are heavily monitored by an unknown race of the world. I also flipped some races on their head which my players have yet to learn. I also take inspiration from our world, but it is moreso languages than history. I love making languages of the different races of D&D reflect real world languages.
This video actually hits close to home, as I'm currently working to make Idrion an actual module to submit. I love how the world has come together and the different ways it can be experienced. In much the same way I love the game of D&D itself.
great advice from both Travis and Lou but a bit too vague and all over the place for me...I had to read and watch A LOT more advices to start grasping the real, practical meaning of their tips
*Have any worldbuilding tips of your own? We want to hear them!*
►►Share purchased content with your party when you subscribe: dndbeyond.link/subworld1
►►Pre-order The Wild Beyond the Witchlight: dndbeyond.link/wlworld
►►Pre-order Strixhaven: A Curriculum of Chaos: dndbeyond.link/shworld1
This was a really cool topic to discuss. I feel like most people homebrew characters or specific races but never worlds.
It’s super daunting!
There is SO MUCH INFORMATION jam-packed into this video. It's incredible as a resource.
I love this guide because I am making a homebrew campaign
Part 2 tomorrow!
@@DnDBeyond that’s good
Love the dark dice and white vault podcasts. Great concepts, and truly enjoy how these stories have been captured for listening. They really draw you in, and leave you wanting for the next.
Such a fun approach to producing D&D
I work from Big Picture down through to detailed Micro Close In where the first adventure starts. Then as it becomes necessary you expand on the broad brush strokes already roughed out.
I'm several sessions into my homebrew Theros campaign but with a Ancient Rome twist. This is a good video to go with! Cheers guys!
Lou Anders is my spirit animal; I always recommend people start small, but I can never follow my own advice 😭
I feel for Lou. I played in two short lived campaigns and then decided to try my hand as DM. My first campaign as a DM started as a simple SKT run and ended with my 6 players each having their own nemesis story arc, taking control over Neverwinter, and finally saving Faerûn from a Temporal Lich. Now I'm in my second campaign with a homebrew world I've made with 5 of the first group and a new player. And this is only my third year playing.
What’s your world like??
@@DnDBeyond My world is Idrion, a planet divided into four continents each of which were made into separate planes overseen by one of the Prakr̥ti ( Elder Elementals made Gods ). Every continent has it's own history of how the world was created and travel between them is impossible for all but a select few. Further still, no continent knows of the others, believing the are the only life on Idrion and the fraction of individuals in the know are heavily monitored by an unknown race of the world. I also flipped some races on their head which my players have yet to learn. I also take inspiration from our world, but it is moreso languages than history. I love making languages of the different races of D&D reflect real world languages.
This video actually hits close to home, as I'm currently working to make Idrion an actual module to submit. I love how the world has come together and the different ways it can be experienced. In much the same way I love the game of D&D itself.
Lots of great advice here. Now I just need to fight off the urge to make new settings
Very useful and interesting, thank you.
Fantastic interview! Great questions and I really enjoyed all the tips they shared.
So much condensed information.
Great video as always, gang
Thanks Bill!
I know their works aren't official content, but I really wish there where links to them. Not everyone uses Twitter.
With Twitter you don't need an account nor the app to access the content, it behaves like a proper website.
@@JerodLycett and yet I still do not want to use Twitter... ever
great advice from both Travis and Lou but a bit too vague and all over the place for me...I had to read and watch A LOT more advices to start grasping the real, practical meaning of their tips