NEW - Weapon Drop System for NPCs! | VJ Base Update | Garry's Mod
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- Опубликовано: 4 июл 2024
- New weapon drop system has been added to VJ Base! This adds full support for custom non Valve biped models, fixes the old annoying bug where weapons spawn at wrong position or angle, and adds full support for custom weapons models without developers needing to tweak it! On top of all this, it's also runs 50% better performance-wise and the code has much smaller length, allowing developers to easily understand how it works! This will be included in VJ Base 2.17, enjoy!
📺 MORE AWESOME VIDEOS! 🔗
- Weapon Firing Gestures for NPCs! ➤ • NEW - Weapon Firing Ge...
- Danger Detection AI ➤ • NEW AI - Danger Detect...
- Eating AI Demo 1 ➤ • Dynamic Eating AI Test...
- Eating AI Demo 2 ➤ • Eating AI Demo - Killi...
- Improved Hitboxes for NPCs ➤ • Improved Hitboxes for ...
- Player Animation Support For NPCs ➤ • NEW - Player Animation...
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📥 RELATED LINKS, DOWNLOADS & MODS 🔗
- VJ Base: steamcommunity.com/workshop/f...
- Half-Life Resurgence: steamcommunity.com/sharedfile...
- Black Mesa SNPCs: steamcommunity.com/sharedfile...
- Not all NPCs in the video are uploaded, don't ask for link or download.
🗺️ MAPS USED 🔗
- gm_htr_surveillance: steamcommunity.com/sharedfile...
🎵 MUSIC USED 🔗
- "HL2 Song 20" by Valve
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🎟️ JOIN ➤ www.youtube.com/@vrejgaming/join
🧡 SUPPORT ➤ / drvrej
🐦 TWITTER ➤ / vrejgaming
🎮 STEAM ➤ steamcommunity.com/groups/vrej...
💬 DISCORD ➤ / discord
👉 Like & subscribe for more awesome content! 👈
▬▬▬▬▬ 🙏 Thanks for watching! 🙌 ▬▬▬▬▬
📑 CHAPTERS 🔗
0:00 - Intro
0:14 - Comparison (Old vs New)
2:03 - Conclusion
#ai #artificialintelligence #garrysmod #gmod #hl2 #development #update #npc #npcwars #coding #programming - Игры
I hope everyone enjoys these small improvements throughout the base in the next update! If you want to see just how bad the previous system was, look at 1:05 !!
The improvements are pretty neat. your a excellent Modder Vrej
Greatest Updates 👍
Troop death animations and weapon drop old vs new!! This is incredible & powerful.
Thanks!
These have always bothered me, especially during slow-motion NPC battles, which make me notice things like the weird weapon drop positions more often. Great job guys!
Yup exactly, it was very noticeable in slow motion! And thank you!
That's a neat fix, I thought you added a feature where NPCs drop weapons when damaged lol
This is a Important Updates
Sorry for the odd wording lol, that would be a neat feature, I have coded it before, but it gets annoying in actual combat because you can just shoot their hands and they drop the weapon 😂
@@VrejGaming if you do decide to add that, metrocops with smg’s should be able to pull out a usp if you shoot the smg out of their hands
Lol
There is one mod that let you disarm npc,just do a little quick search on the workshop.
Great work as usual! Can't wait to see other improvements in the future! this addon just keeps getting better and better. Can't wait till I get good enough at lua to make my own snpcs!
For now, the most I've done was just make my own personal npc sweps because I couldn't find a good pack on the workshop with weapons that were actually balanced. Usually most developers would make their shotguns too weak, or their snipers have ridiculous spread, and assault rifles literal lasers. It's important that each weapon has its strong suit and weak points to make npc battles more interesting and dynamic after all!
Thank you! And that's awesome, good job! There are many great tutorials, make sure to check them out and most importantly when programming, you must keep practicing! It's a skill that you can only improve on if you practice! Good luck!
Love all these small tweaks to improve VJ! Keep it up!
Thank you!
This is very neat!
Thanks!
Great work
Thank you!
Man Vj Base Is Just Getting Better And Better Good Job
Thanks!
Amazing work
Thanks!
Thank you for doing this! But may I ask, when will you make an NPC for the game Counter Strike Condition Zero Deleted Scenes?
That's cool
Thanks!
Awesome
Thanks!
Could you improve the hiding system for NPCs that have no weapons like the scientists? I feel like they try to hide, but usually it's still in the open, and they hide just out of the enemy sightline. The only problem is that the enemy already had seen them before they were hiding, so they go to that spot and kill them. I feel like they should try harder at hiding like going farther away, crouching in corners, behind props, and sneaking around the enemy to try to stay out of their sightline. All of these features should only apply to creatures that don't have a weapon to defend themselves. I just thought it might be a good idea.
It makes sense to do what you have suggested, but due to performance impact most of this wouldn't be viable. It would unfortunately cause large performance loss
Nice, please update the Tank Base and make a tank stop driving when they near the water also add machinegun turret and add Jet Base
Tank base may receive some updates in future
I love your content bro greetings from Argentina
Thank you! 🧡 to Argentina!
woah, what map are you using on (also awesome improvement)
Thanks! Map link is in the description 👍
yo speaking of weapons, is there any chance hl:resurgence could get an option to just give specific rebels rocket launchers instead of having all of them pull out bazookas the second one of them hears a dropship or something
I'll look into it for future
I have a quick question:
How do i make DrVrej NPCs ally with DrGBase NPCs or basically any other base NPCs? or at least not have them fighting each other like if they are in the same faction.
DrgBase is nextbots, you will have to ask the author.
@@VrejGaming Alright, thank you so much.
I hope this fixes the problem of weapons getting flung 50 feet from the body of my enemies when I really need some "this weapon is for NPCs only" smg ammo
Weapon velocity uses the damage force that was applied for the NPC, for the most part, it should stay with the NPC's corpse
I wonder who made that map.
I Just realised that all this time you are the creator of the VJ base for mods 😅 my dumbass
Oh I get this a lot actually! Many people don't realize it for a while 😂
Can I edit your weaponry base? The vanilla CS:S ak47 it's not for me. I want to make a new animation to replace that thing. Thank you for your work
If you are editing vj base, keep it local only don't upload it
Good video
Thanks!
Hey VrejGaming would you made the expansion pack you made for the Hl resurgence mod as a mod and not a file?
Currently only HLZE is a finished expansion pack, which is on the workshop already, rest of them aren't finished, expansion packs will only be posted on the workshop if they are stable enough
@@VrejGaming By the expansion pack, I meant the file zip folder that my friend showed me. So if the expansion pack in the folder is going to be added soon?
Sus?? 1:05 🤭
I Mean Sus?? 🫢
What mod do you use for the combines eyes?
It's built into HLR, you can enable it in the settings
@@VrejGaming oh alr
are you going to try to add procedurally animated vj npcs?
Something like that isn't possible through Lua scripting, there are limitations
@@VrejGaming ragdolls? and the soldier AI?
there is something called the ragdoll animator that's a first step
I'm not sure if this has been adressed before, but how do i make a new VJ weapon?
There is no tutorial video if that's what you are asking, but similar to making NPCs, you will need good understanding of Lua.
Hello Gordon I think you forgot that in black mesa
Yo i hsve unknown bug in vj base while i spawn snpc he cant shoot after that issue i reinstall base again and still i open console and there written like this: [vj base] addons/vj base/npc_general.lua:734: attempt called method "SetMaxlookDistance" well thats all i saw in console...
You are running on an older version of GMod
@@VrejGaming I'm running on 2020 version
You need the 2022 version
@@VrejGaming damn thanks for the tip
Can you update the left 4 dead 2 special infected?
I am not the main author of it, I only aided in creating it
Please answrr or resoond to this i dont understand why in half life one mod you made every vehicle and charcters available and xen telepirting in and race x but with black mesa mod you didnt add telported xens nor vehicles like osprey and stuff it really disappointed me i just wanted to know if there is a reason bcs i found a mod with the tank and apc but thats it please respond 😊
Black Mesa pack was made 10 years ago, that's why
@@VrejGaming still tho you can try and improve it please if not it's fine but I just really want it to hopefully happen
@@VrejGaming right..?
Shout out to the npcs that died
Forever in our prayers 🙏
how long have you been coding?
I started coding a very long time ago, 10+ years ago and later got my Computer Science degree! If I was to give an exact year, maybe 2010?
@@VrejGaming damn, and any favorite language
Dude are you from ermenia? Because I saw the Armenian flag
Yes lol
ok i am turkish
@@VrejGaming looks like We are neighbors
selamun aleyküm
@@billybobjoephilcorncobtiptopge aleykum selam
I don't understand
i love how most npcs die in the same pose 💀
im probably sure he's gonna add realistic animations (including death) to vj base
That's expected, I am dealing the same exact damage, type, force, and position
Where’s the half life players?
I am not the main dev for it so can't give you an answer, but I know that pack is currently on hold
Ummmmm excuse me sir?
Whats up lol
resume : potato
What? 😂
Nah man, at 1:05 that is truly garbage
Yup, the old system was very flawed