How to Use Anti-Aliasing to Improve Your Builds

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  • Опубликовано: 27 окт 2024

Комментарии • 475

  • @BenjaminRichmond-cs1mw
    @BenjaminRichmond-cs1mw 2 месяца назад +1668

    I am very against aliasing

    • @cooltwo
      @cooltwo  2 месяца назад +281

      Lmao, then you've come to the right video!

    • @asher3311
      @asher3311 2 месяца назад +153

      i am PRO aliasing GRAAAHHHHH

    • @Kirodromeda
      @Kirodromeda 2 месяца назад +46

      @@asher3311 me TOO RRAHHHHH

    • @zakguitar2359
      @zakguitar2359 2 месяца назад +23

      @@asher3311 you mean you're straight edge

    • @robert9016
      @robert9016 2 месяца назад +9

      You should join my new militia against aliasing, ANTIAL

  • @TheGekiOne
    @TheGekiOne 2 месяца назад +680

    I am a pixel artist and most of us also use this technique for making things look round, we also use less tones as blurriness makes borders and blends in textures (most textures in Minecraft even have it), and I believe its the same for computer graphics, but mainly its best used sparingly so it feels better in your smaller domes, also please don't take offence to this, i like your channel :)

    • @cooltwo
      @cooltwo  2 месяца назад +87

      I take no offense because I love to hear how you used anti-aliasing and it's super interesting. To be honest I'm not an artist (besides in Minecraft) and I really only have a curiosity in computer graphics, so I'm definitely not the expert on anti-aliasing. So as someone still figuring a lot out, I love hearing from people with more experience in the subject.

    • @patchesdog4330
      @patchesdog4330 2 месяца назад +17

      I'm also a pixel artist, and i totally agree with this! Using too much anti aliasing has the issue with making the image look like a pixelated photo so you have to find the right balance

    • @miberss
      @miberss 2 месяца назад +1

      @@patchesdog4330 !!! thats was i was gonna say

    • @DoremiFasolatido1979
      @DoremiFasolatido1979 2 месяца назад +5

      Seems to me that the best places to use the technique are anywhere that a particular contrast is going to be too jarringly blocky, and generally, only minimally so.
      Its a lot like with how people will throw in different blocks to break up the "sameness" of a wall or roof...but then they WAY overdo it. My rule for block subbing for that purpose, is that no substitution or depth feature should never be closer than 3 blocks to any other.

    • @ladvargleinad7566
      @ladvargleinad7566 2 месяца назад

      The annoying part is when it for some reason is applied to squares and you are trying to recolor it in paint.

  • @aratictvAlt
    @aratictvAlt 2 месяца назад +187

    I love that builders are now doing this, it also works for blending slightly harsher transitions between blocks

    • @cooltwo
      @cooltwo  2 месяца назад +11

      Blending harsh transitions is the perfect use case!

  • @Dreymasmith
    @Dreymasmith 2 месяца назад +290

    The added genius of this is that it also spawn proofs if you are using the glass. Gorgeous build btw

    • @cooltwo
      @cooltwo  2 месяца назад +43

      I had never thought of spawn proofing! Your totally right, as long as you use enough glass to cover all the solid blocks it could also be used to spawn proof

  • @Mayeul.e
    @Mayeul.e 2 месяца назад +246

    It reminds me of some Bdubs trick with glass panes and walls to make smoother arches (in his series "Building with BdoubleO", especially in "I Didn't Know THIS Was Possible"), I really appreciate how you break it down and develop alongside computer graphics. Building is getting wilder lately 🔥

    • @cooltwo
      @cooltwo  2 месяца назад +53

      Bdubs inspires me a lot so he definitely in a way helped me come up with this idea

    • @limonlx7182
      @limonlx7182 2 месяца назад +11

      Yeah, I remember he specifically talked about anti-aliasing and used glass panes with walls to smooth stuff out at some point, but yeah, this video really helps demonstrate it and show how to actually use that in a build c:

    • @mmwmww
      @mmwmww 2 месяца назад

      this

    • @dad6451
      @dad6451 2 месяца назад +2

      ​@@cooltwo this seems just like what Bdubs was saying, but you still did a great job putting it into better words than he did. Thank you for the examples and explanaition.

    • @stefansauvageonwhat-a-twis1369
      @stefansauvageonwhat-a-twis1369 Месяц назад

      walls are fantastic geometry

  • @meekrat4691
    @meekrat4691 2 месяца назад +74

    Not only a technique not often discussed, but excellent presentation with excellent demonstrations

    • @cooltwo
      @cooltwo  2 месяца назад +4

      I'm glad I made it clear! It's one of those hidden things that's used all over the place without anyone noticing

  • @Flame07518
    @Flame07518 2 месяца назад +90

    I looked at the thumbnail and said “oh, that’s cool.”
    Then I checked the channel name.

  • @Azel_C
    @Azel_C 2 месяца назад +93

    Can’t count how many times I’ve looked at the anti-aliasing setting and went, “tf is that” and then completely ignored it

    • @cooltwo
      @cooltwo  2 месяца назад +15

      Lol, I know the feeling because I used to do that back in the day

  • @CaptainHarrie
    @CaptainHarrie 2 месяца назад +27

    still watching but i just got to the glass antialias and talking about the limited colours available-speaking as a pixel artist, 16 colours tends to be the entire colour palette you have available which means you might not have a linear gradient from one colour to the next that you can use for antialiasing. This is actually not an issue, you can use a green to antialias between purple and blue if you have to! what matters is not the hue of the colour, but its perceived value. if you converted it to perceptual greyscale (different from desaturating) and the colour falls between the aliased edges, then it will work just fine in most instances. I would just avoid complementary colours as they stick out more.

    • @cooltwo
      @cooltwo  2 месяца назад +4

      This is actually the most interesting comment I've gotten so far! I absolutely did not know that so thank you for sharing!

  • @NuDisgraziatu
    @NuDisgraziatu 2 месяца назад +10

    Skinner and builder for a long time here, almost all of my skins have anti aliasing to help things blend in, but I never EVER, could've tought about using it for builds for a less sharp look, you are honestly a genius, good job, great explanation, 10/10 in everything. I really see you with way way more fame here in youtube, good luck!

  • @RobinRhombus2
    @RobinRhombus2 2 месяца назад +40

    Recommendation for comparisons: Make a copy of the build that you slice in two with one half using aliasing and one half using anti-aliasing.

    • @cooltwo
      @cooltwo  2 месяца назад +9

      That is such a good idea! I will totally do that in the future

  • @Ribbitninja
    @Ribbitninja 2 месяца назад +58

    This is the best explanation of anti aliasing I've ever seen, sick stuff

    • @cooltwo
      @cooltwo  2 месяца назад +3

      Thanks! I'm always a bit worried I explained something poorly but I guess my work paid off this time :)

  • @ParallaxJack
    @ParallaxJack 2 месяца назад +225

    This is actually super impressive and high IQ. Over 10 years or so of watching minecraft videos and have never seen anyone apply this concept to minecraft. Very well done

    • @cooltwo
      @cooltwo  2 месяца назад +25

      Thanks, that's quite the endorsement!

    • @flehan09
      @flehan09 2 месяца назад +7

      It's far from the first time I see it. I've also used it myself over the years in Minecraft. Maybe because I've been working with graphics for websites for decades, it comes natural to me to use it in other places. But it's the first time I see a video about it for Minecraft and it's also very well made for explaining the concept. Well done.

    • @iron4537
      @iron4537 2 месяца назад +11

      Its pretty smart i agree, i think ive seen bdubs do it before kinda, but not explain it this way

  • @dfelipeg
    @dfelipeg 2 месяца назад +34

    bdubs kinda does this! its really cool actually hearing the reasoning and logic behind this building technique:) great video!

    • @cooltwo
      @cooltwo  2 месяца назад +11

      I watch Bdubs a lot so I know what you mean, but I think he uses a slightly different technique. He focuses on light and shadow whereas this technique uses blending of color regardless of the light and shadow. Similar but slightly different. But I'm glad you enjoyed the video 😊

    • @dfelipeg
      @dfelipeg 2 месяца назад +2

      @@cooltwo i mainly had in mind his las build in his survival world, which was very round and had a dome at the top and utilized a lot of glass panes, some white and some gray to imitate lightness i assume but it would altogether serve the same purpose right?

    • @cooltwo
      @cooltwo  2 месяца назад +7

      @dfelipeg I thought the glass panes on that dome were for creating the ridges on the dome but I could be wrong or miss remembering. Whatever the case, it was actually that video that made me want to make my own dome and I tried glass panes instead of walls and I came up with this.

  • @looof3719
    @looof3719 2 месяца назад +5

    Theres more deeper ways to smooth out in minecraft. If we look at Vahaan which is skilled at making circles, they use walls, trapdoors and other methods to smooth out a curve. I am glad to get a term for using panes, as builders learn panes is used to smooth out curves. even so itd be cool to see a comparison between anti aliasing and advanced smoothing

    • @cooltwo
      @cooltwo  2 месяца назад

      I like your idea of comparing traditional smoothing and anti-aliasing!

  • @joshmckinney3254
    @joshmckinney3254 2 месяца назад +6

    You could do a follow up video to this talking about how dithering can also improve how a build looks from a distance. Lots of really neat science behind how and why it works.
    - For context, I am an engineer that primarily works on video processing of radar signals for rockets. I just find it neat that concepts like these can be applied in such wildly different applications.

    • @cooltwo
      @cooltwo  2 месяца назад +2

      That would be an awesome idea for a video! Also really cool that you get to work on something for rockets!

  • @nyom4297
    @nyom4297 2 месяца назад +6

    seeing minecraft builders learning things from pixel artists is so cool, especially as a pixel artist myself! seeing how these are used and implemented in minecraft are beautiful

    • @cooltwo
      @cooltwo  2 месяца назад +2

      Thanks! I feel like I've probably learned more from the artists in the comments than I taught anyone in my video lol

    • @nyom4297
      @nyom4297 2 месяца назад +1

      @@cooltwo it's really so satisfying seeing a thing in a build like dithering or anti aliasing and thinking "OH MY GOD THEY DID THE THING!!!", the building community really is progressing fast

  • @finalfursonavii8635
    @finalfursonavii8635 2 месяца назад +4

    i like my builds to have a crunchy and defined look, but i like this idea as well so i figured id watch and see how i could work with it

    • @cooltwo
      @cooltwo  2 месяца назад

      I think that's really smart because even if you never use this technique, it might help inspire you to improve your building in other ways

  • @CountMosquitoMC
    @CountMosquitoMC 2 месяца назад +12

    I love how much fun you're having with this technique. Pretty COOL stuff!

    • @cooltwo
      @cooltwo  2 месяца назад +4

      Thanks! It is pretty COOL 😎

  • @ArthurCDS
    @ArthurCDS 2 месяца назад +4

    Outstanding! I’ve seen and used glass to blend colors/textures between blocks, but never seen this concept be aplied to edges like anti-aliasing. Nice work!

    • @cooltwo
      @cooltwo  2 месяца назад +1

      Thanks, I thought it was really interesting to tie it into a technique outside of Minecraft!

  • @titaniadioxide6133
    @titaniadioxide6133 Месяц назад

    This is exactly the video I needed to see right now. I’m working on a giant blackstone bridge in the nether, and this technique seems perfect for smoothing out the bottom arches!

    • @cooltwo
      @cooltwo  Месяц назад

      Awesome! I hope your bridge turns out fantastic!

  • @xmysef4920
    @xmysef4920 Месяц назад +1

    Very cool! I’ve personally used this in a few cases myself without realizing it was considered as such! Also the green glass on the tower dome does kind of make the color of the dome itself pop more too!

    • @cooltwo
      @cooltwo  Месяц назад

      True, the color of the glass does make the dome look more green overall which is a nice side effect!

  • @MiScusi69
    @MiScusi69 2 месяца назад +21

    This is a little revolution in Minecraft building! Kudos!

    • @cooltwo
      @cooltwo  2 месяца назад +6

      I kinda hope so because I think it's best for everyone if the community as a whole gets better at building

  • @sloweia
    @sloweia 2 месяца назад +1

    As a pixel artist, I'm surprised that I never thought of it before. Great usage of the technique!

    • @cooltwo
      @cooltwo  2 месяца назад

      While I'm not a pixel artist, I've also known about anti-aliasing for a while and it took me way to long to think to apply it to Minecraft

  • @Wyatt_Is_A_Clown
    @Wyatt_Is_A_Clown Месяц назад

    Trying to learn about anti-aliasing but the commentary is so soothing 😴
    Great video! Great tips!

  • @martinr50
    @martinr50 2 месяца назад +1

    I have seen more and more people starting to use these techniques, and this is the best showcase and explanation of it aswell. Great video!

    • @cooltwo
      @cooltwo  2 месяца назад

      I'm glad you found it insightful!

  • @coolboy4rocks
    @coolboy4rocks 2 месяца назад +13

    Why do we have to be anti-aliasing or pro-aliasing? Why can’t we all just set aside our differences and get along? We’d get a lot more done as a country if we did. 😞

    • @cooltwo
      @cooltwo  2 месяца назад +3

      LMAO 🤣

  • @pinkmell0w
    @pinkmell0w 2 месяца назад +2

    This needs to be viewed more
    And your channel as a whole, too

    • @cooltwo
      @cooltwo  2 месяца назад +1

      Thanks! I won't say no to more views lol

  • @MaximusZayd
    @MaximusZayd 2 месяца назад +12

    Can't wait for Grian to find this, the moment he finds this and credits this video yk your channel's gonna be booming

    • @cooltwo
      @cooltwo  2 месяца назад +5

      I would love it if that happened! Or really if anyone on Hermitcraft saw my video as I look up to all of them

  • @shaeplaysgames
    @shaeplaysgames Месяц назад

    This is auper cool! I can't wait to try to incorporate this into some kf my builds. I love pulling techniques from other mediums to try to improve

  • @benjaminohlmann3535
    @benjaminohlmann3535 Месяц назад

    Wow! Never thought of this. Definitely gonna use this in my builds!

  • @aGasRat
    @aGasRat 2 месяца назад

    A technique I've seen before but not understood it, to the extent you've explained in this video. Thabk you!

    • @cooltwo
      @cooltwo  2 месяца назад

      Glad I could help 😊

  • @givemetodeke
    @givemetodeke 2 месяца назад +1

    Great video! I can already see you becoming one of the most favourite builders on youtube. Definitely subscribing, good luck in the future girl

    • @cooltwo
      @cooltwo  2 месяца назад +1

      I appreciate it! I still think there are plenty of builders out there better than me but I keep on trying to get better and better

    • @givemetodeke
      @givemetodeke Месяц назад

      @@cooltwo You keep succeeding

  • @taemebal5504
    @taemebal5504 Месяц назад

    This is an incredible video, I have been building in minecraft on and off for the last like 6 years, and no one, I mean NO ONE, HAS EVER SHOWN THIS TO ME

  • @pax9093
    @pax9093 Месяц назад

    Good video and concept! I'm sorry that you had a cold when making this, that really sucks. Get better soon! :)

  • @ShayanQ
    @ShayanQ 2 месяца назад +3

    I love this build guide! Def a technique i am gonna try in the future!

    • @cooltwo
      @cooltwo  2 месяца назад +1

      Awesome! I'm glad you're going to give it a shot! It can definitely be a massive improvement if used correctly

  • @HihiShasha
    @HihiShasha Месяц назад

    Really enjoyed this and you explained it quite clearly, great job!

  • @thedramaticherbalist
    @thedramaticherbalist 2 месяца назад +1

    Ooo, like others have said I've seen this being used but never heard it broken down and explained like this. Really helps how I think about my builds, thank you!

    • @cooltwo
      @cooltwo  2 месяца назад +1

      Glad I could help!

  • @noodleshelf
    @noodleshelf 16 дней назад

    thank you for this, i actually have motivation to build a giant minecraft star destroyer again because this would (probably) be perfect for that.

    • @cooltwo
      @cooltwo  16 дней назад +1

      I would love to see a giant star destroyer in minecraft! I wish you the best of luck

    • @noodleshelf
      @noodleshelf 15 дней назад

      @@cooltwo ty!! i have made a block-built star destroyer before, however it was in a dead roblox game (skybound ii) and its around 80k blocks. still very proud of it tho, and i think anti-aliasing would make it even better- though i might not even be able to edit and save the build anymore anyway, since the save of it is too big to even add anything else onto it anymore. (mind you the intended block limit of the game is 2400 for the largest ship size lmao)
      ever since i finished that, i wanted to make one in minecraft so that it could be bigger and better, and of course not in a game nobody plays anymore :p

  • @yusufalasmi8923
    @yusufalasmi8923 2 месяца назад

    Bdubs has been doing it for a while but I don’t think to this level of intention. Incredible stuff

  • @SixDigitOsu
    @SixDigitOsu 2 месяца назад +1

    Very interesting video on a rarely mentioned topic, loved it

  • @wig84
    @wig84 2 месяца назад

    this is great, I've been using the glass pane trick for smoothing out glass domes, but never thought about using them for regular blocks as well! thanks for sharing this

    • @cooltwo
      @cooltwo  2 месяца назад +1

      I'm glad to share my knowledge with everyone :)

  • @StillthatguyJake
    @StillthatguyJake 2 месяца назад

    Sitting here on a 55" monitor that easily pulls 1440 and RUclips is like "Let's start this video in 360!" lol
    Ironically, I've been messing around with this in my creative realm and I think it's fantastic. Unfortunately, the person I play with is on a small monitor and doesn't notice much difference. lol I really appreciate this video! Always cool to see more creative building techniques!!!

    • @cooltwo
      @cooltwo  2 месяца назад

      360p on a 1440p monitor is really funny 😂

    • @StillthatguyJake
      @StillthatguyJake 2 месяца назад

      @@cooltwo You're telling me! I was like "Did this person really record in 360p to show anit-aliasing?"....Nope, google just thinks I have less bandwidth than i do.

  • @aidansroadams5328
    @aidansroadams5328 2 месяца назад

    I like aliasing, I like seeing things close up and it not looking like a mess, I also like the sharper and more distinct effects when not applying anti-alising.

    • @cooltwo
      @cooltwo  2 месяца назад +1

      And that's totally fair! I honestly think the anti-aliasing technique can only really be once in a while because of all the reasons you mentioned

  • @canjica_
    @canjica_ Месяц назад

    Amazing video omg ^^ I love the fact people keep improving building/decorative stuff all around minecraft, keep up the good work!

  • @Werewolf914
    @Werewolf914 2 месяца назад +1

    I've always wondered what Anti-aliasing meant in games, I usually just ignore the setting because I don't want to break anything but this was the perfect explanation of what it is, also like other comments mentioned BDubs did also use glass recently in his last few videos, but didn't explain it in this way honestly had no idea how he'd made it look so smooth but this video made me get it
    One thing that's funny is I'd made a build a few months ago and I wasn't liking how block it was, and stairs were bulky so I'd thought maybe because it was in my inventory I tried light grey stained glass and while I thought it looked nice having that stripe of a lighter color down the middle of the block I couldn't quite place why I liked it better, I don't think I applied the idea quite correctly I'm not really a pro builder like you or BDubs but maybe I can learn and get to that level one day? Or maybe not

    • @cooltwo
      @cooltwo  2 месяца назад +1

      Putting me at the same level as Bdubs is crazy! But in all seriousness it takes a lot of practice, but anyone can get better at building. Idk if you've watched my other videos but you can see my progression at building trees for example. I really like the ones I made for my museum recently but the first trees I made were quite bad. And probably in the future I'll look back at the museum trees and think the same. And maybe one day I'll get to the level Bdubs is at but anyone has the capacity to get there if they have the dedication to learn

    • @Werewolf914
      @Werewolf914 2 месяца назад

      @@cooltwo I've not seen your other videos yet I'll have to check them out

  • @THELastShinobi1
    @THELastShinobi1 Месяц назад +1

    This was very helpful. Thank you

    • @cooltwo
      @cooltwo  Месяц назад

      Glad I could help :)

  • @Boooo
    @Boooo 2 месяца назад

    Using glass like this is so smart, definitely going to have to mess around with this

  • @kill_switch_mc
    @kill_switch_mc 2 месяца назад

    Been doing something like this for a while now though very sparingly. works really well with glass panes on the side of blocks for roofs or the way you used it. Really cool to see techniques like this appear on yt because people definitely do things like this, probably not thinking about it as anti-aliasing, but they have to end up figuring it out for themselves because nobody really knows what it is.

    • @cooltwo
      @cooltwo  2 месяца назад

      Yeah, I realize it probably isn't new to everyone but it's nice to teach people who haven't figured it out on their own yet

  • @flophawk
    @flophawk 2 месяца назад

    as a pixel artist its really neat to see this in 3d, very creative and cool !

    • @cooltwo
      @cooltwo  2 месяца назад

      Thanks! I thought the glass was a pretty ingenious way to make this work in 3d!

  • @cataclystp
    @cataclystp 2 месяца назад +2

    antialiasing needs to be balanced with post sharpening, the problem with your line is that it makes the line much softer. best way to sharpen would be to make the fill colour darker or to increase contrast between the fill and the edges

    • @cataclystp
      @cataclystp 2 месяца назад +2

      the side effects of softening with anti aliasing is that it can change the perceived colour, it looks "lighter" than the aliased line

    • @cooltwo
      @cooltwo  2 месяца назад +2

      I noticed with the line being so thin that it looked lighter and I hadn't thought of making the line darker to balance out the anti-aliasing. That's super interesting, thanks for sharing!

  • @galenmarek2765
    @galenmarek2765 2 месяца назад

    this could be huge i gotta try this, great video hope to see more like it

  • @amberhernandez
    @amberhernandez 2 месяца назад +1

    The wombo-combo of RUclips compression and 360p due to my slow internet makes the "look at this" segments quite something, hahaha!

    • @cooltwo
      @cooltwo  2 месяца назад

      So how does that one pixel look on your screen lol

  • @katteycat
    @katteycat Месяц назад

    ive done this with cross stitch designs, and thought it might be able to be used in mc building but couldnt really implement it! this is so cool!!!

  • @agent.
    @agent. 2 месяца назад

    Finally I understand what anti-aliasing does! Very well explained!

  • @davethebrave.
    @davethebrave. 2 месяца назад

    I love how Cooltwo looks when you build a dome

  • @geekence
    @geekence 2 месяца назад

    i absolutely love this new wave of teaching people things via minecraft, for some reason it makes it more digestible for me !

    • @cooltwo
      @cooltwo  2 месяца назад

      I hadn't thought about it that way! I was so focused on teaching people a new building technique that I hadn't really thought about how I was also teaching them anti-aliasing at the same time lol

  • @KaiHarizor
    @KaiHarizor 21 день назад

    This was pretty cool! I appreciate the tutorial.

  • @franberrocal2798
    @franberrocal2798 2 месяца назад

    great video! definitely i am using this technique in my next builds

  • @navihp
    @navihp Месяц назад

    i was always wondering why this practice was never common in building, i love to use it for building organics and in trees

  • @brainlessteddy
    @brainlessteddy Месяц назад

    wow i finally found out what anti-aliasing is. I never bothered to look it up but finally hahah

  • @samseksema
    @samseksema 2 месяца назад

    Best explanation I’ve ever seen

  • @IkkezzUsedEmber
    @IkkezzUsedEmber Месяц назад +1

    Today I finally learned what anti-aliasing means

  • @RyugaBlader
    @RyugaBlader Месяц назад

    Truly impressive to apply it in Minecraft, great job

  • @robdotgif
    @robdotgif 2 месяца назад +1

    AA on flat surfaces isn't necessarily a new technique but using the glass panes to blend with the sky is an actual GAMECHANGER

    • @cooltwo
      @cooltwo  2 месяца назад +1

      The glass part of this technique is also the part I think is the coolest!

  • @10Gpixels
    @10Gpixels Месяц назад

    Anti-aliasing is severely underrated for terraforming too. It can help seamlessly blend a path into grass, gradients of materials, and help builds fit in the environment just a little more.

  • @Sandstimes
    @Sandstimes 2 месяца назад +1

    I remember the beginning days of my digital art journey where i was like "wtf is anti aliasing" and then struggled using the fill bucket because i didnt know there were fill bucket options to deal with the fuzzy line edges and avoid those annoying white outlines lol

  • @SolunaStarlight
    @SolunaStarlight 2 месяца назад

    Woah, this is such a cool application of anti aliasing! I can't believe I've never thought about applying it to something like Minecraft builds, but wow it works so well

    • @cooltwo
      @cooltwo  2 месяца назад +1

      I hadn't thought about applying it to Minecraft either for the longest time and now it feels so obvious

  • @Alcasi
    @Alcasi Месяц назад

    This is very cool to players that doesn't use shaders

  • @Bongthroat
    @Bongthroat 15 дней назад

    This is incredibly helpful, thank you so much.
    I'm drafting up a shanty town at the moment and I want the tents to look smoother. I will definitely try this. Thanks again 😊

  • @johannesr8709
    @johannesr8709 2 месяца назад

    Great video! Looks amazing :D Btw you should consider highpass filtering (quiet low) your audio or using a pop filter. The low ey in "P"s and so on is really a lot.

    • @cooltwo
      @cooltwo  2 месяца назад

      I actually bought a pop filter the other day after another commenter suggested it. I kinda wish I had gotten one before I made a popular video though 😅

  • @froodlenoodle
    @froodlenoodle 2 месяца назад

    is that an actual superflat preset? it's really pretty! also, you are a genius for thinking of this, and i'm so glad it was you who did because this video is a perfect explanation of it

    • @cooltwo
      @cooltwo  2 месяца назад +1

      It's a custom present I made for a superflat world. I just made it have layers up to y64 and all the trees and stuff spawned in on their own. Also after reading people's comments I don't think I was the first to do this but I appreciate that you liked how I explained it

  • @tereziipyrope
    @tereziipyrope 2 месяца назад +1

    Oooo seems cool !! I dunno if I will implement it in my builds bc im a very simplistic builder but I like the idea !!
    (Like while the pallet is ever expanding, i feel like I prefer to keep the techniques I use pretty ancient, like no block blending and whatnot. But I like this for far away builds!!)

    • @cooltwo
      @cooltwo  2 месяца назад +1

      Even if you don't use it now, you never know when you might need it in the future. That's why it's great to learn as much as you can!

    • @NonJohns
      @NonJohns 2 месяца назад

      pallette

    • @tereziipyrope
      @tereziipyrope 2 месяца назад

      @@NonJohns whoops!! idk why but my phone always displays pallette as a typo so I assumed it was wrong here lol

  • @TheLoosestOfGooses
    @TheLoosestOfGooses 2 месяца назад +1

    Here to tell you this is a great video, and also its become a meme in my discord 🙃

    • @cooltwo
      @cooltwo  2 месяца назад +1

      Omg, I love your videos! I really appreciate that people have been enjoying my video but I was not prepared for it to do this good lol. And I definitely didn't expect it to become a meme!

    • @TheLoosestOfGooses
      @TheLoosestOfGooses 2 месяца назад

      @@cooltwo Thats how it gets ya! when you least expect it lmao
      and thank you!

  • @crystalferrai
    @crystalferrai 2 месяца назад

    I like the irony of advocating for anti-aliasing in builds while not enabling anti-aliasing for the game itself.

    • @cooltwo
      @cooltwo  2 месяца назад

      I don't think it's an option on Java but if they added it I would use it!

  • @pinksalt7826
    @pinksalt7826 2 месяца назад

    OH this is cool to see that its possible. Personally I probably wouldnt do it in anything I make because usually I make small builds that are very close to me, and thats honestly the same reason I dont follow most build suggestions, I dont like when there are incongruent textures even if it is in the service of getting a certain colour. Still, very neat.

    • @cooltwo
      @cooltwo  2 месяца назад

      I'm glad you liked it! And I agree that if you just do small builds that you see up close, then this technique is not that useful

  • @atomicxx5458
    @atomicxx5458 2 месяца назад

    Smart. I’m not a builder so I probs won’t be using it but an interesting technique. Nice video 👍

  • @henryhere
    @henryhere 2 месяца назад

    Very cool, I'm surprised that in 11+ years nobody thought of this until now, but often things that seem obvious once you know them are actually rather genius when first come up with. Take planes for example, if you look at the wing shape, of course that would get lift if you put it up against wind, why wouldn't it? you could totally glide on big flat things like that, after all that's what birds do and they've been around longer than we have. Yet it still took us thousands upon thousands of years to figure that out. so anyways cool technique, I've never seen it before, looks neat

    • @cooltwo
      @cooltwo  2 месяца назад

      All I did in this case was apply a technique from outside Minecraft to building in game. But it does make you wonder how many other cool techniques we could learn by looking at other disciplines!

  • @stefansauvageonwhat-a-twis1369
    @stefansauvageonwhat-a-twis1369 Месяц назад

    this *is* kinda cool indeed
    I have seen people using glass panes as kinda half blocks before, like they do with walls, I use it too but I dont really like building bigger scales as much, but this is a bit different I suppose hmm will have to look into it

  • @Dlond
    @Dlond 2 месяца назад

    This is why it is also used in mini statues to also help it add more somewhat a poly to a blocky figure of the statue.

    • @cooltwo
      @cooltwo  2 месяца назад

      That's really interesting, I didn't know that

  • @lidular
    @lidular Месяц назад

    Really interesting, and a good technique.
    Just a small technical point, using stairs or slabs is not anti-aliasing. Since you are essentially increasing the sample rate, or resolution instead

    • @cooltwo
      @cooltwo  Месяц назад +1

      Absolutely agree! I only had the stair example as a way to show what a non anti-aliasing method would be and how it compares

    • @lidular
      @lidular Месяц назад

      @@cooltwo that is completely fair. My comment were mainly made for the people reading the comments

  • @wester_wald
    @wester_wald Месяц назад

    Might be a good solution for survival builds. In creative mode you shall probably use debugged walls instead, they are are the best for making curved domes, high angle spires etc

    • @cooltwo
      @cooltwo  Месяц назад +1

      I'm usually a survival builder, so I hadn't thought of using the debug stick for this technique!

  • @johannesr8709
    @johannesr8709 2 месяца назад

    I have a feeling that this is also one of the reasons that the last build in BDubs Build series looks so good on the dome. He used glas as the stripes and maybe this might also have to do something with it looking good.

    • @cooltwo
      @cooltwo  2 месяца назад

      I think it was partly that and partly that he used walls to smooth things out as well and remove some of the shadows.

  • @Drewsnatcher
    @Drewsnatcher 2 месяца назад

    Really cool and insightful video!

  • @displaza8997
    @displaza8997 2 месяца назад

    This is very similar to something Bdoubleo used in his recent building with bdoubleo recently, but you've put it into words so well!

    • @cooltwo
      @cooltwo  2 месяца назад

      I've mentioned this in other comments but I think the technique I'm trying to show is slightly different from the one Bdubs uses, but it is very similar. Which Bdubs is a huge inspiration of mine so it's no surprise

    • @displaza8997
      @displaza8997 2 месяца назад

      @@cooltwo ahhh I see I see. I wasn't trying to accuse you of plagiarism I'm sorry 😭😭. Great video though, very useful!

    • @cooltwo
      @cooltwo  2 месяца назад

      @displaza8997 Np, I appreciate you liking the video :)

  • @bowiemtl
    @bowiemtl 2 месяца назад

    I think the glass also helps take out the ambient occlusion between blocks which can often make things look worse

    • @cooltwo
      @cooltwo  2 месяца назад

      That was one thing I don't think it helps all that much with. It did remove it a bit, but not enough for what I wanted. But I had the exact same thought as you at first

  • @TheCrimsonFallenOne
    @TheCrimsonFallenOne 2 месяца назад +2

    This reminds me of this cool anti aliasing video I found

    • @TheCrimsonFallenOne
      @TheCrimsonFallenOne 2 месяца назад +1

      ruclips.net/video/aGgIyFz2qOc/видео.htmlsi=GmQbkT3mFrh843-G

    • @TheLoosestOfGooses
      @TheLoosestOfGooses 2 месяца назад +1

      @@TheCrimsonFallenOne Oh yeah! thats a good one, that reminds me of this other one I saw too
      ruclips.net/video/aGgIyFz2qOc/видео.html

    • @goblinfromdahmoon
      @goblinfromdahmoon 2 месяца назад +1

      oh no not here 😭

    • @cooltwo
      @cooltwo  2 месяца назад +1

      I can't believe you would do this here lmao 🤣

    • @SunlessSky9002
      @SunlessSky9002 2 месяца назад +1

      @@TheLoosestOfGoosesman im dead

  • @huntedbythensa
    @huntedbythensa 2 месяца назад +3

    im ready loving the video but HOLY THE CLOUD LOOK SICK how do i make em look like that? :3
    also i think ive seen this in Bdubs' video

    • @cooltwo
      @cooltwo  2 месяца назад +1

      I use a mod called I think Better Clouds. I learned about it from watching the best, bdubs!

    • @huntedbythensa
      @huntedbythensa 2 месяца назад

      @cooltwo I wish all of Minecraft's community took something from sir BDouble0, he's one of the few big youtubers that don't actually make oversaturated content and view the game as a place for art to commence :> I mean, the cinematics, the music he uses, he really stands out from other youtubers. Also, I hope more people find your channel, keep it up! Ofc I don't want you to get overwhelmed but this really deserves more attention

    • @cooltwo
      @cooltwo  2 месяца назад

      @huntedbythensa Thank you so much! I get so inspired by Bdubs and I hope to make my videos just as cinematic as his but it takes a lot of practice to even get close to where Bdubs is lol

  • @ashertonlynn
    @ashertonlynn 2 месяца назад +1

    I love this idea!!! Thank you for the video!

    • @cooltwo
      @cooltwo  2 месяца назад

      Np, I'm glad you found it useful!

  • @evilboy3521
    @evilboy3521 2 месяца назад +1

    The build looks better without anti-aliasing.

    • @cooltwo
      @cooltwo  2 месяца назад

      Thanks for letting me know. I realize this technique isn't everyone's cup of tea

  • @lakshya5946
    @lakshya5946 2 месяца назад

    I Just Watched Another Gold Channel For Minecraft Builds! Subscribed!

  • @lija-everything
    @lija-everything 2 месяца назад

    I mean you definitely didn't invent anti-aliasing but I think this is a very cool video showcasing its use in building

    • @cooltwo
      @cooltwo  2 месяца назад +1

      I think I worded it poorly in my video, but I know I didn't invent anti-aliasing, hence why I explained how it's used elsewhere

  • @KingTurnell
    @KingTurnell 2 месяца назад

    This is a really smart and interesting technique! Very original

    • @cooltwo
      @cooltwo  2 месяца назад +1

      Thanks, I'm glad you like it!

  • @ShadowKestrel
    @ShadowKestrel Месяц назад

    i am very pro-aliasing, to the point i have my laptop configured to alias text (we making it out the mid 90s with this one)
    the crispy cronch is pleasing to my neurons :3

    • @cooltwo
      @cooltwo  Месяц назад

      I've never heard of someone preferring aliased text but I totally respect it

  • @janfrydrych3498
    @janfrydrych3498 2 месяца назад

    Just genious. Never would have thought of this

  • @axoNNNessj
    @axoNNNessj 2 месяца назад

    Very cool! I will give this a go 😃

  • @alexkunce2002
    @alexkunce2002 Месяц назад +1

    This is genius!

  • @LucumLuftra
    @LucumLuftra 2 месяца назад

    The building also looks more vibrant

  • @mypointofview9794
    @mypointofview9794 2 месяца назад

    Really interesting! Ive never seen this done before in minecraft

  • @maidcatboy
    @maidcatboy 2 месяца назад +1

    cool visualization