I like how everytime Mustard plays a 2D map, he always ends up not making his character facing towards the way the character is going and instead making his character looking straight at the wall
I think Creative 2.0 is going into the right direction now that everyone has gotten over making Chapter 1 maps, and now we are getting crazy and amazing games like this! I can't wait to see the future of it in a couple of years!
When creative 2.0 was announced and kept getting delayed I knew people would be annoyed but it would be worth it And it 100% is! I’m never going to get bored of content like this, it’s incredible
@@MustardPlays I was playing with a friend and we were making anime combos then the round ended (we won) and I switched to a Rick astley combo but it only registered that we changed skin after we matchmaked into another game (we won the Rick astley one as well)
regarding the "bug" in the fashion show, you're supposed to change your outfit and then matchmake for another round, it even says your outfit changes when you join a new lobby above the sign
My favorite creative 2.0 experience has to also be operation sandstorm because when me and my friend were defending the base the enemy tryed to attack us and the enemy failed multiple times it’s was really fun.
Even though I can’t use UEFN because I’m a console creator, the amazement of 2.0 motivated me to try and make an amazing 1.0 map. It’s no where near done, but I’ll finish it one day. If you can’t use UEFN, still use creative! You can make amazing stuff still. 😄
I was making a few Maps before creative 2.0 came out I too am a console player and I feel like they could be pretty good obviously there will always be that want to be on Creative 2.0 but still I make with what I have❤
mustard , you cut out the part of the video where my friends tea bagged you in the shooting game that thingtune was in! but you kept the part in where you killed them! 😂
I would say that I technically created the first UEFN fashion show (as in heavily modified and upgraded my original one) but I just haven’t been able to publish it due to that changing booth glitch 😅😭
Who cares? People mispronounce words when they are truly excited about something. Glad to see he is not phoning it in like some creators. I can think of one that obviously stopped caring a long time ago, don't want to out him but his name rhymes with Bypherpk.
Hello Mustard Plays Its awesome to see im in your video i did not know that you were im my game but i saw my username in the list at 7.08 and i was there on the crate at 7.14. and my username is Showcase49.
Ok, I find it absolutely insane that a 13yr old can go to fncs and win hundreds of millions of dollars but a kid that’s 13 sitting in there house can’t post a creative map like what???
Love the content mustered out of the thousands of console players im just another to say im upset uefn is not on console its my dream to make a map like one of these and get noticed so my dad will come back
UEFN is a huge step for not just the fortnite community, but the entirety of the gaming community, if it was easier to build with friends we would all be able to create these outstanding experiences, for example I’m better on the aesthetic side so if I could get someone to play with me who had experience with verse, it would be extrmemly easy to create an outstanding and unique experience, another problem is that maps are taking a long time to release therefore less people know about UEFN but because of the time these amazing map creators are putting into these experiences a lot of the experiences are great, some making you feel like you’re in a movie, or you’re playing a different game.
Lets be real, most of the gaming community does not care. If and when something good and original comes out then people might notice. The current maps can't even engage all of the Fortnite community much less the Minecraft, COD, or Roblox communities.
I would like to give my opinion on why operation sand Storm is by far the best creative 2.0 experience we gave at the moment. It is extremely diverse in its gameplay, while it may look linear on the cover, I have sank so many hours in Operation Sandstorm and there is not just one way to capture the enemy base. You could be a stealthy insider who takes the enemy by surprise, you could be a squad rusher, you can push with you different arsenal of artillery and weapons, and with a whole squad. The UI is non like we have seen in UEFN Yet, and the game progression design, theme, and overall atmosphere fits that desert war type genre. I feel like out of all the games we have seen on the discover this one has the most potential, for instance. Give this game Player comms, give this game and working gun upgrade system, map selection, player data saving, team system, proximity chat, and a revamp to the current vehicle delay and GUI system, I would think I'm playing a call of duty game. Its such a crazy map and I cant wait to see how far it goes, I am still playing this game and will until something new takes its place, if you see me in the game, stop hogging the dang quadcrashers, dying two seconds later with them is only hurting those who need them for recon...smh
Curious, how long does a match usually take u to finish? Bc my main gripe about this map is not how large this map is like this creator mentioned since that's what the vehicles r for, but my main gripe is actually how grindy some of the upgrades get plus the lack of players near the end. The longest match I've played was about 3-4 hrs bcs there were only about 2-3 ppl on each side, so it was only a matter of time b4 one side had enough n just quit the game. I just wished that there's a way to increase the production of resources (either by an increase spawn rate of the zombies, increase drop rate of the materials, or add an upgrade to passively earn materials) when the match is progressing. In short, the offensive n defensive options r increasing with each upgrade, n yet the resource gathering remains the same since the start of the match, no progress whatsoever except for the weapons (the resource gathering might even b slower instead since more ppl start leaving the match). There isn't rlly much incentive to gather more materials once u get the weapons, helicopter, planes, tanks, n walls (I haven't seen either sides bother getting the air defense stuff)
@MJYB _100 True, all the points you have stated are what keep me enthralled in the game, I love the long matches because it gives that time for stregic preparation, the inevitably that a strike could happen at any moment. The resource system I can agree is a bit grindy, but that's why people who enjoy the pve aspect get the upgrades while the pvp enabled players can focus on frontier assaults. The gunfights are always a blast and the options of gameplay not linear and restricted to meta classes because they all have their perks and advantages. Could it be better, absolutely, but that's why the room for improvement and it already stable gameplay is what makes it a game that could live on in the best maps to be and to be in the future.
The search continues! Send me the MOST AMAZING maps you can find!
Ye
Here are three maps I recommend:
Gemstone Tycoon - 6265-7588-5080
Pirate Adventure - 2810-0903-5967
Reclamation - 1135-0371-8937
On my channel I did a short about a fnaf map made by a guy called michadestroy I pinned the code in the comments I’d recommend it it’s super fun!
Sadly the wacky west map was completely stripped from the original game. These are one of many reasons creative 2.0 should be taken with caution. 1:17
It's only getting BETTER from here and I CAN'T WAIT to see how the maps progress through the years of Creative 2.0!
Uh huh
I like how everytime Mustard plays a 2D map, he always ends up not making his character facing towards the way the character is going and instead making his character looking straight at the wall
Thats how the map makers intended it. That way right on the keyboard or sticks makes your player go right.
@@MustardPlays thanks for finally replying to my comment
@@MustardPlays what is the code for the wild West one
@@MustardPlays pls tell us the map codes
@@soundwavesuperiorconstruct4627 map codes In the description
I think Creative 2.0 is going into the right direction now that everyone has gotten over making Chapter 1 maps, and now we are getting crazy and amazing games like this! I can't wait to see the future of it in a couple of years!
For someone who actually has creative 2.0 I love seeing other peoples work because it inspires me to create maps that are awesome
When creative 2.0 was announced and kept getting delayed I knew people would be annoyed but it would be worth it
And it 100% is!
I’m never going to get bored of content like this, it’s incredible
0:42
As a subway surfers veteran, and someone who’s played a map like this before,
*Are you challenging me?*
Haha
That was a very good ending statement with how variety defines it rather than a single map
For now at least!
@@MustardPlays 😁
Thank you so much for playing Wacky West 2.0! It was an honor!
Is it based on a west hunt map?
Is that the prop hunt map cause i like it
@@Antekeniu yea it is! Thank you for playing.
@@minibull0953 no, it’s based off of my original Prop Hunt called Wacky West.
@@dwdfn it reminds me of west hunt because it look a lot like it
I wasn't expecting the "the true treasure is the friends that you make along the way" at the end😂
Haha
It was so exciting being able to help test the maps
The Boss in the game with the Ballista looked so fricking cool!
4:27 phone booth skins you equipped carry on into the next round if you matchmake into another lobby
Oh interesting
@@MustardPlays I was playing with a friend and we were making anime combos then the round ended (we won) and I switched to a Rick astley combo but it only registered that we changed skin after we matchmaked into another game (we won the Rick astley one as well)
Thank you very much for playing our maps
I like how mustard screams like that bunny from five nights 0:47
This just shows the more people get better at using UEFN and think of making creative stuff will see awesome creations
The first time I played Operation sandstorm, I just kept coming back, that's probably one of my favorite UEFN map so far
love your vids and cant wait for the future of 2.0!!!
Mustard at the end really went "Maybe the best map was the friends we made along the way
regarding the "bug" in the fashion show, you're supposed to change your outfit and then matchmake for another round, it even says your outfit changes when you join a new lobby above the sign
My favorite creative 2.0 experience has to also be operation sandstorm because when me and my friend were defending the base the enemy tryed to attack us and the enemy failed multiple times it’s was really fun.
Great video 👍🏻
Thanks man 😅
Sid anyone notice how mustard said “incredible” at 4:58?
Its an honor to have played this with you
Thank you for the maps i can play with my friends, i love ur videos!
That last map is incredible when u are able to create your own weapons and enemy’s that map will be perfection
Even though I can’t use UEFN because I’m a console creator, the amazement of 2.0 motivated me to try and make an amazing 1.0 map. It’s no where near done, but I’ll finish it one day. If you can’t use UEFN, still use creative! You can make amazing stuff still. 😄
I was making a few Maps before creative 2.0 came out I too am a console player and I feel like they could be pretty good obviously there will always be that want to be on Creative 2.0 but still I make with what I have❤
You forgot to put operation sandstorm in the desc.
This is such a good video keep it up mustard man
Necesitamos más mapas de vehículos customizados
Yeah
When he said incwedible 😂😂😂 but so good
1:18 probably going to get attention since it looks like west hunt get ported
mustard , you cut out the part of the video where my friends tea bagged you in the shooting game that thingtune was in! but you kept the part in where you killed them! 😂
4:56 He said "Swo Incrwedible"
😅
@@MustardPlays You got caught in 4k, BY ME
Keep up the good content
zeywerks sightings:
4:16
4:27
5:12
6:49
This was dope
6:43 this is a really og skin
please recreate the scene from the max steel movie countdown where the giant elementors appear in creative 2.0
Hey mustard ive been working on making a bathroom on my house could you please do a tutorial of making a working bathroom please!
Nice video and nice maps
Holy crumble am I first?!
I would say that I technically created the first UEFN fashion show (as in heavily modified and upgraded my original one) but I just haven’t been able to publish it due to that changing booth glitch 😅😭
I've been playing operation sandstorm quite a lot, i love how long and hard every match is.
Just wish there were some faster travel options!
@@MustardPlays agree, a couple more ziplines would be really coolcfor example
@Mustard Plays That's why you have to arrange with your teammates to build the vehicles you want and move together! Also, the ziplines help a lot 😀
Hey, what is the map code for operation sandstorm??
Hi mustard I’d like you to know that I’m trying to make my own zone wars 4v4v4v4 but the spawner won’t work can you please help me.
Go to time stamp “4:55” he says “everything looks so incqedible”😂😂😂😂😂💀
🤷♂️
Who cares? People mispronounce words when they are truly excited about something. Glad to see he is not phoning it in like some creators. I can think of one that obviously stopped caring a long time ago, don't want to out him but his name rhymes with Bypherpk.
Wow 🤩 I'm so excited to play those
I think that western map is a stylized version of a map from a game named west hunt
Is mustard plays going to remake the og skins mini br?
in my Sub Box it said
"11 Creative 2.0 maps that BLEW ME..."
bro💀
😬
thank you for everything you done for us. have a fantastic day
Ive been thinking of making a sort of Dark Souls type of boss In UEFN but Tbh Theres too much to keep track of in it and Idk How to code or anything
Hello Mustard Plays Its awesome to see im in your video i did not know that you were im my game but i saw my username in the list at 7.08 and i was there on the crate at 7.14. and my username is Showcase49.
Creative 2.0 is going to take over Fortnite once that catchy game comes out.
If a catchy game comes out. Nothing original so far.
3:03I liked this map, because it reminded me of a human fall flat style map
Ok, I find it absolutely insane that a 13yr old can go to fncs and win hundreds of millions of dollars but a kid that’s 13 sitting in there house can’t post a creative map like what???
1:20 you cant hear Images.
The Image:
"DRAW COWBOY×198292"
Can i get the map code for the tiny Hide and seel one?
My man really ended it with - maybe the real uefn were the maps we played along the way
I just played operation sand storm and it was one of the BEST GAMES EVER the team work is incredible I played it for HOURS
I love your vids
7:04 I'm getting fallout nv vibes
rail runner can you beat my high score 9800075 9.8 million try to beat it and it took an hour so have fun trying to beat it
mustard plays you should make a horror map not gonna lie
🤔
@@MustardPlayssorry I meant map
Is there a map code for the one where you are in a 2D map and you have a boss fight I want to play it and it looks SO fun.
0883-3721-4847
I am really waiting for someone to make a sans bossfight map (not like that slow random one last video) and its actullay hard like the actual game
I hope maps get better in the future because the maps I've played so far were a dissapointment
It was almost a year ago I left a comment asking if people were excited for UEFN and here we are now! Woo!🎊
I want someone to make a open world apocalyptic map with giant robots that hunt you and it’s scary like generation zero but scarier and more realistic
4:58 mustard: incrwdible
Me: wth
if a 2.0 map would be a zombie rp in a big abandoned city, i would play until the end of my life
4:57 this video is incwedable
For how much fun these games look I don't know how to find the games
.
The Wacky west map could be taking down. I looked and it seems to be just a copy and past map from another game called West Hunt.
22 seconds! (awsome maps btw and video)
Every single video since 2.0s release has included creative 2.0 in the title
Thanks I’ll play them
What is the map code for Red vs blue 2.0
Have a good day
Man can someone make a horror map where the character follows you
THIS IS SO COOL THIS WHY I WAS SO EXCITED FOR CREATIVE 2.0 but sadly I play on console 😢
At least we have great maps to play!
True
Operation sandstrom needs a boost in blast powder
what is the code to the red vs blue map
You always get me laughing 😂
3:09 best part of the vid
Someone should make a map with different character models as props and someone can use the prop gun to become them if that’s possible I don’t know
So no one saw the guy trying to team with Mustard Plays? 3:37
Love the content mustered out of the thousands of console players im just another to say im upset uefn is not on console its my dream to make a map like one of these and get noticed so my dad will come back
Hi love the vids your amazing
Can you try and build sky city from Rick and Morty again but in two point
Who else wants to see mustard his own map building
👇
THE RED VS BLUE 2.0 IS HERE OMG
XD
I know how to make real pathfinding npcs, wouldn't you just re-texture the raptors or chickens to what you want your npc to look like?
What’s the code for the fashion show map
I like how his TN face is basically :0
they need custom player animations before this can go somewhere special
Nice Video
UEFN is a huge step for not just the fortnite community, but the entirety of the gaming community, if it was easier to build with friends we would all be able to create these outstanding experiences, for example I’m better on the aesthetic side so if I could get someone to play with me who had experience with verse, it would be extrmemly easy to create an outstanding and unique experience, another problem is that maps are taking a long time to release therefore less people know about UEFN but because of the time these amazing map creators are putting into these experiences a lot of the experiences are great, some making you feel like you’re in a movie, or you’re playing a different game.
Building with others is too hard for sure.
Lets be real, most of the gaming community does not care. If and when something good and original comes out then people might notice. The current maps can't even engage all of the Fortnite community much less the Minecraft, COD, or Roblox communities.
Strange but great video
I would like to give my opinion on why operation sand Storm is by far the best creative 2.0 experience we gave at the moment. It is extremely diverse in its gameplay, while it may look linear on the cover, I have sank so many hours in Operation Sandstorm and there is not just one way to capture the enemy base. You could be a stealthy insider who takes the enemy by surprise, you could be a squad rusher, you can push with you different arsenal of artillery and weapons, and with a whole squad. The UI is non like we have seen in UEFN Yet, and the game progression design, theme, and overall atmosphere fits that desert war type genre. I feel like out of all the games we have seen on the discover this one has the most potential, for instance. Give this game Player comms, give this game and working gun upgrade system, map selection, player data saving, team system, proximity chat, and a revamp to the current vehicle delay and GUI system, I would think I'm playing a call of duty game. Its such a crazy map and I cant wait to see how far it goes, I am still playing this game and will until something new takes its place, if you see me in the game, stop hogging the dang quadcrashers, dying two seconds later with them is only hurting those who need them for recon...smh
Curious, how long does a match usually take u to finish? Bc my main gripe about this map is not how large this map is like this creator mentioned since that's what the vehicles r for, but my main gripe is actually how grindy some of the upgrades get plus the lack of players near the end. The longest match I've played was about 3-4 hrs bcs there were only about 2-3 ppl on each side, so it was only a matter of time b4 one side had enough n just quit the game. I just wished that there's a way to increase the production of resources (either by an increase spawn rate of the zombies, increase drop rate of the materials, or add an upgrade to passively earn materials) when the match is progressing.
In short, the offensive n defensive options r increasing with each upgrade, n yet the resource gathering remains the same since the start of the match, no progress whatsoever except for the weapons (the resource gathering might even b slower instead since more ppl start leaving the match). There isn't rlly much incentive to gather more materials once u get the weapons, helicopter, planes, tanks, n walls (I haven't seen either sides bother getting the air defense stuff)
@MJYB _100 True, all the points you have stated are what keep me enthralled in the game, I love the long matches because it gives that time for stregic preparation, the inevitably that a strike could happen at any moment. The resource system I can agree is a bit grindy, but that's why people who enjoy the pve aspect get the upgrades while the pvp enabled players can focus on frontier assaults. The gunfights are always a blast and the options of gameplay not linear and restricted to meta classes because they all have their perks and advantages. Could it be better, absolutely, but that's why the room for improvement and it already stable gameplay is what makes it a game that could live on in the best maps to be and to be in the future.