I goofed when I said N64 was first console with 4 controller ports (Atari 5200 had 4). In any case, my main point is that it was the first console to really emphasize 4-player games the way it did. Games played: Mario Golf: Toadstool Tour (0:00), Chu Chu Rocket (0:15), Lords of Thunder (3:22), Contra: Hard Corps (3:37), The Legend of Zelda: A Link to the Past (4:16), Sonic CD (5:48), X-Men vs Street Fighter (7:04), Final Fantasy IX (7:28), Super Smash Bros. (8:08), Klonoa 2 (9:07), TimeSplitters 2 (10:07), Super Mario Galaxy (11:32), Super Mario 3D World (11:41), Donkey Kong Country: Tropical Freeze (13:15)
Yep I saw those 4 controller ports in the Atari segment and thought wait, what maybe they were for some other accessories because RB knows his stuff. Well, saw the comment at the top and yes, you do know your stuff! Thanks for the fun video!
Absolutely. Not sure if you saw my DVD reference, but I put it in there since the DVD functionality was so important for the PS2. I'd still put the 3rd party support ahead of it personally, but you are correct that being an affordable DVD player was huge!
@Retro Bird Poop I didn't. Now I gone and got egg and banana all over my ugly mug lol I mostly listen to your stuff my dood while I'm busy working and doing stuff at home. Feeetime belongs to my games 😉
@Marc Araujo Yeah I never used it. The controller was enough to watch my Caddyshack DVD over and over. Know what else it could have used tho? Definitely more Sega Genesis mhm.
PS2 could play DVD movies, YES! But... how user friendly? I remember when a few friends that had PS2 played DVD movies how sad it was to see them using a PS2 gaming controller to control the DVD movie. I mean, compare that with a great remote controller from Sony for their dedicated DVD players that only could play DVD movies and audio CDs. A "real" DVD player was so much more user friendly. But for gamers that love PlayStation the built-in DVD drive was a great thing! No need for a second device. Just compare with Nintendo gamers that needed two devices: 1 - N64 or GC 2 - DVD player And Wii could not even play DVD movies... Feels like Nintendo has something against "media centers". Or maybe Nintendo simply wanna focus on making the best gaming experience?
His love of nanas, both the fruit and familial kinds. The outro music and his ability to be positive about the systems we love are strong contenders too
Your channels greatest strength is the ability to put a smile on people’s faces. I’ve lost a family member recently and I’ve been rather unwell too, and this channel has almost single handedly helped me through it. Maybe you do deserve the donkey Kong after all ❤
Thanks for another fun video! For me, the Sega Genesis greatest strength is the audio chip. I know a lot of developers didn't use it very well, but the ones that did created some great tunes with a unique sound that you still don't hear anywhere else.
One of my favorite things about the GameCube is similar to what you mentioned, with the system having so many good games on it. Series like the Pikmin and Luigi's Mansion got their start on the system, the introduction of the Animal Crossing series outside Japan, it got 4 solid Mary Party games, a unique twist on Mario Kart with two characters per kart, and even Metroid made a strong return, being a solidly build 3D game after the series skipped the Nintendo 64. The GameCube could also play whatever the GameBoy Advance could play through an accessory, opening it up to that system in addition to the GameBoy Color as well as the original GameBoy if you were so inclined to play those games.
@@RetroBirdGaming the GameCube is the greatest video game console of all time. The GameCube controller is a tactical piece of mechanical engineering with its shape that forms to your hands and button layout and feel, It has a handle so you can’t drop it, good color options, small size so it can fit easier in places, amazing first party library for example melee,ttyd, Luigi’s mansion, the gameboy player being able to play 3 generations of gameboy games on your tv, the gamecube also had 4 mairo party’s, hidden start up when pressing z on one or 4 controllers. when Nintendo fans debate which game in a series is the best the GameCube version gets ranked pretty high.
Keywords there too, diversity of excellent games,. They had so many incredibly high quality games that were jam packed with content (take the story length and depth of FF4-5-6 to say Phantasy Star 4 which is a very short game in comparison, that's just naming a few). While the Genesis was busy making Arcade game after Arcade game from identical Racers tripping over themselves, Beat 'em Ups and Sports games around every corner, a stranglehold on the Shoot 'em Up genre and Run 'n Guns from every setting imaginable, the SNES was redefining genres through the likes of Mario, Zelda, Donkey Kong, Metroid, their towering list of RPGs and pushing the boundaries of 2D with their Mode 7. The Genesis had a ton of amazing gems for sure but while I would say the Genesis had a larger dense catalogue of "Good" games, the SNES had a smaller dense catalog of "Great(est)" games.
Hey mate! I just want to jot down here for how much I like your contents and I feel thankful for you. Morning subway to work and evening bus back home, I watch your contents. In weekends I do so while waiting for my daughter for extra classes. You brand yourself and contents in a unique way and I love them more and more. All I wish is a lot more people appreciate them as much as I do to bring you more viewership which would motivate you to bring us more contents with your unique passion. Thank you my friend. - from a subscriber in Seoul
The 8-Bit all the way up to the 32-bit gaming generation was the best developer still had honor and respected what they made before all of the suits and investors came into destroyed gaming even the multi-platform games looked and sounded different but yet they were the same they gave us a reason to buy another console or both
Series X strength - playing the xbox backward compatible games and new games at much faster load times. Solid state memory really has come a long way in even the last five years.
I'd say for PS2 the greatest strength was simply the DVD player, it's hard to ignore how important that was for the systems initial success, but more than that, because of how affordable it was AS a DVD player vs retail DVD players
The snes/sfc was probably the most well rounded 16 bit console. Its broad color palette allowed for more arcade-like visuals, while its sampling sound chip made for clearer voice and more orchestra music.
The PS2 was so versatile really. In terms of the variety of games for it, the ease for developers to make software for it, and the fact it doubled as a DVD player for a price that was honestly not much more than buying a DVD player by itself at that time. It was a just a pretty good value for the consumer all things considered.
I just got mine today! Pretty excited about it. The first game I tried with it was rocket knight adventures. RBs not lying about that game... it's great.
Really enjoyed seeing some X68000 love. A highly recommended library of games to uncover. Growing up enjoying Lagoon on SNES (don't destroy me, it was my first action RPG, and probably my first RPG at all) and finding out the original "superior" version was on X68K, along with exclusives like Etoile Princesse and Aquales was awesome. That, and the full midi support for a lot of games that had sometimes up to 3 separate soundtracks to support FM sound, and compatible midi devices. Back when I collected for the X68K, I had two systems, and quite a bit of software. Very enjoyable experience in my gaming life, and I still emulate the system a lot.
despite the internet being a septic tank, your videos feel like I'm conversing with a friend. I don't know a better compliment I can give, not that it's worth anything.
Having grown up in PAL territory and living in Japan almost half my life, I had ABSOLUTELY NO IDEA that the NA SNES had an eject button AT ALL until this moment. @4:08 I just thought it was removed!
I lol'd at that 'Mean Girls" DVD being inserted into the good 'ol Ps2 :D This is most def the most entertaining channel of the like, all while being informative and straight to the point! Kudos mate, I'll keep on watching, and lolling, lol.
I love your style of humor, comedic timing, line delivery, its all great and make these videos entertaining to watch. Love those little reactions you make too.
I cracked up over the grandma bit at the end. By the way, i just ended up getting my Nomad today. The first game I plugged into it was rocket knight adventures. You're not lying; that is seriously an underrated game. I'm looking forward to the handheld version of this video. Keep up the great work.
I’m so stoked to have found Retro Bird’s channel! His knowledge on retro games/consoles and humor in the videos makes it really enjoyable to watch. He looks like Mark Zuckerberg except with a catchy outro I can’t understand lol.
The Switch catalogue of shmup ports alone could keep me happy for a long time, I've lost count of the times I look up a classic retro shmup only to find there's a Switch port
Related to both your and MunkiZee's comments, I'd expand and say the Switch's massive "Steam like" digital game catalog, including indie games. There's no other console like it. Yes it has ports and shmups but if you are interested in indie games, there truly isn't another console like it. If the Switch didn't exist, the PC is basically the only indie machine out there.
missed opportunity to talk about how the atari jaguars greatest strength is embodied throughout all of those extra buttons. oh buddy, you could press those suckers until the cows came home - with no effect.
Nah! Iron Soldier and Doom depended on them. Codes for Rayman and a few others that I recall used the keypad. Atari was dope for rocking it in the mid nineties. If they had only invested in better dev tools.
@@derpnooner ah, that makes sense. I must have been too young to understand that tic tac phone pad of a controller. I do remember seeing codes for the jaguar but they looked closer to basic mathematics than any alphanumeric password lol. ie. here's a cheat code from AvP: Global Positioning (during game play): (Pause) + (Option, 1+3, Option) Shotgun sounds confirm * Details: * dec(xx,yy) = your X/Y Coordinates "course" position * hex(aaaa,bbbb) = your X/Y Coordinates "fine" position * l(01) through l(05) = Sublevels 1 through 5 * l(06) through l(13) = Airducts 1B,2B,3B,3C,4B,4C,5B,5C * l(14) = Alien Ship * l(15) = Predator Ship sobering!
Excellent video as per usual! Honestly, I've owned many game consoles over the years starting with an NES and all of them (to me) have had more strengths than weaknesses. There was never a console I owned that I wasn't happy with. Looking back, I totally agree with you GameCube synopsis. Nintendo was very experimental with their first party games during that era. You had Mario with a water pack, Link becoming a Toon, Pokémon getting two full 3D adventures, a Kirby racing game, Luigi ghost busting, and the introduction of Pikmin which was a unique and very fun experience!
Best console feature of the Socrates: being mistaken for a PlayStation by my cousins back in ‘94 before anybody had a PlayStation and there was no way my family could afford one so at least I got some cool kid points for that afternoon until they figured out what it actually was and I was back to being the poor unimportant kid! Mic drop. Google the Socrates, it was shit…and I had one.
Great video! The 3DO let non-PC gamers enjoy Star Control 2, Alone in the Dark, The Horde, The Incredible Machine, Theme Park, and several other worthy ports.
I found it amusing that you stated the N64 was the first console with 4 controller ports built in without the need for an adapter, yet included a photo of the first version of the Atari 5200, which had 4 controller ports built in without the need for an adapter. Although, I can see how that'd be missed being that the 5200 had maybe 3 or 4 games that took advantage of it leading to a revision that only had 2 controller ports. With that being said, the N64 was definitely the first console that I can think of that had a sizeable library taking advantage of such a feature, so agree that was its major strength. (The 3DO also had out of the box ability for 4+ player support, but the controller daisy chaining is hilariously awful.)
I like Phantasy Star IV on Genesis as much as any SNES JRPG. Another Genesis strength is sports games which generally played smoother on Genesis due to the faster processor, and it's where the FIFA series started and John Madden Football first really came to prominence (even though that one was a computer game first).
Genesis has also the benefit of the wider horizontal resolution (320p), the SNES uses 256p, countless multiplatform games are stretched on the SNES, and this does not only affect the games aesthetics, but playability as well, specially for fas-paced action games. My brothers and I had both consoles back then and we didn't know/care about these technical stuff, I enjoy both and there are many aspects in which the SNES has the edge. But I feel I mostly prefer Genesis ports due to the above.
@@ostiariusalpha It might be, but I'm referring to the ones you actually get the full horizontal resolution and as a result, the game provides wider view, Earthworm Jim 1 and 2, Desert Strike (Strike series in general), Cool Spot, Doom Troopers and many, many more are better because the devs actually used the console properly. Many SNES to GBA games suffer similarly, cropping the original games, specially height.
Whenever you want to do the “Every handheld’s greatest strength” video, I have one for the 3DS. I’d consider the 3DS’s greatest strength to be breathing new life into franchises that needed it. Games like Kid Icarus: Uprising and Animal Crossing: New Leaf brought their respective series to new heights, and are adored by fans. I know this doesn’t apply to every game and franchise, but I still stand by it. Also: IMO, its other greatest strength is its backward compatibility with original DS games. A great feature that I’m glad they held onto for every 3DS model.
I was gonna say, the software library is its greatest strength, great games from Nintendo itself and they made a great job of finding third party software support, what a shame they didn't keep the GBA slot on the 3DS models too, supposedly the compatibility is still there at a chipset level. Other strengths for 3DS would be when games have unobtrusive map/inventory/battle info on the bottom screen, the best touchscreens I've ever used, and the portability which was encouraged by yet more unique features such as Street Pass. And finally, the 3D function of course, which is sometimes overlooked since more people are familiar with how it works on the original 3DS, but it was significantly improved with the New3DS front-facing cameras which track your eyes and allow for more freedom of head movement while using the 3D feature. The DS family of consoles surely has the most custom editions too, making it easier to have a device that feels very personal. Am I a fan? I suppose you could say I like the 3DS, but then it's a very hot item right now lol
My favorite game of all time is also for the SNES, Secret of Mana. So is my second favorite game of all time, Mega Man X2. Here’s my list: Atari 2600 - having great games that model the “simple to pickup and play but difficult to master” philosophy NES - starting many of the classic franchises Sega Genesis - the sound chip SNES - it’s a tie between the controller and the orchestral soundtracks of many of its games N64 - The successful transition of many classic IPs into the 3D world. PlayStation - RPGs GameCube - loveable quirkiness Wii - backwards compatibility with the GameCube (early models only) PS2 - RPGs Switch - easy transition between portable and non-portable play
In my opinion the GameCube's worst strength was the mini disc. It was a powerful console limited by the disc storage and the fact that it couldn't play DVDs.
The Greatest Strength of the PS1 was CD Power! Once the game loaded you can then eject the game & put in your favorite music! That was HUGE back then to have your favorite PS1 game with your favorite music blasting! I use to unplug my PS1 & dance pose with it to my ear like a Boom Box! That's how cool I thought that feature was! I wonder if I still have that pic?
Such a lovely video. I was concerned about you being able to find something positive about a few systems (I'm looking at you Xbox one) but you did it. I agree with most everything you said and I'm not just saying that because I'm scared of being haunted by your grandma.
Nice that the Jaguar got an appearance 🎉. I would also add Wolf3d, AvP and Doom to the list of good games. Anyway, thanks for this video, enjoyed it a lot.
For me, the PS5's greatest strength is the Dualsense controller, the haptic feedback and adaptive triggers are often a deciding factor in what platform I buy a new game on.
Love your videos and look forward to each new one. Check the image around the 2 minute mark where a FOUR PORT Atari 5200 is pictured. The N64 wasn't the first. Also, if you ever have a chance to try the Bally Arcade/Astrocade system, you'll find it has pretty cool controllers, and some really fun games that were, in some cases, way ahead of what the 2600 was doing. For example, the versions of Wizard of War and Pacman that they received were impressive for the time.
@@RetroBirdGaming the 3DO also had a big emphasis on local multiplayer, actually coming out with some of the first 4 player "party" games too. You didn't have to buy any extra accessory, just daisy-chain the controllers together. One game even allowed for up to 8 players. It was called the "Interactive Multiplayer" for a reason!
Re: 'Blast Processing' rarely used on Genesis: if you subscribe to the most common view on what 'Blast Processing' is (i.e. the ability to DMA a large amount of new data into video RAM between screen updates) then it was used very very extensively, especially for later games featuring large animated sprites with a lot of frames.
The funny thing about blast processing is the commercial literally links it to the speed of the games, it's very clear from watching it yet people deny it.
Consoles Pros And Cons To All Thank You Retro Bird Another Great Topic I’ve Been Blessed To See All Of The 1980s To Now What A Life Of Gaming You Have The Best Collection Of Bag Clips
Later on in the Atari Jaguars life cycle games looked on par with 64, PlayStation and Saturn graphics. The console was ahead of it's time and simply difficult to program for, and that killed it.
The NES, when games stopped just being simple 3 minute arcade experiences on repeat, sure some of the earlier titles were like that but this is when video games consoles really began.
I'd argue the PS3's defining strength was bluray. That's essentially what gave it the lead over the 360, and I don't particularly think "ps3 exclusive titles" when I think of the system. The 360 was still dvd, the hd-dvd add on failed to take market share, and there were a few games I remember that were multi disc there. I can't recall any multi disc ps3 titles. Though the point is kinda moot once games started transitioning to mostly downloading the content.
Acorn Archimedes: Greatest strength: CPU. The Archimedes is the computer that introduced the ARM processor and even though the ARM chip didn't go on to greatness until years later it was still incredible to have a 32-bit RISC CPU in a home computer at the time. (Bear in mind "the time" was 1987!)
Your grandma would be happy to know that I totally agree with you especially on the virtual boy. To this day I am the only person I personally know that has ever owned it and that’s my favorite part of having it. People are amazed when I tell them I have one.
Great insights here. I own a lot of these consoles myself and I’d say that each one has meant or brought something special to my gaming experience in a different way. I’ve found plenty of fun with all of them. This kind of discussion always reminds me just how awesome gaming is, literally something for everyone.
The Wii's greatest strength is being the best all-around console for a CRT after modding. Wii, Gamecube, SNES, NES, Genesis, and GameBoy all in one package and can display games in true 240p over component video. Plus the various controllers you can use from the Classic controller, Gamecube, and even SNES Mini. The only console I don't use it for is N64 because playing those games on real hardware is such an important part of the experience for me.
The best part of the RCA Studio II Tv Programmer was......uh......uh.....uh.....that it showed other electronics companies how hard it was to manufacture a home console. A lot of companies that made Pong consoles at this time wisely bowed out when the "2nd generation" came around rather than flooding the market with bad machines. It proved that the home electronics market wasn't just going to buy anything that blinked and made noise.
I've managed to play many a game for the Atari Jaguar in the few short years since having bought one new with my paper route earnings in 1994, and IMHO its greatest strength was actually its DOOM-engine shooters. Alien vs Predator may need no explanation (presumably), but people tend to forget that the Jaguar's version of DOOM was that game's best console port for many years, and thanks in no small part to the fact that one John Carmack himself coded it. At the time, DOOM was a cultural phenomenon, so to have its most intact port was no small strength, even if it was under-marketed. Even today, Jaguar DOOM stands apart from other versions _-including_ the PC original- for its moodier lighting engine! So, what the port lacked in campy music, it made up for with unique visual atmosphere. As a bonus, those shooters managed to highlight a rare strength of that ridiculously over-buttoned controller: Never having to cycle through your weapons! Hotkeys on a console, baby! Just... ignore the conspicuous inability circle-strafe: Seventeen buttons, yet... zero shoulder buttons. I don't know what Atari was doing, but it sure wasn't The Math™
IMO the biggest strength of the Xbox One was Xbox Gamepass, Gamepass is now on PC and the Series Consoles but getting day one releases from first party and second party studios and a pretty big library of indie and older titles for less than $15/month with online play and bonuses each month. Hard to beat that. Plus you can convert up to three years of Gold for $1 if you aren't currently subscribed. It's a really good deal
The first time I ever heard "If you can't say anything nice don't say anything at all!" I blurted out "THAT'S STUPID!" I could be very annoying and opinionated as a kid.
Excellent video. For me personally, I think that the greatest strengths of the SNES are the introduction of Mode 7, the controller itself and use of samples for sound which led to some banger soundtracks. For me, the Mega Drives greatest strengths are that when the FM synth was in the right hands, it too led to banger soundtracks, Disney games and differentiating its library.
@@alexojideagu Of course. Not only did it lead to games like Sonic, but it also led to versions of games that existed elsewhere where the Mega Drives performance for those games would help it shine where in other areas it would get outperformed like Super Street Fighter II.
@@PS1Fan1991 Sure, if the Megadrive had 256 colours it would have taken it to the next level, that was the only major flaw. SEGA were going to make the System 16 the Megadrive but it cost too much. But it does a decent job copying it.
I think the Virtual Console deserves at least an honorable mention as a defining strength of the Wii. In the long run, it ended up being more influential on future consoles than motion controls.
I would say the feature that makes the PS5 stand out the most is it's controller. The haptic feedback and adaptive trigger's alone are what make it unique for sure. Yes, it has 4K visuals and backwards compatibility with PS4, and can play 4k movies on your 4k tv but it's the controllers that make it stand out. They really just feel cool in games that take advantage of them.
I think the greatest strength of the Wii U was having some of Nintendo's best games, which were of course ported to the Switch and became best sellers.
Neo-Geo's greatest strength? Lightening your pants pocket by decreasing the bulk of your wallet. :) The SNES is a tough one, but I think I'd go with Mode 7. Pilot Wings, Super Mario Kart, F-Zero, parts of many other games make these games instantly recognizable as SNES games. The CD-i's biggest strength would probably be its Jack-of-All-Trades ability to play several different formats. Compact Disc, CD+G, Kodak Photo-CDs, Video-CD (VCD), CD-Bridge, and of course Green Book (CD-i discs).The add-on Digital Video Cartridge was of course needed for it's VCD/MPEG1 decoding and playback. This made some of the Laser Disc ports look superior on the CD-i, when compared to the Sega CD and even the 3DO. The Digital Video Cartridge (MPEG1) made a night & day difference. Good job man, I love topics like this. :)
I have a bit of fondness for both the Mega/Sega CD and 32X. I grew up with the Mega Drive/Genesis, so it's always a bit of a treat to see the super duper versions of a bunch of those games. Playing Flashback with prerendered FMV sequences and (atrocious) voice acting is wild for someone who grew up daydreaming about the cartridge version all day long. If you have that kind of affection for Mortal Kombat II, Earthworm Jim or Ecco the Dolphin, it's easy to find yourself growing an appreciation for the add-ons.
I goofed when I said N64 was first console with 4 controller ports (Atari 5200 had 4). In any case, my main point is that it was the first console to really emphasize 4-player games the way it did.
Games played: Mario Golf: Toadstool Tour (0:00), Chu Chu Rocket (0:15), Lords of Thunder (3:22), Contra: Hard Corps (3:37), The Legend of Zelda: A Link to the Past (4:16), Sonic CD (5:48), X-Men vs Street Fighter (7:04), Final Fantasy IX (7:28), Super Smash Bros. (8:08), Klonoa 2 (9:07), TimeSplitters 2 (10:07), Super Mario Galaxy (11:32), Super Mario 3D World (11:41), Donkey Kong Country: Tropical Freeze (13:15)
N64 was the first one that hsd 4 controller ports that mattered so you're still right lol
No goofing allowed. Only seriousness please 😂
Yep I saw those 4 controller ports in the Atari segment and thought wait, what maybe they were for some other accessories because RB knows his stuff. Well, saw the comment at the top and yes, you do know your stuff! Thanks for the fun video!
Wow. That is some good gaming right there.
@@Vulpas lol
N64: The shortest load times of video game consoles, until the Nintendo Switch.
Nice choice of background music!
To be fair.... the PS2 was also an affordable DVD player at the time.
...and an awesome one at that (even though the DVD remote was kinda ugly-looking).
Absolutely. Not sure if you saw my DVD reference, but I put it in there since the DVD functionality was so important for the PS2. I'd still put the 3rd party support ahead of it personally, but you are correct that being an affordable DVD player was huge!
@Retro Bird Poop I didn't. Now I gone and got egg and banana all over my ugly mug lol
I mostly listen to your stuff my dood while I'm busy working and doing stuff at home.
Feeetime belongs to my games 😉
@Marc Araujo Yeah I never used it. The controller was enough to watch my Caddyshack DVD over and over.
Know what else it could have used tho? Definitely more Sega Genesis mhm.
PS2 could play DVD movies, YES!
But... how user friendly? I remember when a few friends that had PS2 played DVD movies how sad it was to see them using a PS2 gaming controller to control the DVD movie.
I mean, compare that with a great remote controller from Sony for their dedicated DVD players that only could play DVD movies and audio CDs.
A "real" DVD player was so much more user friendly.
But for gamers that love PlayStation the built-in DVD drive was a great thing! No need for a second device.
Just compare with Nintendo gamers that needed two devices:
1 - N64 or GC
2 - DVD player
And Wii could not even play DVD movies...
Feels like Nintendo has something against "media centers". Or maybe Nintendo simply wanna focus on making the best gaming experience?
I would say that Retro Bird's greatest strength is his stellar outro.
His love of nanas, both the fruit and familial kinds. The outro music and his ability to be positive about the systems we love are strong contenders too
The humor for sure. That grandma bit at the end had me laughing.
I would say his positive attitude, but the outro is classic
That's quite a backhanded compliment. He didn't even come up with it. It's just a generic royalty free jingle.
@@inspica380 it's definitely his humor as well as his KNOWLEDGE
Retro Birds greatest strengths: world renowned bread bag clip collector/banana enthusiast and creator of wholesome, entertaining gaming content
I'm a big fan of the energy you bring to these videos man!
Your channels greatest strength is the ability to put a smile on people’s faces. I’ve lost a family member recently and I’ve been rather unwell too, and this channel has almost single handedly helped me through it. Maybe you do deserve the donkey Kong after all ❤
Thanks for another fun video!
For me, the Sega Genesis greatest strength is the audio chip. I know a lot of developers didn't use it very well, but the ones that did created some great tunes with a unique sound that you still don't hear anywhere else.
Lots of Japanese computers used FM synth, so you could definitely get that sound elsewhere depending on where you lived.
Michael Jackson moonwalk game
The Genesis sound chip gave a lot of games a cool grunge rock sound.
Well done genesis FM tracks sound incredible when ran out of the stereo headphone jack into a home stereo
Well done genesis FM tracks sound incredible when ran out of the stereo headphone jack into a home stereo
One of my favorite things about the GameCube is similar to what you mentioned, with the system having so many good games on it. Series like the Pikmin and Luigi's Mansion got their start on the system, the introduction of the Animal Crossing series outside Japan, it got 4 solid Mary Party games, a unique twist on Mario Kart with two characters per kart, and even Metroid made a strong return, being a solidly build 3D game after the series skipped the Nintendo 64.
The GameCube could also play whatever the GameBoy Advance could play through an accessory, opening it up to that system in addition to the GameBoy Color as well as the original GameBoy if you were so inclined to play those games.
Positive videos like this are why you’re my favorite retro game youtuber!
I appreciate hearing that.
@@RetroBirdGaming the GameCube is the greatest video game console of all time. The GameCube controller is a tactical piece of mechanical engineering with its shape that forms to your hands and button layout and feel, It has a handle so you can’t drop it, good color options, small size so it can fit easier in places, amazing first party library for example melee,ttyd, Luigi’s mansion, the gameboy player being able to play 3 generations of gameboy games on your tv, the gamecube also had 4 mairo party’s, hidden start up when pressing z on one or 4 controllers. when Nintendo fans debate which game in a series is the best the GameCube version gets ranked pretty high.
Greatest strength of SNES is its diversity of excellent games in almost every genre imo - it has something for everyone!
The snes is a rpg machine and nothing more.
Nah sports were really lacking. Genesis had better sports library
Keywords there too, diversity of excellent games,. They had so many incredibly high quality games that were jam packed with content (take the story length and depth of FF4-5-6 to say Phantasy Star 4 which is a very short game in comparison, that's just naming a few). While the Genesis was busy making Arcade game after Arcade game from identical Racers tripping over themselves, Beat 'em Ups and Sports games around every corner, a stranglehold on the Shoot 'em Up genre and Run 'n Guns from every setting imaginable, the SNES was redefining genres through the likes of Mario, Zelda, Donkey Kong, Metroid, their towering list of RPGs and pushing the boundaries of 2D with their Mode 7. The Genesis had a ton of amazing gems for sure but while I would say the Genesis had a larger dense catalogue of "Good" games, the SNES had a smaller dense catalog of "Great(est)" games.
People make fun of the Virtual Boy, but if you have one sitting out, everyone wants to play it.
It definitely draws you toward it.
People can’t look away from a car accident neither.
Because it’s a novelty and very few have actually had the opportunity to try one. Doesn’t mean it’s necessarily good or that people like it.
Teleroboxer was fantastic.
@@MikeJJJ I can play it for hours in terms of looking into mine. It’s the short dinky stand that’s the real problem for a full sized adult.
Hey mate! I just want to jot down here for how much I like your contents and I feel thankful for you. Morning subway to work and evening bus back home, I watch your contents. In weekends I do so while waiting for my daughter for extra classes. You brand yourself and contents in a unique way and I love them more and more. All I wish is a lot more people appreciate them as much as I do to bring you more viewership which would motivate you to bring us more contents with your unique passion. Thank you my friend. - from a subscriber in Seoul
Hey, I really appreciate that! Glad to have you on the channel :)
The 8-Bit all the way up to the 32-bit gaming generation was the best developer still had honor and respected what they made before all of the suits and investors came into destroyed gaming even the multi-platform games looked and sounded different but yet they were the same they gave us a reason to buy another console or both
Series X strength - playing the xbox backward compatible games and new games at much faster load times. Solid state memory really has come a long way in even the last five years.
Looking at you max payne....
I really love the aesthetic of the crts + controller in a dark room! It gives me the feels!
I'd say for PS2 the greatest strength was simply the DVD player, it's hard to ignore how important that was for the systems initial success, but more than that, because of how affordable it was AS a DVD player vs retail DVD players
The snes/sfc was probably the most well rounded 16 bit console. Its broad color palette allowed for more arcade-like visuals, while its sampling sound chip made for clearer voice and more orchestra music.
The snes is overrated.
The Vectrex with it's vector screen is worth a mention 😊
Good call.👍
"The Vectrex invented the internet... because it says so." -CGR
The PS2 was so versatile really. In terms of the variety of games for it, the ease for developers to make software for it, and the fact it doubled as a DVD player for a price that was honestly not much more than buying a DVD player by itself at that time. It was a just a pretty good value for the consumer all things considered.
The ps2 was actually more difficult to develop for than the other systems that gen but due to its popularity developers got to grips with it real fast
@@HollowRick Was it? Cause i've always heard it wasn't, though I admit I'm just kinda repeating hearsay.
@@TheJadeFist yeah, it was pretty difficult. You can check out 3rd party games from the first 2 years, they look horrible compared to any competition.
At the time a DVD play was 470 and a ps2 was 300 it was marketed as a DVD player first console second!
Nomad is a handheld that plugs nicely to a TV. Pretty epic concept looking back.
I just got mine today! Pretty excited about it. The first game I tried with it was rocket knight adventures. RBs not lying about that game... it's great.
@@inspica380 I picked up a CIB copy of RKA a couple weeks ago. Couldn't resist 😁
I have a PS5! A BOSS PS-5! Amazing pitch-shifter...LOL! Seriously though, awesome video and great console descriptions for greatest features! :)
Man, every video is a banger. 👍🏻
Really enjoyed seeing some X68000 love. A highly recommended library of games to uncover. Growing up enjoying Lagoon on SNES (don't destroy me, it was my first action RPG, and probably my first RPG at all) and finding out the original "superior" version was on X68K, along with exclusives like Etoile Princesse and Aquales was awesome. That, and the full midi support for a lot of games that had sometimes up to 3 separate soundtracks to support FM sound, and compatible midi devices. Back when I collected for the X68K, I had two systems, and quite a bit of software. Very enjoyable experience in my gaming life, and I still emulate the system a lot.
despite the internet being a septic tank, your videos feel like I'm conversing with a friend. I don't know a better compliment I can give, not that it's worth anything.
Having grown up in PAL territory and living in Japan almost half my life, I had ABSOLUTELY NO IDEA that the NA SNES had an eject button AT ALL until this moment. @4:08 I just thought it was removed!
Yeah, it's a beautiful thing :)
I'm just here for the outro music. Love it.
I’m really glad you are finally going to talk about the Master System.
Your show is the best. I can't stop watching lol.
Virtual Boy looks nice in your game room. It fails as a game console but succeeds as decoration.
LOL, I decorated my living room with consoles. True story...
I can really appreciate this kind of sarcasm throughout this video 😂. I love it dude, keep it up!
I lol'd at that 'Mean Girls" DVD being inserted into the good 'ol Ps2 :D
This is most def the most entertaining channel of the like, all while being informative and straight to the point!
Kudos mate, I'll keep on watching,
and lolling, lol.
Yay, master system review is coming!
I love your style of humor, comedic timing, line delivery, its all great and make these videos entertaining to watch. Love those little reactions you make too.
Thank you Joshua! Glad to hear it :)
I cracked up over the grandma bit at the end.
By the way, i just ended up getting my Nomad today. The first game I plugged into it was rocket knight adventures. You're not lying; that is seriously an underrated game. I'm looking forward to the handheld version of this video. Keep up the great work.
I’m so stoked to have found Retro Bird’s channel! His knowledge on retro games/consoles and humor in the videos makes it really enjoyable to watch. He looks like Mark Zuckerberg except with a catchy outro I can’t understand lol.
Glad to hear you like the channel! Welcome aboard :)
Bird you make the best retro gaming conversation videos!
The switch having so many ports is what makes it for me. Love it. The portability and enhancements to older games? Makes me love it.
The Switch catalogue of shmup ports alone could keep me happy for a long time, I've lost count of the times I look up a classic retro shmup only to find there's a Switch port
Related to both your and MunkiZee's comments, I'd expand and say the Switch's massive "Steam like" digital game catalog, including indie games. There's no other console like it. Yes it has ports and shmups but if you are interested in indie games, there truly isn't another console like it. If the Switch didn't exist, the PC is basically the only indie machine out there.
missed opportunity to talk about how the atari jaguars greatest strength is embodied throughout all of those extra buttons.
oh buddy, you could press those suckers until the cows came home - with no effect.
Nah! Iron Soldier and Doom depended on them. Codes for Rayman and a few others that I recall used the keypad. Atari was dope for rocking it in the mid nineties. If they had only invested in better dev tools.
@@derpnooner ah, that makes sense.
I must have been too young to understand that tic tac phone pad of a controller. I do remember seeing codes for the jaguar but they looked closer to basic mathematics than any alphanumeric password lol.
ie. here's a cheat code from AvP:
Global Positioning (during game play):
(Pause) + (Option, 1+3, Option) Shotgun sounds confirm
* Details:
* dec(xx,yy) = your X/Y Coordinates "course" position
* hex(aaaa,bbbb) = your X/Y Coordinates "fine" position
* l(01) through l(05) = Sublevels 1 through 5
* l(06) through l(13) = Airducts 1B,2B,3B,3C,4B,4C,5B,5C
* l(14) = Alien Ship
* l(15) = Predator Ship
sobering!
1:18 My mind went straight there...and I even grew up with Acorn computers.
This channel deserves a ton more subs.
I appreciate the positivity in this video.
Excellent video as per usual! Honestly, I've owned many game consoles over the years starting with an NES and all of them (to me) have had more strengths than weaknesses. There was never a console I owned that I wasn't happy with.
Looking back, I totally agree with you GameCube synopsis. Nintendo was very experimental with their first party games during that era. You had Mario with a water pack, Link becoming a Toon, Pokémon getting two full 3D adventures, a Kirby racing game, Luigi ghost busting, and the introduction of Pikmin which was a unique and very fun experience!
Can't believe I'm only discovering this channel now. Where has RUclips been hiding it?
Glad you found it and welcome to the channel!
Best console feature of the Socrates: being mistaken for a PlayStation by my cousins back in ‘94 before anybody had a PlayStation and there was no way my family could afford one so at least I got some cool kid points for that afternoon until they figured out what it actually was and I was back to being the poor unimportant kid! Mic drop. Google the Socrates, it was shit…and I had one.
Great video! The 3DO let non-PC gamers enjoy Star Control 2, Alone in the Dark, The Horde, The Incredible Machine, Theme Park, and several other worthy ports.
Is that Treasure Trove Cove playing in the background? Now that is a straight up banger.
NAILED IT, Couldn't disagree with any point made.
I found it amusing that you stated the N64 was the first console with 4 controller ports built in without the need for an adapter, yet included a photo of the first version of the Atari 5200, which had 4 controller ports built in without the need for an adapter. Although, I can see how that'd be missed being that the 5200 had maybe 3 or 4 games that took advantage of it leading to a revision that only had 2 controller ports. With that being said, the N64 was definitely the first console that I can think of that had a sizeable library taking advantage of such a feature, so agree that was its major strength. (The 3DO also had out of the box ability for 4+ player support, but the controller daisy chaining is hilariously awful.)
Yeah, it's funny that it was right there in front of my face. Oops! I made a note of it in my pinned post.
@@RetroBirdGaming I didn't catch the pin beforehand, apologies. I love your content though, keep at it!
I like Phantasy Star IV on Genesis as much as any SNES JRPG. Another Genesis strength is sports games which generally played smoother on Genesis due to the faster processor, and it's where the FIFA series started and John Madden Football first really came to prominence (even though that one was a computer game first).
Shinning force 2 is a great game as well (thanx for showing that in one of the previous videos ^^!)
Genesis has also the benefit of the wider horizontal resolution (320p), the SNES uses 256p, countless multiplatform games are stretched on the SNES, and this does not only affect the games aesthetics, but playability as well, specially for fas-paced action games.
My brothers and I had both consoles back then and we didn't know/care about these technical stuff, I enjoy both and there are many aspects in which the SNES has the edge. But I feel I mostly prefer Genesis ports due to the above.
@@roberto1519 Plenty of Genesis games also used 256 horizontal resolution. Look up a list some time, you might be surprised what's on there.
@@ostiariusalpha It might be, but I'm referring to the ones you actually get the full horizontal resolution and as a result, the game provides wider view, Earthworm Jim 1 and 2, Desert Strike (Strike series in general), Cool Spot, Doom Troopers and many, many more are better because the devs actually used the console properly. Many SNES to GBA games suffer similarly, cropping the original games, specially height.
@@ostiariusalphaNot plenty by comparison and definitely not as prevalent, there's a video about it.
Whenever you want to do the “Every handheld’s greatest strength” video, I have one for the 3DS. I’d consider the 3DS’s greatest strength to be breathing new life into franchises that needed it. Games like Kid Icarus: Uprising and Animal Crossing: New Leaf brought their respective series to new heights, and are adored by fans. I know this doesn’t apply to every game and franchise, but I still stand by it.
Also: IMO, its other greatest strength is its backward compatibility with original DS games. A great feature that I’m glad they held onto for every 3DS model.
The 3D was actually pretty good on many games too, especially when they did the NEW 3DS that tracked your eyes to help keep the 3D locked in.
I was gonna say, the software library is its greatest strength, great games from Nintendo itself and they made a great job of finding third party software support, what a shame they didn't keep the GBA slot on the 3DS models too, supposedly the compatibility is still there at a chipset level. Other strengths for 3DS would be when games have unobtrusive map/inventory/battle info on the bottom screen, the best touchscreens I've ever used, and the portability which was encouraged by yet more unique features such as Street Pass. And finally, the 3D function of course, which is sometimes overlooked since more people are familiar with how it works on the original 3DS, but it was significantly improved with the New3DS front-facing cameras which track your eyes and allow for more freedom of head movement while using the 3D feature. The DS family of consoles surely has the most custom editions too, making it easier to have a device that feels very personal. Am I a fan? I suppose you could say I like the 3DS, but then it's a very hot item right now lol
The Virtual Boy had a nicely designed controller, which Nintendo based the GameCube controller design on.
The fact that you actually have a bread bag clip collection is insane lol
Nice the see a little blurb about the SG-1000. It also had a keyboard...
Looking forward to SMS vids.
My favorite game of all time is also for the SNES, Secret of Mana. So is my second favorite game of all time, Mega Man X2.
Here’s my list:
Atari 2600 - having great games that model the “simple to pickup and play but difficult to master” philosophy
NES - starting many of the classic franchises
Sega Genesis - the sound chip
SNES - it’s a tie between the controller and the orchestral soundtracks of many of its games
N64 - The successful transition of many classic IPs into the 3D world.
PlayStation - RPGs
GameCube - loveable quirkiness
Wii - backwards compatibility with the GameCube (early models only)
PS2 - RPGs
Switch - easy transition between portable and non-portable play
That was the best intro to a video, ever!
8:05 The Atari 5200 would like a word. ;) (The original release of the 5200 had four controller ports built in, but was later cut to save money.
Yeah, I corrected that in my pinned comment. It's a good catch.
@@RetroBirdGaming 👍
Just find this channel! Already addicted!!!
In my opinion the GameCube's worst strength was the mini disc. It was a powerful console limited by the disc storage and the fact that it couldn't play DVDs.
The Greatest Strength of the PS1 was CD Power! Once the game loaded you can then eject the game & put in your favorite music! That was HUGE back then to have your favorite PS1 game with your favorite music blasting! I use to unplug my PS1 & dance pose with it to my ear like a Boom Box! That's how cool I thought that feature was! I wonder if I still have that pic?
Could no earlier CD systems do this?
Love your videos man!
Such a lovely video. I was concerned about you being able to find something positive about a few systems (I'm looking at you Xbox one) but you did it.
I agree with most everything you said and I'm not just saying that because I'm scared of being haunted by your grandma.
Haha good to hear!
The greatest strength of the Acorn Archimedes is it's flawless IBM PC emulation and access to the wonderful MS DOS library. (For the meme!)
Nice that the Jaguar got an appearance 🎉. I would also add Wolf3d, AvP and Doom to the list of good games. Anyway, thanks for this video, enjoyed it a lot.
AvP was amazing at the time! My friend had a Jag with it and I was BLOWN AWAY seeing that while I was still playing Snes games
For me, the PS5's greatest strength is the Dualsense controller, the haptic feedback and adaptive triggers are often a deciding factor in what platform I buy a new game on.
Love your videos and look forward to each new one. Check the image around the 2 minute mark where a FOUR PORT Atari 5200 is pictured. The N64 wasn't the first. Also, if you ever have a chance to try the Bally Arcade/Astrocade system, you'll find it has pretty cool controllers, and some really fun games that were, in some cases, way ahead of what the 2600 was doing. For example, the versions of Wizard of War and Pacman that they received were impressive for the time.
Good catch on the 5200. I appreciate the suggestions as well :)
@@RetroBirdGaming the 3DO also had a big emphasis on local multiplayer, actually coming out with some of the first 4 player "party" games too. You didn't have to buy any extra accessory, just daisy-chain the controllers together. One game even allowed for up to 8 players. It was called the "Interactive Multiplayer" for a reason!
Re: 'Blast Processing' rarely used on Genesis: if you subscribe to the most common view on what 'Blast Processing' is (i.e. the ability to DMA a large amount of new data into video RAM between screen updates) then it was used very very extensively, especially for later games featuring large animated sprites with a lot of frames.
The funny thing about blast processing is the commercial literally links it to the speed of the games, it's very clear from watching it yet people deny it.
Dude, been watching your since 15k subs. Keep going, man!
Consoles Pros And Cons To All Thank You Retro Bird Another Great Topic I’ve Been Blessed To See All Of The 1980s To Now What A Life Of Gaming You Have The Best Collection Of Bag Clips
The Phillips CD-i was _outrageous_ for memes. 👌
Later on in the Atari Jaguars life cycle games looked on par with 64, PlayStation and Saturn graphics. The console was ahead of it's time and simply difficult to program for, and that killed it.
Loved this video. Great one indeed! :)
okay, subbed! learned a ton from this. thank you!
The NES, when games stopped just being simple 3 minute arcade experiences on repeat, sure some of the earlier titles were like that but this is when video games consoles really began.
Sega Genesis- Sports games
Are you mad cause he said action game's ha ha.
I'd argue the PS3's defining strength was bluray. That's essentially what gave it the lead over the 360, and I don't particularly think "ps3 exclusive titles" when I think of the system. The 360 was still dvd, the hd-dvd add on failed to take market share, and there were a few games I remember that were multi disc there. I can't recall any multi disc ps3 titles. Though the point is kinda moot once games started transitioning to mostly downloading the content.
I love the Wii u Windwaker hiding in those GameCube games ❤.
Inclusion was a theme this week :)
Acorn Archimedes: Greatest strength: CPU. The Archimedes is the computer that introduced the ARM processor and even though the ARM chip didn't go on to greatness until years later it was still incredible to have a 32-bit RISC CPU in a home computer at the time. (Bear in mind "the time" was 1987!)
Your grandma would be happy to know that I totally agree with you especially on the virtual boy. To this day I am the only person I personally know that has ever owned it and that’s my favorite part of having it. People are amazed when I tell them I have one.
Great insights here. I own a lot of these consoles myself and I’d say that each one has meant or brought something special to my gaming experience in a different way. I’ve found plenty of fun with all of them. This kind of discussion always reminds me just how awesome gaming is, literally something for everyone.
SNES is still my favorite console of all-time....has so many epic all-time great games.
The Wii's greatest strength is being the best all-around console for a CRT after modding. Wii, Gamecube, SNES, NES, Genesis, and GameBoy all in one package and can display games in true 240p over component video. Plus the various controllers you can use from the Classic controller, Gamecube, and even SNES Mini. The only console I don't use it for is N64 because playing those games on real hardware is such an important part of the experience for me.
The best part of the RCA Studio II Tv Programmer was......uh......uh.....uh.....that it showed other electronics companies how hard it was to manufacture a home console. A lot of companies that made Pong consoles at this time wisely bowed out when the "2nd generation" came around rather than flooding the market with bad machines. It proved that the home electronics market wasn't just going to buy anything that blinked and made noise.
I've managed to play many a game for the Atari Jaguar in the few short years since having bought one new with my paper route earnings in 1994, and IMHO its greatest strength was actually its DOOM-engine shooters. Alien vs Predator may need no explanation (presumably), but people tend to forget that the Jaguar's version of DOOM was that game's best console port for many years, and thanks in no small part to the fact that one John Carmack himself coded it. At the time, DOOM was a cultural phenomenon, so to have its most intact port was no small strength, even if it was under-marketed. Even today, Jaguar DOOM stands apart from other versions _-including_ the PC original- for its moodier lighting engine! So, what the port lacked in campy music, it made up for with unique visual atmosphere.
As a bonus, those shooters managed to highlight a rare strength of that ridiculously over-buttoned controller: Never having to cycle through your weapons! Hotkeys on a console, baby! Just... ignore the conspicuous inability circle-strafe: Seventeen buttons, yet... zero shoulder buttons. I don't know what Atari was doing, but it sure wasn't The Math™
IMO the biggest strength of the Xbox One was Xbox Gamepass, Gamepass is now on PC and the Series Consoles but getting day one releases from first party and second party studios and a pretty big library of indie and older titles for less than $15/month with online play and bonuses each month. Hard to beat that. Plus you can convert up to three years of Gold for $1 if you aren't currently subscribed. It's a really good deal
The first time I ever heard "If you can't say anything nice don't say anything at all!" I blurted out "THAT'S STUPID!" I could be very annoying and opinionated as a kid.
I truly enjoyed every minute of this video. Thank you 😊
Excellent video. For me personally, I think that the greatest strengths of the SNES are the introduction of Mode 7, the controller itself and use of samples for sound which led to some banger soundtracks.
For me, the Mega Drives greatest strengths are that when the FM synth was in the right hands, it too led to banger soundtracks, Disney games and differentiating its library.
Also the Megadrive's fast CPU which led to games like Sonic
@@alexojideagu Of course. Not only did it lead to games like Sonic, but it also led to versions of games that existed elsewhere where the Mega Drives performance for those games would help it shine where in other areas it would get outperformed like Super Street Fighter II.
@@PS1Fan1991 Sure, if the Megadrive had 256 colours it would have taken it to the next level, that was the only major flaw. SEGA were going to make the System 16 the Megadrive but it cost too much. But it does a decent job copying it.
@@PS1Fan1991 Although the 64 colours at once gives the games a more adult gritty look and feel compared to the SNES, so in many cases it worked
@@alexojideagu That is true. There were games where they worked around the colour limitations which was an astounding achievement.
Donkey Kong Country 2 is my fav game of all time
That's my fav one out of the series.
Excellent choice!! Such an epic game and great sequel.
Great video! Always nice to hear the positives of consoles that I know about and learn about new ones.
Condolences for you with your Grandmother.
I think the N64's greatest strength is "at least it's not a Sega Saturn...?"
I think the Virtual Console deserves at least an honorable mention as a defining strength of the Wii. In the long run, it ended up being more influential on future consoles than motion controls.
The Virtual Console is a great choice. So many people would love to see it come back the way it used to be.
I would say the feature that makes the PS5 stand out the most is it's controller. The haptic feedback and adaptive trigger's alone are what make it unique for sure. Yes, it has 4K visuals and backwards compatibility with PS4, and can play 4k movies on your 4k tv but it's the controllers that make it stand out. They really just feel cool in games that take advantage of them.
I love all your videos!!!
Glad to hear it!
I think the greatest strength of the Wii U was having some of Nintendo's best games, which were of course ported to the Switch and became best sellers.
Spot on. I rarely agree with an entire video!
Neo-Geo's greatest strength? Lightening your pants pocket by decreasing the bulk of your wallet. :)
The SNES is a tough one, but I think I'd go with Mode 7. Pilot Wings, Super Mario Kart, F-Zero, parts of many other games make these games instantly recognizable as SNES games.
The CD-i's biggest strength would probably be its Jack-of-All-Trades ability to play several different formats. Compact Disc, CD+G, Kodak Photo-CDs, Video-CD (VCD), CD-Bridge, and of course Green Book (CD-i discs).The add-on Digital Video Cartridge was of course needed for it's VCD/MPEG1 decoding and playback. This made some of the Laser Disc ports look superior on the CD-i, when compared to the Sega CD and even the 3DO. The Digital Video Cartridge (MPEG1) made a night & day difference.
Good job man, I love topics like this. :)
I have a bit of fondness for both the Mega/Sega CD and 32X. I grew up with the Mega Drive/Genesis, so it's always a bit of a treat to see the super duper versions of a bunch of those games. Playing Flashback with prerendered FMV sequences and (atrocious) voice acting is wild for someone who grew up daydreaming about the cartridge version all day long. If you have that kind of affection for Mortal Kombat II, Earthworm Jim or Ecco the Dolphin, it's easy to find yourself growing an appreciation for the add-ons.
Ecco: The tides of time is among my favourite games of all times.
Shaggy? Is that you? I loved the green shirt.
The SNES and Super Famicom, even in the USA, had a design closer to the original Famicom, which had an eject "button" (more of a slider).