Making An Oversized & Overly Engineered Factory Ship!! | Cosmoteer Steam Release Gameplay

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  • Опубликовано: 23 ноя 2024

Комментарии • 329

  • @Lathland
    @Lathland  2 года назад +175

    Minor editing error at around the 7 minute mark where my phone goes off - I cut the video and repeat myself!
    Right now I'm still in the processing of moving house and so my time has been massively limited, but I will be getting back into normal recording hopefully at the very start of December! Hope you all are enjoying the Cosmoteer content whilst I'm so addicted to It too!!

    • @OverNightHowl
      @OverNightHowl 2 года назад +2

      Hio

    • @weirdymusthefoolishone9040
      @weirdymusthefoolishone9040 2 года назад +2

      It’s all good lath, take however much time you need to move before going back to normal recording, so happy your enjoying Cosmoteer it’s such a great game

    • @onerxowns2202
      @onerxowns2202 2 года назад +1

      Name suggestions:
      "SIAMESE TWINS" or "THE REFLECTION"

    • @onerxowns2202
      @onerxowns2202 2 года назад

      You have essentially free space on the whole ship length (Malals Wrath) for good ol' railgun or ion beam laser...or both ?

    • @onerxowns2202
      @onerxowns2202 2 года назад

      Structure blocks doesnt block shields projection!!!

  • @teifan6674
    @teifan6674 2 года назад +135

    "I'm not very creative"
    My brother in christ, 90% of playthroughs of this game are comprised of ships in the shape of squares and occasionally triangles like I've been teleported to flatlandia.
    Your ships look absolutely awesome, and the fact that you decorate and plan them for aesthetic on the fly while just playing makes them even more impressive.

    • @danielm.595
      @danielm.595 2 года назад +1

      Even mine ( and I consider myself a creative person ) is a mixture between a square and a triangle

    • @Resetium
      @Resetium 2 года назад +14

      Creative people don't know what... less... creative people consider "creative".
      For instance, I play Interstellar Rift, which includes a shipbuilding part of the game. My interiors are often very pretty and spacious, but the exteriors look like giant flying bricks with endless thrusters attached to them (plus some cargopods).
      I cannot escape the brick ship because it's the most optimal shape for interiors.
      I imagine most ship designers can't escape triangles because it's just a brick with strategically-placed armor.

    • @boredboi6279
      @boredboi6279 Год назад +2

      Mine is just a brick that has shit tons of guns and shields with a railgun all the way down the middle

  • @kuromiku6027
    @kuromiku6027 2 года назад +210

    There is a dev made mod that allow you to make HUGE ships like really huge
    You just need to activate it in mods menu
    The mod itself is built in-game

    • @tomisabum
      @tomisabum 2 года назад +37

      That'd make a fun episode or two to toy with after doing this run for sure.

  • @Berathan-dnd
    @Berathan-dnd 2 года назад +307

    Shouldn't the Collector/Harvester/Forge be a Nurgle ship? Sorting through the decaying husks of a the fallen to break them down and create anew?

    • @itsumikoroko
      @itsumikoroko 2 года назад +24

      That.
      Makes sense

    • @fliperdipper7037
      @fliperdipper7037 2 года назад +21

      Or the Dark Mechanicus

    • @brycehansen1783
      @brycehansen1783 2 года назад +5

      Don’t forget the tyranids

    • @CloakingSilver
      @CloakingSilver 2 года назад +21

      Lathrix's faction is chaos undivided. Devoted to all of the major gods of chaos not just one.

    • @itsumikoroko
      @itsumikoroko 2 года назад +18

      @@CloakingSilver So you're saying
      He's the chaos amongst chaos?

  • @luscinius2933
    @luscinius2933 2 года назад +58

    With names like Malal's Wrath and Khorne's Forge, I kinda surprised that none of them are typical Imperium/Chaos broadsiders.

  • @weirdymusthefoolishone9040
    @weirdymusthefoolishone9040 2 года назад +25

    [Nusketir captain log 34]: alright it’s recording, so that madman added mandibles to his ship, we had some ships and defense platforms report that they have been grabbed by it and just dragged around… do they do it for fun? Are they that mad? Who the hell is that insane! The damn monolith cooperative have been having problems with that maniac- wait, what is that, no that can’t be him… my god it is.. everyone to their stations! Hostile inbound! FIRE THE RAILGUN DAMNIT WERE BEING CARVED OUT!-….. [log cut]

  • @joaopedrocarvalhooliveira
    @joaopedrocarvalhooliveira 2 года назад +18

    Just a small tip for when painting your ships: You can use the gradiant black painting to fake shadows, an give the impression of elevation. It's really nice to make your ship fell 3D.
    It also would be really nice if you lowered all your crew priorities by 1 am made fueling the hyperdrive a 10. That way, if your ship is in a lot o trouble, or if you just sniped a station, you can order your ship to jump way, and it will do so very quickly.

  • @level98bearhuntingarmor
    @level98bearhuntingarmor 2 года назад +111

    So the Khorne ship is the one without weapons?

    • @flamewarden7526
      @flamewarden7526 2 года назад +41

      I mean, Khorne cares not from where the blood flows

    • @Mononclus
      @Mononclus 2 года назад +4

      Bleed for the blood god

    • @danyael777
      @danyael777 2 года назад +14

      Strictly melee i guess

    • @kurumachikuroe442
      @kurumachikuroe442 2 года назад +6

      In the words of Lotarra Sarin: Fire the ursus claws!

    • @gabrielhenson5751
      @gabrielhenson5751 2 года назад +7

      the Khorne ship collects the blood (components) of killed ships

  • @Berathan-dnd
    @Berathan-dnd 2 года назад +37

    So basically Lathrix has recreated the Orca or Rorqual from Eve Online with his factory ship design. As someone who flies an Orca, I approve! . . . And its gone.

  • @j8uj8u47
    @j8uj8u47 2 года назад +9

    A small tip since I know you love the deck cannons. The deck cannons and heavy laser blasters can be set to fire one barrel at a time instead of both at once. Simply select the gun and there will be a button in the bottom left to change the fire mode.

  • @theaureliasys6362
    @theaureliasys6362 2 года назад +12

    Also.
    Try using flak. It really helps against missiles and rails. And even the pulsed laser ones.

  • @saveriogwyn5112
    @saveriogwyn5112 2 года назад +5

    should have named the forge ship the 'Red Dwarf' and had a smaller dedicated mining vessel called the 'Blue Midget'

  • @brunosoutomaiorpiton300
    @brunosoutomaiorpiton300 2 года назад +37

    Lathrix seeing the hercules from Aavak: Hummmm interesting

  • @blackwillow7342
    @blackwillow7342 2 года назад +12

    hey lath if you want to make bigger ships this game has steam workshop support and theres a mod that allows for 1000x1000 ship sizes (no way you need that but its better than how small vanilla is)

  • @Besieged1927
    @Besieged1927 2 года назад +33

    I think this is your strangest yet adorable intro so far. I've never been called an alphabet, let alone a back handed compliment sided with a couple of letters missing.. Thanks? I think?

    • @TlalocTemporal
      @TlalocTemporal 2 года назад +1

      Every alphabet has letters missing. I've never used Þ, Æ, ß, or ð for instance.

    • @SephirothRyu
      @SephirothRyu 2 года назад +1

      You have to buy the vowels.

  • @LawdBreaktwist
    @LawdBreaktwist 2 года назад +5

    you might already know this but the big shields get blocked by wrecks and enemy ships, so be careful when going really close

  • @theaureliasys6362
    @theaureliasys6362 2 года назад +6

    With long harvesters:
    Just put a couple axial mounted railguns in it.

  • @janjuraj
    @janjuraj 2 года назад +2

    While that building box is the limit for the building, in the "mods" part at the bottom left of the main menu, you get "huge ships" mod preinstalled! Might be worth looking into other mods as well, but the bigger building area just has to be switched on, its already installed.

  • @helipad4050
    @helipad4050 2 года назад +3

    the storage vessel you made looks just like mine at least the first one. i named it the "evergreen". it is an upside down A shaped ship with a bunch of crew quarters in the center bar. i was going for a covenent dropship style cargo ship, it has plenty of space and i plan on making a much larger version of it, it already pretty big but i like making massive ships

  • @nickledyne
    @nickledyne 2 года назад +1

    Hay Lathrix, you probably know this already but sulfur is safer and denser to store, so using sulfur and ammunition factories on large combat ships lets you store way more ammo, even if it takes a second to process it.

  • @bloodfeud345
    @bloodfeud345 2 года назад +2

    Some defensive weapon systems like point defense and flak would be a good addition to the forge ship.

  • @epicassassin8502
    @epicassassin8502 2 года назад +1

    Lathrix, for your main ship I would suggest adding some heavy lasers, or if you have the ammo capacity, flak cannons, either way it would add a more consistent source of secondary damage for when ammunition runs dry or to cover the reload weakness of the deck guns, I use heavy lasers and there’s a mod on the workshop called auto cannons which have guns that can be surrounded by armor and have a work like point defense, just much more punchy

  • @bbear0_o
    @bbear0_o 2 года назад +1

    I dont know if someone said this already, but you can just jump to a station once you hyper jump to a different location.

  • @Billob850
    @Billob850 2 года назад +1

    I was literally just thinking that i really wanted to watch the next episode of this, and boom! Love the series.

  • @nikelon8227
    @nikelon8227 2 года назад

    i built my "fighter" using mining lasers and it's actually really really good if you have few disruptors to take down shields. Because while mining lasers just anihilate any blocks - they do near to no damage against shields. They are pretty good at damage control AND after the fight is over you can use them to quickly disassemble the enemy.

  • @kingivy8214
    @kingivy8214 2 года назад +3

    Cosmoteer video for lunch. Yesss sirrr

  • @Thornsfordays
    @Thornsfordays 2 года назад +1

    Mining lasers also deconstruct wreckage. A lot faster, too.

  • @whatname8089
    @whatname8089 2 года назад +1

    Every stack of sulphur creates 5 stacks of ammo through the ammo factory. An easy way to 5x your ammo storage is to use ammo factory on your ship.

  • @danielmcdonagh1693
    @danielmcdonagh1693 2 года назад

    I like the black and yellow colour scheme on the factory ship, very industrial.

  • @_mwk
    @_mwk 2 года назад +5

    You caught a friend!
    I wonder what you could do if you built a ship completely around a Friend to turn him into a turret?

  • @ExtraRaven_
    @ExtraRaven_ 2 года назад

    hey lath, awesome series! i can't help but mention it, you should really put ammo factories on your combat ship next to the guns, fed by sulfur containers. you'd be able to go so much longer before refuelling, 1 sulfur makes 20 ammo, an entire pile! anyway, i love what you've done with the Malal's Wrath, the wings make it looks so cool. Thank you

  • @Altair1243WAR
    @Altair1243WAR Год назад

    Man 31:55 is that split-second moment where you reconsider your choices in life. That was brutal xD

  • @dethkruzer
    @dethkruzer 2 года назад

    Just two suggestions for the Wrath: 1. have onboard ammo factories and stockpiles of sulfur, it takes a bit more crew but is a lot more space efficient in how much ammo you get out of your available storage space. 2. even a small bit of point defense can help a lot. You have a good bit of space in the side wings.

  • @Teck_1015
    @Teck_1015 2 года назад +2

    Not that it's a big deal, but there is a workshop mod that allows you to have ships up to 1000x1000 in size, up from 120x120.

  • @rewto5131
    @rewto5131 2 года назад +2

    Minor laser cannons on the forge might be a good idea

  • @emilsinclair4190
    @emilsinclair4190 2 года назад +2

    Use scaffolding in front of the mandibles to prevent trapping astroids or other ships.

  • @seerai-42
    @seerai-42 2 года назад

    Loving this series so far! As missiles become more common having point defense will be really important, whether you use the small automated variant or the larger ammo consuming flak keeping missiles and especially nukes at bay will save you more times than you’ll think. Also for your forge ship perhaps you should install mining lasers? More utility means more productivity!

  • @tyrone1773
    @tyrone1773 Год назад +1

    I love your intro so much, haha amazing.

  • @travispluid3603
    @travispluid3603 2 года назад

    Pssssssst- just a suggestion for a ship- but I recommend building a Sun-Diver. There's LOTS of goodies hidden away in the no-go zone, big U, C, Tr, and other rare resource asteroids. Shields can block the Sun Melting, and tractor beams are your friend, pulling the asteroids out of the solar melting zone.

  • @seanh5148
    @seanh5148 2 года назад

    Giant honking railguns on the wings would look pretty awesome, gives it more of a sci-fi feel too with the beautiful graphics of this game...

  • @leffeup8117
    @leffeup8117 Год назад

    There is a built in mod in the game called huge ships, you can turn it on for an existing save. Its meant for late game runs where you just want huge capital flagships

  • @drecknathmagladery9118
    @drecknathmagladery9118 Год назад

    the mandibles trapping random friendly vessels is hilarious
    kiddnapping station platforms is also hilarious and a legitimate strategy of sorts

  • @Hladilnik
    @Hladilnik 2 года назад +2

    You can change the big cannon fire sequence if you select individual cannons to be left right left right barrel. I found it helps consume less ammo and looks a bit mor fun at least to me. Not sure if u knew...

  • @sevatar1229
    @sevatar1229 2 года назад +1

    This is quality content. That Khorne symbol is icing on the cake!

  • @morgansgames
    @morgansgames 2 года назад

    Lathland, if you hit 'R' after right-clicking to position your ship during battle, you can designate a rotated stance toward the enemy (you know the side where you still had armor). Very useful since your main weapons are turreted...
    Also, I like to layer small shields behind my large shields giving a backup layer and possibly allow the large to come back up before getting destroyed.
    *edit I see you did just that, but the smalls can be behind even more armor, giving them better survivability...

  • @terminus6344
    @terminus6344 2 года назад +2

    I love how the Malal's Wrath is evolving like a Pokemon every episode

  • @emilsinclair4190
    @emilsinclair4190 2 года назад

    You can store sulfur and use the ammo factory to turn it into ammo when you need more. This is more space efficient

  • @geraldoverdorf1902
    @geraldoverdorf1902 2 года назад

    The iconic Lathland hat. That needs to be a ship, with missiles to represent the diversity of your game play range.

  • @shadowjezzter
    @shadowjezzter 2 года назад

    Anyone else get a Hearthstone feeling with how often Lath redesigns stuff? Never change mate, never change.

  • @ascspeedywalker4778
    @ascspeedywalker4778 2 года назад

    Lathrix your opening for the video always makes me smile

  • @royalbluegaming7763
    @royalbluegaming7763 2 года назад

    Don't know if you figured this out yet but,
    Stations are the places you can get quests from
    Bases are just trading posts that you can get quests to destroy

  • @roadtrain_
    @roadtrain_ 2 года назад

    I'd highly suggest to make the hauler a miner as well, because the mining lasers are also useful for salvaging and it kind of makes sense to have your factory ship gather its' own resources.

  • @Nyathefirst
    @Nyathefirst 2 года назад +7

    it looks small to me since I used to to play with the bigger grid mod before steam

    • @nickgrout2502
      @nickgrout2502 2 года назад +1

      Isn't that still in the built-in mods?

    • @Nyathefirst
      @Nyathefirst 2 года назад +1

      @@nickgrout2502 Probally

    • @ximumn2738
      @ximumn2738 2 года назад

      @@nickgrout2502 Yes

  • @Travminer123
    @Travminer123 2 года назад +1

    Lathland's initial design for the Factory ship looking like The Spirit Transport ships from Halo

  • @logancarriere2579
    @logancarriere2579 2 года назад

    Modular designs tend to be bulkier, and the main upside of them is that it's easier to optimize their design and output. That also tends to make them much more expensive. I'd advise you save the modular builds for larger ship designs, because that's where they really excel, and instead try out so more open designs on a ship of that size.
    I find that the largest upside to modules, is that if one goes down, there's plenty of armor between it and the rest, so you don't have to worry about fire, and it'll take a hell of a lot more fire power to finish off your ship. Once again though, much more costly.
    A word of advice on that front, you can only have so much crew until you earn more, but you can salvage and farm asteroids to your heart's content, so you can go all out on the expensive low-crew requiring stuff, just about anything to get as much potential out of each man as possible.
    Good luck.

  • @savagecabbagedank3771
    @savagecabbagedank3771 2 года назад

    These intro greetings feel more like they're wholesome with a tad bit of roasting

  • @TeracomConsulting
    @TeracomConsulting 2 года назад

    So glad to see you back. Please keep the content coming. Love watching.

  • @griffinmartin6356
    @griffinmartin6356 2 года назад

    shields are amazing against any damaging weapon but if you go against E.M.P missiles or disruptors armor is the way to go. so its good to have thick armor on the sides and shields on the front because E.M.P missiles try to hit your side and all projectiles go to the front. E.M.P missiles are like an area of effect disruptor

  • @thestoryteller4755
    @thestoryteller4755 2 года назад

    I recommend using the strafe command along with rotate command more to keep your shielded front towards the enemy.

  • @8-7-styx94
    @8-7-styx94 2 года назад

    If you salvage the core you can get more expensive materials off those ships. Though I can see why it's just easier to aim for those instead of bridges. =) Enjoying the series thus far, hope to see more.

  • @reinholdadam711
    @reinholdadam711 2 года назад

    I love watching these, i definitely plan to get cosmoteer again

  • @Ethan13371
    @Ethan13371 Год назад

    This game reminds me of the ships in Heat Signature, which reminds me of taking over medium ships to later ram them into massive ships containing high value targets on large, well secured ships, destroying both to varying degrees.

  • @divedweller4295
    @divedweller4295 2 года назад

    12:25 - What do you mean the electroweapons barely do anything once they break the shields? They can turn off just about anything they hit that takes power.
    29:08 - Oh~ That chain reaction.

  • @miszcz1983
    @miszcz1983 2 года назад

    good setup is wall of ions with diamonds with shields after each one with own reactor, extreme range, power, defense, no need to resupply ammo

  • @DarkDay2012
    @DarkDay2012 2 года назад

    One thing maybe you could try, you could make a centipede shaped ship, where it has storages down the center, and armor and lasers all around the perimeter. Basically it'd be a sorta rounded rectangle

  • @BartSIII
    @BartSIII 2 года назад

    "Dark Moments with Lathrix" Is a great title for story time.

  • @genjishimada4426
    @genjishimada4426 2 года назад +1

    I don’t know if you fixed this but it is much cheaper coil-wise if you replace the 2x2 storage with 2x3 storage removing the amount of doors needed

  • @CoolNoQuestionMark
    @CoolNoQuestionMark 2 года назад

    Ship ideas:
    Slaaneshi Serpent/Lamia - A slim ship with rows of missiles on the side. A head on the top filled with shields and armour could be added, making it a Lamia.
    Tzeentch's Harvest, a weird gangly craft that has a bunch of cargo crates, it is capable of mining aestroids.

  • @The24thWight
    @The24thWight 2 года назад

    This game is amazing.
    I love seeing it like this.

  • @KaiThompsonOfficial
    @KaiThompsonOfficial 2 года назад +1

    you can increase the ship size limit i think its either in mods ( its pre-installer , or was for me) or settings

  • @WhiteFoux
    @WhiteFoux 2 года назад

    I kinda do the same thing, I usually put on mirror mode and just draw out a rough random vagule ship shape then use that for my build, adding refinement to it as I go

  • @Spharv2
    @Spharv2 2 года назад

    I actually have a huge number of crew space on my factory/storage ship. Like 650+, because it's about the only ship that actually interacts with space stations to sell, turn in quests, etc. It gets crew and transfers them to my combat ships when they need some additional crew. If they don't need any, then I have a huge workforce to mine and tear up kills. Makes it much quicker to go through a new sector. The design is awful, it's just a large box, but it is quite effective.

  • @renegarcilazo971
    @renegarcilazo971 2 года назад

    Love the video. I have been watching your content since I was a freshman in high school, and needless to say, I am a fan. Hope the moving process goes well!

  • @theshadowdoctor5500
    @theshadowdoctor5500 2 года назад

    I am loving every wacky intro so much keep it up man it makes all of our days!

  • @yaboi7239
    @yaboi7239 2 года назад +2

    you should set the deck cannons to alternating fire inorder to get more consistent damage

    • @terminus6344
      @terminus6344 2 года назад

      mm but big explosion very funny :)

  • @SeNIXcz
    @SeNIXcz 2 года назад

    Malal's Wrath feels backwards for some reason and it makes me chuckle every time, love your designs!

  • @r.a.6016
    @r.a.6016 2 года назад +2

    Cosmoteer is rapidly becoming my favourite series. Hoping the game goes on sale soon (Christmas perhaps?)...

    • @mickys8065
      @mickys8065 2 года назад

      It has just started a steam sale I believe

    • @r.a.6016
      @r.a.6016 2 года назад

      @@mickys8065 really? It's still €20 for me...

    • @r.a.6016
      @r.a.6016 2 года назад

      @@mickys8065 also thank you :)

    • @mickys8065
      @mickys8065 2 года назад

      @@r.a.6016 yeah, I looked myself and it's unchanged, which is weird as I certainly received a "cosomoteer is on sale" email...

    • @r.a.6016
      @r.a.6016 2 года назад

      @@mickys8065 odd. On the bright side there's a demo available on steam (hadn't noticed), so I'll try that first :)

  • @weremuppet7625
    @weremuppet7625 2 года назад

    "Bird of prey? Dominion Ship?" I think it looks more like something a Ferengi would use to look kind and trustworthy when robb... uhrm, trading.

  • @doubledanger8269
    @doubledanger8269 2 года назад

    Get some fighter escorts with nukes. They can be cheap, and while the enemy is focused on the wrath, the fighters can maneuver around and bop the vulnerable systems. Even if the ship focuses on your fighters, the wrath will now have an angle on the vulnerable stuff. Basically a pincer but with nukes and deck guns.

  • @georgelopez2001
    @georgelopez2001 2 года назад

    love this series! I hope the move is going well

  • @syphylaids4118
    @syphylaids4118 2 года назад

    Just so you know, there’s a example mod that comes with the game that increases the ship editor to 2000x2000 instead of the 200x200 it’s at.

  • @NathanTruby
    @NathanTruby 2 года назад

    Something funny you could do is make a few missile platforms and, taking advantage of how Malal is currently shaped, have one in the mandible and two in the crook of each wing and just have Malal carry them around, depositing them in strategic locations before a big fight.

  • @acompletelynormalhuman6392
    @acompletelynormalhuman6392 2 года назад

    18:14 right here you end up taking a lot of damage because your Shields get shut down and face directly towards your enemy I think you would have tooken much less damage if you turn slightly to the side so that your enemy would have to shoot through more armor well your guns could still hit them which honestly makes those mandibles seem quite useful although I think if you were to do this you'd have to defend those engines slightly better as your reactor does end up getting sniped from the side
    Well I'm on the subject of design recommendations I think maybe one or two heavy lasers in the frontal Shield cluster wouldn't be a bad idea for supporting the main cannons plus they don't run out of ammo so they may be able to handle fights with smaller ships decently well without the main cannons plus they're more precise and have less of a chance of causing too much damage after the enemy is dead

  • @julianmillen1207
    @julianmillen1207 Год назад

    This is just reassembly, I love it

  • @CoolNoQuestionMark
    @CoolNoQuestionMark 2 года назад +1

    Dear 'umie,
    Youz got good dakka but your fleet is misin' someting: A sneeky ship that can go and lookie at stuff and also be a minin' stuffs. It should be purple as ya need to stay hidden!
    Yours respectfully, da meanest and greenest fan of yours.

  • @ailexx3377
    @ailexx3377 2 года назад

    In my experience, Large shields just aren't worth it unless you want to cover a big chunk of the ship and you have PDs. One or two small shields being covered by another one with two or three layers of armor works way better. The only things that have ever broken through this so far were 20 simultaneous disruptor shots or a nuke salvo (Only due to me having a huge shielded hole in the front to house a railgun)

  • @alexandersalins9285
    @alexandersalins9285 2 года назад +1

    30:05 anyone gonna tell him there’s a manual mode where you drive the ship with wasd and can fire you weapons at will. Did I just make a mistake? Probably. Blow this up so he sees it.

  • @projektpleasure2668
    @projektpleasure2668 2 года назад

    some flak cannons in the side pods of the malas wrath would provide a significant boost to survivability while reducing repair costs to near zero

  • @r.a.6016
    @r.a.6016 2 года назад +2

    Lathrix when you make a bigger ship could you please design it like a Stellaris Juggernaut? Mammalian might work nicely. Would look absolutely amazing!

  • @barrybalentine5178
    @barrybalentine5178 2 года назад +1

    Man it’s a literally making a Highperen Ship from borderlands three 😂

  • @zarnox3071
    @zarnox3071 2 года назад

    Both your ships could probably do with some more point defence. They're easy to maintain, and provide some pretty good defence.

  • @xmothyz
    @xmothyz 2 года назад

    it is a good day when lathrix posts a new video!!! im glad you can find time for playing games when you're in such a busy moment of your life, hope you're doing alright!

  • @spazz6198
    @spazz6198 2 года назад

    Yeeeeesssss this is a good series thank you lath!

  • @dazley8021
    @dazley8021 2 года назад

    Ships with wide "maws" tend to get junk trapped in them. You could say they keep a snack for later ;D

  • @OverNightHowl
    @OverNightHowl 2 года назад +18

    Yo lathrix try Volcanoids please

    • @Goat_gamering
      @Goat_gamering 2 года назад +2

      From the Depths

    • @s4sausage135
      @s4sausage135 2 года назад

      YES YESS YEEES

    • @kittom3103
      @kittom3103 2 года назад +2

      Airships conquer the skies

    • @anyone7165
      @anyone7165 2 года назад +1

      Info for 2 persons: Lathland already played From the Depths and Airships conquer the skies.
      But Volcanoids could be interesting

    • @kittom3103
      @kittom3103 2 года назад +1

      @@anyone7165 an update has happened

  • @RiverHoopoe2592
    @RiverHoopoe2592 2 года назад

    Hey lathrix, do you remember reassembly? How spiked armor was overpowered against explosives? I would suggest having odd and jagged spikes on your ships. I tried it myself and it helps a bunch especially against missiles. Happy holidays!

  • @thecoldknight7980
    @thecoldknight7980 2 года назад

    These intros just keep getting better,love the videos keep up the good work

  • @IainG10
    @IainG10 2 года назад +1

    The (pre-upgrade) Wrath reminds me a lot of a cinnabar moth...

  • @SEJ9
    @SEJ9 2 года назад +1

    Yeah baby thats what I been waiting for that whats is all about!!!!

  • @tomisabum
    @tomisabum 2 года назад

    Lathrix: "I'm thinking something like this could work, essentially a giant H."
    Borderland's Handsome Jack: "Nice, I like this guy...let's sue him."