Kharadron Overlords Army Lists for AOS 4

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  • Опубликовано: 4 ноя 2024

Комментарии • 26

  • @jamielaing5244
    @jamielaing5244 2 месяца назад +2

    Thanks guys this was really a lot more positive than I'd expected. Really inspiring.

  • @mrbunning8051
    @mrbunning8051 2 месяца назад +1

    Great content as always, thanks Guys 👍

  • @TheGImp1214
    @TheGImp1214 2 месяца назад +3

    That first list is like going all in on black every game. “I table you or you table me whats it gonna be”

  • @albinhermansson5771
    @albinhermansson5771 2 месяца назад +1

    Mac, who guested here a while back has had pretty good showings with his list over on the tts tournament scene. Worth looking into.

  • @vitaly7647
    @vitaly7647 Месяц назад

    Im finishing an Ironclad right now. And it seems I'm putting in on the shelf for the next three years, lol.

  • @giorgiograziani4503
    @giorgiograziani4503 Месяц назад

    Im trying the brokk attakk with an extra unit of Arkanauts with the point changes i think i will leave 1 of them on obj and the other for screening the frigates

  • @vinzanity100
    @vinzanity100 2 месяца назад +1

    I'm looking quite a lot at regiments of renown, I think there are some good options to fill the gaps

  • @smatta84
    @smatta84 2 месяца назад +1

    I like the commentary. I am trying a mixed arms ironclad and frigate list. Trying to perfect the movement and targeting in hopes of a points drop.

    • @Aethercast
      @Aethercast  2 месяца назад

      @@smatta84 have you gone for Brokk, or a cheaper hero and more balloon boys?

    • @smatta84
      @smatta84 2 месяца назад +1

      @@Aethercast Thunderbrew Clan 2000/2000 pts
      -----
      Grand Alliance Order | Kharadron Overlords | Aether-runners
      Drops: 2
      -----
      General’s Regiment
      Arkanaut Admiral (180)
      • General
      • Endrinmaestro
      • Celestium Burst-grenade
      Arkanaut Company (220)
      • Reinforced
      • 2 Skypike
      • 2 Aethermatic Volley Gun
      • 2 Light Skyhook
      Arkanaut Ironclad (500)
      • 1 Great Volley Cannon
      Endrinmaster with Endrinharness (130)
      ---
      Regiment 1
      Aetheric Navigator (130)
      Arkanaut Frigate (320)
      • 1 Heavy Sky Cannon
      Endrinriggers (260)
      • Reinforced
      Endrinriggers (260)
      • Reinforced

    • @smatta84
      @smatta84 2 месяца назад

      Gone back and forth between the Endrinmaster and the Khemist. The Iron clad and Co get up close and personal then does redeploy bait and switch stuff while the frigate goes and does tactics and a woke kills problems. Has its good matchups and its bad ones.

  • @Turtleman238
    @Turtleman238 2 месяца назад +1

    On the Thunder Clad list are you only transporting 2 units of thunderers and the two heroes? Each hero takes a full unit slot. I'm new to KO and trying to figure out how to play this faction on the board.

    • @Aethercast
      @Aethercast  2 месяца назад

      @@Turtleman238 just the one hero unfortunately as you really want to get the transport on all 3 thunderer units. One will run up behind, and with some careful positioning when you redeploy the ironclad away from enemy attackers it should end up getting closer to the one that ran behind. You might even be able to alternate the heroes being transported this way.

  • @TheGImp1214
    @TheGImp1214 2 месяца назад +1

    I dont play K.O. But it looks like you’re taking the endrinmaster to help the ironclad. Isnt he a separate infantry unit and you could not move him with your 3 units of thunderers?

    • @Aethercast
      @Aethercast  2 месяца назад

      @@TheGImp1214 if you’re talking about the first list you would only be able to transport 1 hero, but often after running up behind and the ship redeploying back they’ll end up near each other again, and you can alternate which heroes you transport each time so one doesn’t lag behind

  • @irontanker1812
    @irontanker1812 2 месяца назад +1

    Greetings all! I will try to Thunder Clad list (awesome name). Can a transported unit still shoot after the boat makes a run move? Or does the endrinmaster have to roll his run and shoot to allow the transported units to still shoot after boat runs?

    • @Aethercast
      @Aethercast  2 месяца назад +1

      @@irontanker1812 if the boat runs it has no effect on the units that are transported, they can still shoot, but the boat can’t unless you use the endrinmasters ability

    • @irontanker1812
      @irontanker1812 2 месяца назад +1

      Awesome, thank you.

  • @TB-ps6wc
    @TB-ps6wc 2 месяца назад +2

    I've started collecting KO in 4th and I have a question. What is the minimum 2D6 roll I need to roll to get into combat jumping out of a deep struck frigate? Do I need the full 9 or is it 3? Thanks

    • @Aethercast
      @Aethercast  2 месяца назад

      @@TB-ps6wc if you put the frigate in reserve in the sky you’ll need to roll a 9 to charge on the turn bring it onto the table

    • @TB-ps6wc
      @TB-ps6wc 2 месяца назад

      @@Aethercast yeah, that's what I thought. Sigh. However if I took Brokk and did his run ability would that work as a hack? Effectively making it a 3D6 charge? Thanks for replying, great video (I did watch it all)

  • @pierrox8161
    @pierrox8161 Месяц назад

    So no list with Gotrek ?

  • @TB-ps6wc
    @TB-ps6wc 2 месяца назад +1

    Also I agree the points are to much. Honestly look what other armies get for 500 points compared to an ironclad.

  • @tartan7291
    @tartan7291 2 месяца назад +2

    Christ man, either go get a drink of water or do a cough. Don't clear your throat every ten seconds. It makes it so hard to enjoy the video.
    Other than that, great content, guys. Keep it up!