You can see casting resin printing here ruclips.net/video/JNr6Kv0kxAE/видео.html you can get an explanation of the printing process here ruclips.net/video/s_8IQGODCI8/видео.html here ruclips.net/video/yJLALBOVaiU/видео.html and here ruclips.net/video/F93hqSJ9sgY/видео.html but then there is all the metal casting process and the jewelry process. I won't make videos about the metal casting (you can see a super short clip melting metal here ruclips.net/video/kZJfMzLFTh8/видео.html) process because other people do that, you can see a bit of the jewelry process here ruclips.net/video/ZIQSvuRg-r4/видео.html and here ruclips.net/video/9urOU9aLyvo/видео.html
The first reason is simply 3D printing, Blender default setting is configured at 1/1000 ratio (and obviously don't bother in changing that configuration). Then there is indeed the fact that shaders and cameras etc... tend to fail at small sizes
The future of jewellery 😍 Blender......very beautiful explain
Thanks 😊
I love you ! Thanks so much !
U are just amazing
Thanks for sharing your knowledge. Once you have completed a design, how do you print it? what machines and materials are used?
You can see casting resin printing here ruclips.net/video/JNr6Kv0kxAE/видео.html you can get an explanation of the printing process here ruclips.net/video/s_8IQGODCI8/видео.html here ruclips.net/video/yJLALBOVaiU/видео.html and here ruclips.net/video/F93hqSJ9sgY/видео.html but then there is all the metal casting process and the jewelry process. I won't make videos about the metal casting (you can see a super short clip melting metal here ruclips.net/video/kZJfMzLFTh8/видео.html) process because other people do that, you can see a bit of the jewelry process here ruclips.net/video/ZIQSvuRg-r4/видео.html and here ruclips.net/video/9urOU9aLyvo/видео.html
@@RohrbachJewelryDesign 🤩🤩🤩 that's soo helpful. Thanks!
Why do you work in meters instead of mm? Is there a reason for that like gem shaders do not work accurately at a smaller scale?
The first reason is simply 3D printing, Blender default setting is configured at 1/1000 ratio (and obviously don't bother in changing that configuration). Then there is indeed the fact that shaders and cameras etc... tend to fail at small sizes