Tip Clarifications: #1: The point here isn't to "never spend any gold on stage 2." You obviously still need to buy units, but spending gold on rolls is extremely low-value because you don't have much direction yet. Let your free shops give you direction on what to play. #2: For some comps (including Senna reroll!), level 7 is not very impactful, but level 8 is. The question there is whether you're strong enough to make it to level 8 safely, since it is pretty expensive. #3: The specific wording of "CHASING" 3-stars is important here. If you happen to see many copies of Kindred for example as you are still searching for Yone 3, there's nothing wrong with holding them just in case you continue to get lucky (provided you have enough gold to do so). However, if you already have Yone 3, there is no reason to continue dumping gold to find Kindred 3, since Yone is significantly more powerful in the comp, and reaching those higher levels will yield greater board strength. #5: I only talk about rolling to/above 50 here, but the concept still applies if you choose to roll to lower thresholds such as 30 or 40, especially since you won't make back a full threshold without a streak bonus (e.g. 40 gold + 5 passive gold + 4 interest + 0 streak = 49 gold). General Clarifications: 1) All boards shown are just meant to be examples. They are by no means meant to show optimal positioning or items (although I did my best wrt items). Don't try to greed for the exact items I show, since there are lots of other options that will still work just fine. 2) The examples were written during patch 14.7, which had a very different meta than 14.8. I can't make any guarantees that the specific boards will remain particularly powerful (although the relative power differences of the options I discussed should still be similar). 3) I'm sorry about the inconsistent audio. I had a bit of a stuffy nose during one of my recording sessions and it was a lot more obvious than I thought it would be LOL
as a complete tft noob (i usually place 5-8, and have only played like 10 games) i think #2 is the most helpful since from lvl 3-4 i would usually level up even if i didnt even have 4 units, just because i only needed 4 exp to make it to lvl 4
Very well made video so kudos on that, I'm sure these tips will help a lot of people! I think I'd disagree with the last point depending on what you're rolling for. If the unit you're rolling for would be a big spike, then it's going to be worth buying it even if you lose out on some interest gold (especially if you're rolling down just to 50), so you might as well roll down to 50 rather than 54. If it's just a trait-bot or something really unimportant then I'd agree you don't need to roll all the way down to your threshold, but then at that point you have to ask why you're rolling at all lol.
appreciate the kind words! i definitely see your point, and i do agree that in cases where you get a big spike, rolling to 50 gold is probably better. thanks for watching btw :)
Those were some decent tips but some more you could of added, been playing double up with friends that just either are super new or just not really good and i see them do a lot of small mistakes that probably a lot of beginners do, some of them u talked about in this video like rolling early / chasing unnecessary 3stars. Some others ive seen is chasing BIS only, they usually look at some tierlist or guide and see their bis and go for only that, getting bis every game is just not realistic especially if ur not on a losing streak, slamming items that might not be best but still good will often save a lot of hp and even help you get winning streaks easier, ive seen a lot of ppl either be super low or lose their streak just because they had 6 components laying around trying to chase bis. Dont level/roll right before creep rounds, you just lose eco for no reason unless youre really forced to spend to stay in the game. Try to balance combat and eco augments, usually having 3 combat or 3 eco augments isnt ideal, not always something you can do since you might just be super unlucky but if ur first 2 traits were eco augments, you should probably try to get a combat augment next. Do just a very little bit of scouting, you really dont have to analyse every single board and but you should always check a couple things, if ur playing duelist and see 3 other people that have either tristana or volibear, maybe try a different comp. Sometime ur stuck in ur comp due to ur augments, like extended duel, if ur getting contested either wait with ur rolling until the others are dead and if that wont happen you can just level and try to play a different carry like irelia instead of staying 7 and rolling all game. Scouting on augment rounds is also very important, if you get any hero augment like Midnight Siphon scout if anyone else got that augment, otherwise if 2 people just take the augment without scouting each other both will end up contesting each other. Dont choose your comp before the game starts, there has been so many games where my duo just said im going comp x, and tried to force it no matter what. That is not how you play the game, you might win some games where you end up just hitting or maybe ur playing a strong meta comp and no one is contesting but play what you hit, not what you decided before the game.
Oh for sure I agree! This is by no means a comprehensive list (I plan to make more when I have time in fact), but this was just to list (in my opinion) the ones that are both common and easy to fix. Things like scouting and greeding for bis does require further game knowledge, even if only a little bit. On the other hand, not rolling on stage 2 or not rolling down to exactly 50 gold is sort of just you know it or you don't. Because of that, it's also hard to find resources on those topics because no one would search for it (why search if you already know) and it probably feels too "obvious" for a dedicated resource which was part of my motivation in making this. The stuff you mentioned is definitely important too, and I've seen a lot of friends make them too, so I appreciate the feedback. Also, thank you for watching! Especially since it sounds like you really had no reason to LOL
I notice generally the top challenger flex players let their items dictate most of their decisions (what comp to play, whether to play for winstreak or losestreak, what augments and units to pick up). The game is heavily weighted on your items. You have a very limited selection of items compared to amount of units you see.
@@another7674 yup I'd agree. The components you get more or less determine what comps you can effectively play. This is probably a weird analogy, but it almost reminds me of mahjong (even though I hate mahjong and love TFT LOOOL). Your starting hand in mahjong already tells you what sets you are able to form, so trying to "force" a certain hand or comp will be less effective just by the nature of the odds. I have no idea if this analogy makes any sense to anyone that isn't me tho lmfao
@@fyzzl670 I get that the video isnt supposed to be every single thing ever, just wanted to leave a comment for ppl that might be looking for some more tipps. Also i might not need the guide myself but theres always the chance that you mention things that i didnt know yet especially since i really dont play a lot and the last/only time where i actually played ranked to actually rank up was back it set 6 so there probably some things that got changed that i might not know yet, and i just like to watch random videos that i get recommeded.
Hi! I do still play TFT but I have been taking a bit of a "soft break" (idrk what to call it lol). My enjoyment of Set 12 has been fluctuating a lot so I only play a few games each week to avoid hard-grinding a game I'm not having fun with. For that reason, it's been hard to stream and I also don't feel comfortable making more videos when I haven't really been playing, even if I have ideas for topics.
@@fyzzl670 All good. I feel you. But I'm emerald, I know I won't get diamond this season so I trying to learn fundamentals so I can push next season. Watching grandmaster is too much to really understand. So when you're back I will watch you :), but for now take what you need and just HF.
Tip Clarifications:
#1: The point here isn't to "never spend any gold on stage 2." You obviously still need to buy units, but spending gold on rolls is extremely low-value because you don't have much direction yet. Let your free shops give you direction on what to play.
#2: For some comps (including Senna reroll!), level 7 is not very impactful, but level 8 is. The question there is whether you're strong enough to make it to level 8 safely, since it is pretty expensive.
#3: The specific wording of "CHASING" 3-stars is important here. If you happen to see many copies of Kindred for example as you are still searching for Yone 3, there's nothing wrong with holding them just in case you continue to get lucky (provided you have enough gold to do so). However, if you already have Yone 3, there is no reason to continue dumping gold to find Kindred 3, since Yone is significantly more powerful in the comp, and reaching those higher levels will yield greater board strength.
#5: I only talk about rolling to/above 50 here, but the concept still applies if you choose to roll to lower thresholds such as 30 or 40, especially since you won't make back a full threshold without a streak bonus (e.g. 40 gold + 5 passive gold + 4 interest + 0 streak = 49 gold).
General Clarifications:
1) All boards shown are just meant to be examples. They are by no means meant to show optimal positioning or items (although I did my best wrt items). Don't try to greed for the exact items I show, since there are lots of other options that will still work just fine.
2) The examples were written during patch 14.7, which had a very different meta than 14.8. I can't make any guarantees that the specific boards will remain particularly powerful (although the relative power differences of the options I discussed should still be similar).
3) I'm sorry about the inconsistent audio. I had a bit of a stuffy nose during one of my recording sessions and it was a lot more obvious than I thought it would be LOL
Very clear info, straight to the point and also very informative. Subbed.
thank you!
hey, im a challanger player and after watching the video i must say this is very informative for a person that is in diamond. Great video
wow thank you! im sure this video was super helpful for a challenger player like you lmao
as a complete tft noob (i usually place 5-8, and have only played like 10 games) i think #2 is the most helpful since from lvl 3-4 i would usually level up even if i didnt even have 4 units, just because i only needed 4 exp to make it to lvl 4
cool to hear! hope you're having fun with the game :)
Very well made video so kudos on that, I'm sure these tips will help a lot of people! I think I'd disagree with the last point depending on what you're rolling for. If the unit you're rolling for would be a big spike, then it's going to be worth buying it even if you lose out on some interest gold (especially if you're rolling down just to 50), so you might as well roll down to 50 rather than 54. If it's just a trait-bot or something really unimportant then I'd agree you don't need to roll all the way down to your threshold, but then at that point you have to ask why you're rolling at all lol.
appreciate the kind words!
i definitely see your point, and i do agree that in cases where you get a big spike, rolling to 50 gold is probably better.
thanks for watching btw :)
subscribed and turned on notifications!
OkaygeBusiness
Thank you, very knowledgeable video.
Great Video Man super easy to understand
Appreciate it!
#3 chasing random 3 star units
#5 rolling to the exact threshold
awesome to hear! good luck in your games :)
nice video!
Those were some decent tips but some more you could of added, been playing double up with friends that just either are super new or just not really good and i see them do a lot of small mistakes that probably a lot of beginners do, some of them u talked about in this video like rolling early / chasing unnecessary 3stars.
Some others ive seen is chasing BIS only, they usually look at some tierlist or guide and see their bis and go for only that, getting bis every game is just not realistic especially if ur not on a losing streak, slamming items that might not be best but still good will often save a lot of hp and even help you get winning streaks easier, ive seen a lot of ppl either be super low or lose their streak just because they had 6 components laying around trying to chase bis.
Dont level/roll right before creep rounds, you just lose eco for no reason unless youre really forced to spend to stay in the game.
Try to balance combat and eco augments, usually having 3 combat or 3 eco augments isnt ideal, not always something you can do since you might just be super unlucky but if ur first 2 traits were eco augments, you should probably try to get a combat augment next.
Do just a very little bit of scouting, you really dont have to analyse every single board and but you should always check a couple things, if ur playing duelist and see 3 other people that have either tristana or volibear, maybe try a different comp. Sometime ur stuck in ur comp due to ur augments, like extended duel, if ur getting contested either wait with ur rolling until the others are dead and if that wont happen you can just level and try to play a different carry like irelia instead of staying 7 and rolling all game.
Scouting on augment rounds is also very important, if you get any hero augment like Midnight Siphon scout if anyone else got that augment, otherwise if 2 people just take the augment without scouting each other both will end up contesting each other.
Dont choose your comp before the game starts, there has been so many games where my duo just said im going comp x, and tried to force it no matter what. That is not how you play the game, you might win some games where you end up just hitting or maybe ur playing a strong meta comp and no one is contesting but play what you hit, not what you decided before the game.
Oh for sure I agree! This is by no means a comprehensive list (I plan to make more when I have time in fact), but this was just to list (in my opinion) the ones that are both common and easy to fix. Things like scouting and greeding for bis does require further game knowledge, even if only a little bit.
On the other hand, not rolling on stage 2 or not rolling down to exactly 50 gold is sort of just you know it or you don't. Because of that, it's also hard to find resources on those topics because no one would search for it (why search if you already know) and it probably feels too "obvious" for a dedicated resource which was part of my motivation in making this.
The stuff you mentioned is definitely important too, and I've seen a lot of friends make them too, so I appreciate the feedback. Also, thank you for watching! Especially since it sounds like you really had no reason to LOL
I notice generally the top challenger flex players let their items dictate most of their decisions (what comp to play, whether to play for winstreak or losestreak, what augments and units to pick up).
The game is heavily weighted on your items. You have a very limited selection of items compared to amount of units you see.
@@another7674 yup I'd agree. The components you get more or less determine what comps you can effectively play. This is probably a weird analogy, but it almost reminds me of mahjong (even though I hate mahjong and love TFT LOOOL). Your starting hand in mahjong already tells you what sets you are able to form, so trying to "force" a certain hand or comp will be less effective just by the nature of the odds. I have no idea if this analogy makes any sense to anyone that isn't me tho lmfao
@@fyzzl670 I get that the video isnt supposed to be every single thing ever, just wanted to leave a comment for ppl that might be looking for some more tipps.
Also i might not need the guide myself but theres always the chance that you mention things that i didnt know yet especially since i really dont play a lot and the last/only time where i actually played ranked to actually rank up was back it set 6 so there probably some things that got changed that i might not know yet, and i just like to watch random videos that i get recommeded.
3 combat is bis 90% of the time tho
new fyzzl drop 🔥🔥
what is crackalackin my goat
@@fyzzl670 nothin much just liking, commenting, and SMASHING that subscribe button to support the greatest creator on the site 😤
thankss!!!
my goat
no thats u..
Good stuff
Thanks for watching! Hope it was helpful :)
Nice video
Thanks, nice username
Heyo
So you still stream or play tft?
Hi! I do still play TFT but I have been taking a bit of a "soft break" (idrk what to call it lol). My enjoyment of Set 12 has been fluctuating a lot so I only play a few games each week to avoid hard-grinding a game I'm not having fun with. For that reason, it's been hard to stream and I also don't feel comfortable making more videos when I haven't really been playing, even if I have ideas for topics.
@@fyzzl670 All good. I feel you. But I'm emerald, I know I won't get diamond this season so I trying to learn fundamentals so I can push next season. Watching grandmaster is too much to really understand. So when you're back I will watch you :), but for now take what you need and just HF.
@@michaelchivers3080 congrats on hitting emerald and good luck on your journey to diamond!
171st sub
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