A Good vs Bad Fighting Game Trailer

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  • Опубликовано: 11 янв 2025

Комментарии • 39

  • @hijster479
    @hijster479 Год назад +66

    I agree that Kaguya's trailer is weak, but I don't really think it was feasible for French bread to do something like GBVS or even Type Lumina for that matter. On the one hand their games generally don't have as many cinematics, and on the other UNI specifically doesn't have a lot of overt tells for key mechanics. In Type Lumina, autocombo launchers, shield interactions, and clashes all have very deliberate hitstop, so they look distinct and impactful even if you don't understand the gameplay implications. Moonskills are color coded so you can pick them out even if you've never seen a character before. UNI is much harder to read at a glance. I don't think anyone would've noticed Kaguya's Force Function even if it was presented outside of a combo situation. The editing is part of it of course, but there really isn't an easy way to highlight UNI gameplay in the same way.

    • @DazIsBambo
      @DazIsBambo  Год назад +26

      I definitely believe they could have done a lot better than what we got. You don't need to understand the ins and outs of the mechanics for a character trailer - they just didn't put much variety into how they displayed her tools. It can be as simple as something like using that same laser move she has to beat out a different projectile, instead of it just randomly hitting Mika.

  • @BigWorm2077
    @BigWorm2077 Год назад +28

    Man that section on Kaguya hit so hard - it was such a weirdly paced trailer and you put it into words perfectly. Bravo!

  • @KenBladehart
    @KenBladehart Год назад +6

    Granblue Versus trailers was made by Tetsuya Fukuhara, the director for Granblue Fantasy. Not a random guy hired for the job
    He even complained about forgetting how to use Adobe After Effect

  • @lancergt1000
    @lancergt1000 Год назад +6

    things can always be worse, you could be working in a genre where their trailers literally only give you *two* seconds of gameplay amidst all the lore

  • @Vernafveik
    @Vernafveik Год назад +4

    As much as I don’t enjoy Mortal Kombat, the new game absolutely nailed it with trailers, it shows us story bits, specials, strings, fatalities, everything, over a span of 2 to 3 minutes in order to give each section it’s own space.

  • @АртёмТор-к2ю
    @АртёмТор-к2ю Год назад +10

    With how undervalued marketing in the fgc you are doing a good job talking about it

  • @ZzigZaG00NIN
    @ZzigZaG00NIN Год назад +3

    Rising is doing a lot of cool things
    I hope a lot of people try it out with the free to play mode

  • @TheSeventhForce
    @TheSeventhForce Год назад +5

    Fantastic video! I had never really noticed how the best paced fighting game trailers tend to be the ones that invert how movie trailers use action to break up and punctuate dialogue. Interesting stuff!

  • @Izigurand
    @Izigurand Год назад +2

    He’s so baby girl

  • @heavymetalmixer91
    @heavymetalmixer91 Год назад +14

    Kaguya's trialer besides being bad, it's also poiting to the target public UNIB always had: Players that love combos.
    UNIB since the beginning was influenced by ASW's Blazblue, which is a franchise focused on execution and long combos, so UNIB tried to follow that path with different mechanics and characters.
    So yeah, her trailer is basically a showcase only for existing UNIB fans. For other people it just doesn't work.

  • @enzog_xy3211
    @enzog_xy3211 Год назад

    I agree with you and everything, just one small nitpick… you do see what the orbs do in Kaguyas trailer! It’s in the scene when the move is blocked

  • @lameduck7569
    @lameduck7569 Год назад +10

    a problem I have with most if not all Japanese fighting game trailers is they talk WAY to much 😮‍💨 and try throw story into it left and right while somehow giving us nothing to work with

    • @lameduck7569
      @lameduck7569 Год назад +8

      @KrissyBlues but my problem is its never done well they just throw a bunch of info at you and it doesn't fit what's been shown on screen. if they show some story stuff then the dialogue would fit but when I'm seeing non stop action going on with music and sounds and everything and you just throw some non stop talking over it just ruins the flow of the trailer and makes it sound like a cluttered mess

    • @DazIsBambo
      @DazIsBambo  Год назад +3

      ​@@lameduck7569Sounds like the Guilty Gear: Strive trailers haha

    • @lameduck7569
      @lameduck7569 Год назад +1

      @BamboFGC very true 😅😂

  • @7Vytor7
    @7Vytor7 Год назад

    The difference, a trailer made for a small part of the FGC and a trailer were even a non fgc player can be interested

  • @MetaSynForYourSoul
    @MetaSynForYourSoul Год назад +6

    I'm feeling this. Unlike you, I've been excited for Rising ever since it was announced, because I played the entire first game(fun fact NEVER went online with it). But I've never played UNI. Closest I got is BBXT. And none of the trailers for UNI or Melty Blood have really gotten me in. I even got the latter on PS + FOR FREE and still haven't touched it.

  • @t_rev0351
    @t_rev0351 Год назад +3

    As much as people don't like Sylvie her trailer was pretty good.

    • @DazIsBambo
      @DazIsBambo  Год назад +2

      Loved her trailer, honestly! SNK has come a long way.

  • @existentialstew9710
    @existentialstew9710 Год назад +1

    Great video!

  • @KingOfDarknessAndEvil
    @KingOfDarknessAndEvil Год назад +3

    If alll fighting game trailers took some tips from Smash, it would do them a great service. Smash has by far tbe best fighting game trailers

  • @preflightarc4835
    @preflightarc4835 Год назад

    the goat returns, making me want to get back into fgs again. hope ur taking care bro :)

  • @chrisSandersASX
    @chrisSandersASX 6 месяцев назад

    good info

  • @arobin3266
    @arobin3266 5 месяцев назад

    Judging from the vane profile picture im assuming you ended up liking granblue a lot lmao

  • @SirGrimly
    @SirGrimly Год назад

    Can we get more videos like these? 👀

    • @DazIsBambo
      @DazIsBambo  Год назад +3

      Mayyybe...

    • @SirGrimly
      @SirGrimly Год назад

      @@DazIsBambo Then I shall look forward to learning more about FG trailers ;)

  • @spiffythealien
    @spiffythealien Год назад +1

    Ooo, fascinating~!

  • @kmartrewards1429
    @kmartrewards1429 Год назад

    Found your channel a bit late but I wanna say that as an under night player, UNI2 is only getting me excited because it’s UNI with rollback. Aesthetically, I would’ve preferred UNIST/UNICLR and I think UNI2 is taking a step back visually. Just bummed out that the game is probably not gonna attract newer players

  • @MasterChibi
    @MasterChibi Год назад +2

    ....please tell me you hated the DBFZ trailers as much i did.

  • @keo_bas
    @keo_bas Год назад

    I'm advocater for fighting fighting games to stop having glorified combo videos as trailers. One of my issue with pocket Bravery character trailer is alot of go into being long winded combo videos and Rarly into other aspect

  • @alexardo5224
    @alexardo5224 Год назад

    did a graduate on sales/advertisment wrote this? lol

  • @chain_dive
    @chain_dive Год назад +1

    Yknow movie trailers were already ruined fot me but you just had to remind me lmao
    Good work with the uploads

  • @oyoyoyo7624
    @oyoyoyo7624 Год назад +1

    I wrote a comment here a week ago, but something about it didn’t sit right with me. I was not just critical of Under Night’s new trailer, but the art direction of the game itself. I try to understand things before I judge, so I began to look at UNI with new eyes. I began to see that the game looks better when i was focused on the movement, instead of comparing its style to my personal head canon of quintessential anime.
    Seth is so graceful. Once I focused on the gameplay and not the sometimes featureless faces, I began to appreciate what made UNI its own thing. Even if the characters sometimes remind me of paper dolls overlapping each other oddly, hit & hurtboxes that I find distracting, the background art is rendered in a perspective that often makes the fighting look like it’s happening on a greenscreen, it’s still a great game with many strengths.
    Taking the time to watch some tournament play & learn a bit about characters was nice.
    I don’t like being a hater. I hope the game does well, even with a bland trailer. Even with new a character
    with a fan-service-y chest, I retract my former statement: I am looking forward to trying UNI2 💕

  • @oyoyoyo7624
    @oyoyoyo7624 Год назад

    I wonder how many other people were also both impressed by the new Granblue trailer, and underwhelmed by UNI’s. I am one of those people.
    The production value of GBFV’s visuals appeal to me (I bought the first game) much more than the flat quality of UNI’s character design, and how to me, the game’s animations look like they’re sketchy rough drafts rather than final versions. I attributed Grimnir exciting me & Kaguya not to the art, but you’ve very perceptively compared how different the 2 trailers are in so many other ways. As a person whose French Bread experience is limited to MBTL, the UNI trailer left me *less* interested in trying it in 2024

  • @SaanWukong
    @SaanWukong Год назад

    Now I'll say one thing that could help that French Bread is horrible with: Their sound design.
    You made a joke to it with that Looney Tunes gun sound in the trailer intro but I feels like in both Melty Blood TL and Unist have very below average sound design

  • @AirLancer
    @AirLancer Год назад

    I still think the best character trailer for a fighting game is Geese's reveal for Tekken 7.
    I think all the cookie-cutter trailers for a lot of current fighting games (KOF15, Tekken 8 come to mind) are fairly boring. SF6 definitely does a better job.