I didn't know much about blender until a week ago. Ive heard of it but never used it. I started playing with it to render some images for work. This program is mind-blowing. Im becoming addicted
Thankyou so much, your cloth/sew/clothing tutorials have been invaluable. I use Blender primarily for fashion design because the so called "dedicated" programs (CLO, C design fashion, marvelous designer etc.) just don't allow me to do what I want to do, and the finished product can't be presented as beautifully as Blender does. Rhino comes close... but Blender is the bomb. Thankyou so much PIXXO 3D for all your superb presentations.
Also... there's so many "little tricks" I learn along the way watching these tutorials, things that are applicable to all aspects re. mesh modelling and physics, stuff I have missed learning thus far along my journey, and I'm too lazy to go back and learn the basics, but they make the workflow much more efficient AND POWERFUL!
Wow. In just 10 minutes I learned so much about cloth psychics in Blender. Thank you so so so much. I know there is still a lot more to learn but this right here helps.
I've studied - and when I say "studied", I mean that I've actually _studied_ game graphics in a University of Applied Sciences, as a part of BBIT degree - how to make 3D graphics in Blender. However, that course didn't include cloth simulation, so I guess this is a tutorial for me
Helpful but I also work with Cinema4d and I noticed these little details you 'have' to know to make Blender work (scaling, collision, pinning) It is incredible software for free but I hope they refine the UX philosophy more.
I know you commented this 7 months ago but here’s how I’d think about it. Assuming you have a character model already; 1) Select a specific part of your character meant for a certain piece if clothing 2) Duplicate 3) Press p to separate by selection 4) Don’t forget to reselect that obj in object mode 5) Clean up the geometry around the edge 6) solidify 7) Continue on to this tutorial lel
Pinning the edge, can the pinned edge be parented to another object, when that object is animated will the cloth object react as if it’s attached. If the cloth object is a vertical plane, pinned along the top and bottom edges will the cloth fold when the top and bottom edges a moved closer together? Your video was clear and to the point.
There are some videos that show that the fabric has, for example, 1 million faces, so the fabric wrinkles all over before it starts to fall. Why does that happen?
Lol for a second I lost the plot of the video when you were making the sphere in the beginning, but I was thinking, what if you made the sphere into a cloth object? Would that actually work?
What if i want to make the cloth fold around only a single objkect? Like i have a sword that is hidden under the clothes, but i want the clothes to only fold and deform around that sword and not the person or the character the clothes are on?
I have an issue. I am making a bed and made a blanket fall onto the bed and gave the blanket cloth physics. Then I followed a tutorial on how to make a pillow with cloth physicis and setting pressure and gravity. However, when I press play only the blanket falls onto the bed. the Pillow does not poof up into a pillow like in the tutorials. Why is that? and how can I fix it?
im a beginner, can someone tell me why the animation just does not play for me? i did all the steps but the plane just does not move.. and yes im playing it from the 1st keyframe and nothing
I didn't know much about blender until a week ago. Ive heard of it but never used it. I started playing with it to render some images for work. This program is mind-blowing. Im becoming addicted
same
This comment is extremely relatable!
Thankyou so much, your cloth/sew/clothing tutorials have been invaluable. I use Blender primarily for fashion design because the so called "dedicated" programs (CLO, C design fashion, marvelous designer etc.) just don't allow me to do what I want to do, and the finished product can't be presented as beautifully as Blender does. Rhino comes close... but Blender is the bomb. Thankyou so much PIXXO 3D for all your superb presentations.
Also... there's so many "little tricks" I learn along the way watching these tutorials, things that are applicable to all aspects re. mesh modelling and physics, stuff I have missed learning thus far along my journey, and I'm too lazy to go back and learn the basics, but they make the workflow much more efficient AND POWERFUL!
No bs and straight to the point love it!!
so simple and easy to follow, just what i needed for my next project
Love learning about Klof in blender...
This video is awesome! it's only ten minutes and gives you everything you need to know to use cloth simulations!
Thank you brother, your process was both easy to follow and efficient in its explanation.
Wow. In just 10 minutes I learned so much about cloth psychics in Blender. Thank you so so so much. I know there is still a lot more to learn but this right here helps.
Great tutorial! This was first time i opend blender and it worked perfectly!
I love the new condensed vids!
I Found this one so easy to follow...
oh snap. Spherize ( Shift + Alt + S) shortcut! didn't know that was possible this way :) Thank you!
To the point and easy to follow - great tutorial!
Ooohhh you are correct we do learn new things thank you for teaching so much in a short period of time. Very helpful ❤
Awesome tutorial! I have not touched blender in at least 5 years, and could still easily follow the tutorial 👍
Get into it Blender is THE BEST
Perfect, just perfect explanation of a cloth simulation. Thank you very much.
A very helpful tutorial. Thank you for making it available.
I changed the cuts from 12 to 100 and damn its beautiful!
3:35 is for freeze transformwd, tysm
My respect to guys like bro who explain accurately and simply) Thanks dude, you deserve a like))
Extremely well explained.
Super helpful. Thank you for making this!
thank you, it works
thanks bro for posting free information with high quality explaining
real!
I've studied - and when I say "studied", I mean that I've actually _studied_ game graphics in a University of Applied Sciences, as a part of BBIT degree - how to make 3D graphics in Blender. However, that course didn't include cloth simulation, so I guess this is a tutorial for me
Nice, there has never been a professional that doesn’t continue to learn after formal studies
Man, this tutorial teached me basicly everything that i needed
Simple and very informative! Thank you!
Helpful but I also work with Cinema4d and I noticed these little details you 'have' to know to make Blender work (scaling, collision, pinning)
It is incredible software for free but I hope they refine the UX philosophy more.
You are the actual greatest. I am in your debt
I'm new but you taught me well, thanks.
This is amazing...Thank you for this tutorial.
In blender i only made some character models for my game. Now i wanna do the cloth simulator shorts
oh boy oh boy oh boy i love wrecking my pc by using this to quickly add baggy clothing to my models
no no no you can't use stock cube!
Blessed be the one who weilds the power of th default cube
@@sergejpetryk3439 you can and YOU SHOULD. The whole delete default cube trend is cringey.
@@theman7050 heretic
@@theman7050HERETIC!!! GET THE FORKS!!!
The default cube is actually slightly skewed.@@theman7050
I needed this working on a avatar in Blender and need the cloth to be more realistic
Thanks, very useful and well explained
great now i can make cloths for my table
To make it look like 1000+ Subdividers Just add Shade smooth and your done
What if you wanted to say, make a clothing of this? say a shirt? Could you do a tutorial on that plz? :3
I know you commented this 7 months ago but here’s how I’d think about it. Assuming you have a character model already;
1) Select a specific part of your character meant for a certain piece if clothing
2) Duplicate
3) Press p to separate by selection
4) Don’t forget to reselect that obj in object mode
5) Clean up the geometry around the edge
6) solidify
7) Continue on to this tutorial lel
Nice 👍
note about the "quad-sphere": It's better to do a clark subdivision on a cube, and then alt+shift+s
Super useful. Thank you!
Amazing. Thanks for this.
THANK YOU SO MUCH!
Really good tutorial, thanks for the help.
Great video, thanks!
Hello, stranger. What you were searching for starts at 4:01. You are welcome.
Awesome tutorial, thanks a lot!
Thanks for a good and short video :)
*Thank you man, for such a easy and simple tutorials🤍*
Thanks for teaching 😁
cool vid. short and sweet. appreciate the tips
solid tut
Thanks I learned a lot, best Dominik
Blender is fkin awesome
Pinning the edge, can the pinned edge be parented to another object, when that object is animated will the cloth object react as if it’s attached. If the cloth object is a vertical plane, pinned along the top and bottom edges will the cloth fold when the top and bottom edges a moved closer together?
Your video was clear and to the point.
Awesome video, thank you very much for your work !
WoW very easy to do, great tutorial thanks. you got a new subscriber.
Any reason why my cloth isnt touching my object when it falls? Its Like a guard around it
thank you
the moment he adds in the cloth plane is 2:19
Very clear, thank you.
THANKS
Thanks . Great tutorial
Found this very helpful...thank you!!
Thanks alot man🙌🏼
Thank you!
Amazing man, thanks a lot.
There are some videos that show that the fabric has, for example, 1 million faces, so the fabric wrinkles all over before it starts to fall. Why does that happen?
This was very usefull video, thanks. Helped me to recap the basics. 😃
Lol for a second I lost the plot of the video when you were making the sphere in the beginning, but I was thinking, what if you made the sphere into a cloth object?
Would that actually work?
Thanks!
Things that shouldnt move keep moving, any idea whats happend?
If you already did a simulatuion, then you make a change to the mesh, do you need to click the cloth physic button again?
ty!
Cool thanks, but how can it follow the Ball?
thanks allot man
What if i want to make the cloth fold around only a single objkect? Like i have a sword that is hidden under the clothes, but i want the clothes to only fold and deform around that sword and not the person or the character the clothes are on?
yoo thank you bro
1. Кресло 2. Шорты 3. Носки 4. Кружка
thanks great tuto
whenever i turn on self collision the simulation spazzes out, any fix for that?
Not destroying the cube to place it right back, might be a crime.
why my blender only can subdivide up to 10 cuts (max)
I have an issue. I am making a bed and made a blanket fall onto the bed and gave the blanket cloth physics. Then I followed a tutorial on how to make a pillow with cloth physicis and setting pressure and gravity. However, when I press play only the blanket falls onto the bed. the Pillow does not poof up into a pillow like in the tutorials. Why is that? and how can I fix it?
Thanks for this! For some reasons I get hard edges on the cloth, even if I subdivided it as you and shaded smooth. Any Ideas?
thanks
Does anyone know why my plane goes far far down when i click 'cloth'? It happens before i start the timeline and rotation are at 0
Where is that shortcut command shift+alt+s found in blender?
nice tutorial
nice!
Começa em 4:00
I have dynamic mesh turned on and it isn't working. Any tips?
when i click space button to play it, it's lagging too much what should i do?
how can u drop a ball or smth else with gravity on the cloth
Thanks bro
Is it possible to export such cloth to printable STL file?
would this work blender 4.2]
but wehn i do the clothing simulitan its vary slow. do i have a slow computer or do i need to do something else to fix it? its slow.
form me it disappears everytime i put the cloth modifier to the plane. is it because im rendering in eeve?
okay so I have the object selected, click "cloth", then press spacebar and nothing happens?
im a beginner, can someone tell me why the animation just does not play for me? i did all the steps but the plane just does not move.. and yes im playing it from the 1st keyframe and nothing