Ep. 15, Pilot Skill Rolls & Level-0 Falls, BattleTech

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  • Опубликовано: 12 дек 2024

Комментарии • 21

  • @josepablolunasanchez1283
    @josepablolunasanchez1283 4 года назад

    Best PSR video I have seen.

    • @biggrigg4281
      @biggrigg4281  4 года назад

      Thank you, but I still have more to cover about PSRs in the upcoming videos.
      I also forgot to mention that PSRs can occur in the heat phase, so I will mention that in the next video. Covering all of PSRs in one video would cause information overload anyway.

  • @thepoliticalstartrek
    @thepoliticalstartrek 3 месяца назад

    We add stagger rules. Running you can fall up to 3 hexes away and a minimum of 1. Jumping 2 to 4. Walking none to 1.

    • @biggrigg4281
      @biggrigg4281  3 месяца назад

      @@thepoliticalstartrek I like it.

  • @Kaiju-Driver
    @Kaiju-Driver 9 месяцев назад

    Battletech teaching me math, lol.

  • @digitaldistancerecords736
    @digitaldistancerecords736 10 месяцев назад

    Dude thanks!

  • @evgeniyivanov1348
    @evgeniyivanov1348 4 года назад

    Thank you sir :) Спасибо!

    • @biggrigg4281
      @biggrigg4281  4 года назад

      No problem, Пожалуйста.

  • @josepablolunasanchez1283
    @josepablolunasanchez1283 4 года назад

    I did not listen the word prone in this video.
    Can you make a video on prone, and what it can and cannot do and how you handle a prone mech?

    • @biggrigg4281
      @biggrigg4281  4 года назад

      Yes, lying prone will have its own video. I, currently, plan to cover lying prone after the next video or two on PSR's but before I make a video on the heat phase.

  • @maxwarrior3324
    @maxwarrior3324 9 месяцев назад

    If mech fails attempting to stand up does mean it has to apply falling formula again and take damage?

  • @MrJack556
    @MrJack556 Год назад

    What's with the gloves

    • @biggrigg4281
      @biggrigg4281  Год назад +1

      My hands had some ugly cuts and scabs on them at the time.

    • @MrJack556
      @MrJack556 Год назад +1

      @@biggrigg4281 gotcha. Was just curious.

  • @Wraithcannon
    @Wraithcannon 4 года назад

    If you shut down from heat during the heat phase, don't you need to make a PSR since your gyro is shutting down?

    • @biggrigg4281
      @biggrigg4281  4 года назад

      Oh yes, thank you for reminding me. I will cover this in a future video.
      If a 'mech shuts down from heat, a PSR is immediately required. See page 52 of BattleMech manual for more details.

    • @josepablolunasanchez1283
      @josepablolunasanchez1283 4 года назад +1

      @@biggrigg4281 In real life, a gyro should not stop with a shut down, so it should continue rotating. A gyro is some sort of heavy wheel spinning with low friction in its axis. A shut down should make the gyro grappling system to stay still, hence keeping the mech standing.
      However, having a damaged gyro would make the mech to wobble, so shutting down the gyro might be needed, but it would force great balancing skills from pilot or it should add the need of feet to compensate with extra torque. Big feet would make things easier. I am talking about real life.
      I am amazed about how "primitive" Inner Sphere tech is, and yet, it has better technology than we have, to make giant stomping machines to walk properly.
      I also would suggest to contact Catalyst to indicate that PSR explanation must be improved in the rulebooks.

    • @biggrigg4281
      @biggrigg4281  4 года назад

      @@josepablolunasanchez1283 that's some good to know information.
      Explaining PSRs is a very detailed thing that easily leads to information overload. For this reason, I will explain PSRs fully in the next 1 to 3 videos.