I just want to add something here because my English has a habit to fail me when making these unscripted videos; This was not meant to be a deep-dive analysis of Veilguard's sales - I can only speak as someone who has been following not only the Bioware crowd but the RPG space for a while now (considering it's my job). It is very possible that the actual sales for Veilguard are fine, but I don't think the downward trend is looking very good when you take a look at SteamDB: steamdb.info/app/1845910/charts/ Again - I could be wrong here, but considering Veilguard has taken over 6 years to make (technically 9 if you count 2015 before they restarted the project), and since Bioware has 200+ employees (probably even more than that), plus EA as their publisher needing to make a hefty profit - This game really needs HUGE sales, as we all know how easy it is for publishers to shut down studios because of unsuccessful games in todays industry. Anyway - These are just the thoughts of some amateur with a camera so take all of this with a grain of salt.
I think you should also take into account people (like myself) which bought it in the EA App. If we would assume players split half/half numbers would differ drastically. However, if that is not the case... Well then you are right :D
Note that as far as I'm aware, Inquisition sales were driven by Playstation, not PC. It's entirely possible that this will hold true for Veilguard as well, which means the game could be doing significantly better than Steam numbers would suggest. For comparison, Jedi: Survivor (also EA, also launched multi-platform) did even 'worse' on Steam (67.9k players at launch compared to Veilguard's 89.4k)'.
Appreciate hearing your thoughts Hulthen! I genuinely do not want Bioware to fail, but I also think the company is in need of some major restructing. Or perhaps I'm just not really the target audience anymore? If that's the case that's fine but it is a bit disappointing as it's Bioware, a studio that made some of the best RPGs of all time.
Yeah I don't want them to fail either. I feel the same regarding not being the target audience, they definitely want a new audience of younger gamers with this game. I don't blame them - We're all getting older & less of us have time to play video games all day. Still, it kinda hurts.
I don’t want them to fail either. But, as an older gentleman myself, we do still matter! Veilguard proved this. This so-called ‘modern audience’ either doesn’t care or doesn’t exist. I do think BioWare should be restructured, with emphasis on new and returning fans (yes, and younger and older fans) alike. Enjoying both of you gentlemens’ content by the way!
have a feeling larian might dip into a sci fi rpg next and beat them to the punch on the next mass effect the way bg3 kinda took the dragon age audience and reminded people what a crpg is really meant to be like and how in depth it was while also having AAA facial animations voice acting and cutscenes, they've changed the game for rpgs in a way the witcher 3 did 10 years ago and way morrowind did like 10 years before that and how the OG bioware baldurs gate did in the 90s
A bunch of the old Bioware crew have a new sci-fi RPG in the works. So it might well be ex-Bioware that will provide the comparison game for the new ME.
Mr. Hulthen, I urge you to speak your mind without fear of retaliation. You're an OG and I will always look to you for opinions and impressions. There are some rabid people on the internet nowadays and as long as you're you, you will have supporters. Sending love.
I've been waiting for DD2 forever, and was a bit disappointed but it was still really good, just not as tight as DD1. Dragons dogma just has a massive cult following.
Yeah but where talking about Capcom The company who gave games like Street fighter, Monster Hunter, Resident Evil Their reputation alone gives them a sales advantage
@@Draco-1400 As opposed to Bioware, whose name carries (or carried anyway) the value of an IP, renown for making some of the best RPGs ever, and released a new RPG (well, RPG-lite) game. Much like, say, Bethesda is. Who, by the way, had over 3x the peak players with Starfield. Bioware's name on an RPG should carry far more weight than Capcom's on an RPG, just like Capcom's should have far more weight than Bioware's on a fighting game.
At least the Mass Effect team has an industry veteran working with them, Mary DeMarle. Not that they shouldn't get new writers after what happened with DAV
A bit of advice to anyone who has yet to play it yet is to at least read the Tevinter Nights book with the short stories as you are introduced to alot of the characters and some of the concepts that come up in game. When we saw the change in design for Darkspawn my immediate thought was to one of the short stories where mutated darkspawn were discovered. You could read Last Flight too as the ending does tie in to Veilguard and the Griffons
Nope. I expected a race car, and Bioware gave me a monster truck. And guess what? I had an AMAZING time with my new monster truck. I'm never getting out of it!
Honestly i can't say I'm optimistic about the next Mass Effect, Veildguard wasn't good enough, for a triple A game, i expect better quality. I hope i don't sound too harsh. Remember, without great writing ME and DA both would have never been a thing. I really hope the next Mass Effect delivers. Also i hope Mike Gamble means what he says about the next Mass Effect having a more "mature tone". Please don't hold yourself back BioWare. 🖤
How do you stand the writing and tone? I'm struggling to finish the game. Controversies aside, this game is constantly treating me like a child with almost no role playing. I hope ME5 maintains the original tone and good writing. I had MUCH more fun playing Andromeda that I'm having with Veilguard. Do you think Veilguard is better or worse than Andromeda?
@@eastbow6053 The capitalism blessing is, we can protest with our wallets. No DLCs for veilguard. It says a lot about sales performance. Don't get me wrong, I would love to see Dragon Age succeed. But this game is not Dragon Age. And I think we won't see another Dragon Age attempt for a long time.
@@alexandremota39 f em that is all i have to say they dont deserve to work anything other than McDonalds and i am not saying garbage collector cause garbage collectors are the backbone of our society and they dont deserve this job either hawk tuah *spit*
if bioware is still around mass effect needs writers that respect the franchise the biggest thing that is hurting veilguard is the writing going from your choices do not matter, 5th grade writing, and the lack of being able to be jerk is hurting it
As bad as this was for Bioware, I'm glad this happened to Veilguard. All the games studios nowadays seem to want to make "safe" games that prioritize lbgtqa++... above the game itself, for people who don't play games, and I hope this can serve as a warning to not do the same with Mass Effect. But with all these fake reviews from journalists...
Lol you think this happened for the first time ? All this political agenda based stuff making a franchise look bad.......MCU, disney, Ubisoft, concord, fable, WB games and so on They didn't learn then, they won't learn now.
@@gabrielaleactus9932 It does seem like many franchises have been impacted by this agenda-driven approach, and you’re likely right about Bioware potentially following suit. It’s frustrating that studios don’t seem to take this feedback seriously. Maybe it’s just wishful thinking, but I still hope they’ll finally listen to the fans and refocus on the core elements that originally made these series so compelling.
I'm not really into DA but seeing the response to Veilguard reminds me of what it felt like for us Mass Effect fans when Andromeda released. A game that really did have some great moments but also had some major flaws.
For me you hit the nail in the head, it is a good game, not great, not awful, just good. We just expect greatness from these franchises, but it is what it is. I like the game just don't love it same as you. As for the player count the number do not tell the full story, jedy survivor (the previous biggest player count on steam from EA) was considered a success with less players, the important factor at the end is how much did they spend on Veilguard, that will tell if it was successful or not
The hand-holdiness of the dialog is something that bothered me with more play time. The characters spend so much time explaining every situation, even mundane situations, to you as if you are a particularly slow child. The game had been mostly positive since day 1. I kind of wish a completely separate team , cut off from the rest of EA/Bioware, was working on Mass Effect. Veilguard proved to me that Bioware doesn't make RPG's anymore and that has me worried for Mass Effect.
I think a thing to keep in mind with the mostly positive is that low peak number. Sure, some people will buy the game and then return it, just so that they can rant about wokeness and such, but most people have better things to do with their time. So for a game like this, with the Bioware name attached to it, to do so poorly means people have decided to opt out before ever purchasing, and that in turn means no review. It isn't like Starfield, where you have 3x the number of peak players, and with that, a lot more sales, a lot more disappointed players to leave negative reviews. So that I think factors in. People who would ordinarily bring down the review score saw the writing on the wall and just didn't buy the game.
@@Axterix13 I know what mostly positive means. I only pointed that out because Hulthen inferred that DA started lower on steam and then rose from there.
I really appreciate your balanced takes on Veilguard. As much as I dont like the writing and most of the companions, what bothers me most about the game is the community around it, either professional haters who have never played a Bioware game before, who are only referencing the steam numbers without context etc, or toxic positivity Andies who lash out at everyone who even dares to mention there are some things they don't like. So it is nice to see few people who I would consider proper "Bioware creators" having reasonable and honest opinions, provide context and can differentiate between different parts of the game. If anything I am more worried about the reception of Veilguard in such a polarised environment rather than it financial success, as it brings uncertainty about the tone of ME5, if they try to catch everyone, it will be bland and boring, if they try to focus on one part of the playerbase, the other will jump at their throats, either way it feels like Bioware can't win, which means us as DA and ME fans can't win either
Bioware need a new writting team from top to bottom. Because the dialogue and story of veilguard proven to me that the current writters don't know how actual humans interact with eachother who aren't worried about being reported to hr.
@@RandomWandrer what did you like about it? people hating on game constantly point out all the bad stuff they hate and why the stuff that is different from previous games is bad. i see many defend veilguard but its all just "i liked it". what about veilguard is epic? what part surprised you? elaborate if you trully believe it, dont just assume attacking others with "did you even finish it" has any validation. I for example feel like blowing my brains out every time bellara says or does something. that is just how horribly written bellara is for me. But that is my opinion, i dont go around and arguing with those who like bellara. But i at least know exactly why i hate veilguard. are you able to say a single good thing you like about game other than empty washed up positive words that means nothing? its not completely bad game, there is good things i saw as i was playing it but for most part i was just saddened about haw horrible it is compared to origins and lack of choices.
Honestly? After this, my hype for the next Mass Effect dropped to literally zero. If the writing in the next game is even 10% similar to Veilguard I would prefer if they never even touched Mass Effect ever again. Nothing breaks my immersion in dark fantasy rpgs more than modern gen-z language and low tier disney/marvel "humor". Not to mention the shallow writing... Adding that kind of stuff to Dragon Age makes as much sense as making Liara say stuff like "No cap" or "skibidi toilet". Companies really have to stop trying to appeal to younger "modern audience" that doesn't even buy those games. Start giving fans what they actually want.
@@JimmyThree-Balls Good. When I was young I also hated when companies tried to pander to me, it always had the "hello fellow kids" vibe, it was just cringe. What I really wanted when I was a kid was edgy and mature stuff for grownups. I wanted serious stuff with good writing. I guess things didn't change that much. The only difference now is that thanks to the internet companies started to pander to very small and vocal minorities that only seemed bigger than they actually are. That's why no one ends up buying those games.
@@MrProdigy810 well there's a time and place isn't there? Pixar models and disney style dialogue doesn't really feel natural when there's necromancy, blood magic and reviving corpses involved hahaha
As someone whose favourite gaming franchise of all time is Mass Effect, I have zero faith in Bioware to deliver on the next game. I can already see it making Andromeda look like a 10/10 in comparison.
About the Steam reviews - out of curiosity, I have been checking on them since the release of the game. On launch day, 31.10.2024, Thursday, two hours after launch the Steam score was around 52% with around 150 user reviews. Then on Friday, the game had 79% on Steam. Seems like there was a concentrated effort to bring in a lot of positive reviews straight away. That said, the Steam score has been steadily dropping, which is pretty normal as it tends to even out once people get deeper into the game. It has been dropping by 1-2% each day and today, the 06.11.2024 it is at 73%. I would say that within the end of the first month after launch it will be around 60 to 65%, mirroring what happened with Starfield last year. Starfield started on a high due to all the hype and currently sits at around 60%. Another important thing to note - do not just look at the reviews, but how many people have interacted with them and gave them a helpful/funny and so forth opinion. The positive ones barely have a few people interacting with them, the negative ones have hundreds and in some cases, thousands of people recommending them. This leads me to believe that there are a lot more people who haven't bought the game and thus cannot leave a review, but do agree with what the Not recommended reviews are sharing.
Yeah the reviews are a little weird on Steam and they seem to be some bots involved since some used the same sentences that journalist used: "return to form" and they only played for like an hour. I have never seen stuff like that on Steam. Another weird thing is that the front page of Steam shows positive reviews but if you click on most helpful you will see that 95% are negative reviews. The reviews on Steam are really "fishy" is you ask me.🤨🤔
@@moonchild-299there is also the issue that steam has a new feature that removes reviews from people that refunded the game so people who hated the game enouth to refund it don't get to leave reviews which is an issue.
We may have not noticed it but ME 3 Citadel DLC was Bioware's final goodbye. I think its time for us to accept that the old bioware that we knew and love are gone, back in the day these guys were like the beetles of rpgs, they didnt just make rpgs but they kept setting the bar high with each game they made.
I agree with you. I like the game a lot, it the game as a lot of flaws in my opinion. But it's a good game, it's technically sound, the gameplay is entertaining and the story is engaging. So I think the metacritic score (80-84) is actually a very accurate score for this game. It's good enough to be considered good, but definitely not a great game.
it would be fine score if it wasnt marketed as RPG. For action adventure game, sure, its fine / good. But if you are trying to sell it as RPG, than it is bad RPG.
@@carrionette RPG label is so wide that almost any game fits it as long as it has character and gear progression from completely linear stories like Final Fantasy to open worlds like Skyrim. It would be different matter if it was marketed as CRPG as that's more specific type of RPG.
@@Shadeius sure, it can be labeled as RPG, but the thing is, you are setting expectations. The RPG elements are the weak point of this game and it is what they are advertising and thus setting expectations. No wonder there is such a backlash if most of what they were promised is missing in the final product. in other areas it is quite ok / good game which runs pretty well and deserves the credit.
I think opinions on the game are swinging with the fact that since sunday the top posts on the dragon age reddit have been people upset and calling for non-Canon due to the end credits and the stuff that was done to southern thedas. People feel it sours the past games and ruins well written characters and does invalidate player choices by, as of right now, voiding all of our past choices and how every past character/protagonists that you care about who wasn't in the game is now likely dead until told otherwise. The new villans are the lame "it was me all along" trope and actively sours the past games characters since they are now manipulated instead of having well written motives and people feel it sours the player experience since now instead of the player beating the odds in these games its now set up that we were always going to win. So I agree with the disappointment and the calls for non-Canon. People have been changing their reviews as they finish the game and the steam reviews are trending downward
I have to say I got an immediate headache I rolled my eyes so hard when I came to a locked door and my character actually said "Maybe there is a key." I was like really?!? No shit there is a key - how hard would it have been for the writers to have said instead "Looks like we've got to find a key" or even "There has to be a key around here somewhere" Some of the outside of cut scenes situational commentary makes me want to tear my hair out. It's like having something under your clothes that just keeps irritating you and makes a good shirt unwearable. I usually put down my controller and walk away for a bit when it just starts to frustrate me, because it's not all bad.
If I see BioWare as a new studio (thank you brain drain) then yea it was a solid first game. But seen very little in the ways of the type of RPG’s I show up for that stay with me for years and decades in some cases. This was a fun action game with ok written and topics. If they get to make another game, would want it to be better of course.
I hope like you say that this will not affect the next Mass Effect and that they will sincerely think about giving us what the fans of the franchise deserve
@@TvsovieticaDoVampBelfordRoxo some dialogue in bg3 was sub par but it was great overall. The game had many brilliantly written lines, especially from laezel
I'm still enjoying the game, about 50hrs in my first pt, but it feels like a poor shadow of what Dragon Age used to be. Solas has been the highlight so far and that's something I never thought I'd say as I wasn't a big fan of him in Inquisition. Miss the old BioWare. I hope Mass Effect fares better but ea be ea...
The best thing about Veilguard is Solas. He is a great antagonist. The game is enjoyable but the dialogue is mostly very vanilla. It gets a bit less vanilla as you progress.
I don't think the reception of this game would have been recieved any different regardless of how "correct" it had been in the eyes of the only people in the world allowed to tell others what a Bioware game (and/or DA game) should be (take that as you will). And what I mean by that is the narrative for this game's launch was already written. Anything (and everything) that could be used against it would have been - no matter how flawless it could/would/should have been. It is very rare that I take the side of any developer over consumers, but for this title I feel that a genuine good game is getting the bat for simply existing.
@@DarekLeSecond I felt the same about Starfield. Everyone had already decided not to give Starfield a chance before launch over the buyout and exclusivity thing. Then they constantly compared it to BG3, when it’s not even in the same genre, narratively or gameplay speaking. In reality, Starfield isn’t a bad game at all, it’s just Skyrim with a space skin, and I’m personally very happy with that, it’s what I’m into. ^^ We see the same trends now for everything, some call it ‘footballification’ - that tribal mentality that means everyone wants to be part of a team and pick what is perceived to be the ‘winning’ side - when it’s not necessarily objectively true, just all the noise on the internet makes it seem that way. If that makes any sense 😅
I can't say I'd be surprised with how this turned out. It's been a huge letdown for me personally. I've played things from Jade Empire until Mass Effect Remake and the only thing I have left to say is that Dragon Age: Origins was the peak of the franchise and also it's inevitable death, as with each new entry it's gotten worse. I've enjoyed all 3 Dragon Age and Mass Effect games, however, .. the original Mass effect trilogy has this magic that the remake simply can't compete with. Different lighting and shadows.. Looked far better, imo. As other people already stated, "Veilguard is to DA what Andromeda was to ME". Lore's broken, too and there's no fixing it now. Honestly think I'd even rather play Andromeda than Veilguard. With this, I say my farewell to Bioware, the hope I once had.. That ship has long sailed.
Bellara is good, she's just a lighter, little sister type character. Fantasy games have those sometimes. She's a great companion with good combat skill synergies. Now Taash. Taash's writing is a mess. Acts like an annoying 12 year old that would annoy even other 12 year olds. The writing is so clumsy that it turns people off to the topics that they tried to introduce with that character.
5:50 its pretty simple for 2 reasons 1st is that Veilguard was NOT seen as an RPG, even if they tried to be marketed as such and 2nd it Didnt Sell , 6:00 highly unlikable in contrast to BG3 which was getting praise and good publicity during that time
I agree with a lot of the criticisms of Veilguard, there are a lot of valid complaints to be had about it. And yet at the same time I am thoroughly enjoying the game so far and the more I play the higher it climbs my list of favorite games. It’s important to keep in mind that games are more than the sum of their parts.
Do be honest the more I play da4 the less bad it really is. About 20 hours in. Yes, It is linear and yes the writing it sterile, but it is he'll a lot better then the average game over the years. It about a 7/10. Beats games like: - Diablo 4 - A plagues tale - control - hell blade... Games that are better - bg3 - Skyrim - Mass affect 2 and 3 - God of war, ragna.. - Metro games. ... Overall worth playing.. as a mid level game
I totally stand by your impressions and share them. The game is great if you take it for what it is. It feels more like an expansion for DA Inquisition, or more precisely expansion for Trespasser DLC, not really the next big DA installment we had hoped for. The old BioWare is gone, we knew it. And with that, the game is good. And I would say, numbers are not that bad in my mind, just because of how much hate and negativity was there before the launch. It felt like nobody cared what the game really will be like, you just had to hate it. But if the rumors are true that ME writers are responsible for the best writing for DA:V, then there is hope that ME4 will be the true successor. I have hope that the love EA's shown ME with Legendary Edition will continue. And tbh. I would like to see another DA game from this team. The system needs some more polish and yeah, better writers, but still, especially the warrior feels best in all the DA games (played each multiple times) and overall, the writing even feels better than most TV shows that came out last couple of years. There are good moments, I was actually nicely surprised by even one Bellara's scene so far (I'm like 2/3 done), which I did not see coming. Let me just say, thanks for honesty even if it might be unpopular - because it felt a lot of people did not even want to give this game a chance before hating it - and here is hoping that the most amazing game ever, Mass Effect, will get proper sequel and BioWare will get the chance to grow from this onwards and not fall. Hoping that we can embrace eternity once more.
Honestly feel like veilguard fits under the category of a good game but not a good game in its series, a hefty amount of the hate to me does feel forced but there ARE a decent amount of reasons that people wouldnt like the game especially if they are fans of the franchise. personally in the 27 hours ive put into it so far im very satisfied as a fan of the series and gaming in general as i havent come across any bugs which in this day and age in gaming is a rarity when a game launches and i only had one crash which was an amd error about 5 minutes after i created my character.
dialogue and narrative is #1 for me in an rpg. After seeing compilations of the ear numbingly painful dialogue, there's no way i can possibly sit through 40 hrs of that
@@IcyTorments which Is why I commented about the dialogue that is painful. To experience the narrative I would have to sit through that corny ass marvel-Disney dialogue and I just don't think I have the mental strength to do that
Can't say I'm a fan of progression systems that require the player to pick up hundreds and hundreds of items around the game world, the prospect really lessens enthusiasm for multiple replays. I'm also not a fan of 'non contextual' dialogue, like hearing my character acknowledge npc comments with 'Roger that.' in the Dragon Age 'era', or Emmerich shouting in the midst of combat, "Kill the dead things!" Mr.Matty's comparison of Parvati and Taash was very on point; if they can't confront 'current social issues' like Obsidian did with Parvati, someone should make an executive decision to avoid them completely. But, I am enjoying the game. It's definitely not Origins quality by a long shot, and I fear for some of the design choices they'll make for ME5 given Inquisition, Andromeda and Veilguards reliance on the collectathon, and immersion breaking dialogue that irk me. Guess we'll just have to wait and see.
There's nothing bad for BioWare in this. It sold great and they can continue to do low effort, 3 choice conversations in 2024 as opposed to pushing the limits and being ambitious like Larian.
It's like the little girl in the nursery rhyme: when it's good, it's very...very...good, but when it's bad, it's horrid. The main story is very good with some decent dialogue and good lore exposition. Most companion dialogue and interactions--not so good. It would have been nice to be able to have dialogue choices where you could be a jerk or practice 'tough love'. Also, an option to either not recruit or dismiss companions. And finally, while you can avoid a good chunk of the preaching through skipping dialogue or just not doing quests, the Messaging Block Buster Bomb is more than a bit obnoxious at times--not to the degree the extremists claim, but it is still there. Nothing wrong with slipping in a message or two--just be subtle about it.
Veilguard is 10/10 for me. The first few hours were just "good". But after the first warden battle, the main story really took off and the finale utterly blew me away.
I’m currently past weisshaupt mission (great mission btw) so far I enjoy it. It’s not DAO nor DAI but it continues the lore and story so I’m good. The writing though, is a hit and mostly a miss. If this game was made in 3 years I think it’s good enough but since they’re developing it for 8-9 years (not sure how long the actual development was) I dunno how much success EA is expecting. I hope Bioware can continue with ME. I know that Bioware is not what it was before, but 2 of my favorite game franchises IP are Bioware’s so… ofc I wish for their success
Yeah, I have the same opinion. The game has moments I really like. Also it continues the story really well I think (In a general sense). Regarding the writing... Yeah. Same opinion.
Bioware got rid of the blood and gore, the finishers are nigh non existent, unless you stun every time. They got rid of the 3 companions.... Da:V seems like a well trimmed mobile game. The voice over & writing is so bad; "I'm going to kiss you now" - was this written by teenagers? The game gives you false choices. You try to be Renegade, but your actual comment is just a normal answer, and some of your companions will disapprove if you're even the slightest bit assertive! The other two options are, slightly funny and pandering. The hangouts in the lighthouse seem like a kids club - who acts like that?!? And does Devrin ever finish whittling that wood? I thought Taash was going to be an interesting character, but she turned out to be rude, objective, arrogant and a royal pain in my.... - that's another thing Bioware got rid of, Kicking members out of the team - because I was looking to boot Taash and Bellara! The character creator is disappointing - B cup anyone? And no cake. And if you want a Very muscular Qunari, forget it. I gave up after 32hrs. I was kidding myself, I was forcing myself to like it - I was struggling. £60 down the drain.
I agree with you, and with a lot of the criticism out there surrounding this game.. mainly my concern is it's effect on Mass Effect, I just hope that the mid sales of VG doesn't impact it's development. I, myself, will likely pick up Veilguard when it's on a Steam Sale.
I just hope a different team, especially when it comes to the writing, is working for our Cycle, Commander. I need to rebuild the Prothean Empire and establish myself as Emperor Javik. And throw the Leviathans out of the airlock.
bioware games just for me kept taking and taking away things that made bioware what they were i mean the difference from their early games to now is just not even close to the same thing.
I feel like Shepard leaving earth knowing I can’t do a damn thing to save BioWare only if we gather enough fans could be possible force BioWare to see the error of their ways…
I’d be surprised if we ever see another ME game. BioWare prioritized making a DA game that pandered to a small minority rather than a good dragon age game.
BioWare needs major restructuring. They need to hire new people and bring back some of the veterans from their early days, and the hiring has to be based of talent not quotas. Whoever this game was targeted at is not working because either they don’t play games or there so small in number it’s not worth catering to them. The success of the LE proves that the old formula works best, and despite age most gamers want good games with good stories, and consequences and not a game riddled with virtue signaling and modern day politics.
1) The ability of Bioware to pivot to a full ARPG in the Dragon Age franchise at the very moment turn-based CRPGs are making a comeback, and ARPGs are losing populatity, is peak EA. 2) The no-DLC move seems to me a desperation play by Bioware. An admission they didn't really know how to write Dragon Age anymore, and needed to clear this for contract/legacy reasons. But the game they want (or EA wants them to make) is the new Mass Effect. What's more, they may very well be "on the clock" with EA. And they're hoping that they can have enough of a good Mass Effect game to show the overlords so that when the accountants ask for a reckoning, they aren't the studio punished
i want to like this veilguard so bad, i have intentionally avoided spoilers and reviews, but about 30hrs into the game i can't help but feel let down. going into this game, i was super hopeful for the romances because they marketed it like it was going to be super steamy/sexy/spicy so obviously i was excited without any spoilers, i have completed Lucanis's entire questline and the romance quality i would expect from bioware is just not there. basically nothing has happened. no steam. no sexy. no spice. i still have the end of act 2 and act 3 left so im remaining hopeful but its not giving me anything at this point. aside from romances, can we also just address that they have reused the same move set for important companion storyline bosses??? again, i dont want to spoil anything, but key villains/big boss fights in the companion questlines have the exact same moveset/weapons but a different character... i know people complained about elden ring reskinning bosses but this is just lazy. in my opinion there just isn't enough boss variety in this game to be re-using kits, not to mention 6ish years of development to come up with something else.
youre right bout the dialog like for example when you 1st meet bellara an how shes talkin to you about the situaton she be sounding like a kid explaining the situation to me an its kina cringy, there is other things as well
Still haven't played Veilguard myself and pushed it back a bit (sale *cough*). But German YTer MartinSpielt put the Steam numbers in perspective to similar EA titles on steam in recent history. E.g. Star Wars Fallen Order achieved half the max player count and still sold around 20 million copies in total. Of course this doesn't mean Veilguard will sell 40 mille copies and is a major success but it's probably also not doomed as some want it to be.
i resonate a lot with your views on the game. I enjoyed the game on one side for what it was, but i am actually glad i didn't buy it, but just spent 17€ on a month of ea play pro, because i doubt i'll ever feel the urge to play it again.
I'm holding off buying it - for now at least. I dunno - I've looked at the reviews and am watching a couple of playthroughs and there's something - I dunno - just doesn't appeal. I'm with you on preferring ME anyway.
BioWare not the same company that did the originals Dragons Age and Mass Effect. It’s all new people there now trying to recreate the magic that made the company a success.
Dont forget that the narrative that this is the biggest steam release for a bioware game is very misleading seeing as the until veilguard EA didn't realease any bioware games at launch on steam, inquisition launched 6 YEARS after it was on console and on origin so of course it didn't see big player numbers on steam
The writing is the problem. It was the same for Andromeda. It's the culture that puts politics and check lists before talent and passion, and i's so obvious and on the nose. Cartoons for 5 year olds have better writers than these AAA games. I don't know how can anyone enjoy a story written by someone with mental disorder using a beloved franchise to dump their personal issues on the audience. They don't even know the first thing about story telling and all the subtilty that comes with it. Look how the same subjects were done in Cyberpunk. If the next Mass Effect doesn't have an S tier writing, like the original or Cyberpunk, bioware is done for good. Let this be a correction the industry needs.
8/10 combat. 6/10 story. 10/10 environments and levels. I've enjoyed the very Mass Effect feel to the combat. Taken as a whole, I don't think the art style or the writing are bad in Veilguard. The game is gorgeous, environments are rich and spectacular, and overall feels very polished. Unfortunately, and I don't think you can really argue with this when you watch interviews, the game suffers from self-insert writing. People wanted to put their experiences in the game, which isn't necessarily bad, but it was done in a really clumsy and obvious way. You can tell queer stories in games in a very compelling way, but Trick (who brought us so many of our Bioware faves, btw) really fucked this one up. Taash acts like a pissed of 13 year old, yelling "fuck you MOM, I'm NON BINARY!" then stomps off to their room, presumably to do some light self-harm and stare at Hot Topic posters. They took a character that could have been an excellent commentary on how gender roles are bullshit anyway, and made them a culture war lightning rod that destroys immersion for everyone by being a cringe inducing self-insert egg.
Im glad you tell us your likes and dislikes. This game isnt trash, it just suffers from a bad artstyle and writing. In my case im enjoying the little things. I dislocated my knee 3 times in a row so i aam stuck on the couch for at least a week 😅 but i find myself starting up this game.
When it comes to using the Steam charts, I genuinely do not think those are a good metric to go by to see how this game is doing, in particular. Not only because the game launched on all platforms at the same time, but because of the current action play style being MUCH better to play on a controller and pretty much all of the previous games have a history of poorer technical performance on PC after launch. I especially heard horror stories about Inquisition when it came out, and how it wasn't as pleasant to play on PC vs Console. I am not saying the game sold incredibly well, but I am saying swearing by the Steam charts is not terribly convincing to me. Also, apparently the game sold incredibly well in the UK. I just wish we had the console metrics so we can get a more accurate picture of how well it really is or isn't selling.
I honestly feel the same way here. The game is mechanically sound and entertaining enough. It just never felt like Dragon age to me. It feels like the entire setting was whitewashed and the game is chock full of 'don't think about it' e.g. just about everything involving the elves and their relationship with their gods. Even the fridge logic of Fen'harel spending the better part of a decade sharing his side of the story and why he decided to imprison the other gods doesn't really help.
A new ME from these devs would be a disaster. Unless they course correct after the reception from DA, which they have the time for, at least. Me personally have no interest IF these same writers work on the next ME game and I mean specifically writing AND dialogue. That's just absolutely terrible and immersion breaking most of the time. If EA won't pull the plug entirely...
I wish it was more like BG3. I have enjoyed it. Iam 50 hours in I find the quests are linear. Solas is amazing. The elven gods are really good. Combate is fun but I was expecting more from the companions.
I'm kind of having that feeling of when you like it, but I don't love it. Look, I personally like Dragon Age The Veilguard (like the soundtrack and the companions and the gameplay, which I'm getting my butt kick almost every single time even though im on normal mode) If there ever another Dragon Age game though they need to step it up on our choices have consequences and the dark settings but with a hint of humor in it and good writing and the retun of the Dragon Keep so our past choices matter and also have consequences. I just started Mass Effect, by the way, but I already got spoiled because i want to make sure no one dies, but still. I really hope Bioware pull it, though, but they need to learn from Veilguard.
About the player-numbers: You have to treat EA-Games a little different than other games on steam. If you look at the Star Wars Jedi Games, they have lower player numbers than Veilguard, but these two games were very successful. The reasons are the ones you mentioned in the video, the EA-launcher and day-one release on consoles. So, Veilguard performs good so far.
EA launcher, day one release platforms... It doesn't matter. What matters at the end are sales and numbers. If EA made bad choices, the game (which seems to be made with bad choices too) will pay it. And it already does: NO DLC FOR DA:V.
It's the same studio, they're keeping the writers for ME5 and they're probably keeping the same council too, why would I expect a better game? They're going to keep chasing a modern audience that doesn't exist and they'll fail the same DA4 did.
I have DA:V on the Origins/EA app for pc, so far from what I've played of the game so far I've been enjoying the game, although despite having all the graphics settings set to max I've probably set it too high for the age of the PC I've got despite having no issues in playing the game at those settings. Though I probably should have monitor that capable of doing more that 60mhz while playing at 1440 or greater As for the next mass Effect game I'm hoping the game gets released sometime before 2030
I'm 15 hours in and really struggling to enjoy Veilguard, it just feels quite shallow, but I'll try and push through to get a fair understanding of the game
Personally I really love the game so far. There is stuff that I don't like (some of the dialogues and some combat with a certain enemy) but I also think I love some thing more thant a lot of people here because I'm note really a fan of Dragon Age. I'm a Mass Effect adict and Inquisition was really painful gameplay wise for me and I couldn't finish it event if it has a great story and a magnificent cast of characters. So maybe I'm biased. But i't great to have your opinion on the game. I find it Interesting even if I don't fully agree. I hope Bioware will make a good Mass Effect that we can all love like the first trilogy
It's really weird we reached a point where constructive criticsm makes you either a shill or a hater, sometimes both depending on the day the wind is blowing 😂 We literally can't enjoy something while recognizing that it has flaws and problems without being dragged into the battle pit of this "culture war".
Baldurs gate was in early release for years before it released. It got released months before on pc. And you’re not counting console players. Just steam. Yall can’t keep comparing these two very different games because they share a genre. Yall didn’t compare bg3 to Harry Potter hogwarts because they are completely different worlds and ips. Please stop comparing this game to others. Just judge it for what it is. Comparison is the death of joy.
Im worried that the new Mass Effect is going to be as bad or worse than Andromeda and they will just drop it instead of putting in the work to fix it and this makes me look forward to Exodus over Mass Effect
For me, the next Mass Effect will always be their last chance to continues existing. Prove me if I'm wrong, but was I the only one who found the lack of a post launch support for The Veilgurd suspicious? Or was I the only one who thought the switch from working on The Veilguard to the next Mass effect game was too quick? Well, probably I'm just being paranoid, desperately looking fo a reason to belive that the next ME will certanly gonna happen. But I have to hope for the best - because if BioWare close, won't be another Mass Effect game so soon 😢
Hey I think you should compare it with other newer EA single player games that were succesfull. Jedi Fallen order is a game that is the reason why Veilguard is a single player game. After succes of that game EA finaly stoped pushing Bioware to make DA into live service game. That game had a sequel Jedi Survivor. Peak player cound for Fallen order on steam was 50k and for survivor 70k. Both game sold on consoles, steam and EA app like Veilguard and Veilguard outperform them both. I doubt that long term Veilguard will sell as good as Fallen order since that game was a hit, but at least it confirms that its true that Veilguard is the strongest single player launch in EAs history.
Terrible analysis both star wars games had to be launched thru EA launcher, so many people likely just bought it there directly when they had to have it anyway.
To me this was the final nail in the coffin for Bioware and tbh I'm fine with that. I would rather have the memory of the original mass effect and dragon age. Probably won't buy their stuff again. I'm just waiting for EA to pull the plug, why are they taking their time for bad studios when they had no problem for stuff like ragtag 🤦♂️ my hype for mass effect is 6 feet under
I have been absolutely enjoying my time with Veilguard so so much. I was very concerned because of some of the reviews, but a lot of them were very misleading in my opinion (mostly about UI, mocap, choices, and combat). Hell, even the art style which I wasn't a fan of at first, I am really really liking now. And for the tone, I'd say it's even darker than Inquisition, sometimes I even wished it had more fun silly quests like we've had on all previous games. According to the fandom I've followed for years in various social media spaces, most seem to be on the same boat as me, so I thought the game was doing just fine, specially if it broke EA records, which is ultimately what it should be compared to.
6,5/10 for me, and unlike with inquisition, I did not start new game right after first completion, maybe will do someday just to pick treviso over minrathous next time
I mostly agree with you, it feels all over the place, so good at one moment and total cringe the next. Stunningly beautiful but visually awkward at the same time. Gameplay is fun, but very repetitive. Pacing either runs as hungry cheetah or slogs as... well a slog. Bones of the story may be columns of majestic cathedral, but it all covered up by adds banners of execution. It still baffles me how we go from high drama of Mythal and Solas relationship to juvenal sex jokes in one cutscene 🙄 Such a mixed bag! I was expecting moral and emotional ambiguity from the sequel, but I was not prepared it would be expressed in me loving and hating the game at the same time 🤣
I just want to add something here because my English has a habit to fail me when making these unscripted videos;
This was not meant to be a deep-dive analysis of Veilguard's sales - I can only speak as someone who has been following not only the Bioware crowd but the RPG space for a while now (considering it's my job). It is very possible that the actual sales for Veilguard are fine, but I don't think the downward trend is looking very good when you take a look at SteamDB: steamdb.info/app/1845910/charts/
Again - I could be wrong here, but considering Veilguard has taken over 6 years to make (technically 9 if you count 2015 before they restarted the project), and since Bioware has 200+ employees (probably even more than that), plus EA as their publisher needing to make a hefty profit - This game really needs HUGE sales, as we all know how easy it is for publishers to shut down studios because of unsuccessful games in todays industry.
Anyway - These are just the thoughts of some amateur with a camera so take all of this with a grain of salt.
I agree with you and the fact they had a while to work on it, I'm praying that Mass Effect 5 is better.
I think you should also take into account people (like myself) which bought it in the EA App. If we would assume players split half/half numbers would differ drastically. However, if that is not the case... Well then you are right :D
I never really gave your accent a thought before I just thought it was just a specific way you spoke, what is your original language?
Note that as far as I'm aware, Inquisition sales were driven by Playstation, not PC. It's entirely possible that this will hold true for Veilguard as well, which means the game could be doing significantly better than Steam numbers would suggest. For comparison, Jedi: Survivor (also EA, also launched multi-platform) did even 'worse' on Steam (67.9k players at launch compared to Veilguard's 89.4k)'.
Not at all. I appreciate your take on things!
Appreciate hearing your thoughts Hulthen! I genuinely do not want Bioware to fail, but I also think the company is in need of some major restructing. Or perhaps I'm just not really the target audience anymore? If that's the case that's fine but it is a bit disappointing as it's Bioware, a studio that made some of the best RPGs of all time.
Yeah I don't want them to fail either. I feel the same regarding not being the target audience, they definitely want a new audience of younger gamers with this game. I don't blame them - We're all getting older & less of us have time to play video games all day. Still, it kinda hurts.
I don’t want them to fail either. But, as an older gentleman myself, we do still matter!
Veilguard proved this. This so-called ‘modern audience’ either doesn’t care or doesn’t exist. I do think BioWare should be restructured, with emphasis on new and returning fans (yes, and younger and older fans) alike.
Enjoying both of you gentlemens’ content by the way!
the ONLY thing they need are GOOD WRITERS, a good direction with people behind that.
I'm not gonna say what we're all thinking but, off with them.
@@DexirayIf you’re thinking what I’m thinking I completely agree.
@@WolfheartFPS Sending love your way as well Wolfie! ❤️
have a feeling larian might dip into a sci fi rpg next and beat them to the punch on the next mass effect the way bg3 kinda took the dragon age audience and reminded people what a crpg is really meant to be like and how in depth it was while also having AAA facial animations voice acting and cutscenes, they've changed the game for rpgs in a way the witcher 3 did 10 years ago and way morrowind did like 10 years before that and how the OG bioware baldurs gate did in the 90s
A bunch of the old Bioware crew have a new sci-fi RPG in the works. So it might well be ex-Bioware that will provide the comparison game for the new ME.
I’m hoping Larian’s about to do scifi, too.
Mr. Hulthen, I urge you to speak your mind without fear of retaliation. You're an OG and I will always look to you for opinions and impressions. There are some rabid people on the internet nowadays and as long as you're you, you will have supporters. Sending love.
Dragon's Dogma 2 also had a peak player count of over 200K on Steam - more than double DATV
Yeah I saw that too, pretty huge difference!
I've been waiting for DD2 forever, and was a bit disappointed but it was still really good, just not as tight as DD1. Dragons dogma just has a massive cult following.
Yeah but where talking about Capcom
The company who gave games like Street fighter, Monster Hunter, Resident Evil
Their reputation alone gives them a sales advantage
@@Draco-1400 As opposed to Bioware, whose name carries (or carried anyway) the value of an IP, renown for making some of the best RPGs ever, and released a new RPG (well, RPG-lite) game. Much like, say, Bethesda is. Who, by the way, had over 3x the peak players with Starfield.
Bioware's name on an RPG should carry far more weight than Capcom's on an RPG, just like Capcom's should have far more weight than Bioware's on a fighting game.
Bioware needs to hire a completely new writing crew from top to bottom and they'll be just fine, there problem solved 👍
At least the Mass Effect team has an industry veteran working with them, Mary DeMarle. Not that they shouldn't get new writers after what happened with DAV
Except the writing team was the heart of the company. You can’t just swap that out
@@pastafarian7 Yes, but no one cannot be replaced. Turnover happens within big companies and I'm sure there are talented writers out there.
These writers couldn't even tie the laces of the og writing team.
Nope. The story on this one was epic, surprising and satisfying. I've played it all. Have you? Nope.
What's interesting to me is that the positive reviews on steam pretty much say the same things as the negative ones
A bit of advice to anyone who has yet to play it yet is to at least read the Tevinter Nights book with the short stories as you are introduced to alot of the characters and some of the concepts that come up in game. When we saw the change in design for Darkspawn my immediate thought was to one of the short stories where mutated darkspawn were discovered. You could read Last Flight too as the ending does tie in to Veilguard and the Griffons
I promised to give my son a car. But I gave him a bicycle instead.
That's what we DA fans feel
Nope. I expected a race car, and Bioware gave me a monster truck.
And guess what? I had an AMAZING time with my new monster truck. I'm never getting out of it!
@RandomWandrer ????
Yeah? I didn't even got a bicycle (cries)
Honestly i can't say I'm optimistic about the next Mass Effect, Veildguard wasn't good enough, for a triple A game, i expect better quality. I hope i don't sound too harsh. Remember, without great writing ME and DA both would have never been a thing. I really hope the next Mass Effect delivers. Also i hope Mike Gamble means what he says about the next Mass Effect having a more "mature tone". Please don't hold yourself back BioWare. 🖤
bioware lost me as a fan with how they handled this game.. the writing was terrible
How do you stand the writing and tone? I'm struggling to finish the game. Controversies aside, this game is constantly treating me like a child with almost no role playing. I hope ME5 maintains the original tone and good writing. I had MUCH more fun playing Andromeda that I'm having with Veilguard. Do you think Veilguard is better or worse than Andromeda?
sussss dont question product b..got just consume product and then exited for next product
@@eastbow6053 The capitalism blessing is, we can protest with our wallets. No DLCs for veilguard. It says a lot about sales performance.
Don't get me wrong, I would love to see Dragon Age succeed. But this game is not Dragon Age. And I think we won't see another Dragon Age attempt for a long time.
@@alexandremota39 f em that is all i have to say they dont deserve to work anything other than McDonalds and i am not saying garbage collector cause garbage collectors are the backbone of our society and they dont deserve this job either
hawk tuah *spit*
if bioware is still around mass effect needs writers that respect the franchise the biggest thing that is hurting veilguard is the writing going from your choices do not matter, 5th grade writing, and the lack of being able to be jerk is hurting it
It’s not the writers. The executive producer and creative director (Corinne Busche and John Epler) need to go too.
As bad as this was for Bioware, I'm glad this happened to Veilguard. All the games studios nowadays seem to want to make "safe" games that prioritize lbgtqa++... above the game itself, for people who don't play games, and I hope this can serve as a warning to not do the same with Mass Effect. But with all these fake reviews from journalists...
If it happened to mass effect, I'd be done with bioware.
@@fireraider98i have been done with bioware for a long time already
Lol you think this happened for the first time ? All this political agenda based stuff making a franchise look bad.......MCU, disney, Ubisoft, concord, fable, WB games and so on
They didn't learn then, they won't learn now.
@@fireraider98At this point im leaning in the direction of not getting involved with ME5.
@@gabrielaleactus9932 It does seem like many franchises have been impacted by this agenda-driven approach, and you’re likely right about Bioware potentially following suit. It’s frustrating that studios don’t seem to take this feedback seriously. Maybe it’s just wishful thinking, but I still hope they’ll finally listen to the fans and refocus on the core elements that originally made these series so compelling.
I'm not really into DA but seeing the response to Veilguard reminds me of what it felt like for us Mass Effect fans when Andromeda released. A game that really did have some great moments but also had some major flaws.
For me you hit the nail in the head, it is a good game, not great, not awful, just good. We just expect greatness from these franchises, but it is what it is. I like the game just don't love it same as you. As for the player count the number do not tell the full story, jedy survivor (the previous biggest player count on steam from EA) was considered a success with less players, the important factor at the end is how much did they spend on Veilguard, that will tell if it was successful or not
The hand-holdiness of the dialog is something that bothered me with more play time. The characters spend so much time explaining every situation, even mundane situations, to you as if you are a particularly slow child. The game had been mostly positive since day 1.
I kind of wish a completely separate team , cut off from the rest of EA/Bioware, was working on Mass Effect.
Veilguard proved to me that Bioware doesn't make RPG's anymore and that has me worried for Mass Effect.
I think a thing to keep in mind with the mostly positive is that low peak number. Sure, some people will buy the game and then return it, just so that they can rant about wokeness and such, but most people have better things to do with their time. So for a game like this, with the Bioware name attached to it, to do so poorly means people have decided to opt out before ever purchasing, and that in turn means no review. It isn't like Starfield, where you have 3x the number of peak players, and with that, a lot more sales, a lot more disappointed players to leave negative reviews.
So that I think factors in. People who would ordinarily bring down the review score saw the writing on the wall and just didn't buy the game.
@@Axterix13 I know what mostly positive means. I only pointed that out because Hulthen inferred that DA started lower on steam and then rose from there.
I really appreciate your balanced takes on Veilguard. As much as I dont like the writing and most of the companions, what bothers me most about the game is the community around it, either professional haters who have never played a Bioware game before, who are only referencing the steam numbers without context etc, or toxic positivity Andies who lash out at everyone who even dares to mention there are some things they don't like. So it is nice to see few people who I would consider proper "Bioware creators" having reasonable and honest opinions, provide context and can differentiate between different parts of the game. If anything I am more worried about the reception of Veilguard in such a polarised environment rather than it financial success, as it brings uncertainty about the tone of ME5, if they try to catch everyone, it will be bland and boring, if they try to focus on one part of the playerbase, the other will jump at their throats, either way it feels like Bioware can't win, which means us as DA and ME fans can't win either
☝🏻
Bioware need a new writting team from top to bottom. Because the dialogue and story of veilguard proven to me that the current writters don't know how actual humans interact with eachother who aren't worried about being reported to hr.
Nope. The story on this one was epic, surprising and satisfying. I've played it all. Have you? Nope.
@@RandomWandrer what did you like about it? people hating on game constantly point out all the bad stuff they hate and why the stuff that is different from previous games is bad. i see many defend veilguard but its all just "i liked it". what about veilguard is epic? what part surprised you? elaborate if you trully believe it, dont just assume attacking others with "did you even finish it" has any validation. I for example feel like blowing my brains out every time bellara says or does something. that is just how horribly written bellara is for me. But that is my opinion, i dont go around and arguing with those who like bellara. But i at least know exactly why i hate veilguard. are you able to say a single good thing you like about game other than empty washed up positive words that means nothing?
its not completely bad game, there is good things i saw as i was playing it but for most part i was just saddened about haw horrible it is compared to origins and lack of choices.
Honestly? After this, my hype for the next Mass Effect dropped to literally zero. If the writing in the next game is even 10% similar to Veilguard I would prefer if they never even touched Mass Effect ever again.
Nothing breaks my immersion in dark fantasy rpgs more than modern gen-z language and low tier disney/marvel "humor". Not to mention the shallow writing... Adding that kind of stuff to Dragon Age makes as much sense as making Liara say stuff like "No cap" or "skibidi toilet".
Companies really have to stop trying to appeal to younger "modern audience" that doesn't even buy those games. Start giving fans what they actually want.
Yup I feel the same.
Alot of genz hates this too
@@JimmyThree-Balls Good. When I was young I also hated when companies tried to pander to me, it always had the "hello fellow kids" vibe, it was just cringe.
What I really wanted when I was a kid was edgy and mature stuff for grownups. I wanted serious stuff with good writing. I guess things didn't change that much.
The only difference now is that thanks to the internet companies started to pander to very small and vocal minorities that only seemed bigger than they actually are. That's why no one ends up buying those games.
After this, I've accepted Mass Effect died at 3. Shepherd died a hero. I want them stay far far away from this classic series.
I disagree with your point about the artstyle. Don't settle for less
Don't think it's less. Just different. After all, I never hated Pixar.
it's one of the many reasons I chose not to buy it, it's supposed to be dark fantasy... not pixar bobbleheads
@@MrProdigy810 well there's a time and place isn't there? Pixar models and disney style dialogue doesn't really feel natural when there's necromancy, blood magic and reviving corpses involved hahaha
@@kidnamedfinger2840 ever seen coco?
As someone whose favourite gaming franchise of all time is Mass Effect, I have zero faith in Bioware to deliver on the next game. I can already see it making Andromeda look like a 10/10 in comparison.
Mass effect is my favorite game ever made and i agree 100% with you.
Yeah, better check out Exodus. It look more like ME spiritual successor than actual ME.
@@tj3603 true
If there's one thing the new Mass Effect can take from this game, it's the hair physics.
ME5 will be in Unreal Engine
@@sycove1source?
@@flowerthencrranger3854 Casey Hudson, former game director said it in 2020.
@@sycove1
Casey Hudson left BioWare in 2014, how would he know anything about the development of ME5?
Genuine question.
@@flowerthencrranger3854 He came back in 2017 I think and left again. But he put together a small team for ME5. Mike Gamble took his place.
About the Steam reviews - out of curiosity, I have been checking on them since the release of the game.
On launch day, 31.10.2024, Thursday, two hours after launch the Steam score was around 52% with around 150 user reviews. Then on Friday, the game had 79% on Steam. Seems like there was a concentrated effort to bring in a lot of positive reviews straight away.
That said, the Steam score has been steadily dropping, which is pretty normal as it tends to even out once people get deeper into the game. It has been dropping by 1-2% each day and today, the 06.11.2024 it is at 73%. I would say that within the end of the first month after launch it will be around 60 to 65%, mirroring what happened with Starfield last year. Starfield started on a high due to all the hype and currently sits at around 60%.
Another important thing to note - do not just look at the reviews, but how many people have interacted with them and gave them a helpful/funny and so forth opinion. The positive ones barely have a few people interacting with them, the negative ones have hundreds and in some cases, thousands of people recommending them.
This leads me to believe that there are a lot more people who haven't bought the game and thus cannot leave a review, but do agree with what the Not recommended reviews are sharing.
Yeah the reviews are a little weird on Steam and they seem to be some bots involved since some used the same sentences that journalist used: "return to form" and they only played for like an hour. I have never seen stuff like that on Steam.
Another weird thing is that the front page of Steam shows positive reviews but if you click on most helpful you will see that 95% are negative reviews.
The reviews on Steam are really "fishy" is you ask me.🤨🤔
I read on Twitter that they removed a number of negative reviews, tho I'm not 100% sure
@@moonchild-299there is also the issue that steam has a new feature that removes reviews from people that refunded the game so people who hated the game enouth to refund it don't get to leave reviews which is an issue.
@@robinheinemann1740 oh really I didn’t know that.
Afaik Steam doesn't count "refunded reviews." Hence increase of score.
We may have not noticed it but ME 3 Citadel DLC was Bioware's final goodbye. I think its time for us to accept that the old bioware that we knew and love are gone, back in the day these guys were like the beetles of rpgs, they didnt just make rpgs but they kept setting the bar high with each game they made.
Rose color glasses, look at the reception of ME3 at the time, some people are still mad at the endings to this day.
@@B0obJunior The ending is one thing the citadel DLC reception is widely considered one of the best dlcs of all time.
@@B0obJuniorI "hated"the endings in mass effect 3 but i still think Mass effect 3 is the best game ever made and probably nothing will surpass it.
I agree with you. I like the game a lot, it the game as a lot of flaws in my opinion.
But it's a good game, it's technically sound, the gameplay is entertaining and the story is engaging. So I think the metacritic score (80-84) is actually a very accurate score for this game. It's good enough to be considered good, but definitely not a great game.
it would be fine score if it wasnt marketed as RPG. For action adventure game, sure, its fine / good. But if you are trying to sell it as RPG, than it is bad RPG.
@@carrionette RPG label is so wide that almost any game fits it as long as it has character and gear progression from completely linear stories like Final Fantasy to open worlds like Skyrim. It would be different matter if it was marketed as CRPG as that's more specific type of RPG.
@@Shadeius sure, it can be labeled as RPG, but the thing is, you are setting expectations. The RPG elements are the weak point of this game and it is what they are advertising and thus setting expectations. No wonder there is such a backlash if most of what they were promised is missing in the final product. in other areas it is quite ok / good game which runs pretty well and deserves the credit.
I think opinions on the game are swinging with the fact that since sunday the top posts on the dragon age reddit have been people upset and calling for non-Canon due to the end credits and the stuff that was done to southern thedas.
People feel it sours the past games and ruins well written characters and does invalidate player choices by, as of right now, voiding all of our past choices and how every past character/protagonists that you care about who wasn't in the game is now likely dead until told otherwise. The new villans are the lame "it was me all along" trope and actively sours the past games characters since they are now manipulated instead of having well written motives and people feel it sours the player experience since now instead of the player beating the odds in these games its now set up that we were always going to win.
So I agree with the disappointment and the calls for non-Canon. People have been changing their reviews as they finish the game and the steam reviews are trending downward
I just hope they won't put the same creative team on ME5...
I have to say I got an immediate headache I rolled my eyes so hard when I came to a locked door and my character actually said "Maybe there is a key." I was like really?!? No shit there is a key - how hard would it have been for the writers to have said instead "Looks like we've got to find a key" or even "There has to be a key around here somewhere" Some of the outside of cut scenes situational commentary makes me want to tear my hair out. It's like having something under your clothes that just keeps irritating you and makes a good shirt unwearable. I usually put down my controller and walk away for a bit when it just starts to frustrate me, because it's not all bad.
I truly appreciate your thoughts which I mostly relate.
If I see BioWare as a new studio (thank you brain drain) then yea it was a solid first game.
But seen very little in the ways of the type of RPG’s I show up for that stay with me for years and decades in some cases.
This was a fun action game with ok written and topics. If they get to make another game, would want it to be better of course.
I hope like you say that this will not affect the next Mass Effect and that they will sincerely think about giving us what the fans of the franchise deserve
I’m a diehard Dragon Age fan and I won’t touch this. Replaying BG3 instead.
dialogue in the lighthouse literally feels like a babysitting simulator
😂
So...Baldurs Gate 3 at camp?
@@TvsovieticaDoVampBelfordRoxo some dialogue in bg3 was sub par but it was great overall. The game had many brilliantly written lines, especially from laezel
@@TvsovieticaDoVampBelfordRoxo I had a conversation with Bellara and Emmrich where we had to tell Bellara to go to bed. sounds like babysitting.
It probably won’t climb. Major difference between this and BG3 is that word of mouth helped where no one is talking positively about veil guard
I'm still enjoying the game, about 50hrs in my first pt, but it feels like a poor shadow of what Dragon Age used to be. Solas has been the highlight so far and that's something I never thought I'd say as I wasn't a big fan of him in Inquisition. Miss the old BioWare. I hope Mass Effect fares better but ea be ea...
The best thing about Veilguard is Solas. He is a great antagonist. The game is enjoyable but the dialogue is mostly very vanilla. It gets a bit less vanilla as you progress.
I don't think the reception of this game would have been recieved any different regardless of how "correct" it had been in the eyes of the only people in the world allowed to tell others what a Bioware game (and/or DA game) should be (take that as you will).
And what I mean by that is the narrative for this game's launch was already written. Anything (and everything) that could be used against it would have been - no matter how flawless it could/would/should have been.
It is very rare that I take the side of any developer over consumers, but for this title I feel that a genuine good game is getting the bat for simply existing.
I kinda feel the same tbh. A lot of people jumped on the game before its launch and never let it a chance. It's quite sad.
@@DarekLeSecond I felt the same about Starfield. Everyone had already decided not to give Starfield a chance before launch over the buyout and exclusivity thing. Then they constantly compared it to BG3, when it’s not even in the same genre, narratively or gameplay speaking. In reality, Starfield isn’t a bad game at all, it’s just Skyrim with a space skin, and I’m personally very happy with that, it’s what I’m into. ^^
We see the same trends now for everything, some call it ‘footballification’ - that tribal mentality that means everyone wants to be part of a team and pick what is perceived to be the ‘winning’ side - when it’s not necessarily objectively true, just all the noise on the internet makes it seem that way.
If that makes any sense 😅
Im just tired of devs preaching to me. like the scenes in veilguard. its enough for me to never play it. its exhausting.
Yea that pulling a barv scene was Giga cringe
I can't say I'd be surprised with how this turned out. It's been a huge letdown for me personally. I've played things from Jade Empire until Mass Effect Remake and the only thing I have left to say is that Dragon Age: Origins was the peak of the franchise and also it's inevitable death, as with each new entry it's gotten worse. I've enjoyed all 3 Dragon Age and Mass Effect games, however, .. the original Mass effect trilogy has this magic that the remake simply can't compete with. Different lighting and shadows.. Looked far better, imo. As other people already stated, "Veilguard is to DA what Andromeda was to ME". Lore's broken, too and there's no fixing it now. Honestly think I'd even rather play Andromeda than Veilguard. With this, I say my farewell to Bioware, the hope I once had.. That ship has long sailed.
I wanted to pick Bellara up and toss her in a lake... then I remembered I'm playing Dragon Age; not Dragon's Dogma.
I felt that way with both taash and bellara. Even if they were hypothetically in dragon's dogma 2 they would just respawn.
Unfortunately.
Bellara is good, she's just a lighter, little sister type character. Fantasy games have those sometimes. She's a great companion with good combat skill synergies. Now Taash. Taash's writing is a mess. Acts like an annoying 12 year old that would annoy even other 12 year olds. The writing is so clumsy that it turns people off to the topics that they tried to introduce with that character.
5:50 its pretty simple for 2 reasons 1st is that Veilguard was NOT seen as an RPG, even if they tried to be marketed as such and 2nd it Didnt Sell , 6:00 highly unlikable in contrast to BG3 which was getting praise and good publicity during that time
I agree with a lot of the criticisms of Veilguard, there are a lot of valid complaints to be had about it. And yet at the same time I am thoroughly enjoying the game so far and the more I play the higher it climbs my list of favorite games. It’s important to keep in mind that games are more than the sum of their parts.
Do be honest the more I play da4 the less bad it really is.
About 20 hours in. Yes, It is linear and yes the writing it sterile, but it is he'll a lot better then the average game over the years.
It about a 7/10.
Beats games like:
- Diablo 4
- A plagues tale
- control
- hell blade...
Games that are better
- bg3
- Skyrim
- Mass affect 2 and 3
- God of war, ragna..
- Metro games.
...
Overall worth playing.. as a mid level game
I totally stand by your impressions and share them. The game is great if you take it for what it is. It feels more like an expansion for DA Inquisition, or more precisely expansion for Trespasser DLC, not really the next big DA installment we had hoped for. The old BioWare is gone, we knew it. And with that, the game is good. And I would say, numbers are not that bad in my mind, just because of how much hate and negativity was there before the launch. It felt like nobody cared what the game really will be like, you just had to hate it. But if the rumors are true that ME writers are responsible for the best writing for DA:V, then there is hope that ME4 will be the true successor. I have hope that the love EA's shown ME with Legendary Edition will continue. And tbh. I would like to see another DA game from this team. The system needs some more polish and yeah, better writers, but still, especially the warrior feels best in all the DA games (played each multiple times) and overall, the writing even feels better than most TV shows that came out last couple of years. There are good moments, I was actually nicely surprised by even one Bellara's scene so far (I'm like 2/3 done), which I did not see coming. Let me just say, thanks for honesty even if it might be unpopular - because it felt a lot of people did not even want to give this game a chance before hating it - and here is hoping that the most amazing game ever, Mass Effect, will get proper sequel and BioWare will get the chance to grow from this onwards and not fall. Hoping that we can embrace eternity once more.
🙏🏼
Honestly feel like veilguard fits under the category of a good game but not a good game in its series, a hefty amount of the hate to me does feel forced but there ARE a decent amount of reasons that people wouldnt like the game especially if they are fans of the franchise. personally in the 27 hours ive put into it so far im very satisfied as a fan of the series and gaming in general as i havent come across any bugs which in this day and age in gaming is a rarity when a game launches and i only had one crash which was an amd error about 5 minutes after i created my character.
Bugs can be fixed but absence of immersion and dumb dialogs not. It's a bit of stretch to call game good just because it doesn't crash.
dialogue and narrative is #1 for me in an rpg. After seeing compilations of the ear numbingly painful dialogue, there's no way i can possibly sit through 40 hrs of that
@@tal_wolfrid eh dumb dialogs sure but the immersion still is there is, story isnt bad and the lore is still really good imo
@@kidnamedfinger2840 i can agree on the dialog but the narrative is fine imo
@@IcyTorments which Is why I commented about the dialogue that is painful. To experience the narrative I would have to sit through that corny ass marvel-Disney dialogue and I just don't think I have the mental strength to do that
I feel the same way you do. I enjoyed a lot but the dialogue dragged it down for me. Other than that I extracted enjoyment as I predicted I would
Can't say I'm a fan of progression systems that require the player to pick up hundreds and hundreds of items around the game world, the prospect really lessens enthusiasm for multiple replays.
I'm also not a fan of 'non contextual' dialogue, like hearing my character acknowledge npc comments with 'Roger that.' in the Dragon Age 'era', or Emmerich shouting in the midst of combat, "Kill the dead things!" Mr.Matty's comparison of Parvati and Taash was very on point; if they can't confront 'current social issues' like Obsidian did with Parvati, someone should make an executive decision to avoid them completely.
But, I am enjoying the game. It's definitely not Origins quality by a long shot, and I fear for some of the design choices they'll make for ME5 given Inquisition, Andromeda and Veilguards reliance on the collectathon, and immersion breaking dialogue that irk me. Guess we'll just have to wait and see.
There's nothing bad for BioWare in this. It sold great and they can continue to do low effort, 3 choice conversations in 2024 as opposed to pushing the limits and being ambitious like Larian.
Sorry but we can't have evil choices anymore, people might get offended
Veilguard is to Dragon Age what Andromeda was for Mass Effect
@@chadbroski9721nah it’s quite apt, just a reverse of the causes
No, at least for me it's much better. Andromeda was space Inqusition, and Veilguard is fantasy Mass Effect, and I like Mass Effect more.
Andromeda is sadly miles better than Veilguard
I had a better time with Andromeda than i did with veilguard
It's like the little girl in the nursery rhyme: when it's good, it's very...very...good, but when it's bad, it's horrid. The main story is very good with some decent dialogue and good lore exposition. Most companion dialogue and interactions--not so good. It would have been nice to be able to have dialogue choices where you could be a jerk or practice 'tough love'. Also, an option to either not recruit or dismiss companions. And finally, while you can avoid a good chunk of the preaching through skipping dialogue or just not doing quests, the Messaging Block Buster Bomb is more than a bit obnoxious at times--not to the degree the extremists claim, but it is still there. Nothing wrong with slipping in a message or two--just be subtle about it.
"the art style.. . it is what it is, what can you really do about it at this point?"
I dunno.. . not buy it? That was my choice
Veilguard is 10/10 for me. The first few hours were just "good". But after the first warden battle, the main story really took off and the finale utterly blew me away.
I’m currently past weisshaupt mission (great mission btw) so far I enjoy it. It’s not DAO nor DAI but it continues the lore and story so I’m good. The writing though, is a hit and mostly a miss. If this game was made in 3 years I think it’s good enough but since they’re developing it for 8-9 years (not sure how long the actual development was) I dunno how much success EA is expecting. I hope Bioware can continue with ME. I know that Bioware is not what it was before, but 2 of my favorite game franchises IP are Bioware’s so… ofc I wish for their success
Yeah, I have the same opinion. The game has moments I really like. Also it continues the story really well I think (In a general sense). Regarding the writing... Yeah. Same opinion.
Bioware got rid of the blood and gore, the finishers are nigh non existent, unless you stun every time. They got rid of the 3 companions.... Da:V seems like a well trimmed mobile game.
The voice over & writing is so bad; "I'm going to kiss you now" - was this written by teenagers?
The game gives you false choices. You try to be Renegade, but your actual comment is just a normal answer, and some of your companions will disapprove if you're even the slightest bit assertive! The other two options are, slightly funny and pandering.
The hangouts in the lighthouse seem like a kids club - who acts like that?!? And does Devrin ever finish whittling that wood?
I thought Taash was going to be an interesting character, but she turned out to be rude, objective, arrogant and a royal pain in my.... - that's another thing Bioware got rid of, Kicking members out of the team - because I was looking to boot Taash and Bellara!
The character creator is disappointing - B cup anyone? And no cake. And if you want a Very muscular Qunari, forget it.
I gave up after 32hrs. I was kidding myself, I was forcing myself to like it - I was struggling. £60 down the drain.
I agree with you, and with a lot of the criticism out there surrounding this game.. mainly my concern is it's effect on Mass Effect, I just hope that the mid sales of VG doesn't impact it's development. I, myself, will likely pick up Veilguard when it's on a Steam Sale.
I just hope a different team, especially when it comes to the writing, is working for our Cycle, Commander. I need to rebuild the Prothean Empire and establish myself as Emperor Javik. And throw the Leviathans out of the airlock.
Apparently they kicked out a number of the non-lgbqta++... (sane people) at Bioware, but one can always hope.
bioware games just for me kept taking and taking away things that made bioware what they were i mean the difference from their early games to now is just not even close to the same thing.
I feel like Shepard leaving earth knowing I can’t do a damn thing to save BioWare only if we gather enough fans could be possible force BioWare to see the error of their ways…
I’d be surprised if we ever see another ME game.
BioWare prioritized making a DA game that pandered to a small minority rather than a good dragon age game.
Hopefully we will. Minus the pandering.
@@davidradach9311 "hopefully" is a word that should NOT be assosiated to bioware anymore
@@kidnamedfinger2840 Agreed. It’s too costly. Pointless, too.
BioWare needs major restructuring. They need to hire new people and bring back some of the veterans from their early days, and the hiring has to be based of talent not quotas.
Whoever this game was targeted at is not working because either they don’t play games or there so small in number it’s not worth catering to them.
The success of the LE proves that the old formula works best, and despite age most gamers want good games with good stories, and consequences and not a game riddled with virtue signaling and modern day politics.
1) The ability of Bioware to pivot to a full ARPG in the Dragon Age franchise at the very moment turn-based CRPGs are making a comeback, and ARPGs are losing populatity, is peak EA.
2) The no-DLC move seems to me a desperation play by Bioware. An admission they didn't really know how to write Dragon Age anymore, and needed to clear this for contract/legacy reasons. But the game they want (or EA wants them to make) is the new Mass Effect. What's more, they may very well be "on the clock" with EA. And they're hoping that they can have enough of a good Mass Effect game to show the overlords so that when the accountants ask for a reckoning, they aren't the studio punished
i want to like this veilguard so bad, i have intentionally avoided spoilers and reviews, but about 30hrs into the game i can't help but feel let down. going into this game, i was super hopeful for the romances because they marketed it like it was going to be super steamy/sexy/spicy so obviously i was excited
without any spoilers, i have completed Lucanis's entire questline and the romance quality i would expect from bioware is just not there. basically nothing has happened. no steam. no sexy. no spice. i still have the end of act 2 and act 3 left so im remaining hopeful but its not giving me anything at this point.
aside from romances, can we also just address that they have reused the same move set for important companion storyline bosses??? again, i dont want to spoil anything, but key villains/big boss fights in the companion questlines have the exact same moveset/weapons but a different character... i know people complained about elden ring reskinning bosses but this is just lazy. in my opinion there just isn't enough boss variety in this game to be re-using kits, not to mention 6ish years of development to come up with something else.
youre right bout the dialog like for example when you 1st meet bellara an how shes talkin to you about the situaton she be sounding like a kid explaining the situation to me an its kina cringy, there is other things as well
Still haven't played Veilguard myself and pushed it back a bit (sale *cough*). But German YTer MartinSpielt put the Steam numbers in perspective to similar EA titles on steam in recent history. E.g. Star Wars Fallen Order achieved half the max player count and still sold around 20 million copies in total. Of course this doesn't mean Veilguard will sell 40 mille copies and is a major success but it's probably also not doomed as some want it to be.
i resonate a lot with your views on the game.
I enjoyed the game on one side for what it was, but i am actually glad i didn't buy it, but just spent 17€ on a month of ea play pro, because i doubt i'll ever feel the urge to play it again.
I really like Veilguard and enjoyed the game. As a matter in fact, I prefer Veilguard than BG3.
I'm holding off buying it - for now at least. I dunno - I've looked at the reviews and am watching a couple of playthroughs and there's something - I dunno - just doesn't appeal. I'm with you on preferring ME anyway.
BioWare not the same company that did the originals Dragons Age and Mass Effect. It’s all new people there now trying to recreate the magic that made the company a success.
Dont forget that the narrative that this is the biggest steam release for a bioware game is very misleading seeing as the until veilguard EA didn't realease any bioware games at launch on steam, inquisition launched 6 YEARS after it was on console and on origin so of course it didn't see big player numbers on steam
The writing is the problem. It was the same for Andromeda. It's the culture that puts politics and check lists before talent and passion, and i's so obvious and on the nose. Cartoons for 5 year olds have better writers than these AAA games.
I don't know how can anyone enjoy a story written by someone with mental disorder using a beloved franchise to dump their personal issues on the audience. They don't even know the first thing about story telling and all the subtilty that comes with it. Look how the same subjects were done in Cyberpunk. If the next Mass Effect doesn't have an S tier writing, like the original or Cyberpunk, bioware is done for good. Let this be a correction the industry needs.
They murdered mass effect with this and the company is over there's a lot of people who have a lot to answer for.
8/10 combat. 6/10 story. 10/10 environments and levels. I've enjoyed the very Mass Effect feel to the combat. Taken as a whole, I don't think the art style or the writing are bad in Veilguard. The game is gorgeous, environments are rich and spectacular, and overall feels very polished. Unfortunately, and I don't think you can really argue with this when you watch interviews, the game suffers from self-insert writing. People wanted to put their experiences in the game, which isn't necessarily bad, but it was done in a really clumsy and obvious way. You can tell queer stories in games in a very compelling way, but Trick (who brought us so many of our Bioware faves, btw) really fucked this one up. Taash acts like a pissed of 13 year old, yelling "fuck you MOM, I'm NON BINARY!" then stomps off to their room, presumably to do some light self-harm and stare at Hot Topic posters. They took a character that could have been an excellent commentary on how gender roles are bullshit anyway, and made them a culture war lightning rod that destroys immersion for everyone by being a cringe inducing self-insert egg.
Im glad you tell us your likes and dislikes. This game isnt trash, it just suffers from a bad artstyle and writing. In my case im enjoying the little things. I dislocated my knee 3 times in a row so i aam stuck on the couch for at least a week 😅 but i find myself starting up this game.
Cyberpunk still hovers around 50k players.
Do you think we should be worried as mass effect fans? (As in do you think it’ll still happen?)
This game does not make me hopeful in the writing of Mass Effect.....
There he said it! He said the dialogue was pretty weak
When it comes to using the Steam charts, I genuinely do not think those are a good metric to go by to see how this game is doing, in particular. Not only because the game launched on all platforms at the same time, but because of the current action play style being MUCH better to play on a controller and pretty much all of the previous games have a history of poorer technical performance on PC after launch. I especially heard horror stories about Inquisition when it came out, and how it wasn't as pleasant to play on PC vs Console.
I am not saying the game sold incredibly well, but I am saying swearing by the Steam charts is not terribly convincing to me. Also, apparently the game sold incredibly well in the UK. I just wish we had the console metrics so we can get a more accurate picture of how well it really is or isn't selling.
I honestly feel the same way here. The game is mechanically sound and entertaining enough. It just never felt like Dragon age to me. It feels like the entire setting was whitewashed and the game is chock full of 'don't think about it' e.g. just about everything involving the elves and their relationship with their gods. Even the fridge logic of Fen'harel spending the better part of a decade sharing his side of the story and why he decided to imprison the other gods doesn't really help.
A new ME from these devs would be a disaster. Unless they course correct after the reception from DA, which they have the time for, at least. Me personally have no interest IF these same writers work on the next ME game and I mean specifically writing AND dialogue. That's just absolutely terrible and immersion breaking most of the time. If EA won't pull the plug entirely...
I wish it was more like BG3. I have enjoyed it. Iam 50 hours in I find the quests are linear. Solas is amazing. The elven gods are really good. Combate is fun but I was expecting more from the companions.
I'm kind of having that feeling of when you like it, but I don't love it. Look, I personally like Dragon Age The Veilguard (like the soundtrack and the companions and the gameplay, which I'm getting my butt kick almost every single time even though im on normal mode) If there ever another Dragon Age game though they need to step it up on our choices have consequences and the dark settings but with a hint of humor in it and good writing and the retun of the Dragon Keep so our past choices matter and also have consequences. I just started Mass Effect, by the way, but I already got spoiled because i want to make sure no one dies, but still. I really hope Bioware pull it, though, but they need to learn from Veilguard.
Add Dragon Age and Mass Effect onto the pile of corpses that consist of our favorite franchises.
About the player-numbers: You have to treat EA-Games a little different than other games on steam. If you look at the Star Wars Jedi Games, they have lower player numbers than Veilguard, but these two games were very successful.
The reasons are the ones you mentioned in the video, the EA-launcher and day-one release on consoles. So, Veilguard performs good so far.
EA launcher, day one release platforms... It doesn't matter. What matters at the end are sales and numbers.
If EA made bad choices, the game (which seems to be made with bad choices too) will pay it. And it already does: NO DLC FOR DA:V.
@@JulianFilipssonseems like that was decided from the start and has nothing to do with if the game performs or not
It's the same studio, they're keeping the writers for ME5 and they're probably keeping the same council too, why would I expect a better game? They're going to keep chasing a modern audience that doesn't exist and they'll fail the same DA4 did.
I have DA:V on the Origins/EA app for pc, so far from what I've played of the game so far I've been enjoying the game, although despite having all the graphics settings set to max I've probably set it too high for the age of the PC I've got despite having no issues in playing the game at those settings. Though I probably should have monitor that capable of doing more that 60mhz while playing at 1440 or greater
As for the next mass Effect game I'm hoping the game gets released sometime before 2030
I'm 15 hours in and really struggling to enjoy Veilguard, it just feels quite shallow, but I'll try and push through to get a fair understanding of the game
Personally I really love the game so far. There is stuff that I don't like (some of the dialogues and some combat with a certain enemy) but I also think I love some thing more thant a lot of people here because I'm note really a fan of Dragon Age. I'm a Mass Effect adict and Inquisition was really painful gameplay wise for me and I couldn't finish it event if it has a great story and a magnificent cast of characters. So maybe I'm biased. But i't great to have your opinion on the game. I find it Interesting even if I don't fully agree. I hope Bioware will make a good Mass Effect that we can all love like the first trilogy
It's really weird we reached a point where constructive criticsm makes you either a shill or a hater, sometimes both depending on the day the wind is blowing 😂
We literally can't enjoy something while recognizing that it has flaws and problems without being dragged into the battle pit of this "culture war".
Baldurs gate was in early release for years before it released. It got released months before on pc. And you’re not counting console players. Just steam. Yall can’t keep comparing these two very different games because they share a genre. Yall didn’t compare bg3 to Harry Potter hogwarts because they are completely different worlds and ips. Please stop comparing this game to others. Just judge it for what it is. Comparison is the death of joy.
Im worried that the new Mass Effect is going to be as bad or worse than Andromeda and they will just drop it instead of putting in the work to fix it and this makes me look forward to Exodus over Mass Effect
For me, the next Mass Effect will always be their last chance to continues existing. Prove me if I'm wrong, but was I the only one who found the lack of a post launch support for The Veilgurd suspicious? Or was I the only one who thought the switch from working on The Veilguard to the next Mass effect game was too quick? Well, probably I'm just being paranoid, desperately looking fo a reason to belive that the next ME will certanly gonna happen. But I have to hope for the best - because if BioWare close, won't be another Mass Effect game so soon 😢
BG3 had strong word of mouth, that's why the numbers kept getting bigger. The opposite is happening for Veilguard.
Hey I think you should compare it with other newer EA single player games that were succesfull. Jedi Fallen order is a game that is the reason why Veilguard is a single player game. After succes of that game EA finaly stoped pushing Bioware to make DA into live service game. That game had a sequel Jedi Survivor. Peak player cound for Fallen order on steam was 50k and for survivor 70k. Both game sold on consoles, steam and EA app like Veilguard and Veilguard outperform them both. I doubt that long term Veilguard will sell as good as Fallen order since that game was a hit, but at least it confirms that its true that Veilguard is the strongest single player launch in EAs history.
Terrible analysis both star wars games had to be launched thru EA launcher, so many people likely just bought it there directly when they had to have it anyway.
To me this was the final nail in the coffin for Bioware and tbh I'm fine with that. I would rather have the memory of the original mass effect and dragon age. Probably won't buy their stuff again. I'm just waiting for EA to pull the plug, why are they taking their time for bad studios when they had no problem for stuff like ragtag 🤦♂️ my hype for mass effect is 6 feet under
The writing of this game just kills the entire game.
I have been absolutely enjoying my time with Veilguard so so much. I was very concerned because of some of the reviews, but a lot of them were very misleading in my opinion (mostly about UI, mocap, choices, and combat). Hell, even the art style which I wasn't a fan of at first, I am really really liking now. And for the tone, I'd say it's even darker than Inquisition, sometimes I even wished it had more fun silly quests like we've had on all previous games. According to the fandom I've followed for years in various social media spaces, most seem to be on the same boat as me, so I thought the game was doing just fine, specially if it broke EA records, which is ultimately what it should be compared to.
6,5/10 for me, and unlike with inquisition, I did not start new game right after first completion, maybe will do someday just to pick treviso over minrathous next time
I mostly agree with you, it feels all over the place, so good at one moment and total cringe the next. Stunningly beautiful but visually awkward at the same time. Gameplay is fun, but very repetitive. Pacing either runs as hungry cheetah or slogs as... well a slog. Bones of the story may be columns of majestic cathedral, but it all covered up by adds banners of execution. It still baffles me how we go from high drama of Mythal and Solas relationship to juvenal sex jokes in one cutscene 🙄 Such a mixed bag! I was expecting moral and emotional ambiguity from the sequel, but I was not prepared it would be expressed in me loving and hating the game at the same time 🤣