"Didn't bother writing the program to play it. Shitty editing job instead" Well that's rude. You know that not everyone can write programs. Neither does everyone have a Gameboy.
Flandre would win, considering her abilty to Absolutely Destroy Anything, by looking at the "eye” of the object and squuezing it, resulting to an explosion. Like that time Flandre destroyed a meteor without even touching it
Why are some people in the comments acting like they are Game Boy masters and criticising this video? I'm pretty sure the creator didn't want to trick people into thinking this was real, so why the frick are you people acting like you could have made a way better video and s/he did such a poor job?
Boy: I CAN'T CONTROL MY GAMEBOY MOMMY!!!!!! WEIRD PEOPLE ARE ON IT!!!!!!!! Mom: *looks at GAMEBOY* Is this Touhou? Me: *breaks down door* DID SOMEONE SAY TOUHOU?!?!?!
haha, mind blowing XD i'm sure that sort of animation would have used up more than ALL the space on the game cartrige - leaving no more space for an actual game.
I'm really sure this isn't real. Doesn't seem pixely just blurry and also the Gameboy itself doesn't move and really looks like a video put on a picture.
the sound is from the gb chip (or something very close to it) but the video is just the video pixellated and placed on a frame of the gameboy. look around the time when eirin reaches for the moon. there's a few colours there that the gameboy wouldn't be able to display.
The answer to that question is no, the Game Boy absolutely COULD NOT make this happen were someone to make a special cart that had this video on there, for it would be too much movement for a Game Boy to take, and ditto for playing this on a Game Boy Color, NES/FDS/FDD, Sega Master System, or Sega Game Gear.
It's a shame, the script they used didn't posterize the image to 4 shades. At certain points you can up 8 different shades of grey interpolating in the pixels. This would have been impossible on Game Boy. So the video definitely isn't of anything that the Gameboy's screen was even possible of processing. I don't see anything wrong with the sound though, though it sounds more like GameGear than Gameboy to me. That may just be because of the composition though.
This here is the first Bad Apple!! I heard. It translates so well to Gameboy both in sound and graphics that I almost prefer it to the original. Whoever did this in the first place has some serious chops.
This is a fake, but it's certainly possible to do for real. Now the Bad Apple fad is over, doesn't seem likely anyone will bother. But streaming tile-video to the GB's screen isn't a huge deal. Lots of the tiles stay the same from frame to frame, so don't need updating. First you'd need a program on the PC to uncompress the video into bitmaps, then analyse and encode them into lists of tiles. The GB side would just need to read the lists, and copy the tiles.
No, I'm actually not sure you can do transitions like that at all with the GB CPU. If you're really curious, I could check it a bit more in-depth. Also, it couldn't be an actual GB for a couple reasons : - The nintendo logo doesn't show up on boot. It could be skipped but requires hacking up the ROM. It also isn't possible the "Reimu Boy" logo fits in the GB ROM. - You don't have a direct framebuffer (understand : you can't change individual pixels easily) to the screen. This is because having a whole framebuffer is heavy memory-side (it'd occupy the half of the main memory), and too slow to be correctly used by the CPU. The GPU presents tiles, sprites, etc., and you use them. So no matter what, the GB's z80 CPU is really too slow to fill the DSP with the audio data along with updating the whole screen at a fairly high refresh rate. You can represent a group of 4 pixels with one byte (4 tints per pixel = 2 bits (square root of 4)). So you need to fill in 5.76Kb of memory every frame, so 115.2kb per second if you want 20fps. That's a lot and I doubt the weak 4MHz GB CPU can handle that.
True fact, although it may not have seemed like it, the gameboy actually ran at 60fps, but probably would not get smooth transitions because of limitations in the hardware, if someone were able to give the hardware a boost, and by that I mean make it as powerful as the machines of today, it may be possible.
screen is simulated, no monochrome GB screen can update that fast without *some* motion blur, but as far as I can tell, it's inlaid into a picture of a real GB
Never seen the actual show itself, but considering that it looks 3D (May not be fully 3D but the kind where a character can be seen from different angles) the conversion to the gameboy would be insane! Just look at how many sprites this thing can hold on the cartridge! (Also doesn't help that "Gameboy Color extreme overclocking" is in the related videos to the side >_>)
Well, the music video itself was based on a video game franchise. You can find the original video by looking up "Bad Apple!" on RUclips. Anyways, someone has ported the video to an NES rom, which *will* play if you put it into an emulator. When it reaches the end of the video, it will loop from the start.
***** I've seen the original plenty of times, it still kinda looked like an anime to me though. But my knowledge is limited to the actual video and song.
Graysongdl I see. Well, the video game franchise in question is a shoot-em-up series called "Touhou." All the games - the music, art, and programming - are created by a single person, ZUN, who runs "Team Shanghai Alice." (Though for some games, he collaborates with a team called "Twilight Frontier.") There are a couple fan-made anime out there, such as "Memories of Phantasm," or "A Summer Day's Dream," but these are not endorsed by the original author. The games are only sold in Japan at events like Comiket and Reitaisai. As a foreigner, your options for getting these games are importing them through an online vendor, or downloading them for freesies. If you're curious about the games, but are worried about wasting your money, I'd recommend downloading them to see if you can get into it.
Sound: 2 square wave generators, 1 PCM 4-bit wave sample (64 4-bit samples played in 1x64 bank or 2x32 bank) channel, 1 noise generator, and one audio input from the cartridge.[33] The unit only has one speaker, but headphones provide stereo sound Display: Reflective STN LCD 160 × 144 pixels
I world say it is really possible to let the gameboy play this sound . Seriously I played couple of games that have the music REALLY like this in terms of sound texture and style . This soundtrack was just brought me back a lot of memory of me playing gameboy long time ago
It probably is possible, if difficult. The main thing that would make this hard to do audio-wise would be the limited channels, but that's typically only a problem with actual games which are doing a lot of other things. Just look at the kinds of mixing people do for serious 8-bit music on actual Game Boys. With this, it'd just be that video, the animating which would probably be the hardest part. Many, many frames, and Game Boys don't have good frame rates.
Ther's a ROM of the NES version on youtube and the video and audio limits of both the NES and GB are very similar. Also, the GB wasn't made until 1989.
"I'll never forget the day my gameboy blew up trying to play this..."
rip gameboy
lol
I mean there’s that one gameboy that survived an explosion
rip
If I had seen this in the 90's I woulda been shitting my pants.
xX ToxicMassacre Xx Which technically isn't the 90s. I was born 3 years after you.
@@curseagent stfu
@@curseagent ???
@@curseagent Ok good for you nobody cares
@@tinygamer2200 anyone realised wiltedstar wrote that 5 years ago? lol
In the Gameboy styled graphics, Youmu has a light saber. Seriously, this program obviously does NOT take glow effects kindly.
+Kirbachu5 Youmu is a jedi confirmed
Use the force Youmu
GoodMythHunter RealNew account
WHAT ABOUT ME? AM I A JEDI?
You see that ghost floating around her?
That’s actually Obi-Wan Kenobi.
Youmu is Luke Skywalker.
Me: Youmu STOP IT THIS INSTANT!
Youmu: 絶対に (Zettai Ni) (Never)
to white and black now to green and light green
+Foxofnope lol bee movie reference
what's next? invert?
Green and lime
If a Gameboy tried to emulate this, it'd die halfway through the darn thing.
No if it tried to do this remix it die, the original song was 8 bit in the first place
Nah, Gameboy hardware could do it. This is just fake because whoever it is didn't bother writing the program to play it. Shitty editing job instead.
"Didn't bother writing the program to play it. Shitty editing job instead"
Well that's rude. You know that not everyone can write programs. Neither does everyone have a Gameboy.
the start*
well obviously... i dunno if anyone could even write a game for a game boy for real other than nintendo
HOLY CRAP, YOUMU HAS LIGHT SABERS
+WoT Player: Zagaria27 Youmu is awesome m8
Eye'm not Taro Yamada
Belphagor 69 the force is strong with this comment
Star wars 9 plot leaked OMFG.
the force be with youmu
Watch in 144p for full 8bit quality!
That doesn't make it 8 bit, that just makes it lower quality...
minecraftdarkveil wow u really take the fun out of things.
im just being funny, take a chill pill.
Blakesr171 if you ask me, he seemed pretty chill though.
EefraDoesTF2 know how sarcasm doesnt flow over the internet, well he coulda been screaming his lungs off for all i know.
Blakesr171 Because "..." implies that i'm screaming.
Youmu, this is not Star Wars. Put the lightsaber away.
+orange juice xDDD ajajaja
Yeah.
Thought those were sword
😖
+Amber the cat 24 It is a sword, it just looks like a lightsaber because of the shining.
Lol
If only a gameboy could handle something like this....
ruclips.net/video/IPUmiZshQTw/видео.html click the link it’s a gameboy color but the rom also works on a gameboy with a flash cart
Imagine how people would pretty much die of awesomeness if a game intro was like this back in the days.
aaaaand you just used two gamboy carts worth of memory xD
And killed the battery about 8 times.
Frank Da Tank Also, there's no way in hell a gameboy could actually pixilate a majority of those transitions... >_>
Lol
Frank Da Tank Im just wondering, how the hell did this GameBoy resist this?
MrJeppe ~Tis not a real Gameboy, lel.
1:11 YOUMO what did i tell you about having a lightsaber? put it down!
XDDDD
lolz
Amr Salim apparently she's grievous' sister
*Wears headphones*
Does this side changing happen to you? Or just me going insane?
Cinder Stream Nah me too
Sounds in right ear then left ear? if that's it then you're not alone.
common in songs
Cinder Stream i hear thing i different earphones while the song is going
Cinder Stream you can listen the GameBoy anime music with headphones.
The harmony was so well done it made me cry.
This would break a game boy XD
Yeah
I would just randomly explode XD
ruclips.net/video/IPUmiZshQTw/видео.html click the link it’s a gameboy color but the rom also works on a gameboy with a flash cart
Nothing can break a Gameboy. They're indestructible.
好きな曲に、古き良きゲームの音源を合わせたのが、ものすごくいい。
This would be a cartridge on it's own, considering cameboy hardware
Whats a "cameboy"?
Amber Bishop ECH!
*gameboy
Shaun Odd CAM BOY? EW. I DONT LIKE EM. I DONT LIKE CAME BOYS
toxic nightmare I DONT LIKE CAMBOYS!
WUAAAAAAAAAAAAAAA
+Shaun Odd Wrong website dude !!
Category... education... what? Uh well ether way great remix.
Education because its a Reimu Boy. ITS HISTOOOOOOOOORYYYYYYYYY!
Retro music is the bomb!
This sounds like an epic boss theme for Megaman or something...
Megaman vs Flandre! XD
Hitaro Miosaki I think Flandre would win tbh.
@Hitaro Miosaki *Mega Flan*
Flandre would win, considering her abilty to Absolutely Destroy Anything, by looking at the "eye” of the object and squuezing it, resulting to an explosion. Like that time Flandre destroyed a meteor without even touching it
UN Megaman was her. lol
It's over. I have to get back to real life. Dammit.
Just replay the song on www.yourepeat.com.
Purple_poppies | If you are using a PC or laptop, just right-click on the video then select loop.
Anyone else out there that sang along with it?
Yes ~
^.^
same but in japanese
I never specifically said what language~ ^.^
Dragons 9987 no i meant i sang it in japanese :P
Why are some people in the comments acting like they are Game Boy masters and criticising this video? I'm pretty sure the creator didn't want to trick people into thinking this was real, so why the frick are you people acting like you could have made a way better video and s/he did such a poor job?
Boy: I CAN'T CONTROL MY GAMEBOY MOMMY!!!!!! WEIRD PEOPLE ARE ON IT!!!!!!!!
Mom: *looks at GAMEBOY* Is this Touhou?
Me: *breaks down door* DID SOMEONE SAY TOUHOU?!?!?!
Fans in a nutshell
haha, mind blowing XD
i'm sure that sort of animation would have used up more than ALL the space on the game cartrige - leaving no more space for an actual game.
Would you still buy it even if it was just this video?
You could do what they they when they only had floppy disks, make a pack or so and have PART 1, 2, 3, etc.
I'm really sure this isn't real. Doesn't seem pixely just blurry and also the Gameboy itself doesn't move and really looks like a video put on a picture.
It’s clearly fake
@@Lunageldia hell yeah, i'd just play it whenever i feel like watching bad apple with a sick ass cover
the sound is from the gb chip (or something very close to it) but the video is just the video pixellated and placed on a frame of the gameboy.
look around the time when eirin reaches for the moon. there's a few colours there that the gameboy wouldn't be able to display.
I SCROLLED DOWN TO THE FIRST COMMENT
0:29 - 0:42
0:15 - 0:29
0:00 - 3:49
+Jingle The Puss Puss Hi Yang.
hi Yang and Weiss!
How's Ruby and Blake?
We talking pre or post-Volume 3 here?
The answer to that question is no, the Game Boy absolutely COULD NOT make this happen were someone to make a special cart that had this video on there, for it would be too much movement for a Game Boy to take, and ditto for playing this on a Game Boy Color, NES/FDS/FDD, Sega Master System, or Sega Game Gear.
Gameboy was 4-bit... Still sounds good though
No no it was 8-bit trust me :3
LightningFluttershy
The sound processor was only 4 bit though (Or maybe 6, not sure right now.)
Lol...Oh wait....The gameboy Advance was 8 bit....
LightningFluttershy
the gameboy advance had more than 8
Really? I thought that it was 4-bit graphics and music
It's a shame, the script they used didn't posterize the image to 4 shades. At certain points you can up 8 different shades of grey interpolating in the pixels. This would have been impossible on Game Boy. So the video definitely isn't of anything that the Gameboy's screen was even possible of processing. I don't see anything wrong with the sound though, though it sounds more like GameGear than Gameboy to me. That may just be because of the composition though.
Also, the original Game Boy had a ton of motion blur.
rembember the video on youtube is compressed it uses more.
The screen was indeed green like this. The game and watch had more of a beige, tan color to it.
*****
yeah gotta stand on williams side on this. the gameboy screen is green
Not to mention no ghosting when the animation got relatively fast.
Every time I watch this thing I get chills. This is too beautiful.
They say if it has two colours, it can play Bad Apple.
This song is really catchy ^^ I like it .-.
Added Note:
it would take a hell of a lot of effort on the animator's part to achieve it, though.
This is all kinds of amazing...
This here is the first Bad Apple!! I heard. It translates so well to Gameboy both in sound and graphics that I almost prefer it to the original. Whoever did this in the first place has some serious chops.
Nice! Very talented :3
Awesome!! I love this song and this has brought a smile to my face :D
if this was possible id still have a gameboy
+Trevor Blake
It's not possible for this to be done on a gameboy.
ik
+Gamesfan34260 It is, but it takes a lot of programming and memory to do so.
This is a fake, but it's certainly possible to do for real. Now the Bad Apple fad is over, doesn't seem likely anyone will bother. But streaming tile-video to the GB's screen isn't a huge deal. Lots of the tiles stay the same from frame to frame, so don't need updating.
First you'd need a program on the PC to uncompress the video into bitmaps, then analyse and encode them into lists of tiles. The GB side would just need to read the lists, and copy the tiles.
greenaum Like I said before. It takes a long time to do so though.
I don't remember ever adding this to my favorites list, but it deserves to be there.
*Sees this*
... MOM WHERE DID I PUT THAT OLD GAMEBOY!?!
I like it when the speed is at 0.5
can you really make such smooth frequency transtions on a gameboy?
doubt it
Literally impossible
No, I'm actually not sure you can do transitions like that at all with the GB CPU. If you're really curious, I could check it a bit more in-depth.
Also, it couldn't be an actual GB for a couple reasons :
- The nintendo logo doesn't show up on boot. It could be skipped but requires hacking up the ROM. It also isn't possible the "Reimu Boy" logo fits in the GB ROM.
- You don't have a direct framebuffer (understand : you can't change individual pixels easily) to the screen.
This is because having a whole framebuffer is heavy memory-side (it'd occupy the half of the main memory), and too slow to be correctly used by the CPU.
The GPU presents tiles, sprites, etc., and you use them. So no matter what, the GB's z80 CPU is really too slow to fill the DSP with the audio data along with updating the whole screen at a fairly high refresh rate.
You can represent a group of 4 pixels with one byte (4 tints per pixel = 2 bits (square root of 4)). So you need to fill in 5.76Kb of memory every frame, so 115.2kb per second if you want 20fps. That's a lot and I doubt the weak 4MHz GB CPU can handle that.
True fact, although it may not have seemed like it, the gameboy actually ran at 60fps, but probably would not get smooth transitions because of limitations in the hardware, if someone were able to give the hardware a boost, and by that I mean make it as powerful as the machines of today, it may be possible.
Downedzubat Really?
Even when emulated, it doesn't look like 60fps.
I LOVE THIS VERSION
SO MUCH
touhou smash bros.
the bullet hell game in another bullet hell game
damn the not starting problem in the beginning xD and this is sooo AWESOME love retro 3
do some gameboy's not start first try? i have a original gameboy and it turns on first try everytime
screen is simulated, no monochrome GB screen can update that fast without *some* motion blur, but as far as I can tell, it's inlaid into a picture of a real GB
I've only wathced about 7 seconds of it, and it's already got me awestruck. Nice job!
I like this X3
Lol 0:16 its like scarlet beyond a crimson dream
Never seen the actual show itself, but considering that it looks 3D (May not be fully 3D but the kind where a character can be seen from different angles) the conversion to the gameboy would be insane! Just look at how many sprites this thing can hold on the cartridge! (Also doesn't help that "Gameboy Color extreme overclocking" is in the related videos to the side >_>)
Well, the music video itself was based on a video game franchise. You can find the original video by looking up "Bad Apple!" on RUclips.
Anyways, someone has ported the video to an NES rom, which *will* play if you put it into an emulator. When it reaches the end of the video, it will loop from the start.
***** awesome!
***** I've seen the original plenty of times, it still kinda looked like an anime to me though. But my knowledge is limited to the actual video and song.
Graysongdl
I see. Well, the video game franchise in question is a shoot-em-up series called "Touhou." All the games - the music, art, and programming - are created by a single person, ZUN, who runs "Team Shanghai Alice." (Though for some games, he collaborates with a team called "Twilight Frontier.") There are a couple fan-made anime out there, such as "Memories of Phantasm," or "A Summer Day's Dream," but these are not endorsed by the original author.
The games are only sold in Japan at events like Comiket and Reitaisai. As a foreigner, your options for getting these games are importing them through an online vendor, or downloading them for freesies. If you're curious about the games, but are worried about wasting your money, I'd recommend downloading them to see if you can get into it.
***** From what I heard the genre's actually "Bullet hell"
A Beautiful version of a beautiful song/video
SEEMS LEGIT
This is coolest think I saw today
the last part was wicked
This is techno beat.
Love it!!!
reimu boy XD a male version of reimu XD
I keep my classic gameboy in my 1993 Honda prelude
Man if this worked on real gameboy, everyone playing it on a real gameboy would instantly become epic.
ruclips.net/video/IPUmiZshQTw/видео.html click the link it’s a gameboy color but the rom also works on a gameboy with a flash cart
i died this is heaven .0.
Why listen to this "8-bit" version, when the original is already 8-bit?
Andruchon246 Because they are 2 completely different songs.
No the original is 16 bit
i really love how everything comes together to make something else
you just gained a sub this is fabulous
This is making me want a NES/Gameboy Touhou. D:
find out this video again, last time i play this 5 years ago, thank you RUclips😉
I think we all need a little bit of 8bit Gameboy shit in our lives
Truly amazing work!
This was 12 years ago i was born :
I love the 8bit choppp
i love this version!!!
Sound: 2 square wave generators, 1 PCM 4-bit wave sample (64 4-bit samples played in 1x64 bank or 2x32 bank) channel, 1 noise generator, and one audio input from the cartridge.[33] The unit only has one speaker, but headphones provide stereo sound
Display: Reflective STN LCD 160 × 144 pixels
THIS IS AMAZING OMG
i love the 8bit baseline at 1:40
Even after seeing many versions of the video i still HAVE to watch it
it's sounds awsome with headphones >W
The original Bad Apple theme was for the PC-98, then it was remixed, THEN the remix was down-graded into 8-bit form. This is WAY too confusing.
@coreboy Still, the gradient of that scene implies a greater volume of pixels than a mere 160x144.
This is still here? Oh goodness, my childhood is coming back
Wow, this is a great job!
This is so epic!!!!
i like what you did at 0:42 its sound perfect for 8 bit
The end's just epic *_*
I world say it is really possible to let the gameboy play this sound . Seriously I played couple of games that have the music REALLY like this in terms of sound texture and style . This soundtrack was just brought me back a lot of memory of me playing gameboy long time ago
I can believe the music running on LSDJ but those visuals aren’t legit
That's just...
Whoa just awesome!
It probably is possible, if difficult. The main thing that would make this hard to do audio-wise would be the limited channels, but that's typically only a problem with actual games which are doing a lot of other things. Just look at the kinds of mixing people do for serious 8-bit music on actual Game Boys.
With this, it'd just be that video, the animating which would probably be the hardest part. Many, many frames, and Game Boys don't have good frame rates.
Ther's a ROM of the NES version on youtube and the video and audio limits of both the NES and GB are very similar. Also, the GB wasn't made until 1989.
Damn, the wobble...this would be an amazing stream prelude.
tfw the gameboy screen is much sharper than this
Well, I enjoyed thisss!
literally the best thing ever NOW MADE ON A GAMEBOY
After that, the Gameboy exploded from exhaustion and epic awesomenes.
R.I.P. Reimu Boy.
I love the addition of adding one of the Touhou title themes in there.
ooohh!! i love the screen effect thing!
Hi I'm from the future.
EXACTLY! Why does this not have more likes?!
Firstly, this sounds awesome! Secondly, these Hyper-Realistic images only the Reimu Boy can bring.
That... was... amazing!
This just sounds like some epic final boss music right here
this sounds amazing!
Thank god for that Dot Matrix Stereo Sound.