Corona Lighting Tutorial | with Photoshop [ NEW! ]
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- Опубликовано: 14 июл 2024
- In this Corona Lighting tutorial, we will "boost" the Lighting using Normal Maps and Clay Renders in Photoshop.
⭐🎓 Corona Official Course - ENG/ITA/ESP
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📷 Instagram → / ciro_sannino
👉🏼realisticinteriors.com/info?ref=yt | Corona Official Course | 🎓 Chaos Academic
I love these insights you share. it's priceless !! Finally, after 4 years of archviz, i know how to use nromals maps correctly in post-production
me, almost 20 years! literally!
I admit that this is one of the most valuable tutorials I have seen recently. I would never have thought that you could use the clay render layer in post-production... :) Many thanks! Great material.
Thank you Lukas! I was thiking how to overlarp some "photorealistic ambient occlusion"... then this idea occurred to me :)
this is what i've been looking for all this time !! thank you so much
Great! I'm glad you liked it
Your tricks are always great. There are no better courses than your
Amazing words! thank you very very much!
"Thank you for providing such an informative and useful video tutorial. It was greatly appreciated."
Ohh thank you for your warm message! 🤗
You are the best Maestro!! What a trick!! 🤩
yuh--uhhhh grazie Campos!!!
This is brilliant!!!
Thank you very much for your appreciation! 🙏
I like this! Cheers! Finally to reveal the secret!
Very helpful trick Ciro. Thank you!
Hey Jarno! Thank you for supporting me :)))
nice tut!
by any chance do you know any tips for cal shading , toon shading or cartoon style for corona ? i have been searching all over but there are no resources for 3dmax
Very nice
Is there a quick method to increase the shadows of the primary light?
I think with Normal Maps is fast enough: I guess 10-12 seconds in total 👍