Okay, seems that some people are thinking that I hated the level so much that gave it 2 dislike. The truth is the last part was just a glitch joke. If you guys see carefully, I actually removed my dislike and pressed it again, but the game somehow did not increase the level point when I removed, and temporalily registered it as 2 dislike from the local view of my computer. But still on the MMM server, that's still one dislike only. And why did I gave that dislike? If the creator made the whole level like the last room, that'd be totally fine with me. However, here's things are, I reached to the point when every room except for the last one is cleared without taking damage at somewhere around 14th or 15th attempt, and for the last room it just took me more than 200 next. The last room based too much on luc. Imagine you go well on everything, but every.... fking.... single time you always mess up at the very end no matter how smoothly or easily you did the other parts? Heck no!
I didn't blame you or anything like that man. In this comment I'm just making it clear where I was joking and where I was serious, before further misunderstanding could happen. Look, I'm not mad or get angry at all. So you dont need to delete your comment, cuz I appreciate it.
@@gabrielajanki9167 That's why I tend to not pay attention to downvotes when looking for a fun level. Hell, there are people who downvote good kaizo levels.
Blast Man in a Nutshell Mega: You can be the boom operator! Bomb: But I though Sandy was the bomb operator. Blast: Did somebody say boom!? *Blows up Block Man and and Fuse Man
@@nerdmetall okay. Simple solution: don’t give the player Concrete Shot, Black Hole Bomb, Laser Trident, Pile Driver, Command Selection, any screen nukes, the Double Gear System, or any other weapons that can pierce Met helmets.
It will also be super easy to no-damage, due to the helmeted foe that basically every Mega Man game has being incapable of attack without opening said helmet. In other words, the "sip a latte until the heat death of the universe" strat.
Question: in the making of this level… how do you make it possible to move on with the level after killing a boss? I’m trying to make a level and it won’t work after I keep play testing a level using a boss suppressor…
It's funny what a difference a month makes… I kinda like this, if only because every boss takes 4x damage. But… it gets a little long and boring, so… Also, that boss home rendition is still terrible. Mine is way better. dX
Okay, seems that some people are thinking that I hated the level so much that gave it 2 dislike. The truth is the last part was just a glitch joke. If you guys see carefully, I actually removed my dislike and pressed it again, but the game somehow did not increase the level point when I removed, and temporalily registered it as 2 dislike from the local view of my computer. But still on the MMM server, that's still one dislike only.
And why did I gave that dislike? If the creator made the whole level like the last room, that'd be totally fine with me. However, here's things are, I reached to the point when every room except for the last one is cleared without taking damage at somewhere around 14th or 15th attempt, and for the last room it just took me more than 200 next. The last room based too much on luc. Imagine you go well on everything, but every.... fking.... single time you always mess up at the very end no matter how smoothly or easily you did the other parts? Heck no!
I didn't blame you or anything like that man. In this comment I'm just making it clear where I was joking and where I was serious, before further misunderstanding could happen. Look, I'm not mad or get angry at all. So you dont need to delete your comment, cuz I appreciate it.
Hyenyaku, i have a level pack, if i submit it would you both play it?
@@cowleb6695 Go ahead man, and put them in a seperated comment so that we can find it again later.
I personally don't think you should judge a stage based on just a single part of it, but still.
@@gabrielajanki9167 That's why I tend to not pay attention to downvotes when looking for a fun level. Hell, there are people who downvote good kaizo levels.
wow,who knew a boss rush was much of a boss rush,that vent did not use a image of gameplay,just sandy
0:51 hmm. Useable glitch.
More like expandable exploit
When you give Bubbleman a power gear.
Blast Man in a Nutshell
Mega: You can be the boom operator!
Bomb: But I though Sandy was the bomb operator.
Blast: Did somebody say boom!?
*Blows up Block Man and and Fuse Man
Individually, some of these seem like pretty good boss designs.
I feel really sad for Bubbleman
I rate this level a 7.8/10
Reason: Too much Bubble Man and the last part? Do I really need to say it?
to much bubble man bullying
1:10 nice >:]
...his downfall, however, was not nice at all. >:[
>:] WOOD MAN!
>:]
>:]
Things could have been more interesting if the bosses didn't have the Mega Buster as their Weakness
How to make an impossible boss: make it a met, and tell it to never open it’s helmet
umm ackshally black hole bomb and laser trident
~ 🤓🤓🤓
@@nerdmetall okay. Simple solution: don’t give the player Concrete Shot, Black Hole Bomb, Laser Trident, Pile Driver, Command Selection, any screen nukes, the Double Gear System, or any other weapons that can pierce Met helmets.
It will also be super easy to no-damage, due to the helmeted foe that basically every Mega Man game has being incapable of attack without opening said helmet. In other words, the "sip a latte until the heat death of the universe" strat.
7:09
I see no god up here except me
Every screen is a boss battle
no $&@# Sherlock
Wait, we really do can put mmpu music in Mega Man Maker?
Mhh... That's a wonderful new!
That's a good idea making a good Level Boss infested.
For some reason this levels feels like every enemy in a normal run is replaced by a boss
I want that NSF of MegaMan Powered Up Boss theme
Man that was cold
The greatest boss of them all
Met
He’s literally invincible
Note to self: Set charge weapons as secondary weakness.
That thumbnail is godlike
Tobket: (Sets weakness into buster)
Average Player: BORING *(dslikes)*
*sandy casually explodes all the bosses*
Poor Bubble Man
*[Mega Man Powered Up boss theme intensifies]*
Did somebody say *"B O O M"?*
Question: in the making of this level… how do you make it possible to move on with the level after killing a boss? I’m trying to make a level and it won’t work after I keep play testing a level using a boss suppressor…
How dare u attac cry man. He is innocent
I made my first MMMaker level recently, "From earth to space"
I hope you will enjoy it
Type the level code
I played this one yesterday and I loved it!
I dunno, I think publicly downvoting it twice was overkill. This isn't too bad compared to some other levels I've seen.
Please read the pinned comment!
I don't think some of these bosses were meant to be taken seriously. They're very easy to defeat.
Did someone say boom
This entire video has taught me not to f*** with the sun
(Megaman is solar-powered)
6:44 Fortnite players be like.
?
What?
Did somebody say bosh rush?
6:43
P
Pp
Rip
If you want, you can try my megaman 1 boss rush, it's old tho ID: 345100
Nice, thumbnail tho
SPONGE BOB MEGA PANTS
비추충 2개 뭐냐 ㅋㅋㅋㅋㅋㅋㅋㅋ
You are a pro
Yes very nice
No, literally nobody said boss rush
The level so easy
Terrible. Just like that rendition of the _Powered Up_ regular boss theme. (:
It's funny what a difference a month makes…
I kinda like this, if only because every boss takes 4x damage. But… it gets a little long and boring, so…
Also, that boss home rendition is still terrible. Mine is way better. dX
;'D
even sans likes this
Poor Bubble Man