We once played a game where everyone choose a class based on what they would want to be IRL, and level was based on your age (something like your level was your age/5 or something similar). Everyone at our table was a Ranger.
I play one. My fighter is actually the party scholar. Well, one of them. It’s an int heavy party on one half, the rest tend to help balance that out. But yeah, I’m one of the scholars as a fighter, specialty in languages, history, arcana, and best of all, paper. Why the last one? Well, I have tool proficiencies in calligraphy, painting, and most important, forgery. I have literally forged a letter to seem like it came from the king to make a local official break off his martial law thing he was doing. So yes, fighter is absolutely so much fun to have so much leeway to build your own rp hooks 😈 I have soooo many plans~
I’m going to be playing one soon and I am so excited. The party is level 8 and since fighters get an extra feat at level 6, I get to bring my fuck-you-up feat combo of alert, sentinel, and mage slayer.
"(On rangers) Your class isn't strong, combat is not why you're here" Clearly someone has never faced a *barely* optimised gloomstalker ranger with Crossbow Expert + Sharpshooter dishing out more damage than all other martial classes combined lol
Yeah, I feel like he mostly plays at low or no optimization tables. As far as martials go, ranger does just as good as any martial, especially when you use the Tasha's optional features so that your utility isn't shacked to a specific biome. I'd argue that certain subclasses just flat out do better than just about any pure Barbarian build. The only thing they really suffer from is mid to late game scaling for most builds, but that's literally every martial. Which is why most optimized martials multiclass at some point after they get their extra attack and 5-6th level feature.
That's a good point! In my experience I have seen Arcane Archer or Rogue be picked for bow-users since they tell me its the highest damage. I'm not a mathmagician though so you could definitely be right!
@@MidknightCoffee Rogue is just a straight up bad class in combat. All of their damage is tied to sneak attack but they lack extra attacks which leaves them weaker than martials but they also don't get spells outside of arcane trickster at which point you should probably just pick a full caster. Rogue lives and dies by its Ability checks being impactful and that isn't guaranteed at every table, which makes the class a tough recommend for someone unfamiliar with their DMs style.
Totally accurate. I've always played a Ranger. Everybody who plays a fighter is a total min-maxxer who is more a collection of numbers on a piece of paper than a character
Rangers are wayyy better than people make it up to be, They are easly better than any Martial, people think Favorite terrain is everything about rangers when in reality its only a level 1 feature, They have access to goodberries and pass without trace which are amazing, and they have pretty good subclasses aswell
@@fizhing I agree, I recently finished a campaign playing as a Dragonborn Drakewarden Ranger/Twilight Cleric. Definitely didn't feel weak to me, I was regularly laying down pretty good damage every round. I mean, helping take down the final boss of the adventure in less than 2 rounds isn't bad for a middle-aged dragonborn with PTSD.
I have to add a 3rd playstyle for the bard. The face, the player that really loves to engage with the story. The high charisma is so great for engaging in the story and the world your DM has put before you, and the utility spells are so good for our of combat storybeats. The best class for a RP heavy group.
What does it say about me that the favorite character that I've ever played was an elf titanmauler barbarian blight druid dual class. There is just something satisfying about looking like a stereotypical wood elf then out of nowhere casting enlarge person on myself then entering rage while dual wielding greataxes lmao. I mainly play Pathfinder 1e btw if anyone is unfamiliar with the titanmauler archetype.
I've legitimately made three Fighters who were all Battle Masters, and each one is completely unique. And that's just the Battle Masters. Once you go into other subclasses, shit gets wild. I made an unarmed brawler who can technically grapple a Tarrasque. It's not smart to do so, but she can.
Playing a Shadar-Kai Rogue/Fighter, wow I got all the skills plus all the fighting ability and can completely dominate a fight with Manourvering attack to give me sneak attack damage. The combo is just awesome. And ya, went ham on my backstory to really tie it to the world.
The only time I played a fighter I went with archery and was gonna subclass into eldritch knight to make a magic archer. I say was because I got caught by the drow and sacrificed to one of their gods 😂
I appreciate the variety 5th edition gave paladins for archetypes with oaths compared to just alignment flavor changes in 3rd and 4th editions. Now your paladin can have a flavor of anywhere from Luke Skywalker to Anakin Skywalker to Goblin Slayer to Alexander the Great, and it's awesome.
No, I play Bard most of the time because in real life I am a musician as well as a poet. In one sesion, my DM challenged me to write a song in an hour. And not just any song. The lyrics had to be an iambic pentameter poem. which also had to be an acrostic of a name he came up with. I wrote the poem, I composed the song, and played it before the hour was up. Thank you very much.
@@mal2ksc too bad. I don't might it at all. I think it adds to role playing. But also, when I have tried to do different characters, my friends have requested that I add a bard side to it. The DM even allowed me to do a Bard-Paladin, so the bard wouldn't be completely lost. I would make poems relating our adventures.
A knight (paladin) is sworn to valor, His heart knows only virtue, His blade defends the helpless, His might upholds the weak, His word speaks only truth, His wrath undoes the wicked.
He's a major pain in the ass for the Rogue since he won't let him get away with a wee bit of thieving to help the party move things along. At least, when he can see the Rogue.
Huh, okay I left the artificer one thinking. This is my favorite class but I wouldn't want to play as or alongside the character he's describing. I'm mildly worried that this is common. Not trying to throw shade, just personal preference.
Iron Man isn't my favorite Avenger but everything else about Artificer was dead on including playing the small race. And Monks wanting a Stand? How is Astral Self monk not a stand? Quoting from Tasha's : "The astral self is a translucent embodiment of the monk's soul" and Tasha's flavor text for astral self "Note to self: Create a spell that lets you throat punch people with your ghost"
I love playing warlocks. Specifically celestial warlocks. Usually like to make my patron a biblically acurate angel and play with the mindset of an inquisitor or basically try to play as Jesus doing miracles along my travels, only to piss off an empire by doing so.
If I played a rogue I would clarify that I was taught to be a rogue and that while there are no real certifications that can be handed out it was practically a prestigious Academy located in the underbelly of a reputable City. I would also say unlike other rogues I'm not a big fan of killing and avoid doing so because my subclass Thief is my main profession.
My biggest scam as a Rogue is planned to pose my character as an agent of State Security Service. Because you don't have to steal the shit if you already convinced your kingdom to pay you on monthly basis.
In our group, the rogue is constantly shitting his pants in the back.. where i should be with my ranger. So i choose to pick up two weapon mastery and go full yolo alongside my dwarven fighter companion. Either using 2 weapons or a shield. it such a nonsenical thing but its amazing in the same way to have 2 actual tanks if needed lol
I feel you've definitely overlooked the small (heh) but vocal subset of barbarians who aren't big, but are instead tiny balls of barely repressed rage that will bodily launch themselves at anything without hesitation. Sometimes there's multiclassing into druids because BADGER TO THE FACE
I dont think ive heard a more fundamental miss understanding between the difference of a Warlock and a Paladin. I want to state that I see the similarities and play how you want to play, its your game and your fun. But the way they are written which is how i think work they best leave them very different. Warlock: (includes great character inspiration) Creates a contract with a more powerful being, in exchange for the patrons power the warlock must perform a certain task or offer something. Once this is performed and the deal is done the warlock has power. Rules as written a warlock has taken an aspect of the patrons and could bugger off with it. Never to fulfill their side of the contact, they could even go and kill their patron and keep every bit of their power. The patron would have to act to get it back. Its a contact for a reason. Paladin: While a Paladin swears an oath, whether to themselves, others, a deity or to the weave. Rules as written they swear it to the "weave" and are granted power as long as they hold true to this oath. Its there pure belief and steadfast hold to this Oath which manifests through magic ways its why they use Charisma as their casting ability. They are forcing their belief/ Will/ personality onto the universe and it give divine power back. Like Gods in DnD gain power from the belief of their worshipers, you believe so hard in your oath, the oath itself manifests in you through divine power. And once that is broken, its gone. Which often warps in on itself through becoming an oath breaker. What happens to all that belief when what it believed in no longer exists. It rebels. So no they are different: a Pact is a 1 time deal which transfers power from the patron to the warlock. While a paladins belief in their oath manifests divine power.
My very first character was a halfling rogue. Got killed as soon as he stepped out of town. Swallowed by a giant frog. My second character was a halfling rogue. Went home most times in a bag of holding to be rezzed.
@@chad8767 it wasn't so much bad dice as it was a bored halfling who was just going to scout ahead a bit while the paladin and wizard discussed strategy. He also couldn't resist shiny sparkly things lol.
@@dianeduchesne1783than if ever played the 3.5e the luck rogue was your prestige class. You just reroll stuff untill you get out of stuff alive. It sounds stupid but it was fun you are weaker in combat than a regular rogue but have so much flavor xD
I can't say that i have a favorite class yet, but i can certainly say that i enjoy making characters that have little twists to them based on either their class, subclass or potential mechanic should the DM be cool with it. Just to showcase what i mean here's two characters i currently play. Fighter: Goliath that is re-skined to look like a half ogre. Uses a treestump as a weapon, turrle shell as a shield, hat and bowl (even a bodhram once) and has turned his vest into a sling, because he is so big i've already shot our gnome out of it among other things. So yeah this was a "test" character originally. I wanted to make a character that could use almost anything to fight with, so i made a champion with tavern brawler and the unarmed fighting style. Cleric: A child of war that lost most of his faith in his god who now believe that he get his powers from friends he had that died during the war who's spirits he now houses in him. He's a Knowledge cleric so i just wanted to flavor that he allows one of the spirits in him to take over when he uses his channel divinity. Sorry, but i thought some examples would be nice to help understand what i meant in the first paragraph.
Life hack for Rogues. From someone who plays rogues for about 20 years. Fighters, Barbarians? Use them Enemies are to busy fighting them and not by dieing by them. This is tour opportunity to. Still shit without anyone looking, Sneak attack from close or far and easily slip back into the shadows, Plant something on them like if you have a bomb or any other device while they are fighting. Or using the environment to sneak attack them while the fighter/Barbarian destracts them. Remember fighters and Barbarian is your friends 😊 you can use them as grenades, let them run in cause chaos, while you position yourself to get the last blow by a sneak attack 😊 They are your distraction. You don't expect them to play your way! Besides do you really think some bigass meathead will be good at sneaking anyway? No be adaptable you're a damn rogue us rogues are very adaptable. Watch how everyone fights and the things they like to do. And use it to your advantage. And if worst comes to worse just hamstring your mage and use them as bate 😊 no I'm just kidding lol look at fighter as your sheald/ chaos makers when everyone is being distracted by them that leave you to be ignored 😊 use it well my fellow rogues. Oh i just thought of a really cool class or prestige class. Wouldn't it be cool if you the rogue could be a mages familiar. And you can do the rainge touched spells and the mage can channel their spells threw you. Just imagine you sneak in the mage can see threw your eyes, the mage tells you they are going cast a spell and the mage never has to worry about sneaking and the thief never has to worry about spell points 😊 damn I'm creating that class 😊
My favorite character is a ranger. I like to put arrows into trouble before trouble has a chance to even get close enough hit me. My rangers have been heavy-hitting damage-at-a-distance machines.
Cleric in our party standing over a guy he just healed. To the DM can I search him? Player of said guy on the ground. “Wait he can’t do that, he’s a cleric!!” DM, your unconscious hand over your equipment sheet. Cleric peruses the list of items, taking a few things for service rendered. The player running unconscious guy on the ground complaining about the unfairness of it all. We wound up hiding Mr Comatose in a coffin that we poked breathing holes into, stacking more coffins on top and hoped for the best. Over 35 yrs ago. Teenagers are the most mercenary monsters😅😂🤣
My favorite artificer is the Warforged Envoy. I love the Blood Hunter and generally dislike all things Witcher. Wizard is my absolute favorite class... maybe becuase I read all of Tolkiens works around twenty years before the movies.
Suddenly I need a trio of characters who are all brothers. One is the prettyboy class clown charmer (bard), the big jock (barb), and then the sneaky little kid brother who's way too smart for his own good (rogue)
You underestimate wizards. We dont give a crap about lord of the rings or g nuts. What we want, is power. World shattering power to make the Gods bow before us.
Pacts: mutually beneficial Agreements or alliances between two parties where both parties are aware. Oaths: Spoken contracts that cannot be broken or altered without the loss of honor. Usually one party is aware of and acknowledges the oath and the other party is not aware or doesn’t acknowledge or care for it,
The concept of a "fav class" is pretty alien, at least for me, in dnd, because of multiclassing. I can't put my finger on a "fav class". I def have LEAST favourite class. Weird ranger take. It's hard to slap harder than a ranger ( I rarely play rangers )
That ranger take really isn't weird among optimiser/minmaxing character builders. Even PHB hunter ranger could be made on par with most fighters/barbarians. But post-Tasha's ranger with the Xanders and Tasha's subclasses can scale better than any Barbarian or rogue on their own. Gloomstalker is also so good of a dip almost every martial wants 3 levels of ranger for that utility and nova/burst potential.
@@piranhaplantX It actually is a weird take in optimized and minmaxing. If you wanna do damage, especially singlle target, you go ranger. Melee is risky, and 5 in ranger can combine with a lot of other subclasses. The best ST buiilds are ranger builds + some fighter / rogue and a little bit of hexblade. You can also go ranger + cleric.
Ranger Horizon Walker dual wielder + 3 level dip in Battle master fighter + 3 level dip in Artificer battle smith or armorer if you don’t dump stat Int. It is a fun combination as a Shadar Kai, variant human, or Assimar. We have some table rules that deal with feats as a replacement for lost ASI due to multi-classing, but that falls under the rule of cool. Basically, a freebie at lvl 1 regardless of lineage then actual level divided by 4 with a few that can be “learned” in extended “down time” like skilled, linguist, ritual caster, and a few home brewed feats we created for half proficiency like an apprenticeship or something specific to a back story that a class doesn’t cover.
Fav class is pretty alien indeed. Mine is "necromancer knight" which isn't really a class. So it just becomes what specific goal I have an which multiclasses best to accomplish a melee fighter who can use necromancy to make minions or at least has a cool pet.
It's all fighter. Always has been. Nothing better than seeing that all powerful wizard or holier than thou cleric, with all their mighty magics, still end up hanging from the end of your sword like a hunk of meat.
We had an instance of dragging a phylactery back to my paladins temple... The one full of paladins and clerics. Two npcs and a player got the insta death treatment. Except they were back in the fight within two turns and the litch got a full round of smites. The phylactery shortly got turned into a fine powder and the grounds were being blessed by a ceremony within the span of a minute. The whole thing felt like the equivalent of aggroing a room full of space marine psychers with how ruthlessly and single-mindedly the litch got put down. Pay omage to the 500 damage kill circle
Iv never played d and d but have recently started watching videos on them like funny stories and stuff and the quality and humor of this video is great
This was a dope! My favourite is a wizard. And you were half right. I ended up preferring DMing over playing and I sure as shit thought Gandalf was cooler than Aragorn. Funnily enough though, unless I play a character that is supposed to know things, I couldn't give a shit about lore, lol.
I play clerics to support my party members. Am I boring? Yes, but as an introvert, there's nothing better than seeing your friends being happy that someone is looking after them. 😁 But apparently I'm the exception and I'm disappointed in all of you. 🤣 P. S. Okay, now that I think about it, for some reason I always have a skeleton as a support, which I treat like a living person. P. P. S. Oh, no, I'm the Wizard who thought necromancy was for healing ...
I feel like I don’t have a favorite class. I haven’t played enough to fall into an archetype, so I just make sure every player is different. Artificer is probably the closest, but the options aren’t enough to be my auto-preference
If I was forced to pick, I would pick bard, but every time I try something new. One play style I gravitate to though, is a jack of all trades, or a character that can help in multiple ways and adapt. I've found I can easily do that with Rogues, Bards, Wizards, Fighters, Artificers, and most of all Druids. Playing a Star Druid and it's probably the most adaptable character I've ever made, there is almost never a situation that I can't think of something to contribute, partly cause she's also a book and research nerd so can just help with knowledge checks.
There is only one thing you got wrong about my favorite class. This monk doesn't care about Dragon Ball or Jo-Jo's. My brother won't stop talking about it.
I remember a game where I played a barbarian multiclass and our level 5 party was fighting a camp of like 50 or more bandits, with some veterains, all at once, and I went down on like round 10, after they had almost all been wiped out I nearly died but I tanked an obscene amount of damage and to this day that was one of my favourite sessions ever
Tasha would like to have a word with you about Rangers being weak … and after she has worked on you you have see Fisban has a Drake that wants to smack you a bout a bit. ((Not going to talk about the Gloomstalker Combos that delete bosses from tier 1 to tier 3))
I'll have you know Rogue was my first option, because it looked like it had the most options for creative solutions. (Especially when I could also breath fire, being a dragonborn)
Me, whose favourite is the Gloomstalker ranger: Did you just say I suck in combat?! Sir I OWN combat! Extra damage on the first turn, boosted further with things like Hail of Thorns, multiple attacks and a good chance of doing it whilst invisible. MC with a rogue of some kind and there's also all the sneak attack damage. Also, I was an adult when LoTR came out 🤣
Hmmm, I am in engineering in RL & play mostly multiclass characters. (I, typically, also am usually the last person to build a character who attempts to cover the gaps left by the others.) I have played 3X Life-Cleric-1/Valor-Bard-X, illusionist sorcerer, tanky barbarian, shapeshifting druid, beast master with a familiar & a thief rogue with the healer feat. (There are probably more, but that is what I have time for now.)
Gotta agree pretty accurate, I started as a ranger cause I saw crosbow but it was 1 session when I never heard anything about DnD, so I am not counting that one, 2nd time I got character made for me a monk, that became most psychopatic character in my party (trying to punch any enemy into oblivion) 1st character I got attached, sorcerer and he was built different (got lucky in stats roll), he dealt most damage and often gets into fight with fighter and barbarian, then paladin, did him as lawful evil but ended more chaotic evil, he smited any being for the glory of Sseth (yes he was yuan-ti) and decided to fight with old man that he struck with shield by mistake I have 2 character prepared to be played, 1. fighter - I tried samurai sub-class and can't wait for him with his story of honour and possibility for damage 2. ranger - 1st time I did ranger semi-knowing what I was doing, he's sats are good but I put so much in the backstory I know this character is mostly for roleplay
I’m the fighter main. I’ve played several, and they have all been VERY different. From a circus Lion tamer who left to avenge his murdered pet lion to an American Revolution sniper cast into the D&D world, I feel like my stories tend to be diverse, even if the class itself is not. I’ve also played an Echo Knight who could see the future, and his Echos were parallel versions of himself, pulled out of time just before they died.
Good old Horizon Walker Ranger, doing like 80 DPR consistently, is not so bad imo. Of course there is crazy broken stuff out there but like at some point you have to ask yourself "is it too much?"
Gloom Stalker just instakill everyone. Swarm keepers are awesome as well. Those are three amazing subclasses that most people just forgot about and when they show up and smak the enemies everybody on the table is shocked. This way rangers are just a hidden gem. Let them say rangers are useless and the worst class. But if you know you know.
I once played a Halfling Frenzied Barbarian & Half Orc Paladin or Half Orc Inquisitor (Pathfinder). I love making characters with class/race combinations that don't make sense, like a Goliath Rogue and trying to make it work. It adds flavor to the game, especially if they have a quirk. I've been doing this since I started playing back in '79.
Ranger good actually, like really good, like phb ranger better than every martial good. All the important martial features and then an amazing spell list makes for a potent combination.
I've never played DnD, but I know I'd go Paladin/Warlock multiclass every time. Because if I Isekaied to DnD I would be a Oath of Vengence/Celestial Warlock with George Washington as my patron.
I have played most of these classes, and this is pretty accurate, down to small tony stark artificers. The difference is that I only played barbarian once and multiclassed as monk at the time and leaned more into the monk side
As someone who played one game of dnd as a wizard before falling into the forever dm seat, can confirm Gandalf was cool. But god, when I was watching the staff fight with Saruman where they just made each other breakdance for three minutes I was internally shouting at them to bonk with their conveniently heavy staffs. And that is why I am the DM now. I counterspelled my warlock last session. Shit's fun.
As someone who loves animals and knows A LOT about animals Druid is very accurate. For example: Party is on top of a tower staring down at the battle Barb: Hey DM, could I make this jump and also use the force to take out some of the enemies below us? DM: Yeah I don’t see why not, but you’ll be taking damage Barb: that’s fine by me I know I can take Cleric: I’m gonna fly down (wings) Warlock: I’m gonna fly down (winged shoes) Druid (Me): I’m gonna wild shape into a squirrel and jump off the tower Party: … Dm: … Dm: What? Druid: A squirrel terminal velocity does not kill them Party is laughing Dm, with head in his hands: Yeah…ok
I played a warlock in my professional work persona. From a character perspective it was like I was role playing a lawyer where I was given a contract that allowed me to cast spells. I played more into the charismatic manipulative type, just with eldrich blast for combat.
I wanted to play to Monk in Pathfinder only because of the lvl20 ability "True Sacrifice" which erases your character completely from existence, erases the memory of your character from EVERY person's mind, and anywhere your name was written is blanked out so nobody remembers who you were and the things you did and under no circumstances, not even divine intervention can bring you back. In exchange, it can revive your entire party from anywhere in the world as if brought back by true revive with no penalties and fully rested. I loved the idea that at one point to defeat a great evil, my Monk would be one of the characters left standing and just before our party is totally destroyed I pop that ability and save the world. True Sacrifice.
The fighter is kind of the Batman of D&D. a normal person who has trained in combat so well they can stand toe to toe with their party of wizards and raging death machines, and slay gods with the best of them.
I'm playing a young half elf battlemaster, who trained with her family since a very young age in the fighting style passed down for many generations. her family has a home and sort of combat training school in the lands a few miles north of baldur's gate. The fighting style she inherited involves a straight bladed glaive, and is polearm focused with a secondary focus on short blades for close quarters combat.
I may have dabbled in Cleric, but I'm a fighter deep down. My first character was one, and all my favorites have been. I like being just the normal, unpowered dude, who can kill anything.
@8:14 is why i dislike when fighters and barbarians have initiative. letting spellcasters disrupt the whole battlefield with spells such as confusion or letting rogues sneak attack for crits is way better long term in fights, and actually helps the fighter and barbarian. in my experience people who have chosen those classes wanna be "that guy" and don't take team strategy into account.
Usually when I see this videos I expect someone to be degrading or mean in someway about people liking certain classes specifically but this one is pretty good watch! (And yes you are correct with Fighters)
Fighters are a simple beginner class that gets more depth and complexity the more skilled you are and the later is the game you are, while other classes stay relitively the same complexity wise, with a few extras, your fighter is trying to work around your skills while still getting through time up close to fuck enemies up
Artificer is the true jojo class. Level 3 subclass into the magic guardian you can build and use your main class as a level 17 wizard to get your 9th level spell slot + time stop spell and you just made a jojo reference
Rogue is my main and oh my word that bit about taking a failed skill check personally, is absolutely true (fighter was my first) Also rangers should have urban as a unique favored environment, that gives you a bonus on charisma checks
Hey we have this now
discord.gg/V498NvGq7E
Come Join to create a D&D Community!
Also I know the video is set to 360p, was a mistake while editing.
We once played a game where everyone choose a class based on what they would want to be IRL, and level was based on your age (something like your level was your age/5 or something similar). Everyone at our table was a Ranger.
When i was playing an isekai campaign (I know strange shit but was hella fun)i was too playing a ranger because my man is a fucking swiss knife
My kind of group.
I’d be a fighter, I wanna sword fight so bad
I'd be a druid because I am one in real life.
But forget wild shape - give me those thunder spells.
I would be a rogue or a bard. I always try talk my way out of stuff xD
Big shout-out to my fighters out there! When your class doesn't have built-in RP hooks, you cats bring your own!
I play one. My fighter is actually the party scholar. Well, one of them. It’s an int heavy party on one half, the rest tend to help balance that out. But yeah, I’m one of the scholars as a fighter, specialty in languages, history, arcana, and best of all, paper. Why the last one? Well, I have tool proficiencies in calligraphy, painting, and most important, forgery. I have literally forged a letter to seem like it came from the king to make a local official break off his martial law thing he was doing.
So yes, fighter is absolutely so much fun to have so much leeway to build your own rp hooks 😈 I have soooo many plans~
"Dead or alive, you're coming with me." - Fighter
I’m going to be playing one soon and I am so excited. The party is level 8 and since fighters get an extra feat at level 6, I get to bring my fuck-you-up feat combo of alert, sentinel, and mage slayer.
"(On rangers) Your class isn't strong, combat is not why you're here"
Clearly someone has never faced a *barely* optimised gloomstalker ranger with Crossbow Expert + Sharpshooter dishing out more damage than all other martial classes combined lol
Yeah, I feel like he mostly plays at low or no optimization tables. As far as martials go, ranger does just as good as any martial, especially when you use the Tasha's optional features so that your utility isn't shacked to a specific biome. I'd argue that certain subclasses just flat out do better than just about any pure Barbarian build.
The only thing they really suffer from is mid to late game scaling for most builds, but that's literally every martial. Which is why most optimized martials multiclass at some point after they get their extra attack and 5-6th level feature.
That's a good point! In my experience I have seen Arcane Archer or Rogue be picked for bow-users since they tell me its the highest damage. I'm not a mathmagician though so you could definitely be right!
@@MidknightCoffee Rogue is just a straight up bad class in combat. All of their damage is tied to sneak attack but they lack extra attacks which leaves them weaker than martials but they also don't get spells outside of arcane trickster at which point you should probably just pick a full caster.
Rogue lives and dies by its Ability checks being impactful and that isn't guaranteed at every table, which makes the class a tough recommend for someone unfamiliar with their DMs style.
Also, swarmkeeper rangers can be used to make your DM have an aneurism with the control aspect
@@luminous3558 and if you want ability checks you should probably just pick Lore Bard who is also an amazing caster
"You don't even get wish."
*Cackles in Genielock*
Monk Way of the Astral Self does give you a stand tho
I definitely missed that subclass, it rolled pretty high in stealth for me to see it
@@MidknightCoffee damn, and here I thought way of shadow monk were the ninjas ;)
Alternatively, you can also play an Echo Knight fighter.
@@crikeybaguette4564 level 3 fighter to get your echo then go monk and stay there.
@@Nempo13 Unarmed Fighting Style too at first to troll your Monk progression, don't forget that one
Fighter is my favorite class. I can create a boxer, a swordsman, a bowman, a spearman, greatsword...
But never a woman 😞
I wish there was a big mommy there to step on me 😩
You played a character who was a greatsword? Awesome!
I wanna be a greatsword
Optimisers shouting out in agony over the ranger take. Lmao
I did, my boy is the best he don't need no pity HE IS A MACHINE
Totally accurate.
I've always played a Ranger.
Everybody who plays a fighter is a total min-maxxer who is more a collection of numbers on a piece of paper than a character
Rangers are wayyy better than people make it up to be, They are easly better than any Martial, people think Favorite terrain is everything about rangers when in reality its only a level 1 feature, They have access to goodberries and pass without trace which are amazing, and they have pretty good subclasses aswell
Laughing in gloom stalker
@@fizhing I agree, I recently finished a campaign playing as a Dragonborn Drakewarden Ranger/Twilight Cleric. Definitely didn't feel weak to me, I was regularly laying down pretty good damage every round.
I mean, helping take down the final boss of the adventure in less than 2 rounds isn't bad for a middle-aged dragonborn with PTSD.
"you wish there was a subclass that could give you a stand"
Way of astral self:
This with a multi class of echo knight.
@@ozfifer7392 Ancestral Guardian barbarian also works
I have to add a 3rd playstyle for the bard. The face, the player that really loves to engage with the story. The high charisma is so great for engaging in the story and the world your DM has put before you, and the utility spells are so good for our of combat storybeats. The best class for a RP heavy group.
What does it say about me that the favorite character that I've ever played was an elf titanmauler barbarian blight druid dual class. There is just something satisfying about looking like a stereotypical wood elf then out of nowhere casting enlarge person on myself then entering rage while dual wielding greataxes lmao. I mainly play Pathfinder 1e btw if anyone is unfamiliar with the titanmauler archetype.
You love the element of surprise, both for the table and yourself!
I’m a dungeon master but my favorite class is easily wizard. You nailed it. I love lore. Lore is the best.
We are just lore addicts lol
I've legitimately made three Fighters who were all Battle Masters, and each one is completely unique. And that's just the Battle Masters. Once you go into other subclasses, shit gets wild. I made an unarmed brawler who can technically grapple a Tarrasque. It's not smart to do so, but she can.
Playing a Shadar-Kai Rogue/Fighter, wow I got all the skills plus all the fighting ability and can completely dominate a fight with Manourvering attack to give me sneak attack damage. The combo is just awesome. And ya, went ham on my backstory to really tie it to the world.
The only time I played a fighter I went with archery and was gonna subclass into eldritch knight to make a magic archer. I say was because I got caught by the drow and sacrificed to one of their gods 😂
meanwhile DM: "you want to do what?"
Paladins do be sipping that giant blood
I appreciate the variety 5th edition gave paladins for archetypes with oaths compared to just alignment flavor changes in 3rd and 4th editions. Now your paladin can have a flavor of anywhere from Luke Skywalker to Anakin Skywalker to Goblin Slayer to Alexander the Great, and it's awesome.
I agree! Allows for unique paladins instead of being formulaic
@@MidknightCoffeeon the other hand I think some other classes have lost some flavor
@Jaceareeno they can, they just have less than in other editions.
I'm a wizard who was inspired by running blue decks in MtG.
Counterspell all day every day babyyyyyyyy!!!!
Abjurer ftw.
So I'm a rogue, Wizard Artificer?
You forgot powergamer+munchkins and generic multiclassers.
The definition of making lemonade when life gives you lemons lol.
No, I play Bard most of the time because in real life I am a musician as well as a poet. In one sesion, my DM challenged me to write a song in an hour. And not just any song. The lyrics had to be an iambic pentameter poem. which also had to be an acrostic of a name he came up with. I wrote the poem, I composed the song, and played it before the hour was up. Thank you very much.
@@mal2ksc too bad. I don't might it at all. I think it adds to role playing. But also, when I have tried to do different characters, my friends have requested that I add a bard side to it. The DM even allowed me to do a Bard-Paladin, so the bard wouldn't be completely lost. I would make poems relating our adventures.
A knight (paladin) is sworn to valor,
His heart knows only virtue,
His blade defends the helpless,
His might upholds the weak,
His word speaks only truth,
His wrath undoes the wicked.
He's a major pain in the ass for the Rogue since he won't let him get away with a wee bit of thieving to help the party move things along. At least, when he can see the Rogue.
HOW IS THE ARTIFICER ONE SO ACCURATE?!?
You left your blueprints out, I saw them!
@@MidknightCoffee You perfectly described my Kobold Artificer
Huh, okay I left the artificer one thinking. This is my favorite class but I wouldn't want to play as or alongside the character he's describing. I'm mildly worried that this is common.
Not trying to throw shade, just personal preference.
Gnome in a mech is over used, I said it. Fight me.
@@ozfifer7392 Yes, as a kobold player I support Gnome Slander
Iron Man isn't my favorite Avenger but everything else about Artificer was dead on including playing the small race. And Monks wanting a Stand? How is Astral Self monk not a stand? Quoting from Tasha's : "The astral self is a translucent embodiment of the monk's soul" and Tasha's flavor text for astral self "Note to self: Create a spell that lets you throat punch people with your ghost"
I love playing warlocks. Specifically celestial warlocks. Usually like to make my patron a biblically acurate angel and play with the mindset of an inquisitor or basically try to play as Jesus doing miracles along my travels, only to piss off an empire by doing so.
If I played a rogue
I would clarify that I was taught to be a rogue and that while there are no real certifications that can be handed out it was practically a prestigious Academy located in the underbelly of a reputable City.
I would also say unlike other rogues I'm not a big fan of killing and avoid doing so because my subclass Thief is my main profession.
My biggest scam as a Rogue is planned to pose my character as an agent of State Security Service.
Because you don't have to steal the shit if you already convinced your kingdom to pay you on monthly basis.
Honestly paladins are the best potential evil characters.
Amazing story arcs
Ranger: Sniping is a good job, mate.
From a place you cannot see, comes a sound you will not hear.
Ranger: *fires* ... "One down."
"The last thing you'll never see. Pretty damn accurate, and so are we."
Damn, i dream above one day, getting into long compane where i would make my big backstory and play my sniper ranger.
In our group, the rogue is constantly shitting his pants in the back.. where i should be with my ranger. So i choose to pick up two weapon mastery and go full yolo alongside my dwarven fighter companion. Either using 2 weapons or a shield.
it such a nonsenical thing but its amazing in the same way to have 2 actual tanks if needed lol
I feel you've definitely overlooked the small (heh) but vocal subset of barbarians who aren't big, but are instead tiny balls of barely repressed rage that will bodily launch themselves at anything without hesitation. Sometimes there's multiclassing into druids because BADGER TO THE FACE
I dont always barbarian but when I do its halfling.
That cleric one was a violation and absolutely 100% correct
That Cat in the Hat clip... Jist gave me an idea for a Fae patron Warlock.
I dont think ive heard a more fundamental miss understanding between the difference of a Warlock and a Paladin. I want to state that I see the similarities and play how you want to play, its your game and your fun.
But the way they are written which is how i think work they best leave them very different.
Warlock: (includes great character inspiration)
Creates a contract with a more powerful being, in exchange for the patrons power the warlock must perform a certain task or offer something. Once this is performed and the deal is done the warlock has power. Rules as written a warlock has taken an aspect of the patrons and could bugger off with it. Never to fulfill their side of the contact, they could even go and kill their patron and keep every bit of their power. The patron would have to act to get it back. Its a contact for a reason.
Paladin:
While a Paladin swears an oath, whether to themselves, others, a deity or to the weave.
Rules as written they swear it to the "weave" and are granted power as long as they hold true to this oath. Its there pure belief and steadfast hold to this Oath which manifests through magic ways its why they use Charisma as their casting ability. They are forcing their belief/ Will/ personality onto the universe and it give divine power back. Like Gods in DnD gain power from the belief of their worshipers, you believe so hard in your oath, the oath itself manifests in you through divine power. And once that is broken, its gone. Which often warps in on itself through becoming an oath breaker. What happens to all that belief when what it believed in no longer exists. It rebels.
So no they are different: a Pact is a 1 time deal which transfers power from the patron to the warlock. While a paladins belief in their oath manifests divine power.
My very first character was a halfling rogue. Got killed as soon as he stepped out of town. Swallowed by a giant frog. My second character was a halfling rogue. Went home most times in a bag of holding to be rezzed.
oh no! Sounds like you need new dice cause omg....
@@chad8767 it wasn't so much bad dice as it was a bored halfling who was just going to scout ahead a bit while the paladin and wizard discussed strategy. He also couldn't resist shiny sparkly things lol.
@@dianeduchesne1783than if ever played the 3.5e the luck rogue was your prestige class. You just reroll stuff untill you get out of stuff alive. It sounds stupid but it was fun you are weaker in combat than a regular rogue but have so much flavor xD
@@teddux this was 2nd edition lol
@@dianeduchesne1783 there was also in the 3.5 I'm pretty sure cause I never played 2e xD
DM to druid player: The tree seems hesitant to reply. Finally, you hear a tired voice yell "TREES DON'T TALK FOOL!"
I can't say that i have a favorite class yet, but i can certainly say that i enjoy making characters that have little twists to them based on either their class, subclass or potential mechanic should the DM be cool with it.
Just to showcase what i mean here's two characters i currently play.
Fighter: Goliath that is re-skined to look like a half ogre. Uses a treestump as a weapon, turrle shell as a shield, hat and bowl (even a bodhram once) and has turned his vest into a sling, because he is so big i've already shot our gnome out of it among other things.
So yeah this was a "test" character originally. I wanted to make a character that could use almost anything to fight with, so i made a champion with tavern brawler and the unarmed fighting style.
Cleric: A child of war that lost most of his faith in his god who now believe that he get his powers from friends he had that died during the war who's spirits he now houses in him.
He's a Knowledge cleric so i just wanted to flavor that he allows one of the spirits in him to take over when he uses his channel divinity.
Sorry, but i thought some examples would be nice to help understand what i meant in the first paragraph.
Love those ideas!
@@MidknightCoffee Thank you! 😁
Life hack for Rogues. From someone who plays rogues for about 20 years.
Fighters, Barbarians? Use them
Enemies are to busy fighting them and not by dieing by them. This is tour opportunity to.
Still shit without anyone looking,
Sneak attack from close or far and easily slip back into the shadows,
Plant something on them like if you have a bomb or any other device while they are fighting.
Or using the environment to sneak attack them while the fighter/Barbarian destracts them.
Remember fighters and Barbarian is your friends 😊 you can use them as grenades, let them run in cause chaos, while you position yourself to get the last blow by a sneak attack 😊
They are your distraction.
You don't expect them to play your way! Besides do you really think some bigass meathead will be good at sneaking anyway?
No be adaptable you're a damn rogue us rogues are very adaptable. Watch how everyone fights and the things they like to do.
And use it to your advantage.
And if worst comes to worse just hamstring your mage and use them as bate 😊 no I'm just kidding lol look at fighter as your sheald/ chaos makers when everyone is being distracted by them that leave you to be ignored 😊 use it well my fellow rogues.
Oh i just thought of a really cool class or prestige class.
Wouldn't it be cool if you the rogue could be a mages familiar. And you can do the rainge touched spells and the mage can channel their spells threw you.
Just imagine you sneak in the mage can see threw your eyes, the mage tells you they are going cast a spell and the mage never has to worry about sneaking and the thief never has to worry about spell points 😊 damn I'm creating that class 😊
My favorite character is a ranger. I like to put arrows into trouble before trouble has a chance to even get close enough hit me. My rangers have been heavy-hitting damage-at-a-distance machines.
Cleric in our party standing over a guy he just healed. To the DM can I search him? Player of said guy on the ground. “Wait he can’t do that, he’s a cleric!!” DM, your unconscious hand over your equipment sheet. Cleric peruses the list of items, taking a few things for service rendered. The player running unconscious guy on the ground complaining about the unfairness of it all. We wound up hiding Mr Comatose in a coffin that we poked breathing holes into, stacking more coffins on top and hoped for the best. Over 35 yrs ago. Teenagers are the most mercenary monsters😅😂🤣
My favorite artificer is the Warforged Envoy.
I love the Blood Hunter and generally dislike all things Witcher.
Wizard is my absolute favorite class... maybe becuase I read all of Tolkiens works around twenty years before the movies.
O.G LOTR Fan, I commend you!
Cleric main, i like to think healers are the ultimate pet class
Try to play Cleric as pokemon master.
Heh, you're spot on with Bard, Barb and Rogue lmao. Others are great too
Haha Share with your friends to send them a message!
Suddenly I need a trio of characters who are all brothers. One is the prettyboy class clown charmer (bard), the big jock (barb), and then the sneaky little kid brother who's way too smart for his own good (rogue)
You underestimate wizards. We dont give a crap about lord of the rings or g nuts. What we want, is power. World shattering power to make the Gods bow before us.
Wish Gang!
Lol pact and oaths are the same, depends on the oath and what that oath is to.
Found the warlock player haha
Pacts: mutually beneficial Agreements or alliances between two parties where both parties are aware.
Oaths: Spoken contracts that cannot be broken or altered without the loss of honor. Usually one party is aware of and acknowledges the oath and the other party is not aware or doesn’t acknowledge or care for it,
As a wizard main, when i was watching LOTR, i was struck by Saruman
The concept of a "fav class" is pretty alien, at least for me, in dnd, because of multiclassing. I can't put my finger on a "fav class". I def have LEAST favourite class.
Weird ranger take. It's hard to slap harder than a ranger ( I rarely play rangers )
That ranger take really isn't weird among optimiser/minmaxing character builders. Even PHB hunter ranger could be made on par with most fighters/barbarians.
But post-Tasha's ranger with the Xanders and Tasha's subclasses can scale better than any Barbarian or rogue on their own.
Gloomstalker is also so good of a dip almost every martial wants 3 levels of ranger for that utility and nova/burst potential.
@@piranhaplantX It actually is a weird take in optimized and minmaxing. If you wanna do damage, especially singlle target, you go ranger. Melee is risky, and 5 in ranger can combine with a lot of other subclasses. The best ST buiilds are ranger builds + some fighter / rogue and a little bit of hexblade. You can also go ranger + cleric.
Ranger Horizon Walker dual wielder + 3 level dip in Battle master fighter + 3 level dip in Artificer battle smith or armorer if you don’t dump stat Int. It is a fun combination as a Shadar Kai, variant human, or Assimar. We have some table rules that deal with feats as a replacement for lost ASI due to multi-classing, but that falls under the rule of cool. Basically, a freebie at lvl 1 regardless of lineage then actual level divided by 4 with a few that can be “learned” in extended “down time” like skilled, linguist, ritual caster, and a few home brewed feats we created for half proficiency like an apprenticeship or something specific to a back story that a class doesn’t cover.
Fav class is pretty alien indeed. Mine is "necromancer knight" which isn't really a class. So it just becomes what specific goal I have an which multiclasses best to accomplish a melee fighter who can use necromancy to make minions or at least has a cool pet.
Me, a barbarian: “I would like to rage.”
Party members: “Dude, we’re in shop.”
Me, a barbarian: “RAGE!”
This economy is making me rage!
It's all fighter. Always has been. Nothing better than seeing that all powerful wizard or holier than thou cleric, with all their mighty magics, still end up hanging from the end of your sword like a hunk of meat.
As someone who's self insert characters are a ranger/druid and a ranger/wizard... You were pretty much spot on
We had an instance of dragging a phylactery back to my paladins temple... The one full of paladins and clerics.
Two npcs and a player got the insta death treatment. Except they were back in the fight within two turns and the litch got a full round of smites.
The phylactery shortly got turned into a fine powder and the grounds were being blessed by a ceremony within the span of a minute.
The whole thing felt like the equivalent of aggroing a room full of space marine psychers with how ruthlessly and single-mindedly the litch got put down.
Pay omage to the 500 damage kill circle
Fighter: There is no situation that a judicious application of a sword to the face can't fix
Pen mightier than the sword was clearly written by someone who never held a sword.
Iv never played d and d but have recently started watching videos on them like funny stories and stuff and the quality and humor of this video is great
Hope it gave you a laugh!
This was a dope! My favourite is a wizard. And you were half right. I ended up preferring DMing over playing and I sure as shit thought Gandalf was cooler than Aragorn.
Funnily enough though, unless I play a character that is supposed to know things, I couldn't give a shit about lore, lol.
Fighter is also my favourite because sword.
I think i speak for all us cleric mains when i say "you definitely understand us"
I play clerics to support my party members. Am I boring? Yes, but as an introvert, there's nothing better than seeing your friends being happy that someone is looking after them. 😁
But apparently I'm the exception and I'm disappointed in all of you. 🤣
P. S. Okay, now that I think about it, for some reason I always have a skeleton as a support, which I treat like a living person.
P. P. S. Oh, no, I'm the Wizard who thought necromancy was for healing ...
Jdhejgufuqipekjekoowohrp?!?!?
Artificer here
Yes, correct, right on the money, why don't you tell me my name too while you're on it
I bet its mimicray
Well done and hilariously accurate. I have been playing rpg's since the late 1970's and you nailed it. Keep up the humor and good work.
amazing theme music choices
I feel like I don’t have a favorite class. I haven’t played enough to fall into an archetype, so I just make sure every player is different. Artificer is probably the closest, but the options aren’t enough to be my auto-preference
If I was forced to pick, I would pick bard, but every time I try something new. One play style I gravitate to though, is a jack of all trades, or a character that can help in multiple ways and adapt. I've found I can easily do that with Rogues, Bards, Wizards, Fighters, Artificers, and most of all Druids. Playing a Star Druid and it's probably the most adaptable character I've ever made, there is almost never a situation that I can't think of something to contribute, partly cause she's also a book and research nerd so can just help with knowledge checks.
underrated channel is underrated
Thank you!
There is only one thing you got wrong about my favorite class. This monk doesn't care about Dragon Ball or Jo-Jo's. My brother won't stop talking about it.
Guilty by proximately haha
No, but I won't deny how much I love interrupting his Ka-me-ha-me-ha s by faking a punch and saying, "bop."
old school monk, loved fist of the north star and ranma 1/2
As a massive Lord of the Rings nerd and a forever wizard player...your accuracy scares me
I remember a game where I played a barbarian multiclass and our level 5 party was fighting a camp of like 50 or more bandits, with some veterains, all at once, and I went down on like round 10, after they had almost all been wiped out
I nearly died but I tanked an obscene amount of damage and to this day that was one of my favourite sessions ever
Truly a legendary moment!
Fighter and Wizard. Scarily accurate.
you gave me the idea to have Cat in the Hat as my warlock Patron so thank you.
Tasha would like to have a word with you about Rangers being weak … and after she has worked on you you have see Fisban has a Drake that wants to smack you a bout a bit.
((Not going to talk about the Gloomstalker
Combos that delete bosses from tier 1 to tier 3))
Ranger has always had spell slots which pushed it above most of the pure martials by default anyway.
I'll have you know Rogue was my first option, because it looked like it had the most options for creative solutions. (Especially when I could also breath fire, being a dragonborn)
Me, whose favourite is the Gloomstalker ranger:
Did you just say I suck in combat?! Sir I OWN combat! Extra damage on the first turn, boosted further with things like Hail of Thorns, multiple attacks and a good chance of doing it whilst invisible. MC with a rogue of some kind and there's also all the sneak attack damage.
Also, I was an adult when LoTR came out 🤣
Human Fighter! Basically i want to play my character straight forward with basically any background or story.
isn't that normal? if you want to be a scientist, be a crazy scientist.
Hmmm, I am in engineering in RL & play mostly multiclass characters. (I, typically, also am usually the last person to build a character who attempts to cover the gaps left by the others.) I have played 3X Life-Cleric-1/Valor-Bard-X, illusionist sorcerer, tanky barbarian, shapeshifting druid, beast master with a familiar & a thief rogue with the healer feat. (There are probably more, but that is what I have time for now.)
3:25 no, this is my paladin. The one trying to bend the definition of what it means to be lawful to justify evil as good.
Gotta agree pretty accurate,
I started as a ranger cause I saw crosbow but it was 1 session when I never heard anything about DnD, so I am not counting that one,
2nd time I got character made for me a monk, that became most psychopatic character in my party (trying to punch any enemy into oblivion)
1st character I got attached, sorcerer and he was built different (got lucky in stats roll), he dealt most damage and often gets into fight with fighter and barbarian,
then paladin, did him as lawful evil but ended more chaotic evil, he smited any being for the glory of Sseth (yes he was yuan-ti) and decided to fight with old man that he struck with shield by mistake
I have 2 character prepared to be played,
1. fighter - I tried samurai sub-class and can't wait for him with his story of honour and possibility for damage
2. ranger - 1st time I did ranger semi-knowing what I was doing, he's sats are good but I put so much in the backstory I know this character is mostly for roleplay
Warlocks don't get wish
Genie warlocks😅
I’m the fighter main. I’ve played several, and they have all been VERY different. From a circus Lion tamer who left to avenge his murdered pet lion to an American Revolution sniper cast into the D&D world, I feel like my stories tend to be diverse, even if the class itself is not. I’ve also played an Echo Knight who could see the future, and his Echos were parallel versions of himself, pulled out of time just before they died.
12:50
*Pact of the Genie has entered the chat*
Good old Horizon Walker Ranger, doing like 80 DPR consistently, is not so bad imo. Of course there is crazy broken stuff out there but like at some point you have to ask yourself "is it too much?"
Gloom Stalker just instakill everyone. Swarm keepers are awesome as well. Those are three amazing subclasses that most people just forgot about and when they show up and smak the enemies everybody on the table is shocked. This way rangers are just a hidden gem. Let them say rangers are useless and the worst class. But if you know you know.
@@kirilbulgarievyeah rangers are great. Played a ranger 5 days ago and accidentally killed 15 goblins
@@RedRolen "accidentally" 💀
I once played a Halfling Frenzied Barbarian & Half Orc Paladin or Half Orc Inquisitor (Pathfinder). I love making characters with class/race combinations that don't make sense, like a Goliath Rogue and trying to make it work. It adds flavor to the game, especially if they have a quirk. I've been doing this since I started playing back in '79.
Goliath wizard was super fun!
Discussing warlocks: "You don't even get wish"
Pact of the genie: *pulls out lamp passive-aggressively*
Not the LAMP!!!
Ranger good actually, like really good, like phb ranger better than every martial good. All the important martial features and then an amazing spell list makes for a potent combination.
I've never played DnD, but I know I'd go Paladin/Warlock multiclass every time. Because if I Isekaied to DnD I would be a Oath of Vengence/Celestial Warlock with George Washington as my patron.
lol based
I have played most of these classes, and this is pretty accurate, down to small tony stark artificers. The difference is that I only played barbarian once and multiclassed as monk at the time and leaned more into the monk side
Raging Punches can be the name of a band lol
Excellent music choice for the barbarian.
But I make a point to have a +1 minimum modifier in Int.
As someone who played one game of dnd as a wizard before falling into the forever dm seat, can confirm Gandalf was cool. But god, when I was watching the staff fight with Saruman where they just made each other breakdance for three minutes I was internally shouting at them to bonk with their conveniently heavy staffs.
And that is why I am the DM now. I counterspelled my warlock last session. Shit's fun.
As someone who loves animals and knows A LOT about animals Druid is very accurate. For example:
Party is on top of a tower staring down at the battle
Barb: Hey DM, could I make this jump and also use the force to take out some of the enemies below us?
DM: Yeah I don’t see why not, but you’ll be taking damage
Barb: that’s fine by me I know I can take
Cleric: I’m gonna fly down (wings)
Warlock: I’m gonna fly down (winged shoes)
Druid (Me): I’m gonna wild shape into a squirrel and jump off the tower
Party: …
Dm: …
Dm: What?
Druid: A squirrel terminal velocity does not kill them
Party is laughing
Dm, with head in his hands: Yeah…ok
I played a warlock in my professional work persona. From a character perspective it was like I was role playing a lawyer where I was given a contract that allowed me to cast spells. I played more into the charismatic manipulative type, just with eldrich blast for combat.
I wanted to play to Monk in Pathfinder only because of the lvl20 ability "True Sacrifice" which erases your character completely from existence, erases the memory of your character from EVERY person's mind, and anywhere your name was written is blanked out so nobody remembers who you were and the things you did and under no circumstances, not even divine intervention can bring you back. In exchange, it can revive your entire party from anywhere in the world as if brought back by true revive with no penalties and fully rested.
I loved the idea that at one point to defeat a great evil, my Monk would be one of the characters left standing and just before our party is totally destroyed I pop that ability and save the world.
True Sacrifice.
Sounds amazing! Imagine a campaign premise where you find yourselves revived and slowly uncover the monk that sacrificed themselves for you
monk astral self is that stand usere from JOJO
Totally forgot about that. You get the golden star!
Gandalf hasn't thrown a single fireball in his life.
Harry Dresden has.
But he's also flipped a car onto someone with his bare hands and used a magnum.
He was spitting fire when he said You Shall Not Pass!
@@MidknightCoffee I think he was spittin straight fax at that time
Congrats on 100 subs
Thank you, It feels amazing! hope you all enjoy the content! Also One Piece hype!
The monk does have a subclass that can give you a stand, astral self
The fighter is kind of the Batman of D&D. a normal person who has trained in combat so well they can stand toe to toe with their party of wizards and raging death machines, and slay gods with the best of them.
You watched the show up until the second season…. I feel personally attacked
I don't blame you
I'm playing a young half elf battlemaster, who trained with her family since a very young age in the fighting style passed down for many generations. her family has a home and sort of combat training school in the lands a few miles north of baldur's gate.
The fighting style she inherited involves a straight bladed glaive, and is polearm focused with a secondary focus on short blades for close quarters combat.
"You are either a dragon ball or a jojo fan" As a jojo fan and a former monk main, yes.
No the fuck i don't with i had a stand i chose monk for hamon
I may have dabbled in Cleric, but I'm a fighter deep down. My first character was one, and all my favorites have been. I like being just the normal, unpowered dude, who can kill anything.
@8:14 is why i dislike when fighters and barbarians have initiative. letting spellcasters disrupt the whole battlefield with spells such as confusion or letting rogues sneak attack for crits is way better long term in fights, and actually helps the fighter and barbarian. in my experience people who have chosen those classes wanna be "that guy" and don't take team strategy into account.
D&D at its heart is a party game, it sucks when someone has a solo mentality
Usually when I see this videos I expect someone to be degrading or mean in someway about people liking certain classes specifically but this one is pretty good watch! (And yes you are correct with Fighters)
I love sorcerer because I want to be better than anyone. And what is better than being great at something without ever needing to try?
"Slept in class, got the A" lol
Fighters are a simple beginner class that gets more depth and complexity the more skilled you are and the later is the game you are, while other classes stay relitively the same complexity wise, with a few extras, your fighter is trying to work around your skills while still getting through time up close to fuck enemies up
Pretty well said!
Artificer is the true jojo class. Level 3 subclass into the magic guardian you can build and use your main class as a level 17 wizard to get your 9th level spell slot + time stop spell and you just made a jojo reference
You are cooking!
Rogue is my main and oh my word that bit about taking a failed skill check personally, is absolutely true (fighter was my first)
Also rangers should have urban as a unique favored environment, that gives you a bonus on charisma checks
Very solid idea!
9:47 is extremely accurate for wizards. I liked the first campaign I played enough that I decided to start dming lol
RANGER FOR THE WIN. I mean at least here because the class really needs help for ages LMAO