5 Best Changes For Season 9 | Age of Empires 4

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  • Опубликовано: 16 ноя 2024

Комментарии • 71

  • @RealSohumB
    @RealSohumB Месяц назад +70

    THANK GOD A YTER WHO FOESNT MAKE A 1 HOUR AND 50 MIN VID JUST TO EXPLAIN THIS UPD VALDEMAR ON TOP!!!!!!

    • @vetev
      @vetev Месяц назад +1

      yes. There is definitely space to stand out by making a different format than EVERYBODY else is already doing.

  • @Mr.BVogel
    @Mr.BVogel Месяц назад +17

    Can’t wait to use all my pauses to read my build order’s next steps. 😂
    Kidding 👀

  • @darkspy1277
    @darkspy1277 Месяц назад +1

    Valdemar is deffo the clearest and most easiest way to catch up with stuff. Instead of rambling on and darting back and forth to differant subjects

  • @sheyl5203
    @sheyl5203 Месяц назад +17

    Im really happy siege isnt a must now but just a playstyle to choose from ❤

    • @kooroshrostami27
      @kooroshrostami27 Месяц назад +5

      I always lost games because I lost the springald micro battle and consequently the rest of my siege and consequently the entire position.

    • @sheyl5203
      @sheyl5203 Месяц назад +2

      @@kooroshrostami27 i just dont find siege as a fun part of the game

    • @JaviA777
      @JaviA777 Месяц назад

      you will only lose to gbb and nb now because you cant take them out anymore😂

  • @ilgiallo0
    @ilgiallo0 Месяц назад +8

    the pause button needs 3 sec to restart the game , people with a lot of ping will lose time , or just people that are not watching waiting for the enemy to unpause

    • @kooroshrostami27
      @kooroshrostami27 Месяц назад

      Finally, I won't have to sit on a bucket anymore when playing cause of my inability to hold urine.

  • @steelcommander9918
    @steelcommander9918 Месяц назад +5

    Hard cased bombs is actually diffent on the pup then what it says on the patch notes, it makes units hit by it take 15% more ranged and melee damage

    • @scifidrummergeek851
      @scifidrummergeek851 Месяц назад +2

      I can confirm this with the games I’ve lost to Grens and won with Grens.

  • @DM-ox4jq
    @DM-ox4jq Месяц назад +15

    I hope pause doesn't turn into a toxic situation

    • @City_Hunter
      @City_Hunter Месяц назад +5

      Pause needs to be reduced to 3 times for 1:1 and one time for ffa. And a 60 sec timer should start at each pause and the game starts after 60 sec no matter what.
      There should also be a max pause per game like for example it cannot be paused more than 5 times per game

    • @ilgiallo0
      @ilgiallo0 Месяц назад +2

      @@City_Hunter the umpause should last 3 sec like in dotA

    • @City_Hunter
      @City_Hunter Месяц назад

      @@ilgiallo0 yes that’s required as well

    • @City_Hunter
      @City_Hunter Месяц назад +2

      I can someone losing and then just abusing the pause function to make life hell

    • @SkybroIV
      @SkybroIV Месяц назад

      @@City_Hunter there is a maximum of 5. Also, the oponent can unpause the first time after 30 seconds. All the next pauses the opponent can unpause immediately, to avoid toxic pause spammer. But yeah etiquette will be important.

  • @Doooskey
    @Doooskey Месяц назад

    You are great at this! Thanks for the build orders and for these quick update videos!

  • @simonsimson
    @simonsimson Месяц назад +1

    Nice short summary, thank you sir!

  • @vitorguimaraes5490
    @vitorguimaraes5490 Месяц назад +1

    Good job on the video quality!!

  • @balbakriaby
    @balbakriaby 18 дней назад

    Good list. I believe Ottoman Horse Archer will do something too.

  • @chrisnewtownnsw
    @chrisnewtownnsw Месяц назад

    epic changes. Can't wait to play with them. Couldn't be happier because hopefully we will now see less lopsided siege heavy compositions.

  • @BlackTorYT
    @BlackTorYT Месяц назад +3

    Rejoin button would be more useful than pause button :(

  • @Fleshreaperrr
    @Fleshreaperrr Месяц назад +1

    I can predict that if you do not have a short timer to unpause the game as an enemy, this will be used as grieving 1 sec before opponent loses the game.

  • @NolmanZ
    @NolmanZ Месяц назад +1

    4:38 that sentence is insane T_T

  • @maxseiber5892
    @maxseiber5892 Месяц назад

    Watch Beasty everyday… you keep posting like this you’ll be on his level or pass him up in due time keep it up

  • @Schnitzel2368
    @Schnitzel2368 Месяц назад

    The Rus Nerf with the walls is really hard.

  • @Andro-z2f
    @Andro-z2f Месяц назад

    Valdemar what do you think of the focus key functionality? You’re supposed to be able to select all units, then sub select a unit and focus on it but currently that doesn’t work. It just averages the location of all elements and places the camera in a useless position instead.

  • @AnneBerkheij
    @AnneBerkheij Месяц назад

    I am most exited about the Malian Trade network change, but it has to come with a bug fix for the tax area's otherwise it still is to hard to make playable.

  • @sari-eljarrah
    @sari-eljarrah Месяц назад +1

    I am disappointed that the game has changed from its initial concept regarding anti-siege units.

  • @michal4736
    @michal4736 Месяц назад

    Hope we wont die in the FFA games when everyone use his pause ;D I cant wait to try siege rework. It is going to be so fresh.

  • @idan.
    @idan. Месяц назад +1

    pause button lets go, subbed

  • @suhaybyousef5316
    @suhaybyousef5316 Месяц назад

    Hey Vladmir, do you think they should increase the population limit to about 230-250 to speed up the late game?
    What are the ramifications of it increasing to such amount?

  • @scottyp8425
    @scottyp8425 Месяц назад +1

    Ahh God a 5minute video, finally something my ADHD brain can handle

  • @MadNinjaX
    @MadNinjaX Месяц назад

    Hope they provide reconnect in future

  • @Ferienpapst
    @Ferienpapst Месяц назад

    One Thing as abba to atop that zhu or archer mass was to quick age and get out a mango or 2. Now it seems its useless

  • @sentro5382
    @sentro5382 Месяц назад

    what do you think about the changes to ranged units doing more damage to buildings come the lategame? do you reckon it will see much use or will it mostly be ignored?

    • @Valdemar1902
      @Valdemar1902  Месяц назад +1

      I think it will be one of many reasons ranged units will be even more superior lategame. I do however doubt the state of the pup is the same balance state of season 9 once it rolls out

  • @SNOWMANBOIII
    @SNOWMANBOIII Месяц назад +1

    When does season 9 come out?

  • @apacheslim
    @apacheslim Месяц назад

    How are French supposed to counter siege if they don’t have the culvein and now springalds are anti infantry?

  • @Andro-z2f
    @Andro-z2f Месяц назад

    Pause is gonna be weird. Hopefully both players have to agree to it.

  • @joshsmith3893
    @joshsmith3893 Месяц назад +2

    Pause will be abused

  • @diggoran
    @diggoran Месяц назад

    Can you chat while the pause screen is open?

  • @mrcenturies1820
    @mrcenturies1820 Месяц назад

    Why are springalds being changed as such? We already have mangos and I don't want a return of the battle tanks

  • @cichlidhybridmartel8798
    @cichlidhybridmartel8798 Месяц назад

    when is it coming cant find the info

  • @sanicgamingmlg1579
    @sanicgamingmlg1579 Месяц назад

    the tech of zhu xi gredaier different ingame

  • @dreaming_gladchenko
    @dreaming_gladchenko Месяц назад

    Is wall build time - a buff for DELHI ?

    • @bortoo6634
      @bortoo6634 Месяц назад

      Seems to be a Lot of indirect buffs to delhi in this pup

    • @JensBuehl
      @JensBuehl Месяц назад +1

      Why? Build time for delhi is also up, isn't it?

    • @dreaming_gladchenko
      @dreaming_gladchenko Месяц назад +3

      @@JensBuehlyeap but when for other civs its idle villager time, for delhi infantry build walls

    • @dr.ozanoztavli
      @dr.ozanoztavli Месяц назад +2

      @@JensBuehl Delhi can build with infantry, that makes less idle time on villagers.

    • @bortoo6634
      @bortoo6634 Месяц назад

      @@JensBuehl not Just the wall thing, but elephants also got a hp increase in imperial, while their counters got overall nerfed against them. Hissar academy have some extra techs to pump that passive food income and there's the archers increase range, wich benefits Delhi more then most other factions since their archers can have extra attack speed due to Tower of victory.

  • @Gamma_KiD
    @Gamma_KiD Месяц назад

    ❤️❤️

  • @sforzz
    @sforzz Месяц назад

    springalds feel weak, am i missing something?

    • @Valdemar1902
      @Valdemar1902  Месяц назад +4

      It is a 250 resource anti-infantry unit now so its power level is reduced to that :)

    • @jorgefelibert5485
      @jorgefelibert5485 Месяц назад +1

      It has almost the same cost of a Knight, they have to be like a simple unit

    • @txbrandt
      @txbrandt Месяц назад

      Still 3 pop?

    • @jorgefelibert5485
      @jorgefelibert5485 Месяц назад +1

      @@txbrandt I think it is 2 pop. Can't remember

  • @YoungMerle-f6v
    @YoungMerle-f6v Месяц назад

    Moore Kimberly Smith Robert Jackson Kenneth

  • @howdy9061
    @howdy9061 Месяц назад +1

    yea, as u all hate turtle i have a proposal: lets get rid of walls. Also towers and keeps. We can use spinecrawlers after we invented a nev HRE with not maa, but zerglings for more action. Also we should be able to build flying units that carie something called interceptor, probabyly for english. And we need some AOE damage so that there is more action, because that is why we play age 4 and not sc2, right? Maybe just ask blizzard for the sourcecode because we want more action in age and we hate turtle and defensive stuff anyways, right? Fckn dense how i see this game evolve into a worse sc2. Defensive nerfs, stupid more aggresion and skills (Jeanne). If they change the game further in a complete different one, they 100% loose alot of casual players that play this game basically because it is NOT SC2.

  • @kamilnowak7366
    @kamilnowak7366 Месяц назад

    If everything now is anti infantry what’s the point of going male infantry if everyone will go range/cav ?cav was already op which was already super annoying. I don’t know if I like these changes tbh. The only thing was needed to increase siege population cap to 5 for example. And reduce strength of mangonels. It was kind of balanced. Now it’s again messed up

    • @joshsmith3893
      @joshsmith3893 Месяц назад

      Cav was OP? Cav had no purpose and still dies to spear or crossbow?

  • @davidjensen2278
    @davidjensen2278 Месяц назад

    Stupid update thats gonna kill the game. To much changes.

  • @GatochanBolivia
    @GatochanBolivia Месяц назад

    I like most of the changes but ITS JUST TOO LATE FOR ME SORRY GUYS... AoM came and im in love again 😅