Deep Dive Into Using SpriteKit On an iPad | Is This Xcode On iPad?

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  • Опубликовано: 6 ноя 2024

Комментарии • 19

  • @michaeltanto7710
    @michaeltanto7710 2 года назад +5

    Thanks for the tutorial! I find it very useful, and I would like to see this series be continued.

    • @John-Dav
      @John-Dav  2 года назад +2

      So glad you enjoyed it. I’m definitely gonna keep going with this as a series. It’s a lot of fun to code on the iPad.

  • @okanimoo
    @okanimoo 2 года назад +2

    I am pretty sure if you keep up this good work, this channel is going to sky rocket
    I hope you dont give up too soon.

  • @snvoltorb
    @snvoltorb 2 года назад +4

    would love to see some more iPad game dev! thanks for the video!

    • @John-Dav
      @John-Dav  2 года назад +1

      Happy you enjoyed the video! Definitely have more Swift Playgrounds on the agenda I'm having a lot of fun playing around with it and learning what it is both capable of and its limitations.

    • @snvoltorb
      @snvoltorb 2 года назад

      @@John-Dav looking forward to it! I’m a recent new FSE hire and have been learning Swift to round out some (albeit niche) front-end skills. Your content has been really helpful to me!

  • @phiradio
    @phiradio 2 года назад

    I really love how you phrased that swift is a good tool for those that want to learn but don't have access to a Mac. I travel out of a backpack/am housless and can only realistically carry a tablet with me but I'm still very interested in learning these things

    • @John-Dav
      @John-Dav  2 года назад

      Yeah this is the perfect use case for swift playgrounds. It’s not the most capable solution, but it is surprisingly powerful given the portability and flexibility that a tablet brings. Glad you enjoyed the video. :)

  • @xxRooz
    @xxRooz 2 года назад

    This video has been so helpful!! Thank you so much for sharing. I'd love to see more!

    • @John-Dav
      @John-Dav  2 года назад

      Yay! Happy this helped and definitely more coming.

  • @anabittenco
    @anabittenco 2 года назад

    this is exactly what I needed. thank you so much!!

  • @shisuiuchiha2137
    @shisuiuchiha2137 2 года назад

    Great work. Thanks for the Video

    • @John-Dav
      @John-Dav  2 года назад +1

      Thanks! Happy you enjoyed it 😀

    • @shisuiuchiha2137
      @shisuiuchiha2137 2 года назад

      @@John-Dav really big thanks again :) the Video was a great help for me.

  • @ASMRBYNATURE
    @ASMRBYNATURE 2 года назад

    Is 25 too old to really get to know swift and make GOOD apps? I find myself running and debugging code well in this road to 10,000 hours, but I’m afraid that I’ll be 27 working on the same game or interest. Should I be worried if I miss a day ? (I code for at least half an hour a day , up to 5 hours, on weekends)

    • @John-Dav
      @John-Dav  2 года назад +1

      As a hobby it's never too old. Professionally I do think there's a time where you have to think about what's right for your future. Stable income is important and game dev is not easy or guaranteed even if you work hard. That said - plenty of people make career moves in the 20s and 30s - it ain't easy though.

    • @ASMRBYNATURE
      @ASMRBYNATURE 2 года назад

      @@John-Dav sweet! Thanks for the heads up.

  • @learn_everything_
    @learn_everything_ 2 года назад

    Why I can’t put all codes in one Swift file?
    This thing is puzzles me

    • @John-Dav
      @John-Dav  2 года назад +1

      It's best practice to split up code into multiple small files to keep things organized and easier to understand later. If you put everything into one file it will very quickly become hard to manage.