TITANS OF THE SKY - Albino Rhinos Put in Work - Ogre Kingdoms vs. Nurgle - Total War Warhammer 3
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- Опубликовано: 8 июл 2022
- THE SKY-STRIDERS Regiment of Renown on Total War Warhammer 3 are Albino Rhinox Cavalry with a mean streak a mile wide. Let's see how they do against the Barons of the Bog and a Plaguebearer Rush in this Ogre Kingdoms vs. Nurgle battle on Total War Warhammer 3.
Rhino artwork by Balcsika here - www.deviantart.com/balcsika/a... Игры
Rhino artwork by Balcsika here - www.deviantart.com/balcsika/art/Woolly-Rhinos-449806753
Oh no... my constant mindless refreshing paid off
Haha yes! Same 😂😂😂😂 … what am I doing with my life..?
Same here! 😂
Domination is cool and all, but these classic matches are what I really look forward to. Thanks Indy!
sure thing mate
I cannot wait for Nurgle to get some mortals to flesh them out some more. I think Kugaths IE position might also help him to get better start, because Nurgle really needs safe start to get things rolling properly.
Dragon Isles should be a lot more fun and unique than Glut Port was. and yeah the mortals will really change how these rosters play, cant wait to see them
Can't wait for Tamurkhan
@@karkas389 Tamurkhan could be so epic if they make him/it justice
I believe that is the name of the Ogre subfaction. I remember them from my Zhao Ming campaign, they were great allies.
yeah it is. when i went back to check i saw a very different name but must have misclicked or something
Damn! Rhinox or crushers are my favourite cavalry in this series, I tested and they convincingly beat all other cavalry in game 3 by some margin, poor bears get wrecked, even tor’s struggle. Can wait to see if demigryphs or stag knights can challenge them.
Demi’s would lose to half off game 3’s roster skull crushers war bears and rhinox crushers all beat Demi’s and great stags get murked no problem aswell
@@leonardbrazil5497 That’s what I’m thinking, need to test. Stag knights have an amazing charge and speed so can probably win if they use that speed to get a charge unopposed.
@@kiltedwarriorgaming well the only problem with that is that it’s not a fair fight if 1 cab unit gets a charge and the other one Dosent especially if they have a charge bonus over 70 for crushers and war bear riders I doubt it’ll make much difference they might be able to put the hurt on the skull crushers but there stupidly high stats and bonus vs large would still get them the dub game 3 cav are just built different compare them to any equivalent off game 1 and 2 there just superior blood crushers are better then questing knights in every way war bear riders are superior to demis in every way and heart seekers to me anyway do a better job then great stag knights I do think that game 1 and 2 cav will need a buff in IE to go toe to toe with game 3’s cav
Rhinox should be the best mon. cav in the game so that makes sense. Demis and stag knights will be deleted by Rhinox.
I would honestly doubt stag knights being able to beat rhinox. As fun as stags are and good as they are, they're more specialised in punishing and charging infantry since they're super squishy for a monster cav. Hopefully demis can put up a fight, but doubtful since they're nowhere near their performance from game 1.
I really do miss the classic land battles, I hope you do more of them
plenty more to come!
9:00 that ogre bull at the bottom just absolutely PUNTING a pox rider
I haven't played Nurgle so that could be why but honestly I couldn't tell the flies weren't attacking between their wings buzzing in the way and their twitching animation made them look like they were attacking so I can understand why the Nurgle player didn't notice when they where probably focused on other parts of the battle.
Really hoping Nurgle gets some warriors w/ halberds next month. They struggle so much against large enemies. And with a faction predominately large… yeah.
Should ice 'damage' be more effective against fire units but maybe not giving them the slowing effect? I guess slowing down enemies is nice but you would think that they could maybe slap some fatigue damage or something on top of it. Ice damage just feels like it should be cooler than cartoon banana peels
@Grayble's Gringus pretty sure that kislev shooters applies frostbites, not sure about weather they deal ice dmg:p
Ehy Indy! Do you think you can report to CA that the TAA is broken since the patch 1.1 and it makes the grass look like a pixelated shimmering mess? It should be an easy fix
Well, he's the only albino rhino I know. Say, do you have any more wine?
Aww yes. The giant white rhinos that can hide in a few trees
Ogre Kingdoms have to be the most surprising faction for me. Never thought I'd like them as much as I do.
Kinda disappointed by Nurgle on a whole (disappointed isn't exactly the right word, surprised again?). Not by the art style or anything like that - CA always does that stuff justice, but they seem to be the faction that struggles a bit more (not a big multiplayer faction so I could be wrong). Cathay seems to get that too but their playstyle is something I love so I find them to be quite good.
Great vid as always
Nurgle and Ogres: The battle of the Bloody High BMI
MA and MB has a upper limit? How does the hit formula work?
Hey I have an issue in TWW3 campaign where I can't teleport to the forge of souls after getting all 4 souls, seeing as I can't find a solution elsewhere I'm asking here hoping to get a fix. Unmodded campaign, latest build.
Ogres vs Nurgle...
the girthquake
I thought they fixed the flying bug I Havnet had any problems with it for at least 2 months but a couple people I’ve spoken to has said it’s still in there game tho it only happens rarely I mean at the end off the day I’d rather them remove the landing toggle then it affect peoples games who wants to spend 2000 gold on a bloodfirster if it just Dosent work when you send it into melee tho I’d rather them not do it cuz yano it’s not only cool it’s an affective choice if your trying to retreat your flying units to get away from superior flying units
GG! The flies definitely disappointed this game, probably more furies or fly heroes would have been the better call.
I think only certain units should be able to shoot while allies block their line of site like maybe some wood elf units but definitely not every ranged unit should be able to do it
Wood elves should be able to get away with it safely, rats should be able to simply blast their allies in the back
@@muscularclassrepresentativ5663 yeah I think it should depend on the loreful skill of the archer unit and not about the weapon itself but in the end it's up to the balance team to see if it's too strong or not
Duo beast of nurgle definitely feels bad into ogres imo lol fun battle to watch overall!
Without it he woulda insta lost
Exactly, BoN are Nurgle's only choice for a cost efficient tool for fighting large and armour
Bucketed harder than Jim Bakker
4:45 is this some kind of animation glitch?
Thank god they fixed shooting 😅
So im thinking about getting into total war, gained interest for it by randomly watching one of your videos and then started binge watching. Not really into strategy games, last one I played was dawn of war 2 like 10 years ago. I have a question, are these battles between 2 players? AI vs AI? You vs AI?
When/how do we get stuff like Yhetees, Bruisers and Thundertusks?
Hmm... maybe under a year in a good case. They might get new stuff at the same time as the China faction. Cathay needs a new DLC more and now that I think about it maybe they will do the same as with the previous two titles and split some of the DLC with older game races. First DLC from that possibility that came to mind was Cathay and Dark Elves.
I'm pretty sure you will have mods of those sooner that official content
@@tominieminen66 If it goes like TW2 all new factions will get the dlc first though
Oh thy got rid of the shooting through units?
yes was hotfixed
Fuckin beauty
Shame that Nurgle really can't counter the albino rhinos. They provided a mobile island to rally around that Nurgle just can't beat. Everything else the Nurgle player did fairly well in shutting down, though I'd probably have kept my beasts together.
So they fixed a longstanding issue with missile units in this game seeming to be incapable of having enough intelligence to take their weapon muzzle and aim it not at their ally, and instead they put it back to the good old times of at point blank range. Amy your weapon directly at the back of your allies head? Good work.
Tony Soprano vs. Bobby Bacala
When will we see the lizard men army coming back anyone know.?
when Immortal empires releases in August
I noticed that Indy said that gorgers could use a buff after you were cheering for them to get nerfed. The ogres need to have a unit that punches above their weight class because they are just about all monsterous infantry. Now gorgers are almost useless in multiplayer, I wouldn't use in multiplayer now
"cheering" is a weird word to use. Yes, they needed a nerf, and I explained in deep detail why. They were destroying units far outside their price range, and far outside their unit design that were explicitly meant to counter them. CA went overboard with the nerfs (which they sometimes do when trying to correct a busted unit), and swung the pendulum too far in the other direction. As always, there is a middle ground that will allow the unit to be viable and fun, that isnt oppressive and beating everything thrown at it in illogical scenarios. Striving to find that middle ground is challenging, but important
Do we have a date for immortal empires beta release?
I think they said 22nd of August
no date yet, just some time in August
3:14 albino rhino. Did you mean an albrhino? I'll see myself out.
I hope that someone makes a mod that basically just puts the shooting change back into the game cause I liked it.
Should have been more fun if they just decreased the firing speed of ranged units while they were inside allied units and not just remove it.
The Huight Rhinos Burden my freind, the Huight Rhinos Burden.
CA absolutely MUST (NEEDS) to buff plague drones. They are so... Ass....
sad this game flopped hope it gets great
Second
If the ogres win would you call it a victory? A lot of troops and energy wasted and ain't nothing nurgle going in the pot ...😢😢😂
First?!
all these bugs are a pain to watch. most models aren't even fighting in melee. i hope CA will fix a lot for IE update. no need talking about "meta" in mp when this game isn't balanced because of those bugs
I PLAYED A GAME TODAY AND COULD STILL SHOOT THREW ALLYS WITH NO DAMG
I love the colours in this battle! Also, those leadbelcher volleys will look like a totally new kind of fireworks once the blood pack is added! 🩸 💥