Star Trek Online, A FUN but FLAWED Final Frontier!!!!

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  • Опубликовано: 15 ноя 2024

Комментарии • 16

  • @tri-clawgaming7682
    @tri-clawgaming7682 5 дней назад +2

    One area i think is worth mentioning is the frankly awful and rediculous rates on inflation on the player controlled market. It really is pointless using it to buy gear when you have some folks posting big standard items for rediculous amounts.

    • @TheGamingCowboy2553
      @TheGamingCowboy2553  5 дней назад

      Yeah, in hindsight I should have brought this up. I 100% agree!

    • @Klif
      @Klif 4 дня назад

      I totally agree. The community greed is off the charts. I was levelling a new character recently and wanted to pick up a couple of traits off the exchange only to find that people are selling them for tens of millions of EC. It's ridiculous at this point and a huge hurdle for new players to jump over to try and get decent stuff.

    • @erikhawkke4861
      @erikhawkke4861 4 дня назад

      I think your take here is pretty flawed.. it is a problem of lack of supply.

  • @Tirpitz7
    @Tirpitz7 4 дня назад +2

    I hope some how, some way that they migrate it to a new engine and completely overhaul it. The ground combat is atrocious.

  • @LightDragonSlayer
    @LightDragonSlayer 4 дня назад +1

    I stopped playing STO about a year ago... I have thousand of hours invested into this game. At some point i realized its getting harder and harder to progess. Some ground-missions were near impossible to clear (because as a casual player u most likly don't have epic gear, and the crafting system is just... ) and the Space-missions and TFOs u needed the highest Ships to clear. In additon the Dilithium/Zen Exchange is flatout broken and doesn't worked the last I played. The player controlled Economy is, as another person mentioned, terribly inflated.
    I would love to play an ST-MMO again, but I believe it wont be STO. I think Its time for a new one. With a new engine and more polished Game-mechanics.
    STO was fun to play, even as soloplayer, but for me, it had its last dance.

  • @johnkennedy7234
    @johnkennedy7234 4 дня назад +1

    The best part of STO is the end game... SPACE BARBIE!!
    And i love the story missions. Been playing since the day before it went free to play, absolutely love it.

  • @Arcboltkonrad13
    @Arcboltkonrad13 4 дня назад +1

    I agree the game is old and kinda jank, but I've been with her and love her so deeply. I'm also over the moon that it's started getting proper recognition within the fandom, with ships and story ideas from it starting to pop up in canon shows as well as the wonderful Star Trek Adventures tabletop rpg by Modiphius. Also, Sutherland-class Advanced Research Vessel (T6-X2) is the GOAT, my favorite ship in all of canon.

    • @TheGamingCowboy2553
      @TheGamingCowboy2553  4 дня назад

      @Arcboltkonrad13 That is how I feel. I know about all the issues it has, but sometimes I just really enjoy hopping on once in a while and having some fun :)

  • @Nearly_Quality
    @Nearly_Quality 5 дней назад +1

    I've played STO since the 5th grade, and I loved it for a long time. However after a while when you run out of story it just feels way too grindy. At some point I played more like it was a job than entertainment, and it just wasn't fun anymore

  • @BreadApologist
    @BreadApologist 6 дней назад +2

    Never cared for pvp in most games. Of course in STO it’s likely good it’s dead. An issue plaguing many games of the type, no matter how well you might perform and what gear you might have, it means next to nothing when put up against 2 specific player types. 1. The no life zealot who can spend 8hr plus a day everyday on the game and meticulously fine tune characters and have 30 alts to get dilithium to exchange for zen and finish 10 different reputation systems in a month. 2. The rich A hole, the type who can toss more money at the game in a day than you can in a year. Neither type are fun nor fair to fight.
    Some aspects of the game have gotten better, long ago they klingon side suffered terribly from severe afterthought disease. Being so less developed and realized and smoothed out like the romulan and starfleet sides. I remember first starting, I didn’t really need to run many patrols to level up for main story on my starfleet character. However on my KDF, most certainly not the case. Worse, it was agonizing to find patrols back then on kdf. Having to do what felt like 5x more work just to progress. Worse again when it means just repeating missions and other bs over and over again. Also original delta quadrant stuff was torture. Even at the time using top tier equipment and ships, vaudwar fights felt like they went on and on and on, firing on 1 ship for ages just to repeat it 10 or more times. By the end making one question how there’s any more vaudwar left in the universe after the act of near geneocide you just carried out blowing up 30 or more ships per mission. Thankfully most of that was improved. Still it’s become unfortunate my list of usable characters has gone down to 1. My romulan main, best ships, max level gear etc. all costing over 1k usd over many many months and years. Back when XII and tier 6 ships were end game I could use my alts like my former main a starfleet character and my cautian captains and gorn character. Now with XV epics around and t6x2 upgrades, my alts are so dramatically underpowered.
    As for events, some do give neat items, though the event missions/ TFO whatevers can get extremely repetitive. Also some rewards are practically useless depending on character type, play style and equipment. A bit of gear coming out as XII very rare to an end game max level character needs a good deal of upgrades. Otherwise it’s a massive drop in defense or offense to use. Not to mention if you have already superior gear or sets. By far one of the absolute best rewards is the ultimate upgrades. Which makes any 1 bit of gear instantly 100% maxxed out. It’s one of the few things that make me want to play the events. As for general gameplay, eh. If played casually maybe not bad but doing it more and more daily? It starts to get old. Go here, shoot things in space, talk to someone, shoot things, talk beam down or over to a ground scenario, shoot ground things, talk shoot ground things, go to ship shoot space things. It starts to blend together and get tiresome. Be nice to have more missions where combat is avoidable or something. There were a few patrols that just involved scanning stuff on a planet. Which I kinda liked, was nice doing starfleet-ish stuff instead of go wipe out more klingon/ cardassian etc ships than have ever appeared on screen in the entire tv series of ds9 or tng etc. Was another patrol where you just end up facilitating trade between a few different characters. Again kind of a nice break from destroying entire fleets.
    It’s all in all not a bad game, it does get old though and certainly encourages one to pay to win.

    • @TheGamingCowboy2553
      @TheGamingCowboy2553  6 дней назад

      @BreadApologist I agree with you. It's why I gave the game a 7/10, it still is fun to hop on once in a while to mess around in, but it is still held back by some aspects. It is still F2P so you aren't paying anything if you want to just try it out. :)

  • @davidkopecky6687
    @davidkopecky6687 7 часов назад

    My biggest problem with STO is that there is no more foundry.

    • @TheGamingCowboy2553
      @TheGamingCowboy2553  7 часов назад +1

      @davidkopecky6687 OMG i legit forgot about that! Yeah that was a big L for me when they took that away. There were sone missions that were better than the actual main missions. I am sad now lol.

  • @rudyrobles8294
    @rudyrobles8294 4 дня назад

    Why don't you just talk with your normal speaking voice?