I had only ever heard "decal" pronounced this way in UEFN tutorials and it always makes me chuckle. Apparently it's a word that people get real upset about other people pronouncing differently. I always say it as Dee-Kal, but the way you say it sounds more fun.
hei i need help When I drag the image in, no image is displayed and I get this error message, material does not allow automatic setting of usage flag bUsedWithNiagaraSprites, which is required for rendering in this component. standard material is used instead
Me paso lo mismo, pero lo solucione ! Crea otro efecto, pero antes de ponerle la imagen arriba hay un boton que pone "Compilar" dale a ese boton y pon la imagen ! y listo !
so... I'm uncertain about its feasibility, but I'm in search of a Fortnite UEFN script capable of remapping buttons. Specifically, I want to switch the forward key with the right key and the backward key with the left key. This script should be compatible with both controller and PC players and ideally feature a toggle switch for activation and deactivation, do you think this is possible?
not sure what I did wrong, I followed it step by step and it shows a square grey checkered texture instead of the one I have set up in my material. I went through the video 3 times as well.
Hey having a issue with my gun game and I don't know if this is a fortnite issue or a mine but sometimes when people leave the game. some players actually skip guns. It's like the subscribe is shifting to other players.
Hi! I'm new to UEFN, and your tutorials are great! Thank you so much for them :) I have a question regarding this tutorial: If I want to have a 100 images like this, do I have to do all these steps for every one of them, or is there a way I can, let's say make a template and then just drag the image into it?
@@GraemeBull Thanks for the answer! I found only this way: hiring guards allows monsters to attack them. It's strange that it doesn't work just by the command index(
I'm having a problem with this in a lot of my maps where the image disappers after a period of time in the map. Did you saw any other comments related to that or anyone here have experienced that? Edit: Just saw the comments, but still a little confused on how to fix, could you make a quick video showing how to fix that?
Damn I wish you were my private teacher for verse I'm new to coding all together and your tutorials are super easy to follow
thanks!
Can you make a tutorial on how to make a wheel that spins and gives a player a reward? For example the arm wrestle simulator in fortnite
I'll put it on the list
@@GraemeBull thank you!
@@GraemeBullyes please
Here you go: ruclips.net/video/wQ5qFWIqJyo/видео.html
Super useful tutorial. I have been searching this exact topic for days. Thanks!
no problem!
I had only ever heard "decal" pronounced this way in UEFN tutorials and it always makes me chuckle. Apparently it's a word that people get real upset about other people pronouncing differently. I always say it as Dee-Kal, but the way you say it sounds more fun.
depends on if you are a model hobbyist I think. Or work in the automotive industry :)
hei i need help When I drag the image in, no image is displayed and I get this error message, material does not allow automatic setting of usage flag bUsedWithNiagaraSprites, which is required for rendering in this component. standard material is used instead
Me paso lo mismo, pero lo solucione ! Crea otro efecto, pero antes de ponerle la imagen arriba hay un boton que pone "Compilar" dale a ese boton y pon la imagen ! y listo !
I am also experiencing the issue where it disappears after respawning. Any updated fix?
so... I'm uncertain about its feasibility, but I'm in search of a Fortnite UEFN script capable of remapping buttons. Specifically, I want to switch the forward key with the right key and the backward key with the left key. This script should be compatible with both controller and PC players and ideally feature a toggle switch for activation and deactivation, do you think this is possible?
no
Sometimes the effect doesnt show and other it randomly does for me, any solution to that?
not sure what I did wrong, I followed it step by step and it shows a square grey checkered texture instead of the one I have set up in my material. I went through the video 3 times as well.
In the material, you have to check that it's being used by a niagara system
In the material properties you have to tick: Niragara bla bla. Otherwise it doesn't work anymore.
ya, that's new, wasn't like that when I made this tutorial.
Thanks
thank you
Hey having a issue with my gun game and I don't know if this is a fortnite issue or a mine but sometimes when people leave the game. some players actually skip guns. It's like the subscribe is shifting to other players.
sounds like a bug for sure, hope you get it fixed!
it works and sometimes its not loading
how i can create a counter in this material and to face the player?
you have to make an animated material
Very helpful, thanks for the easy to follow tutorial!
You're welcome!
Hi! I'm new to UEFN, and your tutorials are great! Thank you so much for them :)
I have a question regarding this tutorial:
If I want to have a 100 images like this, do I have to do all these steps for every one of them, or is there a way I can, let's say make a template and then just drag the image into it?
you have to make images for all of them
hey bro i followed the tutorial and all but when i walk far away from the vfx it disappears, you know any fix for this?
It's normal behavior. Other people have the same issue, I haven't seen a solution yet.
Why when i eliminate a player and im not directly looking at it, it disappears?
This is amazing! I was wondering how you could get these to be animated?
You would animate the material in the materials editor, or you can animate the whole thing in the niagara editor
Is it possible to leave the image transparent (so you can still walk through with the player) but not face the player ?
That's in the niagara settings
Can i do that with a billboard ?
no
you have to check the box used with niagra sprites in material settings
you didn't have to when I made the tutorial, but yes, you do now.
Is there any solution to the problem that it disappears after some time or after a certain distance you walk?
I've heard there is but I haven't found it... Something to do with the texture I believe..
Ok, thank you very much for the response!
Keep up the great content:)@@GraemeBull
have you found a solution?@@omerE-K190
It doesnt work when I start the game any fix ?
Re-enable it
Thanks for the tutorial!
You're welcome!
Hi, your videos are amazing! Can you tell me how to make defenders (spawner) attack monsters (spawner)?
you can't
@@GraemeBull Thanks for the answer! I found only this way: hiring guards allows monsters to attack them. It's strange that it doesn't work just by the command index(
@Deimier ya, that kinda sucks
can it be done in creative inside fortnite?
no idea as I never use it.
How to make it fixed so it doesn't always face the player?
Just apply it to a mesh as a material, or a decal perhaps
Static mesh worked, thanks!@@GraemeBull
thannsk!
Thx, helped already. :)
You're welcome!
I'm having a problem with this in a lot of my maps where the image disappers after a period of time in the map. Did you saw any other comments related to that or anyone here have experienced that?
Edit: Just saw the comments, but still a little confused on how to fix, could you make a quick video showing how to fix that?
same did u fix?
Sometimes VFX spawners time out, you can disable and reenable them to fix that as a quick fix.
@@GraemeBull good idea thanks
@@TalkzFN make a Sprite in the material
@@devgck what does it mean? Can u help?
very helpful thank you!
You're welcome!
有益!ありがとうございます!!!
どういたしまして!
WWWWW
do you know why the effect dissapears whenever you move away from it and come back?