Super Mario World - Walkthrough Gameplay - Part 3 ( Nintendo Switch Super Nintendo)
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- Опубликовано: 3 янв 2025
- Super Mario World
Super Mario World, known in Japan as Super Mario World: Super Mario Bros. 4,[a] is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and the Koopalings. The gameplay is similar to that of earlier Super Mario games; players control Mario through a series of levels in which the goal is to reach the goalpost at the end. Super Mario World introduces Yoshi, a ridable dinosaur who can eat enemies.
Nintendo Entertainment Analysis & Development developed the game, led by director Takashi Tezuka and producer and series creator Shigeru Miyamoto. It is the first Mario game for the SNES and was designed to make the most of the console's technical features. The development team had more freedom compared to the series installments for the Nintendo Entertainment System (NES). Yoshi was conceptualised during the development of the NES games but was not used until Super Mario World due to hardware limitations.
Super Mario World is often considered one of the best games in the series and is cited as one of the greatest video games ever made. It sold more than twenty million copies worldwide, making it the best-selling SNES game. It also led to an animated television series of the same name and a 1995 sequel, Yoshi's Island. The game has been re-released on multiple occasions: It was part of the 1994 compilation Super Mario All-Stars + Super Mario World for the SNES and was re-released for the Game Boy Advance as Super Mario World: Super Mario Advance 2 in 2001, on the Virtual Console for the Wii, Wii U, and New Nintendo 3DS consoles, and as part of the Super NES Classic Edition. In 2019, it was released for Nintendo Switch Online as part of the classic games service.
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Director(s) Takashi Tezuka
Producer(s) Shigeru Miyamoto
Designer(s)
Katsuya Eguchi
Hideki Konno
Programmer(s) Toshihiko Nakago
Artist(s) Shigefumi Hino
Composer(s) Koji Kondo
Series Super Mario
Platform(s) Super Famicom/Super NES, Game Boy Advance
Release SNES
JP: 21 November 1990
NA: 23 August 1991[1][2][3]
EU: 11 April 1992[4]
AU: 1 July 1992
Game Boy Advance
JP: 14 December 2001[6]
NA: 11 February 2002[5]
AU: 2 April 2002
EU: 12 April 2002[7]
Genre(s) Platform
Mode(s) Single-player, multiplayer
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