In Tarkov there are two different kinds of reloads: normal reloads which retain the magazine, and emergency reloads that discard the magazine. There are also enhanced reloading animations when you have higher mastery levels with a weapon, and some weapons have multiple ways to reload them as well. My point is to say that Tarkov has 4+ reloading animations for each weapon compared to MW2's 1 There's also chamber checking, chamber ejecting, magazine checking, a myriad of malfunction clearing animations, etc. They really like their animation work over there. Also some of the footage looks pretty old
Yeah it is pretty old, Glock still has the old animation, SR25 has the wrong sounds, kind of a shame that they didn't bother updating the clips for these weapons
Cod MWII actually has 8 reload animations per weapon. One for tactical reloads, one for empty magazines (emergency reload) and two more for the fast hands perk that speeds up reload times. And then all those again but while ads. (I’m not discrediting what Tarkov has done but it’s incorrect to say MWII only had one reload animation)
@@csjproductions2359Tarkov has those reloads too plus many more. To take one example, the M4A1 has a reload retaining the magazine, reload discarding the magazine, those two reloads but with an empty chamber after firing (bolt locked back), those two reloads while aiming, every reload before but enchanced (a quicker version when at a high weapon mastery), reloading before firing (bolt is forward, so the weapon is charged manually), and finally reloading with only a bullet (placing directly into chamber without magazine). That's 14 reload animations (there are some reused parts), plus additionally charging the weapon manually, checking the chamber, inspecting the weapon, and fixing malfuntions (4 animations). Special types of weapons have even more animations, like reloading the magazine on bolt actions and rotating the cylinder on revolvers. Every animation serves a gameplay purpose as well, isn't just flashy but has a function. Overall Tarkov has far more animations than any other game and most videos like this do it an incredible disservice.
its a shame that none of tarkov's newer guns are in here, they're animated way better than the ones shown here. tarkov has a lot of super old animations that hopefully get redone someday
Even though I haven't played Escape From Tarkov, it is the best of realism, graphics, and accurate modeling. COD is okay for me, but the thing I do not like is them either cutting the iron sights in half or making the rear aperture enormous for "better sight picture". Not accurate for iron sights.
@@Chryzer bruh they are bastardized the name of guns if Kalashnikov alive he pissed of how bad his gun name like for example god damn kastov they have no respect for AK family names are worse gun company don't care if they gun are putting but man this worst fictional name I ever seen
@@ChryzerGeez i know right these people, 99% of people play cod for the game, Not about whether its realistic or not, If they want realism go play insurgency or squad.
Animation & modeling aside, I still don't get it why some games come up with pseudo gun names like bass-p, kastov and pretend it's a real thing. Imagine someone ordering pizza but instead of pepperoni with extra cheese they say "I want a reberponi tipsa with extra geeze", and keeps saying that "reberponi tipsa with extra geeze" is a thing when others try to correct them.
Some people just don’t wanna fork I’ve roiled of cash for a name I’d happily say bouble bacon beeseburger if it keeps me from paying 1 million bucks just for a name💀
The way characters head (camera) has more recoil than the actual gun for some reason in EfT is really stupid... Like the weapon is firing, not the head lmao Also, people calling EfT's animations more realistic just cause they are slow as a snail makes no sense. The problem isn't even in the fact that in EfT it takes more time to reload but the way reloads look, the animations have no urgency at all even though you're in a warzone and hand movements are too clean and flawless which isn't how humans move.
Thats a normal reload animation, Tarkov has a fast-reload mechanic, but you have to drop your mag in the floor instead of the pocket, also there is no "magic mag refill" like Cod
the "magic mag refill" has nothing to do with this topic, it's not about how realistic the game is functionally but how realistic it looks. Obviously CoD has nothing to do with realism for obvious reasons but from every presentation aspect, it looks better than Tarkov while Tarkov plays somewhat realistically by having some certain mechanics like for example having to load rounds into a mag etc... @@doncoria9505
you get different animations when getting the weapon levels up. also in this video they use the normal reload, there also is a "quick" reload where the character throws the mag on the ground instead of putting it back into the rig
Cod animations are superior and more realistic. Tarkov's like a xanax taker, completely neutered. And the gameplay sucks, your character has the recoil control of a california beta male.
I have plenty more hours in Tarkov than in CoD as well as being into firearms as a hobby. I got to say Tarkov takes all the things I love about firearms, tacticool shit in general, and makes them absurdly dull and frustrating. While tarkov may have the "realism", CoD makes me feel like I know what a gun is and how to use it and I feel like it captures the fun of firearms as opposed to the robotic baby's first gun nature of tarkov.
I feel like a lot of people that aren’t actually big into shooting or firearms in generally don’t understand that the latest Modern Warfare series fucking nailed the feel of the weapons and their manipulations. These are the closest a game has come to simulating real firearms in my opinion.
very very true, tarkov devs just dont care ab what the community says and they seem like theyre doing whatever they feel or want to. recoils, animations and screen kick seems so bad in tarkov.
Agreed. I get what they’re going for, but Tarkov just isn’t *fun*. It’s too real. If they had a pure up to 4 player PvE mode, I probably wouldn’t play anything else. But as it stands, I hate the game because it’s not fun to get sniped by a no lifer.
I like some of the subtle sound effects in CoD. The sound of your character seating the stock back onto their shoulder or their palm slapping against the hand guard as they grab it. You can also hear distinct sounds of the materials like polymer plastics and metals.
CoD MW2019 and forward is also one of the few games where you can actually hear the proper trigger reset when firing a semiautomatic weapon. I'm still amazed Tarkov doesn't have it...
As much as I enjoyed playing Tarkov, I don't think i'll go back for a long time. It's just not something you can play once a while as it is now. The completely geared and leveled players have every advantage over the casual player.
Honestly, CoD animations feel like the character has a fucking tremor. Everything is shaky and wacky as well as no sane person would shoot their gun sudeways. That's just made up.
when i saw reloading M700 i was kinda scared what that CoD guy taking. Must be on drugs. Pulling pin, aiming and shooting in no time or worse in same time. But i get it its Arcade game
gameplay sake lol, but I've always thought it'd be funny to bring someone that's never shot a gun and have them look through the sights after playing COD. "How do you see through this tiny sight" lol
@@Hyper_Flip давно была борьба, сражались два говна. Те кто купил игру и ахуел от того что за МММ им впарили противостояли армии ТТВшников, хомячков и лично Буянову. Сейчас в нее наверное одни стримеры и играют с читаками и задротой.
if you're a good shooter though, it will be punchy, you'll fire and the recoil will hit but if you've shot enough you should bring the gun right back down quickly, full auto is a bit different but you should still be able to control it well like in COD. Tarkov always looked and felt like a person just picked up a gun and had no idea how to decently use or control it to me.
Because they want "personal freedom" it has nothing to do with license. They used to have real names and models with no issues, they just want to make the public ignorant of firearms
@@volkenvolk3135I don’t think there’s any political motivation in it either seeing as some of the operators featured in the games are very vocal 2A supporters. Alex Zedra, Tu Lam, Tony Sentmanat, to name a few. The real reason is money (I’ve heard some developers say that buying the rights to the licenses takes up a huge chunk of their budget), and the fact that they can get away with the wacky modifications in the Gunsmith. they were also sued for using the design of the Humvee in their older games and it probably left a bad taste in their mouths in regards to using licensed things.
@@Hyper_Flipfr dude acts like airforce when they use a rifle I legit hope the recoil update at least makes it enough to full auto a gun without your guy fucking you over with him pulling down after already mag dumping a hole mag
@@Hyper_Flipits funny when i have the bear t-shirt on and see how bulit my guy is only for him to not be able to handle 20kg on him and some aks-74u recoil lol
I really don't like this parkinsons tacticool vibe that cod created and the fact that everyone thinks its the pinnacle of gun reload animations makes every other dev team trying to mimic it Also tarkov have tac reloads which should have been shown in this video
I don't play tarkov cuz so many wigglers but I really like how CoD animation is swift and snappy. tarkov animations is realistic yes but very slow and sluggish like they are in shooting range.
Hi buddy can you make video about all weapon showcase call of duty mw 2 2022 final like call of duty mw 2019 final video Im waiting you video ok thanks buddy
If your character was just an average person then tarkov is more realistic, if your character is a trained military operative then MW2 is more realistic.
"Trained military operative in a war game with some arcade liberties" versus "trained soldier with some arcade liberties". Neither game is fully realistic, but most combat footage skews more toward Tarkov than MW22. If your character was just an average person then both of these are too professional.
“Trained military operative” im a trained militia combatant and what i know is no one allowed in the military you to throw away magazine even its empty if you practice reloading like these everyday for 3 years maybe you could reload fast as cod’s character Activision got military vets help them animating the weapon but BattleState got help from Kalashnikov Concern themselves
no they don't, just cause animations are at snail pace doesn't mean it's realistic... It's not even that reloads are slow in a sense where it takes more time to reload in EfT and Insurgency but the fact that character has absolutely no urgency while reloading while his life is at stake. Those animations are too floaty and have too clean movement considering the fact that humans have very unprecise movement and make a lot of errors especially when under stress (like for example trying to insert the mag and missing the mag hole)@@НикитаТазин-ц9о
@@НикитаТазин-ц9оCOD has hands down better animations than either of those two games. Insurgency looks like an amateur picking a gun up for the first time.
Loving the compare Activison that tells they testing every gun for perfect autencity. Along side with BSG who care most of the work on realism. Weapons there feel like weapons not like toys. hearing some weapon from CoD feels like bass boosted plastic, and im not even talking about Vector .45. Noone told Activison that weapon have almost no recoil cause of build? in a game looks like they never saw Vector in their life
I dont even need to watch the video to see that Tarkov has three times the detail in each weapon than cod. It is after all a literal sim like shooter for a specific niche community against a tripple a game for the masses
si pero ponle silenciador a las de cod y parecen palomitas explotar en cambio es mas bestia el de las armas de tarkov ademas buscan un enfoque mas "realista", si bien cierto es que alli las armas son mas precisas de cadera y en cod lo contrario
You can't really compare COD to Tarkov. Tarkov realism is leagues above COD. Reloads for Tarkov are much more realistic, weapon mastery does play a huge role in that scenario. Think about this in a real life prospective, you still to a firearm that you own and have constantly use over a long period of time you'll get more proficient with said firearm. Reloading, aiming, trigger feel.
Not in any way saying COD is terrible, I'm just saying you can't really compare them. Would be better to compare COD to some other fictional military FPS. Not Tarkov, the whole primus being based on realism.
I am extremely happy with Gunsmith in COD. It is more than good enough with hundreds and hundreds of attachments, and on top of that I get better graphics, animations, sound, movement, etc. I’m stoked!
MwII: realistic graphics,best attention details,great animations,fun,has different characters,has a campaign. Eft: realistic mechanics,no goofy characters,looking for realism,way more harder,survival,no campaign, getting kicked in the balls when dying and losing your stuff.
Campaign from what i understand is coming in a diffrent game, you missed the part where base game of tarkov is cheaper and a 1 time purchase unlike cod's 1 game per year. Tarkov is punishing yet satisfying, cod's multiplayer is just a tilt fest when the game nails down your sbmm
MW2 has great feedback in how they feel, small details like charging pistols in a more modern way from the front of the slide. You can tell its done by someone up to date on reloading and is a gun nut. Tarkov just looks like 2011 BF3 but stiffer.
God I hate these latest CoD titles, they have "real" guns in them in the sense that they have the general shape as the gun it's based off but at the same time it looks nothing like what it's based off. Not to mention the names, so bad and half the time they don't make sense either.
This is like done right (Tarkov) vs done wrong (COD). Reading those COD weapon names makes me cringe. A AAA studio, creator of the biggest shooter franchise out there not willing to get licenses is kinda disgusting. MW3 beta was good, if they would have real weapons it would even be a good game.
Tarkov really needs to get rid off that stupid camera recoil. Yeah, COD has it too but it nowhere near as ridiculous. For example, Glock 18C is a damn pistol and has absolutely no contact with your head so why in hell is the screen flying off to the moon when you full auto it. And no, it's not realistic. If you're American go shoot a real gun and see if your head berks backwards, and if it does that means you're holding the gun improperly. Nikita just needs to get off his ego trip and admit this system is outdated
Disagreed, COD also makes you feel closer to the power because of the animations and their 'humanity'. The mistakes, the twitchiness and fear in these adrenaline pumped hands ready to get that shotgun racked in the most orgasmic way. EFT fucks hard though and I still like it a lot more.
@@samithonjames370 no we don't. We are still fucking people not machines. Actions like reloading become mechanical after years of combat. But under extremely high pressure which might be hard for you to understand. You aren't going to reload like fucking Rambo. You will do it in the fastest and most comfortable way for you, sometimes that means even putting the gun on the ground to get the mag in and chamber the round
In Tarkov there are two different kinds of reloads: normal reloads which retain the magazine, and emergency reloads that discard the magazine. There are also enhanced reloading animations when you have higher mastery levels with a weapon, and some weapons have multiple ways to reload them as well. My point is to say that Tarkov has 4+ reloading animations for each weapon compared to MW2's 1
There's also chamber checking, chamber ejecting, magazine checking, a myriad of malfunction clearing animations, etc. They really like their animation work over there. Also some of the footage looks pretty old
Yeah it is pretty old, Glock still has the old animation, SR25 has the wrong sounds, kind of a shame that they didn't bother updating the clips for these weapons
Tigerfield should've used sptAKI to preview the newer version and even the high level reload animations
@@MEMUNDOLOL if only those animations weren't retarded.
Cod MWII actually has 8 reload animations per weapon. One for tactical reloads, one for empty magazines (emergency reload) and two more for the fast hands perk that speeds up reload times. And then all those again but while ads. (I’m not discrediting what Tarkov has done but it’s incorrect to say MWII only had one reload animation)
@@csjproductions2359Tarkov has those reloads too plus many more. To take one example, the M4A1 has a reload retaining the magazine, reload discarding the magazine, those two reloads but with an empty chamber after firing (bolt locked back), those two reloads while aiming, every reload before but enchanced (a quicker version when at a high weapon mastery), reloading before firing (bolt is forward, so the weapon is charged manually), and finally reloading with only a bullet (placing directly into chamber without magazine). That's 14 reload animations (there are some reused parts), plus additionally charging the weapon manually, checking the chamber, inspecting the weapon, and fixing malfuntions (4 animations). Special types of weapons have even more animations, like reloading the magazine on bolt actions and rotating the cylinder on revolvers. Every animation serves a gameplay purpose as well, isn't just flashy but has a function. Overall Tarkov has far more animations than any other game and most videos like this do it an incredible disservice.
its a shame that none of tarkov's newer guns are in here, they're animated way better than the ones shown here. tarkov has a lot of super old animations that hopefully get redone someday
I have a feeling all the Tarkov guns were recorded on a much older version.
no, just the old ones bro lmao @@deurikin2466
@@deurikin2466yes because they were.
this animations are realistic
Casuals🍷🗿
Tarkov nailed the models and cod nailed the animations
Just different styles of animation
Urgent v Calm animations
Thats cool detail
style doesn't matter, MW just has higher quality animations @@albuquerquio
Tarkov’s animations are also really good
Probably because CoD can’t use the actual models without getting sued.
tarkov's camera recoils more than the gun itself when hip firing haha
im not sure but i think this is way way old tarkov and they updated some stuff
from what i seen footage of the game feels old, 2nd FOV is for some reason at minimum making it look very wierd
You should update the Tarkov, man. Some of the footage looks old.
Fr
and i dont even see the scar
That’s legitimately current Tarkov. Take it from someone that puts hours in every day. 😂
Yeah this shits old u could tell u the colors and that the 74u is not a laser beam
I think most footages are from early beta
Just by watching, I feel the power of Tarkov
Desync power is with us! They ruined this game so much
@@Matheo355 i think desincs are mostly because of hackers/cheaters on servers!
I found it very ironic between the Staccato P/M45 and P220/P226
Not the right way to use “ironic” but I get your point. They aren’t the same guns. Lol
Even though I haven't played Escape From Tarkov, it is the best of realism, graphics, and accurate modeling.
COD is okay for me, but the thing I do not like is them either cutting the iron sights in half or making the rear aperture enormous for "better sight picture". Not accurate for iron sights.
Mw3 is gonna be bad at gunsmith.. because it’s made by sledgehammer games and remember VANGUARD gunsmith ? Hopefully it will not gonna be that cursed
@@GameplayRunnerthey recycled the vanguard sights in mw3 ☠️
the vanguard sights are amazing for visibility. @@Shoehazer
i notice that...and well thats a poor imagination, but you want's more most of the sights in sledgehammer CODS ARE THE FKING SAME@@Shoehazer
tarkov is in no way realistic
I like to imagine if Activision manages to buy Gun License or transfer to other states (or country) just to un-butch the guns
Nah they wont buy guns license cuz they greedy bastard
@@hmvivo366 I did expect that for one of the worst publishers
@@hmvivo366 why would you care about correct weapon names in an arcade game like COD? is not about realism..
@@Chryzer bruh they are bastardized the name of guns if Kalashnikov alive he pissed of how bad his gun name like for example god damn kastov they have no respect for AK family names are worse gun company don't care if they gun are putting but man this worst fictional name I ever seen
@@ChryzerGeez i know right these people, 99% of people play cod for the game, Not about whether its realistic or not, If they want realism go play insurgency or squad.
Animation & modeling aside, I still don't get it why some games come up with pseudo gun names like bass-p, kastov and pretend it's a real thing. Imagine someone ordering pizza but instead of pepperoni with extra cheese they say "I want a reberponi tipsa with extra geeze", and keeps saying that "reberponi tipsa with extra geeze" is a thing when others try to correct them.
copyright and licensing issues
Some people just don’t wanna fork I’ve roiled of cash for a name
I’d happily say bouble bacon beeseburger if it keeps me from paying 1 million bucks just for a name💀
Bro I fucking love geeze don’t you ever diss it ever again ……
The way characters head (camera) has more recoil than the actual gun for some reason in EfT is really stupid... Like the weapon is firing, not the head lmao
Also, people calling EfT's animations more realistic just cause they are slow as a snail makes no sense. The problem isn't even in the fact that in EfT it takes more time to reload but the way reloads look, the animations have no urgency at all even though you're in a warzone and hand movements are too clean and flawless which isn't how humans move.
Their is a setting called head bobbing. And this footage has it all the way up, so it just looks goofy.
Yeah, Eft shooting ads may cause you a nausea or headache, if you play it on bigger tv, and you keep repeating it.
Thats a normal reload animation, Tarkov has a fast-reload mechanic, but you have to drop your mag in the floor instead of the pocket, also there is no "magic mag refill" like Cod
the "magic mag refill" has nothing to do with this topic, it's not about how realistic the game is functionally but how realistic it looks. Obviously CoD has nothing to do with realism for obvious reasons but from every presentation aspect, it looks better than Tarkov while Tarkov plays somewhat realistically by having some certain mechanics like for example having to load rounds into a mag etc... @@doncoria9505
Tell me you never played tarkov without telling me you never played tarkov
Cod animation is like speedsofters and Tarkov animation is more slower,but it's good.Also I love how the recoil looks on Tarkov
Tarkov is better
@@KindAndSweetQQit kinda is, yeah..
you get different animations when getting the weapon levels up. also in this video they use the normal reload, there also is a "quick" reload where the character throws the mag on the ground instead of putting it back into the rig
Cod animations are superior and more realistic. Tarkov's like a xanax taker, completely neutered.
And the gameplay sucks, your character has the recoil control of a california beta male.
Ehhh the recoil in tarkov is still weird
4:45 Did that charging handle just lock back?
yea this gameplay is atleast 2 years old if not even more so its not really updated even tough this video came out few days ago lmao
@@tusirus5727he literally just recorded current gameplay………
@@pineapple999100 Tarkov footage is really old, you're just wrong
@@zingy1811 nope it’s brand new. Literally playing the game as we speak. You’re actually wrong
man the snapping and fidgeting in the cod animations, especially when compared to tarkov, make it look like the johnny test of fps animations
I have plenty more hours in Tarkov than in CoD as well as being into firearms as a hobby. I got to say Tarkov takes all the things I love about firearms, tacticool shit in general, and makes them absurdly dull and frustrating. While tarkov may have the "realism", CoD makes me feel like I know what a gun is and how to use it and I feel like it captures the fun of firearms as opposed to the robotic baby's first gun nature of tarkov.
I feel like a lot of people that aren’t actually big into shooting or firearms in generally don’t understand that the latest Modern Warfare series fucking nailed the feel of the weapons and their manipulations. These are the closest a game has come to simulating real firearms in my opinion.
very very true, tarkov devs just dont care ab what the community says and they seem like theyre doing whatever they feel or want to. recoils, animations and screen kick seems so bad in tarkov.
Agreed. I get what they’re going for, but Tarkov just isn’t *fun*. It’s too real. If they had a pure up to 4 player PvE mode, I probably wouldn’t play anything else. But as it stands, I hate the game because it’s not fun to get sniped by a no lifer.
Bro you are spitting straight facts I been saying this! In tarkov it’s like you’re character is on Xanax
@@kainepeterson6638Except the recoil isn't even real at all. Your highly trained PMC controls recoil worse than a 12 year old girl
cod is like " WHOOOHO WAR"
and tarkov is " mam im tired "
All of the reloads here are the default reloads. There is a "Quick Reload" button that drops the current mag and is much faster
lmfao..ukraine lost another town...they must be kicking russias arse at loosing
@@WiiManElite
Imagine beeing host of one of the biggest shooters out there and still too greedy to pay licenses for the weapons.
I like some of the subtle sound effects in CoD. The sound of your character seating the stock back onto their shoulder or their palm slapping against the hand guard as they grab it. You can also hear distinct sounds of the materials like polymer plastics and metals.
CoD MW2019 and forward is also one of the few games where you can actually hear the proper trigger reset when firing a semiautomatic weapon. I'm still amazed Tarkov doesn't have it...
Reload for MP5 in tarkov is messed up lol 4:45 he pulls the bolt back when it’s already back
Cod vs Tarkov is like comparing Playmobil vs Lego Technic
The 9mm Daemon is based on the Staccato 2011 which also chambers in 9x19mm, not Colt M45A1 (which chambers in .45ACP)
Tarkov have 2011s?
As much as I enjoyed playing Tarkov, I don't think i'll go back for a long time. It's just not something you can play once a while as it is now. The completely geared and leveled players have every advantage over the casual player.
I’m very experienced and I still struggled starting 3.5 weeks late this wipe, it was an awful grind to 42 and I hit that today
@@-_Oddity_- Yea I grinded pretty hard previous wipes but I had much free time. Without free time It’s just not that fun 🥹
i know, i was agreeing that even for experienced players the grind is hard. i cant imagine what its like being new.@@AtsukoR33
tarkov isnt that bad rn tbh, i started playing again around 2 weeks ago and its going fine
@@undulato hows the event going for you? im having a blast
eft seems like your character is taking a walk in the park
cod seems like youre in combat
Honestly, CoD animations feel like the character has a fucking tremor. Everything is shaky and wacky as well as no sane person would shoot their gun sudeways. That's just made up.
when i saw reloading M700 i was kinda scared what that CoD guy taking. Must be on drugs. Pulling pin, aiming and shooting in no time or worse in same time. But i get it its Arcade game
CoD character apparently ate an entire box of panzerschokolade
Good video
EFT Animations: Smooth, tactical reload, cold headed operator
CoD Animations: *ADHD operator on LSD when he misses one cartridge in mag*
MWII just feels a lot smoother
Modern COD games' FOV are shaky as hell as if it's the devs' job to make the players feel nauseous
really old eft footage with no chamber checking, fast reloads, old gun sounds. they redone most of it
I can’t wait a new post. I hope you’re gonna post mw3 vs mw2 in after few days then. I’m waiting you to post mw2 vs mw3
Why though they're the same game? 😂
Rear Iron sights on the cod weapons are huge
gameplay sake lol, but I've always thought it'd be funny to bring someone that's never shot a gun and have them look through the sights after playing COD.
"How do you see through this tiny sight" lol
why are you using a super old version of tarkov?
Cursed COD Vector is still such a pain to see
Sounds - MW2
Animations - MW2
Story - MW2
Models - Tarkov
Realism - Tarkov
Gameplay - Tarkov
Balanced as all things should be
MW2 story was pretty trash man ngl
the missions were fun at least
sounds mW 2? lmao.... cod fanboys are cringe
@@ImotekhtheStormlord-tx2itYeah like I am sure EFT sounds are real gun sounds that are just editted.
Overall - MW2 😂
@ImotekhtheStormlord-tx2it You sure you're not the one that's cringe? Last time I checked, Call of Duty is a popular series buddy.
отдача дробовика 12 калибра и пистолета 9×19 в таркове выглядит примерно одинаково
Там в целом отдача кал. Ее переработали только недавно до этого года был вот этот кринж и все хомячки и стримлеры таркова его оправдывали "риалисмом".
@@evilfurryfromnowhere4100 не слышал чтоб кто-нибудь оправдывал её, все плевались
@@Hyper_Flip давно была борьба, сражались два говна. Те кто купил игру и ахуел от того что за МММ им впарили противостояли армии ТТВшников, хомячков и лично Буянову. Сейчас в нее наверное одни стримеры и играют с читаками и задротой.
This video is a perfect example of why camera recoil needs to be removed from tarkov
Cod's guns have a punchy feel to them.
Tarkov's aimed recoil feels more true to life.
if you're a good shooter though, it will be punchy, you'll fire and the recoil will hit but if you've shot enough you should bring the gun right back down quickly, full auto is a bit different but you should still be able to control it well like in COD. Tarkov always looked and felt like a person just picked up a gun and had no idea how to decently use or control it to me.
Why is your tarkov footage recorded at very-low graphical settings?
Not really, I only put one setting on very-low or off (I don't remember which one) because there was some weird light/shadow on some weapons
Cod is arcade, Tarkov is simulation. This is the fazit.
I don’t understand why a billion dollar company can’t pay for the rights for the real guns
Because they want "personal freedom" it has nothing to do with license. They used to have real names and models with no issues, they just want to make the public ignorant of firearms
@@volkenvolk3135I don’t think there’s any political motivation in it either seeing as some of the operators featured in the games are very vocal 2A supporters. Alex Zedra, Tu Lam, Tony Sentmanat, to name a few.
The real reason is money (I’ve heard some developers say that buying the rights to the licenses takes up a huge chunk of their budget), and the fact that they can get away with the wacky modifications in the Gunsmith. they were also sued for using the design of the Humvee in their older games and it probably left a bad taste in their mouths in regards to using licensed things.
Its got to do with some law about naming guns real
finally russian games vs american games
Notice the occasional micro freeze when aiming down sights in tarkov. This dude only gots 16gb ram
What are your Graph settings on Tarkov ?
Why do you use very old tarkov version?
CoD has better animations but Tarkov has the level of detail.
Tarkov doesn’t care about potentially getting sued for copying licenses😂
they got the licenses my man
Tarkov is the best gun game, but is gray, the visual 💔
ага, только стрелять там неприятно, главный герой как будто инвалид без рук
@@Hyper_Flipfr dude acts like airforce when they use a rifle
I legit hope the recoil update at least makes it enough to full auto a gun without your guy fucking you over with him pulling down after already mag dumping a hole mag
@@urosmamic4172 в таркове у мужика руки такие, будто он все свои 40 лет жизни качается, но не может контролировать отдачу у глока 9×19
@@Hyper_Flipits funny when i have the bear t-shirt on and see how bulit my guy is only for him to not be able to handle 20kg on him and some aks-74u recoil lol
@@urosmamic4172 именно, разрабы таркова идиоты, ну буянов точно
I'm not the first and I won't be the first.
A nice way to put that
I really don't like this parkinsons tacticool vibe that cod created and the fact that everyone thinks its the pinnacle of gun reload animations makes every other dev team trying to mimic it
Also tarkov have tac reloads which should have been shown in this video
Mw22 overdid it, but mw19 set a standard. Incredible animations in that one
It's actually disgusting how an indie dev can get the rights to the actual names of the guns while CoD doesn't even try. So greedy.
I don't play tarkov cuz so many wigglers but I really like how CoD animation is swift and snappy.
tarkov animations is realistic yes but very slow and sluggish like they are in shooting range.
tarkov all the way
Hi buddy can you make video about all weapon showcase call of duty mw 2 2022 final like call of duty mw 2019 final video Im waiting you video ok thanks buddy
If your character was just an average person then tarkov is more realistic, if your character is a trained military operative then MW2 is more realistic.
Except that this "trained military operative" forgets slide releases and mag releases on half of the guns he equips himself with
"Trained military operative in a war game with some arcade liberties" versus "trained soldier with some arcade liberties". Neither game is fully realistic, but most combat footage skews more toward Tarkov than MW22. If your character was just an average person then both of these are too professional.
“Trained military operative”
im a trained militia combatant and what i know is no one allowed in the military you to throw away magazine even its empty
if you practice reloading like these everyday for 3 years maybe you could reload fast as cod’s character
Activision got military vets help them animating the weapon
but BattleState got help from Kalashnikov Concern themselves
@@HieuMau the tarkov devs have and use their own firing range
You probably wanted to say the shooter is an athlete, not a military shooter😂
I gotta give COD credit in sound design. I’ve shot some of those guns irl and they sound very similar to what COD replicated in their game.
Escape from Tarkov is better sound design, idiot
cap
ummm i think you using in this video old version of tarkov
Cod animations are top notch, probably best in industry.
Among the arcade shooters. Tarkov and Insurgency have more realistic animations.
no they don't, just cause animations are at snail pace doesn't mean it's realistic... It's not even that reloads are slow in a sense where it takes more time to reload in EfT and Insurgency but the fact that character has absolutely no urgency while reloading while his life is at stake. Those animations are too floaty and have too clean movement considering the fact that humans have very unprecise movement and make a lot of errors especially when under stress (like for example trying to insert the mag and missing the mag hole)@@НикитаТазин-ц9о
@@НикитаТазин-ц9о, exactly
Imo only CoD MW 2019 has top notch animation, mainly because it was animated by Hyper
@@НикитаТазин-ц9оCOD has hands down better animations than either of those two games. Insurgency looks like an amateur picking a gun up for the first time.
Mans really showed off 6 AKs all with the same animations.
how else is he supposed to reload an ak..by putting is dick in the mag slot instead of the mag or something?
Loving the compare Activison that tells they testing every gun for perfect autencity. Along side with BSG who care most of the work on realism. Weapons there feel like weapons not like toys. hearing some weapon from CoD feels like bass boosted plastic, and im not even talking about Vector .45. Noone told Activison that weapon have almost no recoil cause of build? in a game looks like they never saw Vector in their life
You know mw2 2022 has animated reload mistakes take a look at the vector from mw
Ahh yes, American FPS Game vs Russian FPS Game
I love Russia❤
Russian wins
Russian FPS W
@@volkenvolk3135bruh tarkov is horrible
@@m1ckyy572Russia sucks
cod's speed is the satisfaction factor. tarkov is just the most realistic
i dont remember tarkov having clipping, sound bugs, and visual distortions??
cause its clearly old version af it looks way different then now it feels insulting
you're reusing the old glock animations for tarkov, update for it game out a few months ago
I never liked how twitchy the animations in cod are. Also the ironsights pretty often make no sense
only thing unrealistic about tarkov is almost every pvp related
I dont even need to watch the video to see that Tarkov has three times the detail in each weapon than cod. It is after all a literal sim like shooter for a specific niche community against a tripple a game for the masses
si pero ponle silenciador a las de cod y parecen palomitas explotar en cambio es mas bestia el de las armas de tarkov ademas buscan un enfoque mas "realista", si bien cierto es que alli las armas son mas precisas de cadera y en cod lo contrario
Why we comparing these two games one is a semi realistic game and the other one is people that just run around at 30 mph
Tarkovs recoil is only visual like your head moves but not the gun
Tarkov animations are so relaxed
All of the reloads here are the default reloads. There is a "Quick Reload" button that drops the current mag and is much faster
nice reload in that MP5, Tarkov lol
Day 48 asking for Winchester Model 70
0:00 Pistols
2:38 Shotguns
3:39 Submachine Guns
8:12 Assault Rifles
13:38 Designated Marksman Rifles
15:05 Sniper Rifles
Idk bro i think ive never seen a better “ *BRYSON* ” shotgun
In MW, we play for a sports shooter, not for a military one
In mw we play with cheaters aka aimbot consoles
There are not Tarkov RR fast reloadings..
Comparing wine to whiskey.
You can't really compare COD to Tarkov. Tarkov realism is leagues above COD. Reloads for Tarkov are much more realistic, weapon mastery does play a huge role in that scenario. Think about this in a real life prospective, you still to a firearm that you own and have constantly use over a long period of time you'll get more proficient with said firearm. Reloading, aiming, trigger feel.
Not in any way saying COD is terrible, I'm just saying you can't really compare them. Would be better to compare COD to some other fictional military FPS. Not Tarkov, the whole primus being based on realism.
I bet call of duty players wish they could mod their guns to the tarkov degree of modding.
I am extremely happy with Gunsmith in COD. It is more than good enough with hundreds and hundreds of attachments, and on top of that I get better graphics, animations, sound, movement, etc. I’m stoked!
MwII: realistic graphics,best attention details,great animations,fun,has different characters,has a campaign.
Eft: realistic mechanics,no goofy characters,looking for realism,way more harder,survival,no campaign, getting kicked in the balls when dying and losing your stuff.
Campaign from what i understand is coming in a diffrent game, you missed the part where base game of tarkov is cheaper and a 1 time purchase unlike cod's 1 game per year. Tarkov is punishing yet satisfying, cod's multiplayer is just a tilt fest when the game nails down your sbmm
Can tarkov just get rid of that nasty camera recoil already
empty mp5 reload is glitched
that mp5 glith is many years fixed 🤔
MW2 has great feedback in how they feel, small details like charging pistols in a more modern way from the front of the slide. You can tell its done by someone up to date on reloading and is a gun nut. Tarkov just looks like 2011 BF3 but stiffer.
Tarcov + cod = escape from duty
God I hate these latest CoD titles, they have "real" guns in them in the sense that they have the general shape as the gun it's based off but at the same time it looks nothing like what it's based off. Not to mention the names, so bad and half the time they don't make sense either.
This is like done right (Tarkov) vs done wrong (COD).
Reading those COD weapon names makes me cringe. A AAA studio, creator of the biggest shooter franchise out there not willing to get licenses is kinda disgusting. MW3 beta was good, if they would have real weapons it would even be a good game.
Tarkov without any question
One game is a dopamine injector for casul audiences. The other is a realistic shooter.
Oh you’re cool.
damn not too loud CoD fans will kill you :D
Tarkov really needs to get rid off that stupid camera recoil. Yeah, COD has it too but it nowhere near as ridiculous. For example, Glock 18C is a damn pistol and has absolutely no contact with your head so why in hell is the screen flying off to the moon when you full auto it. And no, it's not realistic. If you're American go shoot a real gun and see if your head berks backwards, and if it does that means you're holding the gun improperly. Nikita just needs to get off his ego trip and admit this system is outdated
In tarkov you can feel a closer to real power these firearms have to offer. Obviously not even close to irl, but still they feel more alive than cod
Disagreed, COD also makes you feel closer to the power because of the animations and their 'humanity'. The mistakes, the twitchiness and fear in these adrenaline pumped hands ready to get that shotgun racked in the most orgasmic way.
EFT fucks hard though and I still like it a lot more.
@@emulatorisland7417 in cod it's way too fast and unorganic. Believe me if adrenaline is pumping that's not how you will load a gun.
@@prizrak636 Spoken like someone never been in combat, operators absolutely reload that fast under pressure. That's kinda the whole point.
@@samithonjames370 no we don't. We are still fucking people not machines. Actions like reloading become mechanical after years of combat. But under extremely high pressure which might be hard for you to understand. You aren't going to reload like fucking Rambo. You will do it in the fastest and most comfortable way for you, sometimes that means even putting the gun on the ground to get the mag in and chamber the round
@@prizrak636sowas verstehen call of duty Kinder nicht.
The COD sounds are just not good even against this really old version of tarkov
Day 13 asking for Thompson Contender
Bro got snipe 💀💀
I can feel the (eyes, head) desperation by just staring at those trees on the tarkov parts
tarkov have the best animation faster reload is insane
EFT >>> Call of kid 😉👍🏻
в каком месте? в колде у чела руки меньше, но он отдачу контролирует, а в таркове качок, но у него аж голова трясется после выстрела 9 на 19
@@Hyper_Flipukranian kid mad? Defending USA 😂😂 CALL OF GAYDUTY
@@eduelcrack1245 почему украиниан? и колда в плане анимаций гораздо лучше - это факт, если не видишь этого, значит ты dolbaeb
@@eduelcrack1245Blud don't know difference between Ukraine and Russian language, L
@@Vexus_Real brud defending gaykraine 💩🇺🇦
Анимации в таркове просто не возможно смотреть они такие медленные что будто в замедленной сьемке, а скорость перезарядки просто кошмар. УЖАСНО
2019 tarkov footage lol....
Im fina busssssss
It feels like every pistol in Tarkov reloads the exact same
cause you reload a gun by reloading it???