Steve Fox - The Art of Wall

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  • Опубликовано: 24 июн 2024
  • This is a collection of my favorite moments in the latest patch utilizing Steve's unique wall pressure game. I hope you enjoy and please let me know if I should continue making this sort of stuff.
    Cheers guvgang!
    Track: Disfigure - Blank [NCS Release]
    Music provided by NoCopyrightSounds.
    Watch: • Disfigure - Blank | Me...
    Free Download / Stream: ncs.io/Blank
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Комментарии • 45

  • @Dunkaholic18
    @Dunkaholic18 15 дней назад +8

    that sequence against kazuya at like 1 minute was fucking art

    • @soulxcv
      @soulxcv  15 дней назад +3

      It was actually the clip that got me to start this montage!

    • @Dunkaholic18
      @Dunkaholic18 13 дней назад

      ​@@soulxcvYour Steve is so damn clean man. How long have you been playing him?
      I see stuff like this and go oh man I should really play him again but then realize I can't do like most of this video lol, but my god is he so cool to watch

    • @soulxcv
      @soulxcv  13 дней назад +1

      Thanks for the compliment! I've been playing him since 2018 or whenever Season 2 of Tekken 7 started, where Steve was top 5 (I was a bit of a tier whore back then).
      I think the key is to forget about Back 1 since most people know that's Steve's best move and they formulate their gameplan around it, and instead just focus on linking his stances from one to the other as seamlessly as possible much like how Hwoarang players do it. Try to use stances as a mental stack against the enemy and make them forget about Back 1. Then when you sense desperation in keeping up with your offense via stance mixups, do you unleash the Back 1.
      You can do it friend! :D

    • @Dunkaholic18
      @Dunkaholic18 11 дней назад

      @@soulxcv Trying to! lol. I had a really rough 2 weeks or so of Tekken so I'm gonna take a little break and come back strictly focused on Steve.
      I went from TK to Mighty Ruler within like 2 weeks on Paul, it is a mental boom that will take a little time to recover from.
      Issue I have with every character is I suck at offense, with Paul once people figured out sway pressure was fake and I couldn't land a random launcher my offense completely collapsed.
      Busting out the notebook right now to just take a big step back and try to learn from the ground up again. Will definitely be reviewing all of my notes on your videos (I think I've taken a bunch on every single guide video you made lol) and try to just keep it very simple.
      Thanks for coming to my TED talk, you're a champ.

  • @tybrosion
    @tybrosion 15 дней назад +1

    You are definitely one of the most fun Steve players to watch. I know that Paul in the beginning was PISSED. Everything you do looks so nice. I aspire to be as good as you.

    • @soulxcv
      @soulxcv  14 дней назад

      Thank you for your kind words friend!

  • @xZifeeR
    @xZifeeR 15 дней назад +2

    Amazing work, as always.
    I copied the skin you use at 3:50 (mine has a shotgun tho) and now I am finally Raijin with Steve. Time to copy another one and rank up more I guess.

    • @soulxcv
      @soulxcv  15 дней назад

      Hey, YOU'RE amazing! 😀

  • @Ramboghini17
    @Ramboghini17 15 дней назад

    Awesome wall combos, nice editing with the slo-mi touches 🥊💪

  • @henry_a_c_l4816
    @henry_a_c_l4816 15 дней назад +1

    Bro seeing steves like you makes me feel like i got an imposter rank also being a bushin steve, amazing gameplay mate ima try to work on my own wall game so it could l have more dominant rounds just like those

    • @soulxcv
      @soulxcv  15 дней назад

      Nah nah, you earned that rank friend! 💪

  • @PheenieWright
    @PheenieWright 15 дней назад +1

    damn, first combo was sick!

  • @duck1408
    @duck1408 15 дней назад

    Idk why i really like the music choice you picked

  • @kean5252
    @kean5252 15 дней назад

    When every single move just makes sense 🔥 sick Steve

    • @soulxcv
      @soulxcv  14 дней назад +1

      Thank you! I play Leo as a sub and you are my biggest inspiration 🫡

    • @kean5252
      @kean5252 14 дней назад

      @@soulxcv Oh man that's dope, means a lot! I've been trying to learn Steve a couple of days ago so I've been binging your content lately. This channel is a goldmine forreal. Keep up the great work bro!👊

  • @ATOMiiCChicken
    @ATOMiiCChicken 15 дней назад

    Been trying to work the shove into my games its really good once you get the flow :) love the vids I've gone from about 40% wr to 57% with steve the last week or so from your videos big thank you!

    • @soulxcv
      @soulxcv  14 дней назад

      Thank you for watching!

  • @KuriMuji
    @KuriMuji 14 дней назад

    I'm curious; how lenient or tight is the follow-up using PKB F1+2 after pushing the opponent into the wall?
    In any case, seeing this really shows that I have much more to learn Steve and utilize his gameplay at the wall.

    • @soulxcv
      @soulxcv  14 дней назад

      It's tight, but far from frame perfect. It's why I opt to do this instead of b2 into PKB F1+2. That link does so much more damage but execution should be on point

  • @Shamblesx2
    @Shamblesx2 15 дней назад +2

    after Steve does Backsway 1+2 grab, I know he has more advantage when throw them to the side and behind him but i can't find the actual frame data on this. Do you know?

    • @soulxcv
      @soulxcv  15 дней назад +2

      It depends on how far you push them before they hit the wall, so frame data on this varies a lot. I think the max you can get is 17f with b2 into instant PKB f1+2 for massive damage + wall splat.

    • @shazmah
      @shazmah 15 дней назад +4

      From the side you can get sonic fang and back to the wall you can get b 2 like Soul said

    • @ethanpahm3471
      @ethanpahm3471 15 дней назад +2

      for the side throw, around 45 degrees gets you +13, 90 degrees gets you +15 (I think) and max range gets you +17

  • @booleann___
    @booleann___ 14 дней назад

    Is there a way to know the +frames with the grab at the wall? I tried it in training mode and it doesn't tell me for some reason.
    Also--insane vid

    • @soulxcv
      @soulxcv  14 дней назад

      You can't, it's gonna always show as blank. This is why I made an embarrassing mistake in my wall guide 😅
      But basically it's based on how far they travel from your initial grab, to the wall. The farther, the bigger the plus frames up to 17f from the side. From the front it's always just 10f guaranteeing 112.

  • @ozdeth
    @ozdeth 5 дней назад

    I'm on your same rank but it's too difficult to keep going, sometimes steve seems lacking something compared to other characters, like what if the poke and ch doesn't work? You got nothing to rely on anymore once they start blocking and stuff.

    • @soulxcv
      @soulxcv  5 дней назад

      Steve really struggles against turtles like Bryan does due to the nature of his character. If my opponent is a good and effective turtle, I try to gain an early life lead by playing aggressively, and backing off so they are forced to come to me, enforcing his keepout playstyle once more. However if you are on a life deficit, d21 and PKBd1 are great tools to slowly chip away at them and these moves are very hard to block.

  • @huy7402
    @huy7402 7 дней назад

    1:56 What's the input for this move after the sway throw? Is it an advanced tech or something? Because I thought we normally can only do 112 after the sway throw.

    • @soulxcv
      @soulxcv  7 дней назад

      It's instant PKB F1+2. You can get it from a side or back throw but the timing is a bit strict

    • @huy7402
      @huy7402 7 дней назад

      @@soulxcv Thanks, is there a way I can set up this one in Practice Mode to know if I can do it correctly or not? Should I just set the dummy to "block" after getting it get a hit or something?

    • @soulxcv
      @soulxcv  7 дней назад

      @@huy7402 Yup! Position and record your status to the side of the wall and set action 2 to block all. If you do PKB F1+2 correctly it will wall splat them. Shove distance also matters to increase frame advantage, so if PKB F1+2 doesn't connect at all, try throwing them from a farther distance

  • @OakIX
    @OakIX 15 дней назад

    Let Him Cook !!!

  • @m.yudiyudi2316
    @m.yudiyudi2316 15 дней назад

    I've try that Steve "don't go too far from wall" grab and follow it with PAB 1+2 and when it succeed, I'm so satisfying with that 😂. well yes it's not always work every time. but when my opponent starting to duck, it's time to billy club comes to shine 😂.

  • @ThePoisonPubes
    @ThePoisonPubes 13 дней назад

    I can’t find the inputs for this shove; can anybody tell me?

    • @soulxcv
      @soulxcv  13 дней назад

      B3 for backsway into which direction you wanna throw them, and then 1+2.
      So assuming you are P1 and you wanna shove them to your right, then you wanna go b3, d1+2

  • @veryninjalike385
    @veryninjalike385 14 дней назад

    People need to learn how to duck the sway grab lol

    • @soulxcv
      @soulxcv  14 дней назад

      You duck the grab you get the billy club 🥊

    • @veryninjalike385
      @veryninjalike385 14 дней назад

      @@soulxcv yeah 50/50, does side step beat both?

    • @Vinkecarter
      @Vinkecarter 3 дня назад

      This grab is breakale rigth ?

    • @soulxcv
      @soulxcv  2 дня назад

      @@Vinkecarter Yes it is but the window is tighter than a regular grab

    • @veryninjalike385
      @veryninjalike385 День назад

      @@Vinkecarter lol

  • @lofas3852
    @lofas3852 15 дней назад

    I don't know what that king did to you man but I think he's sorry