Blender noob here addicted to "geo-nodes" and my 1st Houdini video. Great to see Blender doing this sort of thing(barely but gesturing in this direction). Great tut. makes me want to try this software
Thank you so much for this! Thank you so much! Quick question, on 10:16 you refer to a normal attribute that we set earlier, however, I can't find where we set it. What am I missing here?
great tutorial thanks so much!:) i also tried using a curl noise for some variations and love the results. Any chance you could explain why you used the @up attribute when randomizing the rotation? I don't actually see a difference if I don't set the up attribute at all.
Cool stuff, although personally I would use MOPs for a lot of the randomization and animation of the dust (the paid MOPs+ would also allow for collision physics to be applied). But it's good to know the "proper" way to do this. Same technique could be applied to an asteroid field too! Thank you.
Your tutorials are really helpful and you have obviously put a lot of effort into them.
Thanks a lot, and please keep them coming
Thank you Ram, really appreciate your support and encouragement!
This is a criminally undersubbed channel. Excellent video
Blender noob here addicted to "geo-nodes" and my 1st Houdini video. Great to see Blender doing this sort of thing(barely but gesturing in this direction). Great tut. makes me want to try this software
thank you! I am biased of course but it would definitely be worth your time giving it a good go
I think it is best tutorial available ..so far ..
Where were you till now?amazing stuff.
Just love the way to describe things.keep on making.👍😎
Waiting for next ...!
Thank you Pankaj! Really appreciate your positivity
I put the Time into the Flow, not the Amplitude. That way the cloud doesn't fly apart over time. Great tutorial in any case, Thanks!
Thank you so much for this! Thank you so much!
Quick question, on 10:16 you refer to a normal attribute that we set earlier, however, I can't find where we set it. What am I missing here?
I also don't get the same results in the orientation. The vex code doesn't work for me, and I've copied letter by letter
@@javidial me too :D did you manage to solve it?
@@pauly7189 No. but I managed to do something different. I don’t have my computer in front of me.
Learnt a lot from this video, much appreciate.
welcome Fei! glad you found it useful
these tutorials are really good! I would love to see a snow tutorial :)
Thank you! Snow tutorial sounds good, I imagine the setup would be similar to this workflow but using a popsim instead of procedural noise
you can also add aaflownoise and loop the whole thing
absolutely! I opted for this method as I wanted to replicate what you might get from a popsim however looping with aaflownoise would look great also
Exactly what I was looking for 👏🏻😄
Very helpful, thank you for sharing !
Great tutorial! please, make some about bottle condensation.
Thank you so much. Really clear instructions and really helpful!
Great tutorial. Thank You.
Nice tutorial!!!
Thanks for very useful tutorial!
Can you make the composing part too for your fans?
great tutorial thanks so much!:) i also tried using a curl noise for some variations and love the results. Any chance you could explain why you used the @up attribute when randomizing the rotation? I don't actually see a difference if I don't set the up attribute at all.
Thanks you so much! Please keep making these types of videos :) Subscribed ❤❤
good work
Cool stuff, although personally I would use MOPs for a lot of the randomization and animation of the dust (the paid MOPs+ would also allow for collision physics to be applied). But it's good to know the "proper" way to do this. Same technique could be applied to an asteroid field too! Thank you.
thanks 👍
Thanks alot i wanted this effect for my stranger things effect
very cool thanks !
very welcome! glad you like it
please upload to google disk, link is broken
Nice
zajebisty
How do I render the video lol XD
Yes great tutorial but needs a lighting update. Solaris...
❤️❤️🔥🔥
Thank you Rahul!
@@CarvalhoVFX you welcome bro can you make flame thrower tutorial bro.
This tutorial doesn't work with houdini 19, sorry but it's just not worth it's value anymore