[Sound Mod] SPAS-12 sound for GTA SA

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  • Опубликовано: 7 янв 2025

Комментарии •

  • @iamnotlegend_8879
    @iamnotlegend_8879 5 лет назад +1

    🔥🔥Sooo good sounds Amazing !!!

  • @wowowcesego2651
    @wowowcesego2651 5 лет назад +1

    What's your enb or color mod?
    if u answer my question, ı'll be happy.

    • @huybravo9879
      @huybravo9879  5 лет назад

      I forgot the color mod link, sorry :<
      Here my enb, download it: www.gtagaming.com/enb-series-for-low-pc-f7211.html
      Then edit the enbseries.ini:
      [PROXY]
      EnableProxyLibrary=0
      InitProxyFunctions=1
      ProxyLibrary=d3d9_other.dll
      [GLOBAL]
      UseEffect=1
      AlternativeDepth=1
      AllowAntialias=1
      BugFixMode=1
      SkipShaderOptimization=0
      QuadVertexBuffer=1
      EnableShaders_3_0=1
      AdditionalConfigFile=enbseries2.ini
      UseMRTRendering=1
      TempF1=100
      TempF2=100
      TempF3=100
      TempF4=100
      TempF5=100
      TempF6=100
      TempF7=100
      TempF8=100
      TempF9=100
      TempF0=100
      [EFFECT]
      EnableBloom=1
      EnableOcclusion=0
      EnableReflection=1
      EnableMotionBlur=0
      EnableWater=1
      EnableShadow=0
      DepthBias=1
      EnableDepthOfField=1
      EnableReflectiveBump=1
      [INPUT]
      KeyUseEffect=123
      KeyBloom=120
      KeyOcclusion=121
      KeyReflection=122
      KeyCombination=16
      KeyScreenshot=44
      KeyShadow=119
      KeyWater=118
      KeyShowFPS=106
      [REFLECTION]
      ReflectionPower=200
      ChromePower=100
      UseCurrentFrameReflection=0
      ReflectionQuality=100
      ReflectionSourceSpecular=100
      ReflectionSourceTFactor=100
      UseAdditiveReflection=1
      ReflectionDepthBias=1
      UseLowResReflection=0
      ReflectionSinglePass=1
      UseEnvBump=1
      EnvBumpAmount=100
      EnvBumpOffset=100
      ReflectionFlip=1
      [BLOOM]
      BloomPowerDay = 12
      BloomFadeTime = 522
      BloomConstantDay = 1
      BloomQuality = 122
      BloomScreenLevelDay = 92
      BloomCurveDay = 7
      BloomPowerNight = 12
      BloomConstantNight = 1
      BloomCurveNight = -7
      BloomScreenLevelNight = 122
      BloomAdaptationScreenLevel = 82
      BloomAdaptationMultiplier = 122
      BloomAllowOversaturation = 1
      BloomMaxLimit = 122
      [SSAO]
      UseFilter=1
      OcclusionQuality=1
      FilterQuality=1
      DarkeningLevel=10
      BrighteningLevel=10
      IlluminationLevel=10
      AdditiveIlluminationLevel=10
      UseAmbientOcclusion=1
      UseIndirectLighting=1
      FadeDistance=50
      UseForAlphaTest=1
      UseForAlphaBlend=1
      UseIndirectLightning=1
      [COLORCORRECTION]
      DarkeningAmountDay=10
      ScreenLevelDay=60
      ScreenLevelNight=20
      DarkeningAmountNight=-20
      GammaCurveDay=0
      GammaCurveNight=3
      ColorSaturationDay=0
      ColorSaturationNight=0
      UsePaletteTexture=0
      [WATER]
      UseWaterDeep=0
      WaterDeepness=0
      WaterQuality=200
      [SHADOW]
      ShadowFadeStart=40
      ShadowFadeEnd=80
      ShadowAmountDay=60
      ShadowAmountNight=30
      ShadowScreenLevelDay=60
      ShadowScreenLevelNight=20
      ShadowQuality=0
      UseShadowFilter=1
      FilterQuality=2
      ShadowBlurRange=30
      [ENGINE]
      ForceAnisotropicFiltering=0
      MaxAnisotropy=8
      ForceDisplayRefreshRate=0
      DisplayRefreshRateHz=60
      [MOTIONBLUR]
      MotionBlurQuality=1
      MotionBlurVelocity=50
      MotionBlurRotation=50
      [PERPIXELLIGHTING]
      SpecularColorMin=0
      SpecularColorMax=100
      SpecularColorMultiplier=100
      SpecularGlossinessMin=0
      SpecularGlossinessMax=100
      SpecularGlossinessMultiplier=100
      [DEPTHOFFIELD]
      DOFQuality=1
      DOFNumberOfPasses=1
      DOFFocusRange=300
      DOFBlurinessRange=1
      [PLUGIN]
      WeatherMod=0

    • @wowowcesego2651
      @wowowcesego2651 5 лет назад

      @@huybravo9879 Thanks bro :)