Explaining Shulk's Scary Hitboxes (Smash Ultimate)

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  • Опубликовано: 25 ноя 2024

Комментарии • 112

  • @TheLobsterCopter5000
    @TheLobsterCopter5000 Год назад +197

    One thing worth noting about Shulk's dash attack is that the distance Shulk moves forward is affected by what Monado Art he's using, with Speed extending its range, and Shield reducing it.

    • @takarijbartleby
      @takarijbartleby Год назад +10

      Wasn't the distance that Shulk dashed during dash attack nerfed between Smash 4 and Ult?

    • @shadowknight9345
      @shadowknight9345 Год назад +3

      Does it still work for the Vision counter as well? I remember that being a thing in the last game.

    • @takarijbartleby
      @takarijbartleby Год назад +4

      @shadowknight9345 I'm not too sure personally, I know your deactivation of Arts can affect Vision. Activating Vision just as an Art deactivates causes him to plummet

    • @nicholasm9470
      @nicholasm9470 Год назад +9

      @@takarijbartlebyit was a fixed distance regardless of art in s4, but it had more endlag

    • @cullenhutchison6528
      @cullenhutchison6528 Год назад

      I am simultaneously disappointed and glad that the same is not true for Hero's dash attack while Acceleratle is active.

  • @Luigiofthegods
    @Luigiofthegods Год назад +88

    Press F for Smash 4 Shulk's gravedigger back air 😔 (alternatively, Wii Sports Resort canoeing back air)

    • @keldeo05
      @keldeo05 Год назад +12

      It's really weird how shulk got so much better in this game even though quite a few of his moves got nerfed

    • @UltimateInkling
      @UltimateInkling Год назад +17

      ​@@keldeo05the biggest nerf is his face, he looked so much better in smash 4😭

    • @mac_chappy
      @mac_chappy Год назад +5

      I miss the unblock-able counter.

    • @-AirKat-
      @-AirKat- 5 месяцев назад +3

      @@mac_chappyor the movement tech it had

  • @keldeo05
    @keldeo05 Год назад +58

    Shulk's down b holding in has my favorite animation in the whole game, I love it so much

  • @11Natrium
    @11Natrium Год назад +74

    I really like how certain visualisations of Shulk's hitboxes have two Monados - which I get is just a limitation of the visualiser and how models work in this game, but, still, fun sight!

    • @Magic_Ice
      @Magic_Ice Год назад +10

      Bro thinks he is….yk

    • @brycenumbergenerator7673
      @brycenumbergenerator7673 Год назад +11

      ​​@@Magic_IceToday we fell a- I can't finish it because of spoilers D:

    • @kurokofs113
      @kurokofs113 Год назад +5

      ​and then seize- still cant finish

  • @rayminishi689
    @rayminishi689 Год назад +28

    I like how Shulk is the only swordie has to continue to reach for his sword, use it, then put it back
    When in Xenoblade thats just knowing when youre in combat or exploring

  • @MaxWelton
    @MaxWelton Год назад +36

    4:04 “thanks to Rekzius, I came to possess a second weapon with the power of creation.”

  • @lunarkomet
    @lunarkomet Год назад +16

    I love how after all this time you're still adamant on showing gameplay of the fighter being busy doing stuff unrelated to the move you're talking about or even just getting bodied by the opponent

  • @MrBendy420
    @MrBendy420 Год назад +9

    13:07 that sure is the shape of a hitbox

  • @roryhadley3811
    @roryhadley3811 Год назад +16

    shulks sweet spots feel weird to me. the particle effects make them seem like the tippers should be stronger since they look similar to Marths

  • @blutarchtheblue8453
    @blutarchtheblue8453 Год назад +11

    3:29
    It was disgusting what you did to that poor Little Mac

    • @Tonjit41
      @Tonjit41 Год назад +6

      He deserves it.

  • @Bre4dman
    @Bre4dman Год назад +6

    Yay another hitbox video :)) i know that anyone has access to hitboxs but i prefer to hear them from you ;)

    • @Tonjit41
      @Tonjit41 Год назад

      Yeah. There's some things he says that I don't think I would've learned anywhere else.

  • @ShOwOba
    @ShOwOba Год назад +6

    6:45 Gotta love the surprise comeback

  • @MattDustyParker
    @MattDustyParker Год назад +6

    Good video as always. Shulk is definitely interesting to try out but I can't make him look as good as others can.

  • @jethiliusavalar6449
    @jethiliusavalar6449 Год назад +14

    I feel like I'm the 1% that's too scared to use the monado arts. The only times I do is when I try to use airslash and somehow I apparently held the button for a millionth of a second too long and brought out the selection wheel

    • @diitrii
      @diitrii 8 месяцев назад +3

      If you’re afraid of using Monado Arts, you miss the entire point of the character

  • @borb43
    @borb43 Год назад +35

    Since you did the final smash hitboxes a while ago, would it be possible to visualize the moves of any of the world of light/classic mode bosses? I kinda want to see what I’ve been dodging in my 3 world of light playthroughs and beating every classic mode. They also could have some funky mechanics to cover

    • @Tonjit41
      @Tonjit41 Год назад +5

      That would be great. It seems people have either played WOL never or 2+ times lol

  • @manatee8702
    @manatee8702 Год назад +8

    I wish they gave him something like Monado Cyclone for his down B

    • @Kingambit7
      @Kingambit7 6 месяцев назад +1

      Yeah, it could have a similar hotbox to Cloud's finishing touch, just not behave the same way. Maybe be frame 5, and activate all around, then have 20 frame endlag, but have great kill power. Hits for 20% sweet, 15% sour, kills at 85% with DI at ledge, no DI around 70%.

  • @takarijbartleby
    @takarijbartleby Год назад +5

    I don't know if you remember but in Smash 4, Shulk could wavebounce his Art activations from cycling.
    If he kept that into Ult then it would make Cycling have some use over Dialling.

  • @GrandmasterKiran
    @GrandmasterKiran 11 месяцев назад +5

    A VISON!
    I SEE IT!

  • @thehypist2587
    @thehypist2587 Год назад

    It took you a while, but you finally did a video on my main. Well done! Also glad to see you’re playing him too, Shulk is a very fun character, and I’m glad he’s getting more love with the Xenoblade franchise growing bigger. Again, excellent work on covering his hitboxes.

  • @angeldude101
    @angeldude101 Год назад +21

    Why are so many of Shulk's moves _weaker_ at the tipper? The Monado is literally a lightsaber. the physical blade I pretty sure is _blunt._ The real damage comes from the massive laser emitted from the end, which would be the tipper. Why would a blunt sword-shaped object hurt more than a lightsaber blade? (I forget about Pyra and Mythra's tippers, if they have any, but this reasoning also applies to Pyra's sword, though in her case it's more of a vaguely-sword-shaped flamethrower. Mythra's sword at least has a noticeable edge to the physical blade, but it doesn't matter as much since her light covers the outside of the sword in addition to the usual beam.)

    • @velvetbutterfly
      @velvetbutterfly Год назад +17

      It may be a nod to how the Monado in it's base form can't cut people? Or just balancing reasons because the blade is pretty long

    • @temera7712
      @temera7712 Год назад +3

      Monado can't cut people. Even if it can Shulk never did. I mean In entire game no human was damaged by Monado. It not like we saw him cutting people in two like a Lightsaber or something.

    • @opbattleaxe8744
      @opbattleaxe8744 5 месяцев назад +1

      I’d assume the heat of the “lightsaber” is at its hottest when fresh outta the machine and the tip is “slightly” cooler because the beam has to travel.

  • @Red_PlaysYT
    @Red_PlaysYT Год назад +2

    Another nerf would be his aerials don’t interpolate and instead follow the sword. Last game it would have trailing hit boxes to improve hit consistency. Mainly forward and and neutral air. But the landing lag changes of ultimate makes him feel better to pilot

  • @heclfrecl3633
    @heclfrecl3633 Год назад +1

    I beat XCDE last week and have been so excited to see this video.

  • @BaselardFE
    @BaselardFE Год назад +4

    Oh hey I'm in this video! I was wondering why you were playing Shulk and now it makes sense lol.
    I will always miss Smash 4 Back Air and Jab 😭 Also just to be annoying Shulk gets 14 s from Neutral B not 11

  • @Magic_Ice
    @Magic_Ice Год назад +42

    Spoilers for Xenoblade 1
    .
    .
    .
    .
    .
    .
    You are lucky (7) that Shulk doesn’t have the Monado 2. That thing could hit you from the other side of the screen. Forward air would be even more invalidating then it already is.

    • @Taktaagic
      @Taktaagic Год назад +8

      Now you're making me wish that Shulk had the Monado 2 cuz I love big ranged attacks LMAO

    • @Tonjit41
      @Tonjit41 Год назад +7

      The two hit up air, down air, and up smash are a nod to it i imagine.

    • @thiccum2668
      @thiccum2668 11 месяцев назад +1

      Buster art should’ve quadrupled his range like in xenoblade
      Also if they’re gonna do spoilers in his final smash like they did in Ultimate, make the final smash Monado II pleaase 😭

    • @Magic_Ice
      @Magic_Ice 11 месяцев назад +1

      @@thiccum2668 why do a final smash for the
      2 when the 3 is right there

    • @thiccum2668
      @thiccum2668 11 месяцев назад

      @@Magic_Ice truuuuue

  • @Dontannoyme34894
    @Dontannoyme34894 9 месяцев назад +1

    I can’t wait for zss ive been obsessed with that character since mars started playing him😮

  • @Dragoon_Kenji27
    @Dragoon_Kenji27 2 месяца назад

    Thanks bro been wanting to know what his hitboxes are and yes i know his counter sucks but i actually like it it still gets you out of situations which is good

  • @Shuda746
    @Shuda746 Год назад +1

    Although down smash isn’t a necessarily great move with buster on it makes a devastating shield breaking move

  • @davidmason422
    @davidmason422 Год назад +2

    shulk main from pretty much the beggining of smash 4, but for some reason, even with all the buffs, couldnt get behind him in ultimate, maybe cause they got rid of my darling sabdjcus R.I.P

    • @-AirKat-
      @-AirKat- 5 месяцев назад

      Ah, so I’m not the only one

  • @Baltaczar
    @Baltaczar Год назад +1

    I was expecting this to be called "Shulk's shitty hitboxes", and as a Shulk main I can confirm this is the case most of the time

  • @ElTaitronAnim
    @ElTaitronAnim Год назад +1

    I was so excited to see Shulk in Smash, and I really wanted to main him, but dealing with Monado Arts has always been intimidating. His hitboxes being unnecessarily janky does hurt the appeal a bit, too, especially F-tilt (why???).

  • @oneshott.v.gaming2081
    @oneshott.v.gaming2081 5 месяцев назад

    Also something about down smash if you catch the opponent shielding, you can charge it with buster to break their shield.

  • @Elegies22
    @Elegies22 Год назад +5

    I must say, as a day 1 shulk main since smash 4, there's a lot of wrong information in this video. A couple worth noting is how you mention there arent any true combos out of grabs. There are tons, but with the right arts mind you. You also mention how dash attack is a good combo starter since it launches opponents upwards. This is false because of the long lag shulk stays in once the move is thrown out. Its usually best as a combo finisher.

  • @BrownCharlie1
    @BrownCharlie1 Год назад +2

    For some reason, I always thought that when a animation goes too far into the z-axis, the hitboxes themselves stay in the normal z-axis

    • @brianhull2407
      @brianhull2407 Год назад

      That only applies in “2D” stages, like Flat Zone (including 2 and X), Duck Hunt, Hanenbow, and Dream Land. (I think those are all flat, and it’s possible that Mario Bros. and Balloon Fight are as well.) In those stages, and only those stages, all character and item models are flattened. The result is that there is no Z-axis in those stages at all (outside of certain Assist Trophies, Pokémon, and Final Smashes that enter the background or foreground layers), and so all hitboxes and hurtboxes that would be in the Z-axis are moved to the XY-plane.

  • @nahhhidwin
    @nahhhidwin 6 месяцев назад +1

    Have you ever been told how similar your voice is to PJiggles?

  • @dagoodboy6424
    @dagoodboy6424 Год назад +1

    Shulk has always been weird and interesting esp his wacky face.

  • @iishiir
    @iishiir 7 месяцев назад +1

    0:28 i once used his jab to kill in sudden death

  • @velvetbutterfly
    @velvetbutterfly Год назад +2

    I would have liked to see the second worse jab for comparison

  • @MinMin4theWinWin
    @MinMin4theWinWin Год назад +1

    Wiifits hitboxes are going to be the death of you lol

  • @AlphaladZXA
    @AlphaladZXA Год назад +1

    Can you do a corrin video next, I feel like that one could have a little Mac esque rant to it depending on if you played them in 4. Heck they still feel stuck in smash 4 when shulk here feels like they actually belong in this game

  • @allen2reckless676
    @allen2reckless676 11 месяцев назад

    I learn so much from these

  • @lordtheodore13
    @lordtheodore13 Год назад +1

    I miss Smash 4 jab. :/

  • @jasomega2446
    @jasomega2446 Год назад +3

    1:40 😮

  • @AssassinKillswitch
    @AssassinKillswitch 4 месяца назад

    Game and watch is the one that really needs a hitbox explanation

  • @Traumachu
    @Traumachu Год назад +1

    6:27 HE DIED AT 14 FUCKING PERCENT thats fucked up

  • @alexlugo7479
    @alexlugo7479 Год назад +1

    Hitbox don't matter if the other character have better frame data tho

  • @dylanmahon2394
    @dylanmahon2394 Год назад

    Yo hold the phone! We got a hotbox video!!🎉🎉

  • @velvetbutterfly
    @velvetbutterfly Год назад +2

    I'm not a Shulk main by any means, but I've never seen his Vision counter miss nearly that much.
    Maybe once or twice since Ultimate came out

    • @benross9174
      @benross9174 Год назад +2

      Dude that shit always misses, especially in the air. On the ground its OK.

    • @velvetbutterfly
      @velvetbutterfly Год назад +1

      @@benross9174 why use Vision in the air anyway with all of Shulk's aerial options?

    • @benross9174
      @benross9174 Год назад +1

      @@velvetbutterflycause its faster than all his other aerials. His aerials are amazing but they can’t be used reactively, Vision can. Nair is frame 13 and starts behind him, and fair is 14 and starts above him. So Counter (even though it sucks) is his only «get off me» tool. He doesnt have a Seph/Byleth nair to use

  • @narpynk
    @narpynk Год назад +4

    real

  • @ihavepissinmybrain
    @ihavepissinmybrain Год назад +2

    Why not name it “Shulk’s Shocking Hitboxes?” Seems rather obvious.

  • @brianhull2407
    @brianhull2407 Год назад +1

    I know that you don’t use nominations/voting in the comments anymore, and haven’t for a long time, but I just wanted to say that I’d really like to see Mario/Dr. Mario/Luigi, Link/Young Link/Toon Link, Roy/Chrom(/Ike?), Pokémon Trainer, and Rosalina & Luma. I’m curious as to how the different Mario Bros. and Links are similar and different (along with the remaining Fire Emblem swordsmen), Pokémon Trainer is a three-in-one, and I’m curious about the differences between Rosalina’s hitboxes and Luma’s.

  • @mightyhamster1710
    @mightyhamster1710 2 месяца назад

    That thumbnail is crazy💀

  • @cesarmarroquin9930
    @cesarmarroquin9930 9 месяцев назад

    When are you going to finish Hero hit box spells? 👀

  • @elijmin2
    @elijmin2 Год назад

    awesome video

  • @ExplodingSteve
    @ExplodingSteve Год назад

    ay yo that up air 🤨

  • @poke4074
    @poke4074 Год назад

    Inkling hitboxes next?

  • @MinMin4theWinWin
    @MinMin4theWinWin Год назад

    Me being one of the few people waiting for Isabelle and villagers hit boxes lol

  • @evotheevolutions
    @evotheevolutions Год назад +1

    0:17 bro i main incineroar and my coach made me play a different character that could actually do something against ness

  • @jamesmichael794
    @jamesmichael794 Год назад

    Can you please do sonics hit boxes next 🙏

  • @combokings8346
    @combokings8346 Год назад

    Nice

  • @rangermansgaming7717
    @rangermansgaming7717 Год назад

    Do more top 10, ect

  • @galletitas1027
    @galletitas1027 4 месяца назад

    Can we get a real mac hitbox video

  • @Cryptic0213
    @Cryptic0213 4 месяца назад

    13:05 I cant be the only one seeing this right?

  • @nail_HK
    @nail_HK Год назад

    lol you actually played against real
    people this time

  • @dogyX3
    @dogyX3 Год назад +1

    9:58 I was able to shield oomph hatchet man because of the 2x stronger shield. Insane move

  • @evidence2839
    @evidence2839 Год назад

    spooky scary... hitboxes... doesn't really fit, nvm

  • @Conrad_the_renegade
    @Conrad_the_renegade Год назад

    I’ve been maining Shulk for some time now and I really love his character but he’s got 2 main flaws imo: losing the b-air early hit box from smash 4 kinda sucks, and the somewhat slow frame data. If he had 1-2 less frames on his ground moves, he might be top 5 in the game

  • @greensemicircle
    @greensemicircle Год назад +2

    fraudulent

  • @Mini_Pixels
    @Mini_Pixels Год назад +2

    First? 🦦

  • @andromeda8580
    @andromeda8580 Год назад

    8:35? Speed?

    • @velvetbutterfly
      @velvetbutterfly Год назад

      What is the point of this comment? What is there to question?

    • @lunarkomet
      @lunarkomet Год назад

      ​@@velvetbutterflyMarth(?) in the speed kanji

  • @splish_2
    @splish_2 Год назад +1

    shulk is cool, but one of the most overrated characters in the game. Like I still cant see how shulk was top 10 and still is for some people, monado and a couple big aerials dont really do it for me. Still really good, but idk I dont see top tier at all

    • @pistarrafernandez9830
      @pistarrafernandez9830 Год назад

      he is fairly rated , Nair and fair alone invalidates like 60% of the cast or maybe more , he almost got no losing matchups , top tier Edgeguarding and neutral.. sounds like top tier material for me

  • @Zenabean69
    @Zenabean69 Год назад

    imagine liking shulk

  • @Inksploded
    @Inksploded Год назад

    Why does he get to deal 1.3 damage but only take 1.25 himself like he can choose when to use it why does he need even more advantage then that

    • @Elegies22
      @Elegies22 Год назад

      This is a bad take

    • @user-be3qc7re9o
      @user-be3qc7re9o Год назад +1

      The very fact that he takes higher damage at all is a double-edged sword, considering he already has the slowest overall framedata in the game.
      Shulk has yet to win a Major for a reason.