Standard Magic Player rates Hearthstone Cards w/

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  • Опубликовано: 5 окт 2024
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    Rarran shows a standard magic player hearthstone cards for them to rate, but they has never played hearthstone
    You should watch me live on Twitch:
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    Edited By: / mf_daveed
    Art By: / sozcboi
    #Hearthstone #Rarran #magicthegathering

Комментарии • 942

  • @Rarran
    @Rarran  Год назад +848

    Making this comment to clarify one thing, I think after the first or second card (its been like 3 weeks since we recorded this) I did clarify that minions != spells. I am sorry for forgetting right at the start, its something that does not come to my mind since I do not play magic. Hopefully you still enjoy the video.

    • @davidb4935
      @davidb4935 Год назад +68

      Another big difference between magic and hearthstone is that generally in magic, reading the card explains the card, whereas in hearthstone, some cards you have no dang idea what they do

    • @lake46
      @lake46 Год назад +7

      we need another round against him, this time spell heavy

    • @YoungClarke
      @YoungClarke Год назад +20

      There is a lot of small details like that where you only know its relevant if you are fairly familiar with both. Like damage being permanent on minions in hearthstone, it just seems so straight forward you might not think to mention it but for a MTG player that is a massive difference.

    • @Gutslot
      @Gutslot Год назад +1

      Great vid brother

    • @Gutslot
      @Gutslot Год назад +8

      For whatever it's worth, all your collabs with mtg players (both ways) are banging.

  • @DanilegoPlays
    @DanilegoPlays Год назад +1571

    "All 7 mana cards are trash"
    Imagine if Rarran pulled Dr Boom right after that lol

    • @Cuestrupaster
      @Cuestrupaster Год назад +79

      I was waiting for it...

    • @gromadon1144
      @gromadon1144 Год назад +68

      Or OG Celestial Allignment

    • @maogger1
      @maogger1 Год назад +7

      That would have been so mean lol

    • @wolfon4960
      @wolfon4960 Год назад +1

      The only problem is i know how to easy counter it😂

    • @maxorcg
      @maxorcg Год назад +19

      "Patchwerk want to play!"

  • @Combotful
    @Combotful Год назад +848

    Troggzor for first actual one is nasty :D Even pro players thought that would be extremely good when it was revealed.

    • @livedandletdie
      @livedandletdie Год назад +29

      It's a fun card though. But since tempo is a thing, Troggzor is trash.

    • @drewnash8113
      @drewnash8113 Год назад +77

      Also probably getting hung up on creatures =/= spells.

    • @juliandacosta6841
      @juliandacosta6841 Год назад +4

      Yeah, but it sucks against twisting nether, flamestrike, basically any big aoe. It's really only good against single target removal, and even then it gives you a 3/5 which wasn't super strong even back then

    • @thatguyhanzo3468
      @thatguyhanzo3468 Год назад +21

      ​@@juliandacosta6841Flamestrike only did 4 damage, so it wouldnt even kill the troggs. That being said it was very much trash.

    • @turntsnaco824
      @turntsnaco824 Год назад +15

      Everyone thought they'd be playing Troggzor and not Dr. Boom. 😂

  • @jordanlutz8307
    @jordanlutz8307 Год назад +984

    Rarran really gave him the Hall of fame of the worst cards to ever exist.

    • @aussiepoos2543
      @aussiepoos2543 Год назад +41

      Yeah bro who picks the cards, we never see these cards and we play hearthstone

    • @pinkbiohazardmercurialcoll7133
      @pinkbiohazardmercurialcoll7133 Год назад +14

      I've played both... 7 cost is steep for either game, by turn 7 you're after two + spells a turn...

    • @nickmagrick7702
      @nickmagrick7702 Год назад +17

      Some of them are the best cards to ever exist. Thats the point, to get a range to see if he'd see the same value

  • @duskjumper
    @duskjumper Год назад +115

    I love the three eyed prophet just being a zoomed in Patches

  • @drewnash8113
    @drewnash8113 Год назад +571

    Bro, I remember getting Three-Eyed-Propheted back in the day. Always felt so bad to get hit by it. I’m still haunted by his famous catch phrase, “My master’s in Charge now!”

    • @decodiazHD
      @decodiazHD Год назад +143

      I haven’t played hs in ages and when I saw it I was like “wait did they really reprint fcking patches?” 😂😂

    • @austinarteaga8222
      @austinarteaga8222 Год назад +68

      The good old turn 1 flame imp summon three eye proph.

    • @kingofthejungle5338
      @kingofthejungle5338 Год назад +5

      @@decodiazHD same lol

    • @Nocsha217
      @Nocsha217 Год назад

      ​@@decodiazHDngl i was fooled i was just thinking they didnt learn kike bbrode did removing charge and changing the type does next to nothing

    • @HwahTV
      @HwahTV Год назад +8

      That's literally what I thought too lmao@@decodiazHD

  • @enderdavis591
    @enderdavis591 Год назад +427

    This guy is really good, like, REALLY good. For a guy who's never seen Hearthstone cards before, and just learned a couple key pieces about how the game even works? He's knocking it out of the park. Spot on analysis on so many cards.

    • @androokek6363
      @androokek6363 Год назад +71

      Thats why he’s the best one in best of one

    • @Verienn
      @Verienn Год назад +20

      CGB is a god of best of one

    • @zoesan4517
      @zoesan4517 Год назад +9

      Definitely, I was really impressed by his insight.

    • @Verienn
      @Verienn Год назад +39

      @@zoesan4517 hes got to be, mtg standard is ruthless and either you know whats up or get farmed

    • @askmeagain43
      @askmeagain43 Год назад +17

      There's a reason he's the smuggest in best of one.

  • @DragonGaming-se1bx
    @DragonGaming-se1bx Год назад +1448

    I keep seeing magic players get hung up on the fact that minions in hearthstone arent spells. I think that should be something you bring up at the beginning.

    • @Rarran
      @Rarran  Год назад +649

      My issue is I don’t think of it cuz I don’t play magic, I’ll try to improve on it, also we do cut stuff from video, there is a chance this was clarified or was said. This was recorded a while ago.

    • @animalchin5082
      @animalchin5082 Год назад +163

      Yeah Earthinator seems real decent when all cards are spells

    • @matikkkii3482
      @matikkkii3482 Год назад +58

      @@animalchin5082 That card would be ultra broken then, you would have to have 6 damage worth of minions, trade them all in or you lose the game on the spot

    • @XyntXII
      @XyntXII Год назад +34

      also mention, that you can attack minions, not just your opponent

    • @Hazaak.
      @Hazaak. Год назад +41

      was gonna make this comment too. I notice it in ever single vid when a mtg player is talking about cards. I think its one of the most important things to explain because every card being a spell is very different than just spells being spells.

  • @PeterDivine
    @PeterDivine Год назад +78

    I think the best Hearthstone clip i've ever seen is that one Yogg that Betrayal'd to the opponents side of the board, then cast Cataclysm, destroying his hand and deck. Absolute magnificence.

    • @CommissarMitch
      @CommissarMitch 6 месяцев назад +4

      Yogg is my favorite Heathstone card of all time because it is just the "Lol lmao" card.

  • @hnicholson999
    @hnicholson999 Год назад +295

    The easiest way to tell magic players about creature's aren't spells is just to say. "In Hearthstone only sorceries are spells, all other cards aren't."

    • @HaloNeInTheDark27
      @HaloNeInTheDark27 Год назад +3

      Why not just say that spells have no stats on the card aside from the cost, which would also exclude weapons and hero cards

    • @eon2330
      @eon2330 Год назад +20

      @@HaloNeInTheDark27 because of exactly what you described. Weapons aren't sorceries. Hero cards, aren't sorceries. The "stats" matter for someone who knows what "stats" are. The a few massive changes between hearthstone and magic are, 1. Not everything is a spell, only the "sorceries". 2. There are no instants, nor a stack. 3. The power of choice is in the attackers hands. 4.Mana is always Nturn=mana. 5. Creature damage sticks around. 6. Legendary are 1 per deck What does this explain to a magic player? It explains, there are no counter spells, creatures don't stick around long, they are expendable and need a source of immediate value, the game is determined by turn# almost exclusively by meta, card draw is biased towards lower cost cards. And finally there is too much randomness to rely on a specific legendary, bar game ending effects(bar elder gods). Essentially the rogue and the demon that made things cheaper would be GREAT in magic, but that's because we can run more than 1, and card draw is fuel for land drops, which also means we have tons of it in every deck that doesn't want to lose/win in 2 or 3 turns. The warlock class would need to run tons of draw AND the legendary, AND low cost cards AND a high cost bomb, AND not be low enough to unalive themselves with the health cost. The rogues would need, low cost spells, enough mana to chain 4 cards, and enough card draw to fuel the mana bomb hand. Essentially why drop 1 mana into 4 to pay for 6, its only a plus 1 for those hoops. You need to NEED and WANT the 1 drop and 4 drop, with the 2 3 drops. You probably do not want to 1 into 4, just to use 2 draw 2 card spells. But hey. Creatures just do not stick around long enough in hearthstone. He was right tho, not seeing spells means a LOT of things don't make sense.

    • @Veto2090
      @Veto2090 10 месяцев назад +2

      * And instants don't exist

    • @ich3730
      @ich3730 7 месяцев назад +2

      @@eon2330 should also add that "legendary" is a rarity, not a game function like in MTG.

  • @juliandacosta6841
    @juliandacosta6841 Год назад +190

    Damn, rarran really putting all the bad cards first, like a teacher making the correct answer "A" for 10 questions in a row

  • @graysaltine6035
    @graysaltine6035 Год назад +180

    Never seen this dude but he was real cool and made smart analyses he just had to rate a lot of very niche and context-dependant cards which is basically impossible without any knowledge of the game, so honestly I think he did really well!
    He seems like he might be a blue player though...

    • @thomasbrauer5538
      @thomasbrauer5538 Год назад +24

      Blue player confirmed… 😂

    • @graysaltine6035
      @graysaltine6035 Год назад +17

      @@thomasbrauer5538 We all have our flaws I guess :[

    • @jeffe2267
      @jeffe2267 Год назад +15

      lol he's very much a draw-go player. like he said, his favorite card of all time is yorion.

    • @Icameron259
      @Icameron259 Год назад +15

      His channel name is literally CovertGoBlue lmao. But yes, he likes to play Blue-White-[Third Colour maybe] Control - I watch him because I share that taste in archetypes.

    • @alexandersnider734
      @alexandersnider734 Год назад +9

      He absolutely Blue, and yes he does great analysis and brews really cool and creative decks! He is probably most famous for playing Blue/White Control decks that suffocate the other player by basically saying "No" to everything they try to play.

  • @Kexrex
    @Kexrex Год назад +137

    Aluneth is not only possessed, but it has Matt Mercer himself as a host

  • @xxianxx0
    @xxianxx0 Год назад +138

    Please do remember to tell magic players that "Creatures are not Spells" cause I saw him thinking during the millhouse card like you could play minions with that.

    • @SmokesOnMe
      @SmokesOnMe Год назад +41

      To be fair creatures being "spells" is one of the weirdest quirks of magic lingo

    • @jarunia17
      @jarunia17 Год назад +6

      Did you keep watching? It's very clear later that it was mentioned😅

    • @RafitoOoO
      @RafitoOoO Год назад +31

      ​@@SmokesOnMethe name of the game is magic, everything you play is a spell. You're casting a spell to summon a creature/minion.

    • @twgok3162
      @twgok3162 Год назад +4

      @@SmokesOnMetheir not actual creatures their more like summons u create with magic

    • @LOTSo_
      @LOTSo_ Год назад

      ​@@RafitoOoONeat! But the name of this game is actually Hearthstone if you read the title. Maybe you got lost in Albuquerque. Assuming other games work just like Magic does is a little bit silly!

  • @wonderwillson
    @wonderwillson Год назад +95

    I love these 'X player rates hearthstone cards' videos!
    Keep em coming ❤️

    • @Aeropunk08
      @Aeropunk08 Год назад

      I would even love to see something totally oddball like "sim-racer reviews hearthstone" just to see someone without zero prior knowledge try to make sense of tcgs 😂

  • @UEGIIVIRUSIIXO
    @UEGIIVIRUSIIXO Год назад +18

    "Is your shuffler rigged" - CGB asking the real questions.

  • @Snipfragueur
    @Snipfragueur Год назад +245

    Cho'Gall is a sad card, because if they printed let's say Ultimate Infestation for Warlock, Cho'Gall would be BUSTED

    • @Acylenn
      @Acylenn Год назад +18

      not necessarily because it would still be "7 mana pyroblast yourself"; the problem with cho'gall isn't the lack of good spells to mana cheat out, it's that you're paying 7 mana to nuke yourself so you can mana cheat something out.
      if warlock had UI, i'm not sure playing cho'gall to take 10 so you can get it 3 mana cheaper is that much better than just playing it for 10.

    • @timedone8020
      @timedone8020 Год назад +51

      @@Acylennu do realize that you take 10, but armor up for 5. And since warlock classes can heal pretty easily. Taking 10 and gaining 5 armor is a huge benefit for them. Not to mention the carddraw and 5/5 and the 5 damage on top of that.
      Think of it as a card that costs 7 mana and 5 health to summon a 7/7 and 5/5 and deal 5 and draw 5. (Not to mention this played with the 15/15 warlock card. It would be a -10 or a -5 cost at minimum)

    • @murlocaggrob2192
      @murlocaggrob2192 Год назад +18

      ​@@timedone8020The real problem is that paying 7 up-front just isn't a good mana cheat.

    • @timedone8020
      @timedone8020 Год назад +1

      ⁠@@murlocaggrob2192really depends on the meta you’re in, I would honestly try it out in the current meta.

    • @timedone8020
      @timedone8020 Год назад +1

      It’s like a huge tempo swing for 7, and since control warlock is playable…

  • @usrenmae
    @usrenmae Год назад +56

    Rarran you should make a video clip that explains how to play hs to show these players. Like how a deathrattle, battlecry, weapons, minion attacking, fatigue. You could get a 3 minute video and it would explain everything so much better for them.

    • @cvangemon1307
      @cvangemon1307 6 месяцев назад +2

      The fun of the video comes from the misconceptions. The worse they are the funnier. It's dramatic irony in a funny card game.

  • @AbaoA_Qu
    @AbaoA_Qu Год назад +45

    Secret passage reminds me of memory jar in Magic, the card that had the honor of being the first emergency ban in magic history.

    • @baktru
      @baktru Год назад +2

      Ooh I even remember that! Never saw them move so fast than with that card indeed. Necropotence on the other hand...

    • @r3zaful
      @r3zaful Год назад +1

      In yugioh it's mirage of nightmare

    • @mariaszegedy6044
      @mariaszegedy6044 Год назад

      Memory Jar is costed very differently, so I don't think they're too similar. I think it's more like a really overpowered version of Light Up the Stage, or other extremely cheap impulse draws (original Act on Impulse doesn't really fit since it costs three entire mana).

    • @laxcatthesleepycat2688
      @laxcatthesleepycat2688 Год назад

      That honor in hearthstone belongs to Baku the Mooneater, If I ever see another ODD-paladin deck in my life i would pull a deathwing irl

  • @virus0071
    @virus0071 Год назад +21

    Another key thing about Aluneth for a magic player is that in Magic you can draw over the hand limit and you choose what you discard at end of turn, whereas in Hearthstone you burn cards that don't fit into your hand. So in Magic that effect is a bit more powerful since you lose the worst cards in your hand rather than whatever happened to be on top of the deck.
    Of course, as with other things people pointed out, you might've just told him that and it didn't make the final edit, just wanted to throw it out there. :)

  • @elbardo_lux
    @elbardo_lux Год назад +101

    something you forgot about secret passage is that only the 4 cards you replaced your hand with would go back to your deck, any cards that you drawn or generated after would stay in your hand

    • @Rarran
      @Rarran  Год назад +110

      I said it, editor cut it

    • @solamanhuq7780
      @solamanhuq7780 Год назад +13

      @rarran sounds like the audience would benefit from keeping certain sound bites. Do you send your editor notes? Might be worth considering.

    • @solamanhuq7780
      @solamanhuq7780 Год назад +3

      @@peterjonesly I wouldn't mind it *too* much. Ideally I think finding the key talking points would add maybe 5-10 minutes. That's something rarran would figure out and make the call on!

  • @Zilyomberog
    @Zilyomberog Год назад +109

    In MTG, a spell is ANY card iirc. So wording could skew rating for Magic players

    • @charlotteblossom3408
      @charlotteblossom3408 Год назад +24

      Any card that isn't a land, yeah,
      it was very confusing for me (an mtg player) when i started watching this guy at first lmao

    • @vyyr
      @vyyr Год назад +26

      @@charlotteblossom3408 it s just as confusing for non-mtg players untill they see that some of the early magic cards had summon on them, and now the summon is implied instead of stated outright

    • @OmgPuppies
      @OmgPuppies Год назад +1

      Any card except lands.

    • @livedandletdie
      @livedandletdie Год назад +8

      @@OmgPuppies There are cards that aren't spells that aren't lands... although they're only in a select few formats. And they don't go into your library.
      They are Schemes and Planes.

    • @BenP-te2uz
      @BenP-te2uz Год назад

      Yeah he explained it a few cards in

  • @xTobsecretx
    @xTobsecretx Год назад +66

    I think CGB’s analysis on Aluneth was really good. I remember it being good but often enough you’d be in situations where you didn’t really have time to play it.

    • @SuctionCat
      @SuctionCat Год назад +6

      Yeah. It turned up in Secret Mage a bit in Wild because they had enough free/cheap stuff to use all the cards (and to not have to skip the 6 mana turn). But even then you didn't always get to use it and Sayge ended up filling the same role but better.

    • @yriiiiiii
      @yriiiiiii Год назад +4

      ​@@SuctionCati remember before sage it was so broken

  • @simonbas6
    @simonbas6 Год назад +4

    Getting Yogged is truly an experience that is unique to hearthstone. That feeling of getting absolutely clowned on by random bullshit is something that no other card game captures, it's like missing a 95% shot in xcom

    • @baktru
      @baktru Год назад

      More like one round missing 3 90% shots in a row. And then the next turn hit 3 10% shots in a row.

    • @ItachiEspada
      @ItachiEspada Год назад +1

      I actually used to play A LOT of HS and reached my legend Rank pretty consistently. However I got more and more dissatisfied with the RNG and loosing so many games to random rolls despite playing flawlessly. Yog was actually the last straw for me, so I quit this shitty Game and actually started playing Magic. Magic has been well balanced for over 30 years and is just SO MUCH BETTER I can't even put it to words :D It has its Flaws but there is no Comparing these two games, HS is literally a Pile of Shit in Comparison xD

    • @ItachiEspada
      @ItachiEspada Год назад +1

      "Getting Yogged is an Experience" as if it was a good thing absolutely outplaying your Opponent for 15 minutes straight, just to have him whip out a random win from one Legendary Creature xD Bitch it might be "Fun" if you're squirming around in Silver Elo, but the Moment you try to take the Gamer seriously and calculate Consistency or Meta-Counters, you just realize what an insult to the Principle of Game-Design this Card was/is...HS was a fun sidehustle as long as Ben Brode was steering the Ship, but when he left like 6 Years ago the entire Game went downhill :/ If you like TCGs, don't get fooled by the Mess that is HS - at the end of the Day it's a Magic knockoff for the simpler Folk^^

    • @NeekoGood
      @NeekoGood Год назад

      ​@@ItachiEspada sounds like someone got yogged, skill issue.

    • @baktru
      @baktru Год назад +1

      @@ItachiEspada "the Moment you try to take the Gamer seriously" That's the thing. I don't. I never have. HS is the fun little game I enjoy myself with for some 30 mins after work every day.

  • @nickjoseph77
    @nickjoseph77 Год назад +24

    Secret Passage is usually as strong as Expressive Iteration. The fact that you can cast draw spells off the new cards that add to your hand that you get back is so insane.

    • @fwg1994
      @fwg1994 Год назад +4

      Only having context for MtG, it seems way better than Expressive Iteration. Seems a lot closer to Ancestral Recall power level. Sure you don't get to keep the cards, but among the few formats where Recall is not banned, most decks aren't holding onto those cards for long, and you get even more cards than Recall does. While I definitely think the extra stipulations make it weaker than Recall, I feel like the extra card (and apparently originally 2 extra cards) make it pretty close.
      It's like they made a hybrid of Ancestral Recall and Memory Jar, which is pretty neat, but also sounds like an extremely bad idea. One of those is one of the most powerful cards ever printed in MtG, so good that even its nerfed versions are mostly format defining staples; while the other is still a very powerful card that was format warping in its day.
      Comparing to Expressive Iteration, which is 2 mana see 3 cards, play 2 on average, Secret Passage seems to be 1 mana see 4 cards play 2 on average. Which in my mind is a lot closer to 1 mana draw 3.

    • @burningled
      @burningled Год назад

      I'm surprised both this guy and PVDDR didn't immediately peg it as memory jar for one mana (no recursion but you also get to keep additional drawn cards).

  • @moersertrupp
    @moersertrupp Год назад +45

    For a Magic player, the best way to describe priest as a class is saying it is like azorius: you either have aggressive decks like azorius flyers or spirits and on the other side you have full dirdle control decks like Teferi, Hero of Dominaria Counterspell tribal

    • @ashutoshmohapatra7320
      @ashutoshmohapatra7320 Год назад +3

      That's right up CGB's alley.

    • @moersertrupp
      @moersertrupp Год назад +1

      @@ashutoshmohapatra7320 exactly xD

    • @alexandersnider734
      @alexandersnider734 Год назад +3

      Yeah I would say Priest is Azorius/Esper, Warlock is Grixis, Hunter is Gruul, Mage is Izzet/Jeskai, Paladin is Boros, Warrior is Rakdos/Mardu, Druid is Selesnya, Shaman is Jund (this is one is hard), Rogue is Dimir

  • @enbard_
    @enbard_ Год назад +20

    CGB is amazing, really enjoyed the collab!

  • @Bobal27
    @Bobal27 Год назад +2

    They nerfed Renathal around the same time I picked up Arena and left HS. Were those connected? Maybe in my subconscious. Renathal was Frank’s Red Hot Sauce, I put that shit in everything. From my quest line priest to hunter garbo midrange junk, every deck I made after his introduction had 40 cards and 40 life. I didn’t care about the life, I wanted a bigger deck for so long.

  • @ZeroFate643
    @ZeroFate643 Год назад +5

    This was great. CGB has such excellent energy and you guys played off each other really well. Bravo!

  • @SuperMetalmeltdown
    @SuperMetalmeltdown Год назад +38

    Back when Old Gods released, me and some friends when to a local tournament (some big names where there too, Snail for sure, I also think Nalguidan)
    One of those friends added Yogg in every deck for the lols. Not only did he garner a lot of attention from spectators, but he actually did insanely well and got to quarterfinals (after which he DQed himself because he had other compromises and couldn't stay to play)
    Truly a prophet of what was to come.
    Man I miss those days

  • @luciogabrielveras3589
    @luciogabrielveras3589 Год назад +20

    You should have mentioned that Renathal still a strong and playable card after nerfs. He still one of the top 5 played cards in current standard and some of the current meta decks use it. Besides that, great video as always.

    • @fuscello
      @fuscello Год назад +2

      And also the fact that he was so good in its first iteration that it saw play with only 4 expansions in standard

  • @johnnyblackrants7625
    @johnnyblackrants7625 Год назад +10

    I wish you'd have given him the Rogue Quest - original form where they were 5/5s. It's insane how it looked so unworkable on release, and turned out to be one of the best decks in history.

    • @SujanraAcoma
      @SujanraAcoma 5 месяцев назад

      That’s not really how it went. Its winrate was not actually very high, but it just felt awful to play against.

    • @johnnyblackrants7625
      @johnnyblackrants7625 5 месяцев назад +2

      @@SujanraAcoma As someone who climbed to #1 on NA with a 64.8% winrate with quest rouge - yes, this is how it was lol.

  • @DRAGON-rf1jp
    @DRAGON-rf1jp Год назад +7

    46:26
    That thing is literally "stolen" from H. P. Lovecraft! 😂

    • @JoshSweetvale
      @JoshSweetvale 6 месяцев назад +1

      At least WoW has a 20 year history of its own lore with the Cthulhu boys.

  • @SamuelBurgess-n9d
    @SamuelBurgess-n9d Год назад +17

    I played magic most of my life, when I first came to HS I also thought Aluneth would slot nicely into a control shell. Realizing Aluneth is a aggro/tempo tool instead of a control tool goes a long way to understanding the differences between the games.

    • @mariaszegedy6044
      @mariaszegedy6044 Год назад +1

      Eh, it's just the mana cost that makes it look like a control tool to Magic players. If it costed 4, for example, you could compare it to Fires of Invention. Magic aggro, tempo, and burn decks want draw too, their mana curve is just lower than Secret Mage's.

    • @leadpaintchips9461
      @leadpaintchips9461 10 месяцев назад

      @@mariaszegedy6044 It's not just that, it's also that it's a constant draw from that point on and really hard for the opponent to interact with. True that all that sounds great for an aggro deck, but he also doesn't have the context of drawing past your hand size burns the drawn cards instead of discarding your weakest cards. With discarding whatever you want, it's an _excellent_ way to fish for your wincon late game especially since MtG is usually chock full of really cheap control and delay for at least one of their colors (the color he's most associated with from reading the other comments, Blue) and turn 6 is usually late game for MtG.

    • @SerbiusHokage
      @SerbiusHokage 10 месяцев назад

      In MTG terms, I would look at it like wheel in a burn deck.
      You empty your hand and then use it to refill and finish them off before you deck yourself.

  • @WhirlwindHeatAndFlash
    @WhirlwindHeatAndFlash Год назад +5

    The big thing about yogg was that it was extremely good when you were behind. E.g. when your opponent had way more minions it would be more likely to hit your opponents stuff or it would give you an instantwin when you had no other chance of winning in the best case scenario.
    And at the time catching up to someone who was ahead was just very hard to do.

  • @kit0134
    @kit0134 Год назад +2

    Take a shot every time Rarran says "full context"

  • @rexchance5598
    @rexchance5598 Год назад +9

    One idea to switch it up would be to give the guest 3 example cards that fit a theme or multiple themes, explain to them how good these cards were and then have the cards they are asked to rate also fit into those themes.

    • @sotakoira1390
      @sotakoira1390 9 месяцев назад

      Would also need to know base statlines and powerlevel. Like how much stats you get for mana and what spells do in general, like fireball, holy nova, kill commad, shield block. Thou I get the minimal info route, but some cards are impossible to evaluate with zero context.

  • @Renecromancer
    @Renecromancer Год назад +1

    “Magical Christmas-land” is a MtG idiom and I’m glad you appreciate it

  • @Raghetiel
    @Raghetiel Год назад +74

    If you gave your opinion, Voxy would attack you

  • @pmadefen9278
    @pmadefen9278 6 месяцев назад +1

    as someone who played heartstone at rank 5 to legend level from 2014 to 2021 this gave back so much memories, fun content keep it up

  • @TrueNargin
    @TrueNargin Год назад +35

    Man I just realized explaining Hearthstone to a Magic player is quite difficult. Your intro to this video seemed pretty spot on at first but then I realized - wait he might not realize than in Hearthstone you can just take a minion and attack any target since in Magic you just tell a creature to attack and the enemy decides how to block that. And then I saw another comment saying that you should tell them creatures aren't spells. And there's probably something else that I'm not thinking of that might get Magic players confused.
    Covering all that seems kinda tough.

    • @orionweiss5418
      @orionweiss5418 Год назад +1

      I think the bigger issue was Rarran acting like a dick. He was strait up lying, like claiming Hunter has a lot of ping effects and choosing mostly cards that are extremely meta dependant. I think this is the worst of this format video I've ever seen, it was in really bad spirit for no reason

    • @goodiesohhi
      @goodiesohhi Год назад +3

      Ehhhhh not really. At the end of the day hearthstone is still the closest common tcg to Magic. I come from magic/yugioh and picked up hearthstone's rules in minutes because it was very similar to magic.

    • @black_wink1649
      @black_wink1649 6 месяцев назад

      There’s even more, like milling cards exiles them in hearthstone or cards get instantly milled when over the handsize. Or discard is always random in hearthstone. Lots of minor differences that can have outsized difference in ratings for some cards.

  • @Corrupted
    @Corrupted Год назад +1

    The original troggzor/dr boom discussion might have been the most humbling incident in all of hearthstone lmao

  • @jonathont7866
    @jonathont7866 Год назад +10

    I think a fun variant of this exercise would be to show a magic player several complete decks from a given meta and ask them to pick which one was the best, or maybe 1 deck from each class or something like that. Have them review whole decks at once

    • @jamesvereker4638
      @jamesvereker4638 Год назад +2

      I think that may be a bit overwhelming though, having to read so many cards and work out how they fit together.

  • @LupeLokota
    @LupeLokota Год назад +1

    I hear ‘All Hearthstone is is smashing dumb minions into each other’, and I have one and only one answer to that. *ahem* “Everyone! GET IN HERE!”

  • @pdieraue
    @pdieraue Год назад +27

    It's hard for Magic players to understand how different creature combat is in Hearthstone. In Magic you never have to risk a creature in combat if you don't want to. By comparison in Hearthstone it's almost like every minion gets to act like a removal spell when you want it to, which is extremely powerful and completely different from how Magic players think about creatures.

    • @YMasterS
      @YMasterS Год назад +2

      Yeah, the battle system plays out nore like yugioh, despite the stats working in completely different ways.

    • @joshuahadams
      @joshuahadams Год назад

      Closer to Yugioh in that way, stats matter a lot more when you’ve got to plow over the board to swing directly. Leave a little guy out and it’ll get squished.

    • @YMasterS
      @YMasterS Год назад

      @joshuahadams I literally can't tell which of the two games you were describing in the second half of your comment because so much applies to both.
      To answer the first half of your question; one on one combat, attacker deciding target. Taunts also bring them closer together than regular MTG rules/keywords due to the targeting mechanics.

    • @goodiesohhi
      @goodiesohhi Год назад +1

      @@YMasterS Maybe superficially but in Yugioh, monsters interact by battle very infrequently. In Yugioh 99% of the time, entire boards are removed before even entering battle phase. Battle phase really only is for just swinging for game.

  • @albinlindh4000
    @albinlindh4000 Год назад +24

    I think "Dire Frenzy" from hunter could be a cool card to put in a future video

  • @Nastyn1nja808
    @Nastyn1nja808 Год назад +5

    Ok wait I Need Rarran to See a CGB deck. In action

  • @Riwul
    @Riwul Год назад +7

    scabbs was one of the key pieces in one of wilds most consistent otks ever in pillager rogue which pretty much consistently killed you from hand at turn 6+ and with good draws on 5 iirc. It pretty much deleted every slower deck from wild which isnt saying much but even tho shudder shaman usually is at least playable, with pillager rogue at its peak it was pretty much unplayable (which is like one of like 3 slower decks that somewhat consistently see wild play together with reno priest and some kinds of mechathun warlock variants which arent really slow either). It was a pretty similar feeling to some of the questlines in standard like mages where it wasnt the best deck or near the top spot but its existence crippled alot of decks. I dont disagree with your points about scabbs but i think its worth it to give nova some credit on this one.

    • @Kribothegreat
      @Kribothegreat Год назад +3

      Yeah the problem with evaluating is that some cards are bonkers in wild (see aluneth) and they saw little to no play in standard. Evaluating magic cards has the same problem if not worse because magic has wayyyyy more formats than hs does.

    • @VordtMan
      @VordtMan Год назад

      Yeah this is what I was thinking lol.

  • @andreicmello
    @andreicmello Год назад +44

    As far as Renathal being the most meta warping card in the game, I personally think Baku/Greymane were a bit more meta warping because literally every single deck was either odd or even. In the Renathal meta, you still had a few aggro decks that didn't use the card.

    • @Skylark0000
      @Skylark0000 Год назад

      Baku and Renathal being arguably more meta-warping is true but Renathal still affected aggro decks in that they were required to pack more reach for the extra 10 health it gave.

    • @elliottaddison8116
      @elliottaddison8116 Год назад +2

      Reno Jackson would like a word

    • @andreicmello
      @andreicmello Год назад +2

      @@elliottaddison8116 During the Reno days, not every deck was a Reno deck.

    • @elliottaddison8116
      @elliottaddison8116 Год назад +3

      ​@@andreicmello Its not about being in every deck. Its about completely redefining the format. Even if you werent running Reno, you were planning your decks to deal with reno decks. I didnt say that it invalidated what you said, i was just mentioning another massive meta changing card.
      Thats like saying "Patches was only in pirate decks so it wasnt that good"

    • @MatsNorway
      @MatsNorway Год назад

      Renathal was huge. I had to stop my mill decks. Played mill decks for half a decade casually :P

  • @PilsnerGrip
    @PilsnerGrip Год назад +19

    I agree with you on Prince Renethal, the best decision by Blizz was giving the card to all players for free, so the designers really wanted to shake up the game and they did! It was cool, unfortunately it was paired with Denathrius..

  • @chaos_ae
    @chaos_ae Год назад +4

    Missed chance to show Dr.boom right after the trogs

  • @x10018ro
    @x10018ro Год назад +7

    Love the Cho'gall analysis, Covert was assuming that Hearthstone actually supported cards with archetypes, but turns out, some are just left to rot with no synergy.

  • @anonymouse8124
    @anonymouse8124 Год назад +1

    This is a crossover I did not expect but am so here for

  • @DiabloTommaso
    @DiabloTommaso Год назад +3

    Scabbs was insane in wild i give you that cgb

  • @alexandersnider734
    @alexandersnider734 Год назад +2

    Love CovertGoBlue, hope to see more MTG content from ya!

  • @ivanbird372
    @ivanbird372 Год назад +19

    Renethal at 40 life was the best meta we have ever had

    • @sungodniku
      @sungodniku 5 месяцев назад

      Any meta where control is viable is a great one
      I miss 40hp renethal blood dk lmao

  • @unseensounds
    @unseensounds 10 месяцев назад

    I haven't played Hearthstone in 5 years and Magic in one year and yet I am absolutely loving this content. keep it up!

  • @Lucasinbrawl
    @Lucasinbrawl Год назад +3

    Woaaah, mah boi, the one in best of one, CGB, let's goooo

  • @Juetue_
    @Juetue_ Год назад +1

    Yogg-saron is the pure reason why i play wild exclusively with my full on RNG Mage. Having the old Yoggy paired with Deck of wonders just makes it so volatile to both players, and i love it.

  • @ivenstorm
    @ivenstorm Год назад +6

    Acidmaw did have 1 nasty use though. At the time of release it was one of the only mass destruct cards and was a beast, so it contributed towards Deathstalker Rexxars Build a Beast.

    • @KrivitskyM
      @KrivitskyM Год назад +15

      You are thinking of Dreadscale, a 3 mana beast that damages every other minion at the end of your turn. Acidmaw can't be in the Rexxar's creation pool, because only 5 or less mana minions are allowed.

  • @eydie__
    @eydie__ Год назад +2

    These are my favourite kind of videos.

  • @DaxRaider
    @DaxRaider Год назад +9

    describing cgb as "standard player" is some kind of understatement xD he has a whole commander channel
    also didnt he say he wanna quit standard ?

  • @traviscolston9373
    @traviscolston9373 Год назад +1

    I love these videos. CGB is my favorite mtg streamer/ RUclipsr, awesome to see him talking about my other favorite card game.

  • @elbardo_lux
    @elbardo_lux Год назад +7

    prince renathal was the card they gave us when they announced castle nathria, so technically it was release with 4 expansions, not 5

  • @dubsinthetubs
    @dubsinthetubs Год назад +1

    THE ONE IN BEST OF ONE HAS ARRIVED

  • @meloncholicbliss
    @meloncholicbliss Год назад +3

    Loved the energy in this video! Magic creators are cool af

  • @ultra7626
    @ultra7626 Год назад +4

    You should try getting MBT next, although he might've played hs at some point.

  • @Pepsi_Dog_
    @Pepsi_Dog_ 9 месяцев назад

    I love how rarran takes the time to accurately portray the game to get their genuine best rating!

  • @RaiXYT
    @RaiXYT Год назад +3

    I missed having 40 health already, even that don't really save you from aggro decks anymore nowadays. 😭

    • @Sam-tr4cy
      @Sam-tr4cy Год назад

      Honestly 40 health was so healthy for wild, it made board based strategies so much more viable, even up to Diamond.

  • @JynnTheFox
    @JynnTheFox Год назад +1

    ...this is the collab I never knew I needed.
    Until now.

  • @BK557SC
    @BK557SC Год назад +4

    As a long time wild player bear shark was drastically underrated by rarran in this video. Like in wild for a long time the card was really good like secret mage just had a ton of problems dealing with it, combo control and big preiest had literally no good answers, the only clear for renolock was hellfire. Plus on top of all this upside its a beast you could adept it, buff it (the next turn with Beastmaster) and it activated kill command.

  • @AntheanCeilliers
    @AntheanCeilliers Год назад +1

    I would LOVE for you to find some way to make videos with some of these Magic players where you teach each other the other game

  • @Cuestrupaster
    @Cuestrupaster Год назад +6

    TBF Troggzor was the legendary that got most hype during GvG everyone thought it would be insane, and then it wasn't... Dr. Boom took the spot... also it was my first legendary rip...

    • @Cuestrupaster
      @Cuestrupaster Год назад

      @@somerandomgamer8504 I started playing in Black Rock, and took me 1 year before I bought anything in the game, so it took a while before I got legendary from adventures e.e

  • @HimitsuYami
    @HimitsuYami 5 месяцев назад

    "Do you ever just not get a mana crystal because God doesn't like you?" I love the way that was worded lol

  • @Boenobleman
    @Boenobleman Год назад +3

    Scabbs was one of the best cards in pillager combo deck. The deck was good enough that they nerfed pillager to not hit heros (killing the deck).

    • @DamdyPirate
      @DamdyPirate Год назад

      Yeah, Scabbs has been relevant in a lot of wild decks since his release.
      Pretty sure he was in the best standard deck too on release pre watchtower nerf as foxy fraud made him really easy to use and there were a lot of relevant 3 drops.

  • @chaotixspark7934
    @chaotixspark7934 6 месяцев назад

    Jade: Here's the crazy thing. In MTG, there was a deck out there was a Control deck called Caw Go where it runs 4 of Squadron Hawk as its only creature with an effect that reads, "When this enters the battlefield, you may search your library for up to 3 creatures also named Squadron Hawk," And while it had good uses as creatures to potentially stall and/or kill for that last bit of life, a big reason why it was so good was because you just thinned your deck of 4 cards with one minion. It's basically "1W, get a 1/1 Flyer and draw 3" which is insanely good for control.
    And this was like super old. Like 2010 old. So either Convert is a newer player, or it just completely slipped his mind. (In relation to Patches).

  • @DenkiRay
    @DenkiRay Год назад +5

    14:55 He is not entirely wrong tho. Also Rarran still trying to convince people Patches is the most broken card ever is starting to become a recurring meme. Keep on chugging that copium, my boy.

  • @Heresor
    @Heresor Год назад +1

    Most of these annotations to the rule differences to MtG you already covered, but allow me to make a list:
    0. Every rule is true as long as there isn't a card in play that states otherwise.
    1. There are no lands in your deck. Instead you generate a land every turn. (Mana Crystal)
    2. You start the game with 3 cards in your hand, 4 if you go second. There is one mulligan.
    3. Creatures are called Minions and aren't spells.
    4. To "Play" a card is to pay the cost to use it from your hand. Battlecry triggers when a Minion is played.
    4.1 If a card says that a minion is "Summoned", it is generating a token, unless its specified from where it is summoned. (Tokens don't get destroyed when they leave the battlefield)
    4.2 To "Cast" a spell is to use it from your hand. (Exceptions are "Cast when drawn" or "Cast" on a minion, which don't enter your hand.)
    5. Both players start with 30 Life and 30 Cards in their deck. You can only put one of any Legendary card in your deck. There can be multiple copies of legendary minions on board.
    6. Drawing with from an empty deck doesn't make you lose immediately, but triggers a "Fatigue" card instead. Fatigue deals 1 damage to you, +1 for each Fatigue you that you triggered this game.
    7. There is no blocking. Minions can be attacked directly. Damage is permanent. Healing and +Health are not the same.
    Keywords that basically do the same in Hearthstone and MtG:
    Poisonous = Deathtouch
    Stealth = Hexproof (also counts for being targeted by Minions, loses it after attacking)
    "Can't be the target of spells or hero powers" (Elusive) = Shroud (Still targetable by Minions)
    Tradable = Cycle (1 mana instead 2, put the card in your deck instead of discarding)
    Charge = Haste (Rush can only attack Minions on its first turn)
    Lifesteal = Lifelink
    Dormant = Exiled (until conditions are fulfilled, takes up a board slot)
    Immune = Protection
    Keyword interactions that can be explained in MtG terms (might expand later):
    Overload: The stated number of your lands doesn't untap on your next turn.
    Freeze: Minion/Player doesn't untap on your next turn.

  • @Bradman1978
    @Bradman1978 Год назад +7

    You might need to tell your guests about overdraw burn and time limit if you want to show cards that draw like mad. You had the Lorewalker Cho strat the Hobbs made to make your opponent over draw and lose time. Also drawing cards can be a double egaed sword.

    • @trysephiroth007
      @trysephiroth007 Год назад

      There's way too much to Hearthstone to try and explain everything for one video.

  • @graemetang4173
    @graemetang4173 9 месяцев назад

    I feel like a valuable thing to give MTG players context in videos like this could be to introduce classes as MTG color combinations. If you google something like "Hearthstone classes as MTG colors" they're easy to find and could be a great way to contextualize how certain cards are played without needing to give too many detailed points about the game.

  • @Cuestrupaster
    @Cuestrupaster Год назад +4

    Man to this day I'm sad they nerfed Renathal... I hated the card because people would usually put it in their deck even when it didn't made any sense, I'm 100% this was the most "missplayed" card of Hearthstone, a lot of people didn't realized how worst they were making their decks with him and I hated to see people playing it when didn't make any sense. But I never cared about the starting health being 40, because in all the games I played against it, it never seemed to matter(maybe I won games where people had worst draws because of it, but that's all). And to this day I never saw a single soul that liked this nerf, no one in the casual community liked, didn't saw anyone on the pro community that aproved it, I really don't get why they nerfed it.

    • @chrissmith-kr2oz
      @chrissmith-kr2oz Год назад

      I have heard that a number of casual players liked the nerf(pretty much all aggro players). It was a requested nerf by a few, but I would say that like 65% of the players didn't want the nerf. Some people just hated hearing the voice line every game, but I think they could have done something with that.

    • @Cuestrupaster
      @Cuestrupaster Год назад +1

      @@chrissmith-kr2oz I'm an aggro player, I couldn't care less if my opponents had Renathal, because most of the time they had worst decks, so they pretty much screwed themselves with not drawing clears... so the 10 extra health did nothing. The only 2 decks so far I agree on people running it was on Blood DK and Control Priest, both decks can run more cards, and still beat the aggro players regardless of Renathal or not, making the extra health even better...

    • @JoshSweetvale
      @JoshSweetvale 10 месяцев назад +1

      That's not the first time that's happened.
      Sylvanas was the first.
      Then Yogg-SlotMachon

  • @saulogregoryev1176
    @saulogregoryev1176 Год назад +1

    Thanks again for bringing my favorite magic streamers every time!

  • @GamePlayMetal
    @GamePlayMetal Год назад +4

    Aluneth was also a staple in Wild secret mage before it got powercrept with better alternatives

  • @ocha-time
    @ocha-time 10 месяцев назад

    "Hearthstone is just smashing cheap minions into each other" ...I mean, that's succinct, and to the point, and true.

  • @MisguidedAsh
    @MisguidedAsh Год назад +4

    I really want to see if magic players can guess how op "Shielded minibot" is.

    • @alexandersnider734
      @alexandersnider734 Год назад

      Just looked it up, we would probably think its great for draft but not worth it for putting in a Standard deck. I can see how it could be great tempo though. Maybe some kind of tempo deck where you are just hyper efficient and playing very on curve to end the game before turn 7?

    • @MisguidedAsh
      @MisguidedAsh Год назад

      @@alexandersnider734 The card was a must have auto include, control? Minibot, tempo? Minibot. It is just such good stats for the cost, kill 2 minion for 2 mana 70-80% of the time. pretty much the best 2 cost minion a paladin could bring for it's entire lifetime.

    • @alexandersnider734
      @alexandersnider734 Год назад

      @@MisguidedAsh Huh, interesting! Just looking at it from an MTG perspective, 2 mana for 2/2 is very average, and the negating one hit wouldn't really change much because of how attacking/blocking works in MTG

  • @TheMisleduser
    @TheMisleduser 10 месяцев назад +1

    Nothing felt better than dropping yogg and having every spell hit you in the face and losing lol.

  • @adanello
    @adanello Год назад +7

    MINIONS ARE NOT SPELLS XD

  • @kingslayer86
    @kingslayer86 6 месяцев назад

    In lore, Aluneth is the staff that was wielded by Aegwynnn, who is a background lore character from the past of the setting.
    Aluneth is a being of pure arcane energy, bound to a staff.

  • @elbardo_lux
    @elbardo_lux Год назад +4

    33:09 rogue vanndar with scabbs was amazing, you would activate the combo then play vanndar, because vanndar would cost 1 all your deck would get discounted by 3 then you would have van cleef for 1 draw a bunch of 1 or 0 cost minions and win because of that.

    • @Cuestrupaster
      @Cuestrupaster Год назад +2

      I still think what Rarran said was correct, like yeah Scabb had it's moments, but most of the time he was out in standard I didn't see it get much play, as Rarran said "Rogue had better things to do"... but in wild it's in almost every rogue deck...

    • @jespoketheepic
      @jespoketheepic Год назад +1

      Yeah, but that deck still has to deal with the same question as every other Vandar deck: "What do I do if I don't draw Vandar?"

    • @NoOne42
      @NoOne42 Год назад +1

      @@jespoketheepic In this case, "what do I do if I don't draw Scabbs and Vandar" as well...

  • @Nerazmus
    @Nerazmus Год назад

    14:54 Never have I seen someone describe Hearthstone this precisely.

  • @houssemsama1535
    @houssemsama1535 Год назад +5

    CROKEYZ NEXT PLZZZZZZZ

    • @Nastyn1nja808
      @Nastyn1nja808 Год назад +1

      That would be hilarious I think. Then get Pleasant Kenobi lololol

  • @RiceLow
    @RiceLow Год назад +1

    This is like my favorite format, I hope the series will continue! :D

  • @scottlueken4792
    @scottlueken4792 Год назад +2

    Man, questline priest is my favorite wild deck ever. Dredge, discover, draw certain cost cards are more common than you'd think too. Plenty of removal and you can chuck some good value minions like raza and loatheb. Anduin still one of my favorite cards too.

  • @roysrandomstuff
    @roysrandomstuff 6 месяцев назад

    so glad to see Renathal back to it’s original state of 40 hp

  • @xBrokenMirror2010x
    @xBrokenMirror2010x 10 месяцев назад +1

    Prince Renathal was generally bait in Wild. It saw shitloads of play, but if you built your aggro deck right, the difference between 30 and 40 health was irrelevant, you still died on turn 5. People were just afraid of 10hp and everyone wanted to play it, so the meta slowed down. It really didn't stop aggro decks in the slightest.

  • @samuraicupcake289
    @samuraicupcake289 Год назад +1

    I love how Rarran keeps hitting him with stinkers and CGB has no idea 🤣

  • @kneticnrg
    @kneticnrg Год назад +1

    Tbh your statement about Yogg saying that "no other card can bring you back from that game state", we actually had that in Denathrius pre nerf, and it was actually super consistent too. RIP Daddy D.

  • @vezokpiraka
    @vezokpiraka Год назад +1

    covertgoblue kinda missed on Secret Passage, There's a card in Magic that costs 5 to play and then anytime you can sacrifice to put your hand away, draw a new hand of 7 cards (starting hand size) and then get your previous hand back at the end of turn. It's called Memory Jar. It is debatably the best card in the game. The Standard format that it appeared it was chaos and the card had to be emergency banned. You don't even care about getting the hand back. You're basically winning on the spot. The period was called combo winter.
    A 1 mana spell that does the same thing is absolutely insane in most games where card advantage matters.

  • @Zwijger
    @Zwijger 4 месяца назад

    Man the Millhouse analysis was straight fire.

  • @BerniPro
    @BerniPro Год назад +1

    ironically, if duskfallen aviana said "On each player's turn, the first spell played costs (0)" it would've been a better card, since you could've benefited from the effect first