Great gameplay as allways. This game was realy mean to you, but you are right, you need to be less hard on your character. Make a miss a pass but with future consequences for example. And yes , looting and items are something i would love to have in this game to.
Hi Ace PT! Always good to hear from you. Thank you for the kind thoughts on the playthrough, I was worried about the quality this time around. I will have to work on "Be tough to be sure" mentality. I think the items, money, equipment is what jarred me the most. It would be interesting to see how that would be implemented given the way the move system works with combat..maybe extend the difficulty meter out to account for damage...or have a separate track for damage and allow the difficulty track and the damage track to influence each other.... Anyway definitely food for thought. I dont normally mention it, but we would love to have you on the facebook group. We are small but its all friendly and good talk. No pressure though ;)
Hi Hell Hammer, sorry for the delayed reply and thank you SO MUCH for the comment. Gotta have a trapper keeper. I saw a 80s themed sci fi cover and HAD to buy it and put it to use.
Thanks for playing and sharing! I'm really glad you enjoyed it.
Hi Shawn! Thank you for popping in. Made my day! It was my pleasure.
Great gameplay as allways.
This game was realy mean to you, but you are right, you need to be less hard on your character. Make a miss a pass but with future consequences for example.
And yes , looting and items are something i would love to have in this game to.
Hi Ace PT! Always good to hear from you. Thank you for the kind thoughts on the playthrough, I was worried about the quality this time around. I will have to work on "Be tough to be sure" mentality. I think the items, money, equipment is what jarred me the most. It would be interesting to see how that would be implemented given the way the move system works with combat..maybe extend the difficulty meter out to account for damage...or have a separate track for damage and allow the difficulty track and the damage track to influence each other.... Anyway definitely food for thought. I dont normally mention it, but we would love to have you on the facebook group. We are small but its all friendly and good talk. No pressure though ;)
@@adventuresinsolitaire Im allrady there xD
@@IAcePTI Ohhh..... now.... isn't that a mystery to unravel.... :P
+5 For the Trapper Keeper.
Hi Hell Hammer, sorry for the delayed reply and thank you SO MUCH for the comment. Gotta have a trapper keeper. I saw a 80s themed sci fi cover and HAD to buy it and put it to use.