Easy Worldbuilding Technique for D&D: Constant Interrogation

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  • Опубликовано: 3 дек 2024

Комментарии • 5

  • @allyoucanroleplay134
    @allyoucanroleplay134 11 месяцев назад +4

    Great video Arcadian! When I'm worldbuilding I also love to make questions. I also found out that not answering rightaway and holding on to it until something happens at the table that just makes so much sense to be the answer. It's an incredible feeling! Keep going the good work on the videos

    • @TheFirstArcadianDnD
      @TheFirstArcadianDnD  11 месяцев назад

      Thank you for the encouragement, friend! It's not so easy lately XD

  • @krempelritter9950
    @krempelritter9950 11 месяцев назад

    Thanks again for a great video! I really like your way of handling this game.
    Those questions are quite helpful. We use similar questions to determin the grammatical casus in German and those words like 'where' are called interrogative adverbs in our language (or rather in Latin from which most terms we use for grammar derive). I'm not really sure about English, though. They rarely admit to having cases in their grammar.
    Some further observations, answers and matching questions immediately came to mind about Naganor's scepter. First of all, I know HOW it will be a powerful tool for the players to advance the plot: not only can it cast Charm Person, but it can apply the effect of Charm Person to a fey (and who knows, maybe even other creature types like fiends, giants or whatever fits). Any non cleric full caster might figure that out just by hearing about the scepter charming Naganor, otherwise some hints or Arkana checks can help with that. So charming a fey can become an integral point in your adventure. Without the scepter that's hard to accomplish. Keeping it away from the demon may also be relevant, but if the players need the special power of this item it is more than merely another mcguffin. It's a necessary tool for the plot and the players can 1st get it (if they haven't already), then avoid) the demon (maybe even defeat, but I'd keep that for later), and charm a fey.
    WHO is this fey? I'd probably settle for a powerful fey noble. Maybe there even are several of those and as fey often do they are engaged in intrigues agains one another. Depending on the player's choices, alignments, backgrounds and factions they can side with one fey or court against their common enemies. Charming the other fey noble will disolve this conflict and the players earn their favorite fey noble's friendship and gratitude. Their new ally might now help them to defeat the demon.
    WHO exactly are theses fey and WHAT is their feud about? I'll asume the players will side with Countess Elaine ap Ailil, for example, in order to keep her rival Aileen ap Eiluned from marrying Duke Godfrey Sadweather and manipulating him into retreating deep into the feywild, which would leave the commoners on his land defenseless against the demons. (All of those fey are from another game entirely, but they are usually the first one I think of.)
    HOW do the players use the scepter? The players can either charm the Duke to avoid the wedding or at least keep his fiance from charming him, or they can charm Lady Aileen and keep her from executing her plans. Or maybe they can give the scepter to Countess Elaine, so she can charm the duke into marrying her instead. She's kinda ruthless like that and the safety of her people would be of more importance to her than the Duke's consent.
    WHEN will this happen? Time is of the essence because the wedding is already scheduled. The players will arrive in time to the masquerade ball the night before the wedding. They will have to figure out which of the masked ladies is Countess Elaine and which one is Lady Aileen. Both eeringly look alike even without masks. One of the masked ladies might even turn out to be the demon, who is running out of time as her liege runs out of patience...
    You see, your scepter fits perfeclty into a Changling: the Dreaming campaign I ran that fell apart like 10 years ago when I had to move to another city. All of that came from you mentioning the scepter charming a fey. I love those spontaneous associations.
    Maybe the players and Lady Elaine can even convince said demon to plot against her liege. The demon can have the scepter after it's used to dissolve the fey plot, she can use it as bait for her liege who could be the real BBEG of this campaign. Players, fey and lower demon can fight the demon lord together. If they are succesfull, the other, less powerfull demon will be in charge, the fey will be able to keep the commoners safe against this new demon lord and everyone will live happily ever after.
    I wouldn't call it 'The Lustfull Scepter of Naganor', though. That kinda sounds like a legendary sextoy ;)

    • @TheFirstArcadianDnD
      @TheFirstArcadianDnD  11 месяцев назад +1

      Ahahaha, ok, you're right, maybe I could have spent a few more seconds thinking about that scepter's name XD
      And thank YOU for your comment, it really shows how much you took this technique and made it your own. The amount of lore you developed already is crazy!

    • @krempelritter9950
      @krempelritter9950 11 месяцев назад

      @@TheFirstArcadianDnD The characters, conflict and event existed before. Whenever I think about fey that unfinished campaign comes to mind. Your scepter and demons fitted perfectly - in the context of D&D that is. World of Darkness demons are different and the threat in that game came from another faction.
      I love Changeling (except for the magic rules which are awful and mindbogging). It's all about what happend since the Sidhe (noble fey) came back from Arcadia, a mythical place at the heart of the Dreaming (quasi Feywild). If you ever have a chance you should give it a try. I think you might like it.