I liked how in older GT games, you can choose any car as long as it was the right criteria for the race and you had a chance of winning no matter what. Now it just seems that there are only a certain amount of cars that are capable of catching 15-20 secs in the 4 or so laps for some events. Races should have qualifying or a standing start to make it feel like a race rather than constant rolling starts that just feels like a challenge from Missions category.
I agree completely and would add that all cars need to be unlocked and reasonably priced! This game was a major let-down, especially compared to GTSport which I picked up for only $10!
It's insane how much I loathe the "catch the rabbit" style rolling starts from last place after bumrushing all those dumbass menu books. I would EASILY take the extra time to qualify just to not have to barrel my way through 19 cars to catch the busted NSX that's 45 seconds ahead of me in a 5 lap race. It didn't make me want to better learn the track or race properly, it made me cut corners and smash the AI off the road just so I could get the event over with and move on, which is terrible design.
in forza 7 you can choose whether a career mode race will be short (5 minutes), medium (15 minutes), or long (30 minutes). its nice because if you are given 3 laps and are picked to start last you have little hope to win, but over a long period of time you can have a fun race. i think catch the leader has its place in gran turismo but i wish it wasnt the vast majority of races especially when you dont have the race length to enjoy it
Just to note: The raffle tickets are pre-determined. Once you get the ticket it has a value assigned to it and the drop is guaranteed. This has been proven time and time again. One youtuber opened 60 some odd tickets and force shutdown his console without saving, and then reopened them; the "possible" items changed but the winning item was always the same. That makes it so much more insidious.
It would be received so much better if it was upfront instead of teasing you with a roulette wheel of stuff you can have. If you have less than a 4 star ticket then you can be guaranteed to always get the lowest "prize" on the wheel.
Actually, the correct game design is to make roulette tickets deterministic, the way they currently are. Otherwise, optimal play would involve save scumming, which is no fun at all and defeats the purpose of roulette. At least grinding races is simply playing the game. Monster Hunter World had its own sort of roulette system, and for a while, it was optimal to save scum to try to get the rare accessories you wanted. Save scumming sucks, so they eventually made it pull from a deterministic randomized list, so reloading always gives you the same stuff.
@@ITNoetic As a programmer and designer, I understand your point. HOWEVER, the reward roulette showing possible prizes for a predetermined reward are the problem. Why not just give the item and skip the theatrics of the tickets and star system all together? Why not instead of feigning some "chance" to get an item you may see and need/want, we just put the reward info in the race reward box as all previous iterations of the game have done? I get where you are coming from, but my point remains, there is no save scumming or pre-determined list of items you can get from a ticket type. Instead, the ticket itself is seeded an item, and the rest of the theatrics are just there as an illusion of possible rewards. This is where my problem with it lies.
@@ironjade8666 There is always an illusion. The point of the theatrics is to make it fun. It's the same as buying a scratch-off lottery ticket IRL. The ticket is pulled from a roll of tickets. The same ticket at the same index of the same roll will always have the same result, but you still have to go through the motions of scratching off the various sections of it to find out if you won. It's the same in Monster Hunter World and Gran Turismo 7. The main difference is, in 7, you generally only get one ticket at a time, so it's meant to be an entertaining spectacle. Will you get the small amount of money, or a whole car, or engine? You don't know until you spin the wheel and find out. You're basically arguing for less polish in a Gran Turismo game, when such a large amount of the value the game delivers is the polish of its experience.
I think one really important thing you touched on is WHY we like to collect cars. I never played the older games to collect every car, I wanted to build a garage of cars I had built memories with. We want to scroll through the garage like "Oh yeah, I forgot about this C4 Grand sport I found in the used car lot that I tuned up to win the American championship with! I had to retry it about 10 times and keep upgrading the car until I finally won!" not "Oh yeah I had to buy all these corvettes because the game told me to" I don't care about getting EVERY car, I want to build up a personal collection that is unique to me and my experience with the game. Then I want to start a new profile and do it again with a completely different set of cars. Forcing you down a narrow path means the game has basically no replay value. The experience will be almost the same the second time through, so what's the point?
Yeah you nailed it. I could care less about owning everything. You're not forced to do car collecting but unfortunately alot of content that should be available from the start is locked unless you do menu books. This really frustrated me early. In a GT game it's important to make the player make their own decisions, and forge a path or career that truly is their own. Not guide.
To me, collecting cars isn't an objective, but a side effect. That's what makes the grindiest games actually enjoyable - when the grind can be solved by doing something else. If you kill the something else by oversimplifying it or going "eh nobody will notice", you leave players with a flat, meaningless grind that's just boring to go through.
Totally agree. I think the bit which gets me the most is a lack of Championships. It sells itself as "the real driving simulator" yet there's no championship or even a race where you can qualify. Imagine a Gr.3 or Gr.4 or any type of car series where you have 6 or 7 rounds to compete at. They've got Monza and in the career mode you only race it once! What's that about!?!? It's such a shame
I've played each Gran turismo since GT1, and in all those games there have been very very few races which had any qualifying. It always struck me as a weird decision by Polyphony.
Wait.... there is no championships? I thought i would get to championships and stuff after the cafe. So far i felt as if it is a neat little tutorial and car source
@@David-yx5vx I honestly dont recall any "championship" series in GT7. By which i mean, for example, a group of 10 races all over the world, but to restart any race means going back to the first race in the group. Not in single player anyway
The menu book part was so on point 😂 I literally did all of them thinking I was doing a really long tutorial... Come to find out, that WAS the game! I was like... Wait... What!?
I haven't played the game in months, booted into it today, and nothings changed. There was road Atlanta, and we can finally sell cars... But othe than that, there nothing new to do.
I'm also not even sure what to do with most of the cars in the game. There are hardly any street car races. It's all group 1,3,4... What happens to group 2? Anyway, the game is a $70 digital paperweight. I'll open it again in 2024, when the whole game is hopefully released.
@@dmora2386 stop whining and create ur own race... U can even do multiclass an drive the slower car! Just sayin... 25 laps with different cars... better than any career/mission 🤙
@@dmora2386 its your own mistale if ai feels to slow... just lower your pp and have a awesome race?! Yeah thats a fair point, you dont get credits for fun races
Nailed it. I had the exact same reasons why I thought this game was lacking in terms of collection and prize cars. In the older games like GT2-GT4, there were countless amount of prize cars that you could ONLY obtain by completing/golding licenses, championships or series. They were practically invisible in the showrooms, which made winning obscure cars like the HKS drag cars, and unique Japanese aftermarket tuner cars very rewarding and surprising. You were not given the option to buy them, you had to earn them. In 7, every car is purchasable, but all the prize cars you can obtain are either basic ones by winning singular menu book races, or unexciting ones you win from golding all the missions. They could of made it where you could, for example, win the McLaren F1 for a long endurance race, or the 917K for golding all of the Human Comedy missions and exclude them from the legendary dealer, but we didn't get that.
Exactly, and that sort of thing really sticks with you. Most people wouldn't even notice this sort of thing the first time it happens to them but even subconsciously it feels so much more rewarding. In some cases the means of obtaining the prize are arguably more important than the prize itself. I remember watching your video from a few months back talking about the state of the game, it really is incredible how tone deaf Kazunori and Polyphony are when it comes to this. Ultimately, if they don't see this as a problem (which judging from the recent updates and various interviews, they don't) then there is no hope of anything being addressed in the long-term. This is what Gran Turismo has become, and will continue to be, moving forward.
So far, there's only two cars that cannot be purchased nor won, and that's the Mazda RX-VISION GT3 Concept Stealth Model and the Red Bull X2019 Competition 25th Anniversary. Unlike the Pre-Order cars in the past, they're essentially the same as their regular counterparts spec wise. For example, the GT-R GT500 Stealth Model had slightly more power than the regular model(s) and had 50kg less. Also, The Red Bull X2019 Competition 25th Anniversary cannot race against other cars in Custom Race for some reason, despite the regular version not being restricted to one make races.
Yeah… Polyphony blew it with the campaign of Gran Turismo 7. The sad part about it is the fact that they already have the perfect template to make an incredible, industry leading racing game campaign. The only thing they had to do was use their already established template, but modernize it. My only hope is that they learn from their mistakes and just give the players what they want when they make Gran Turismo 8.
@@whysosrs5534 Agreed. I just hope they don’t F*ck up the campaign again. But in all likelihood they will, because they will more than likely falsely believe that they have great ideas on how to make it better. But in reality they are already sitting on a nearly perfect template for a racing game campaign, but refuse to use it again.
this game WAS supposed to be giving the players what they want. kaz even said so in a recent interview. i’m not really interested in wherever gt is going next, i’ll treasure the old games i still have access to. they’ve clearly lost sight of why people loved these games.
I don’t really know how to explain it, but I remember back when playing the old Gran Turismo games, they really made you feel like you were buying a car. Like you earned it. In the more recent games, it doesn’t feel the same. It just feels like you unlocked something again. That earning feeling is gone
The thing about the legends cars that blew my mind the most is that there’s almost no way to legitimately earn the credits to buy them. Sure you can buy credits, but they’re somehow convinced that some of the legend cars are worth up to $200 USD. Polyphony, I already paid you sixty bucks for the game, slow your roll.
Please elaborate on "there’s almost no way to legitimately earn the credits to buy them". At least now 5 months later where i have been playing the game for 2 months now there are 2 races where you can relatively easy and quickly "legitimately" earn the needed credits (WTC 800 in Spa for 1,500,000 Cr. in 1hr and WTC 700 in LeMans for 825,000 Cr. in 30 minutes). Yes it is a grind...... but it was the same back in the first GT and every other GT following..... and in those you had NO race that shelled out cash in this kind of amount..... so you had to drive more and repeat the 100% exact same races over and over and over and over and over and over and over and over and over and over and over...... until you were just sick of it..... in GT7 at least the weather is mixing it up a little. My only gripe are the stupid "invitations"...... which ONLY spawn through a lottery ticket once you "finished" the game......
@@320iSTWEdition there might be more ways to earn the credits now, but at the time I wrote my comment the only real options were to either cheese the game with a one of two glitches they’ve since patched, or engage with the microtransactions the game seemed to be railroading you towards. If there are more legit ways to earn the credits now I’m glad to hear it, but I also haven’t played the game in several months.
@@areminderofwhatweare That is why i mentioned it. 😉 I don't like wasting money on virtual credits for no reason and this info should help not having to buy these stupid credits.
@@320iSTWEdition "the weather is mixing it up a little" is unfortunately not the case for the top 4 races for grinding. Tokyo Express always starts with rain and a slowly drying track, Sardegna is always dry and sunny, and Le Mans and Spa always have medium or heavy rain in the middle of the race. And that's it. And yes, with 825k in 30 minutes, you get even more out of Le Mans than the 1hr Spa race. But it's still a long way to those ridiculously priced 20mill credits cars. Those prices just make absolutely no sense at all.
@@everpuremusic Regarding Tokyo and Sardegna you are correct. Regarding LeMans and Spa though you are incorrect. I have driven many a race there by now and can refute your claim that there is ALWAYS medium or heavy rain in the middle of the race. It CAN be so most of the time, but i have had many races with next to nothing or no rain in LeMans (most is a cloud cover with rain pockets around the track but passing by without coming even close to the track) and at least once i had Spa without any noteworthy rain at all, didn't even have to switch to intermediates and most times i have rain at the beginning of the night and then before the end of the race again in varying quantities. Especially at Spa it is a rare occasion for me to only have rain once during the race. Maybe your GT7 copy is different in that regard but that is how it is for me and why i don't feel too much of a grind here, because i still have some cars to try out there as well. Just today i used a McLaren P1, but the Ferrari FXX is better regarding tyre usage on the rear axle. The McLaren eats them (racing soft) up in 5 laps......
The platinum trophy for GT7 was pain. But because I'm more of a completionist than just settling for platinum, I also collected every car in the game. Just over $400m credits is what it takes. However, I'm fully against microtransactions so I took advantage of the tomahawk glitch that was a thing for the first little while after launch. I probably spent 4 hours per day for 2 months straight racing the same Tokyo expressway race over and over and over. I got pretty good at it, but at the cost of my sanity. I now haven't played GT7 for 6 or 7 months. The online races are one make races and the penalty system punishes you for being rammed off track. I can't race with friends because the lobbies are so laggy. There isn't anything drawing me back to the game at all. I did the thing and now there are no more things to do.
@@SmokeyRooster64 I really was thinking about buying an PS5 and going on for GT7 BUT thanks for showing this not to waste my precious time. I would really enjoy to drive Choclate Mountain or other gt-classic/specific tracks but this stupid issue, no THANKS!!!
This was very well said. I've played Gran Turismo since the first one... and this is the first time in 25 years that I've been completely burned out, let alone bored. And the thing is, it's really close to being a good... nay, GREAT game. Just add proper endurance races to some tracks (actually all tracks would be great), make the rewards relevant. Add some of TODAYS' cars. Add more relevant championships. Make EVERY event rewarded based on the time you spend doing it, that would make every event playable more than once. Edit; since 2010 onwards I pretty much expect to be disappointed, MOST games these days are disasters.
Endurance races are never gonna happen because people whine about having to drive for more than an hour straight which is why this section was severely castrated in gt6
No clue why this was in my recommended, but was pleasantly surprised with the quality of the upload. I have also played Gran Turismo since GT3 and played up until GT6 before falling out of the loop because I never had a Playstation 4 or 5, but had always wanted to play GT7 before launch. I see it has some major issues even after so long and it is such a shame to see them not correctly addressed. The Nissan domination in Gr3 and Gr4 online is probably the biggest turn off for this game for me at the moment however, as I would like to be able to use at least a handful of the selection of cars without being at a major disadvantage.
RUclips algorithm doing it's job finally haha. Glad you enjoyed it, I imagine there are quite a few people in your position who abandoned the series after GT6 but got lured back with the promise of good times again with GT7. "Gran Turismo is back" was the mission statement, but all we got "back" were several issues that have plagued the series for years and a host of new problems that seem to be put in by design. I don't do much online racing anymore but I have heard about the issues with BoP in sport mode and also online lobbies still being a mess, so I guess Polyphony aren't being selective with their neglect lol
I had opted to skip this video even though it’s on my recommendation simply because I thought it was ridiculous but from all the reception I’ve been prompted to see this video.
Ok so I watched it, I’m new to the franchise but you made some very awesome points, I did notice that after I get the cars from the menu, it’s not used much anymore after that specific menu. Then there’s the over priced old cars, I love old cars but this is wayy too much. I can’t even imagine how long it’ll to go grind for those. Very good quality video and awesome presentation!
I too remember absolutely adoring GT3, and all of its aspects. Even after watching so many videos and weighing the cost, I bought GT7, and was disappointed that I’d finished it in just a few days. No pit stop strategy, no endurance races (not that I ever had time for those), and no sense of accomplishment. Great video. Thank you.
I remember playing all the great games on the PS1 and PS2. I didn't get another Playstation for a long time. In 2011 I built a gaming computer and upgraded it along the way to something great. I got a PS5 at launch, and I'm sad I can't play old PS1 and PS2 games on it. Give me classic Gran Turismo, Twisted Metal, The Legend of Dragoon, Armored Core, ect. Sure Twisted Metal and The Legend of Dragoon got rereleased this year, but I bought a backwards compatible PS3 so I can play classic games.
Well, coming to the game in 2024, they have races with pit strategy, they have an entire mission set with endurance races. As far as a sense of accomplishment goes, I've certainly felt like I worked towards something when I finally earned 20 million credits and could buy one of the exclusive cars missing from my collection. The engine swap mechanic is pretty cool now that it's implemented in GT Auto instead of just roulette, and the 3 highest paying races give credit rewards on the same level as GT4's Capri Rally Easy. It might not be the same old games we grew up with, but if you just approach the game for what it is, there's a lot of fun to be had.
What cracks me up is, they included selling cars, but only when you’ve basically completed the game when you at that point won’t really need to sell cars.
On top of that there is no profit to gain from it either. You could sell off all your doubles and not get enough to buy a premium car with it. It's ridiculous.
@@CanadaBud23 yes it is ridiculous. The whole games a disappointment to me. It’s just linear and boring. What happened to the freedom you had in GT4 where you chose what race you wanted to do, purely based on what license you had and if you had the right car. Then unlocking each league of events when you’ve beaten enough of the previous league. Along with special events, manufacturers events, special conditions, and then country events too in Japan, America, Europe. There were so many options. It’s amazing how a game from almost 20 years ago can offer this, yet they now think it’s acceptable to stick us on a boring linear path, where we unlock the exact car we need for the next race we have just unlocked, and everybody will have done the exact same race order and most likely own identical cars to you, because you are forced to. Gran Turismo is not the game it once was, and I genuinely thought GT7 was gonna be something special.
What blows my mind is how many tracks there are versus how few events there are. they added so many features like customization that I love and mess with for hours, yet nowhere to race them but quick races. GT4 had so many events it would take months of playing a couple hours a day to complete them all, whereas I just bought and finished this game in 3 weeks of playing a few hours a day (including licenses and missions). Is it really that difficult to just add more themed races and championships???????
What makes this all the more frustrating is how huge the potential is In GT7.....they just need to restructure single player content through a patch and fix some multi-player issues and it can still be an easy 10/10 even today....they can just introduce a well executed GT mode in the game and it would solve literally all the problems with single player....hell, just copy and paste GT4's GT mode lol
The single player isn't great because GT still haven't figured out how to make AI fun to race against. GT7 has two levels of AI, piss easy and damn near impossible. The first is obviously boring, the second is frustrating to the point of not being fun, especially when said AI has brought the OP car for the class.
@@HeavenhoundGiuseppe The biggest problem with the AI in GT7 is that it gains absurd advantages when you are 1st, and when you are behind it acts like stupid and even makes mistakes (I've been watching this)
They need to add 50 or so more races that include specific drivetrain, N/A or forced induction, manufacturer specific, and endurance. Also, more championships would be greatly beneficial too.
All I can say in response to everything said in this video is “yep, you’re correct” or “yep, that’s true.” Sad truths though. This game came far from igniting that nostalgia fuse in my head and for that I have some resentment towards it, but I can’t deny that it has put smiles on my face many times since March.
The fact that GT Sport has a better career mode than GT7 says a lot about the game. I beat GT7 cafe mode and it felt like I accomplished nothing. I recently went back to GT Sport again after all these months, and I find the game way more polished and more fun to play. Also it's so much easier to do arcade mode races/custom races in GT Sport compared to GT7 where I have to constantly jump through 4-5 menus to get any race started. Also, a lot of reviewers praised how GT7 looked amazing, but for me it doesn't. I played it on PS5 and I didn't sense much of a upgrade. I also played the PS4 version which in my opinion looks worse than GT Sport on PS4 since GT7 has a lot of aliasing and pop in compared to GT Sport. And lastly, I find the lighting model way better in GT Sport than GT7.
That's my biggest gripe, the Menu system. It basically forces you to buy or win all these unique vehicles so you end up with a garage full of things you don't like and won't use again. Vs previous games where you can buy a neat used car and slowly tinker with it until you progress up to the higher levels where you might need a different drivetrain or car from a different continent. But you didn't need specific cars until later, and that was optional.
If you refuse to try the cars in the game, that's kind of on you, not on the game. The early GT games had a vibe of "buy your first used car, work your way up to high performance race cars". But the series has matured, as have the fans. A lot of us are now in the phases of life where we're trying to acquire our dream cars, or are continuing to build our collections IRL. And I think it's actually really cool that the games have tried to reflect that maturation. Of course, that's just my opinion and is in no way intended to invalidate differing opinions. But you really should give the massive library of cars a try, there's a lot of fun to be had in mastering them all.
I’ve noticed this in a few games that used to be different 20 years ago. Grand theft auto also has this problem where every mission plays linearly and you have to do all the tasks a certain way or not at all because you will fail the mission. In GTA 3, there’s a mission where you can kill a guy at a ramen noodle stand, but there’s a hidden car for him to get away in. If you blow up the car beforehand, it makes it harder for that guy to get away and you can kill him way more easily. Now in GTA 5 if you try to play a mission like that to make your life easier, you will fail the mission.
Spot on. Gran Turismo 5 was the last 'great' gt game and Gran Turismo 6 was the last 'good' one. The driving does feel great but it feels pointless now. There essentially is no career. Kazunori Yamauchi has filled his pockets and lost his mind.
The most insulting part is that the talking LinkedIn profile pictures look so condescending and patronizing. They’re looking at me like “hey champ, let’s go learn about automobiles!” Like I’m not a 30-yo dude that’s been playing since GT4..
Yeah the payouts, roulette, car prices and lack of events are kinda a deal breaker that almost make me wanna quit after I completed almost every event in the game and another deal breaker is that after 5 to 6 months the Escudo still HASNT ARRIVED IN THE LEGENDARY DEALER, so yeah the legendary dealer inventory could be improved if all of those issues could be improved then the game can be a potential legend it's supposed to be.
I've been struggling to get into GT7 and keep coming back in small patches. For me, someone who has played every game of the series, you have just summed up perfectly the issues with the single player experience.
I was so excited for 7 after being disappointed by Sport. I started at the beginning in '97 and loved GT from the very first moment. Why Polyphonic can't see what made GT great is beyond me. A well crafted piece of work my friend, shame it was on a disappointing subject 😉 keep on trucking, you've got an abundance of raw talent 😎👍
As a gamer who got his start on PS1, PS2, and Gamecube and then built my gaming computer in 2011. I didn't have the means to buy another Playstation until the PS5 and GT7 was a letdown. Honestly, the most use I got out of the PS5 was replaying Shadow of the Collosus.
GT7 sounds like the perfect car collectors simulator. Get cars for outrageous amounts of money, store them somewhere and never drive them (i.e. don't even get the chance to get tempted to do so) Then brag somewhere else that you own them.
Another thing is that on the "main campaign" you NEVER have to worry about tire wear or fuel because pitting is not a thing (you don't need it), not even oil change is a concern. And also, they promised real endurance races, the ones that are longer than 1 hour, they even promised 24h races a lot of months ago and still didn't deliver. GT7 has so much potential yet they are doing so little with it.
Been playing for damn near 25 years. Gran Turismo is just a shadow of itself sadly. You can’t create a game like gran Turismo 4 then throughout the years take away features that made it so awesome.
5 was my first GT game, and I loved that I could choose to start it in any way I wanted and buy mostly any car I could afford. And then in the early game I organically tried new cars that fit specific event regulations, some of which I eventually developed a relationship with, trying to modify and upgrade them to enter into later events. Everything you did and tried helped to progress you through the game, be it money or XP 7 threw all that out by handing you a new car nearly every race and forcing you to jump to a new event in another car it handed you, blocking progression if you wanted to try something on your own terms. Even more frustrating is both how few (I believe only GT1 has fewer campaign races) and how non-diverse the race catalogue is, and how the entry requirements are so open and generic. I think there’s 5 different variations of the Sunday cup, and around 60-75% of all the events are some variation of Sunday, Clubman, or WTC races with open entries, maybe only distinguishable by region, with no other regulation to make you pick a car and learn about it organically. Worse yet, many of the big categories and didn’t even get campaign events, and some tracks only featured one or two races in the last stages of the campaign (I believe Monza and Bathurst were the biggest offenders). Group 1 was unused, Group 2, featuring series-identifying Super GT cars was unused, and Group 3 was only used once in the final championship. SuperFormula, F1500, X2019, historic race cars, so many things had the opportunity to be huge players in the campaign to make the expensive cars feel more worthwhile, but instead maybe 1/3 of the car list (and the part that’s particularly unique and interesting) is unusable and therefore completely overlooked by players new to the series or even to the car world itself. It’s so frustrating how much PD dropped the ball with this game.
@3:43 Not really, it was up to you to make a smart decision for your starter car. Whether or not it is overkill doesn't matter because in hindsight you could have challenged yourself as much or as little as possible. That is IMHO the beauty of it, a game that doesn't "dictate" your experience, an experience for the narrow minded. @5:51 Okay, you somewhat agree.
Your points about the starter car(s) are spot on. I still remember my starter cars from the first three gt games. 93 del sol in gt1, dodge neon in gt2, and an mx5 in gt3. The starter cars in gt7 mean nothing to me, I don't remember what they were, and don't care. Congrats on all the views too, really well put together video, with great narration!
New subscriber! 3:10 I love the part you put Bulbasaur in the video! So Toyota Aqua is Bulbasaur 🍃, Honda Fit is Squirtle 🌊, and Mazda Demio XD Touring is Charmander 🔥!
I played GT1, GT3, GT4, GT5, GTsport, and now GT7. GT5 is my favorite because of being able to create my own race tracks. But every game here offers something that I loved. Wish we could mix our favorite parts of each game into one. That’d be amazing!
if there isn't a relevent event for each car to be used in, there's no point them being in the game. Seems like the only thing to collect are all the GR4 and Gr3 cars to use in online races.
*I've recently released a new video about the single-player races on GT7 so if you enjoyed this video then please check that one out too: **ruclips.net/video/VFykZBOVKmo/видео.html* I'm not really sure what to say here other than... Wow. Thank you all so much for the support, I wasn't sure if anyone would actually watch this, but the whole reason for making it is that it's the type of video I wanted to watch but nobody was making, so I simply thought "Huh, guess I'll do it myself" and I've gotta say that I am proud of how it turned out. Although I've mostly held these thoughts to myself I knew that a lot of what I discussed here aren't totally original ideas and would already resonate with many other players, particular those who've been on the long haul with this franchise. Still, I wanted to put some of my own thoughts into it as well, sentiments that I didn't really see discussed anywhere else, so I feel like I managed to strike a decent balance with that and make points that a lot of people wouldn't have considered before watching. To address a couple of things: - No, I didn't forget about the 'invitation' system and for sure I could've mentioned it in this video but I'm saving my thoughts on that for a separate video focussing more on the reward and progression mechanics of the game (hence why I only briefly mention the roulette tickets in how they pertain to car collecting) - Yes, this video is more centered on GT7 from the perspective of someone who has played these games for decades and come in with a lot of expectations. I feel like I did try and relate this to new players who don't have the same expectations in some ways (i.e. with the starter cars, how that experience is much reduced and new players may be short-changed) but the main appeal of the video was for long-term fans of GT, that much is clear. Going forward I will try and present these different perspectives more when I talk about topics like this. - If you've picked up GT7 as your first Gran Turismo and are really enjoying it, more power to you! Like I stated there is a still a lot to enjoy here when you detach it from the expectations built up over the past 25 years. Don't consider this video as an impartial review, that was not my goal at all, and if you're thinking about picking up the game just make sure you go in with reasonable expectations. If you do that then you'll most likely find something to appreciate about the game, despite it's many issues. I was planning on making more videos as part of this series (which I've dubbed 'GT Critique', fancy right?) regardless of the reception, but from everything I've seen from you guys here in the comments I couldn't be any more motivated to do that now. For those of you lamenting the single-player races in particular just keep an eye out, my next video may be quite interesting... 😉 ❤❤❤
Oh boy I'm really looking forward to your next videos especially if you're gonna touch on the Single Player races and the career format of GT7. Probably the biggest fumble in the whole franchise with the amount of potential this game had to be the best in the series. Hell even GT5 wasn't that bad career-wise with its stupid level restrictions so that says something... This is a really well thought-out video. There's a couple of points you brought up that I hadn't thought about, but when I think about the various reasons the game just doesn't engage me as much as older titles, they make a hell of a lot more sense now. Keep up the GT Critiques I'm all for it especially with your point of view that made me rethink why I've been enjoying those games in the first place
the extras menus are more appalling that you state... why would you make people buy 3 x Vipers and 3 x GT500 cars and yet not bother to implement actual races for them??? Why would you have these menus but lock the purchase of cars behind invitations and limited time hagerty's dealer? you cant buy the Veyron unless you have a the invite. You cant buy the Porsche 550 until it rotates in shop and you have the $4.5 mil. for it... this isnt game design at all... because there's no game actually there in the extra menu!
Even Metropolis Street Racer on Sega Dreamcast (the grindiest racing game ever for car content) had car collecting better than this game. In MSR you got a car for winning all races in a chapter, as well as special criteria for one of races (time of day, type of car, average speed, etc). It might have taken a while but you know what it didn't have? Luck elements or cash elements . You either became good enough or you didn't get it, that simple
The thing is, GT4(which is my favorite, GT3 is close 2nd since thats what i started playing, but GT4 was just more of that) You booted the game and the choice of a bunch of starter cars, and you used that car together with a bunch other shitboxes(they were all basically shitboxes when you started) to pave the way for your experience. You bond with the car/car's and thats a journey which you remember. Need for Speed Underground 2 was almost like that, less cars but still a journey in different way. Many games miss this, and GT7 missed that mark by another country!
It's funny how you mentioned your starting experience of GT3 being so impactful, because I long for racing game that gives me that same specific experience. I still remember being like 10 years old and getting my copy of GT3. I picked the MX5 as well but in silver and I adored that car. I took it through many races and upgraded it I went along. There was such a great sense of progression and accomplishment whenever you finally earned enough money to get an upgrade to beat a race you otherwise couldn't before. I was so hyped for this game because I thought it would give me that feeling again after playing so many games like forza where they vomit cars and money at you. But the menu book system just immediately killed it for me.
Couldn’t agree more. Progression has been an afterthought since GT4 and completely overshadowed by MTX considerations now in GT7. It’s not a game, it’s a sim. It’s a damn good sim, and the best VR experience going, but the game? That part just sucks. It takes itself entirely too seriously. As stuffy and posh as that 20 mil concours d’elegance Alfa.
I can’t believe they forgot so many cars from launch (Evo 8/9, Subaru blob eye 05’ for example), I find myself in GTAuto most of the time trying to recreate some of the forgotten trims. Wish they would over haul the GTAuto section with some added aero splitters and aftermarket vented hoods, carbon hoods, stuff like that, most of the parts are generic in look. I love car customization in general, I understand it’s not NFS. Haha
They might finish the game 1 day. In my day the game had to be finished before selling it to the public because there was no internet on consoles to finish the game later with updates like nowadays. They get away with selling half finished games now not to mention the half finished consoles aswell that need updated what monthly lmfao
The fto is in the mitsubishi history section and theyre praising it but its not even playable in the game. Its the same with many desireable models. Like everything else in gt7, how ridiculously insulting
GT7 is just GT Sport 2, and that is such a shame. They seriously skipped a console generation for the mainline series and threw away 800 cars from the last mainline game. Literally. And while group 2, 3, and 4 cars are great, they get boring when they are such a large portion of the car list. And then 80% of the events are centered around them. What's the fun in that? Gran Turismo was always about extreme variety. Niche events, broad events, fast events, slow events, long, short, big, small, old, new. None of these has a place in GT7 apart from a VERY few cases. What do we have instead? 600pp, 700pp and 800pp. On every. Single. Track. The foundation is unmatched (i.e. Graphics, drivning feel, track environment, tuning) but they've bottled it. Lack of tracks (famous, city or GT's own from previous games) and cars has made event variety difficult and thus lackluster. The A.I. is also dumb as pigshit and the roulette system (especially including engine swaps and buying invites) is satan reborn. And lastly, and almost most importantly, I need my motherfucking B-spec back.
pretty much agreed. especially the early game - part of the whole reason it was fun was exploring different ways to start out. i own basically every GT game and think the series peaked with either GT3 or GT4, though GT2 was a pretty damn impressive game given what it was running on. the driving physics may have improved in later games but they’ve become less “fun”
the biggest sin of GT7 is that they don't have proper "leagues", it's just the name of races. And then they force you to drive cars from the continent you're driving on for about half of them.
Another major flaw is pace in my opinion. You start by getting car after car every few minutes at the beginning and then at around 120 cars or so it stops suddenly.
Agreed. One thing I do hate is being first in the pit yet a bunch of ai are out before you, as well as some of the tracks you pull into the pit and it seems like you’ve pulled in ten mins ago before you see your car to have tires and gas, then going from first to last in that time. I love the game I’ve bought and played everyone from the start and this is very frustrating. To me. And the prices on the cars are absolutely ridiculous. When this happens I just get mad shut the thing down. And don’t bother playing.
The menu book system seems like it would have worked better as a sort of.. side quest thing. Like.. yeah, get your starter car, and the tutorial for the menu book collection system is to collect the other two, which the game expedites to give you that "you finish a menu book, you get a reward." tutorial faster, and then sets you loose to do progress how you want. The menu books are there to be an incentive to collect cars that you might not ordinarily look at.
I was dissapointed with Forza Horizon 5 in a similar way, but these games are not about single player anymore. you login daily and do multiplayer races. that's it.
GT7 is my first GT game. I finished it after a few weeks & enjoyed it, but there's a lot to dislike still. The roulette ticket needs to disappear. The cars should all be cheaper & able to be unlocked via racing. I don't like rolling starts anymore. Too many menus. The PP system seems broken & I don't like it. There's no real emotional or personal connection between me & any of my cars or the racers, you know?
6:25 thankfully, as a dude in my midteens, last spring I decided to put a PS2 Slim that had been collecting dust that I had inherited from my dad to good use, and got myself GT4. I still remember the first car I really used was the red Volkswagen Lupo you got for completing the B license. It was a piece of crap. Then I got my A license and moved onto the black Pontiac Sunfire. I used that until I needed a 4WD car for the 4WD Challenge. It was my first time using the used car dealership and I ended up with a first Gen emerald green Mitsubishi Lancer Evolution. Then I heard of the benefits of doing the special events, and then was immediately slapped on the face with the 700 HP Cadillac Cien, followed by the Toyota RSC Rally Raid. From that point on I didn’t form emotion bonds based off cars I used a lot, but more so what felt good to drive and what got me through endurance races. Though I did put a stage 4 turbo on the JGTC Wedsport Celica because I thought it looked too cool to only have 300 HP. Maybe that’s the car I have the most emotional connections with
I think they’re aware of the impact that the first car has on players, and wouldn’t be surprised if there’s some incentive from the manufacturers to force players to start out in the ‘consumer’ cars. This series peaked in gameplay with gt2. They’ve been modifying and coming back to that basic format since. What keeps them from having qualifying races is beyond me. It doesn’t stop people from cheating, just forces them to use a cheaty car. And takes away a huge familiarization aspect to the game. It’s idiotic. The core gameplay of ‘buy car tune car drive car’ is still there at least.. you always end up doing time trials in every one of these games anyhow. (ignoring online play.)
Except you drop your start car after few races. In GT4 I used it in 5 champions, tuned in as much as I could just to compete with big guys. There was a soul.
@@Secunder I mean, they give you enough to do that if you want. I bought an rx7 after the first race or two and kept tuning and racing it in competitions. Plus everyone knows the ‘expert’ approach is to take the licenses first and use the cars you get to cheese through career mode. But I agree the campaign in gt7 is very ‘guided.’ Not letting you race your car because it isn’t from the region is a really strange gameplay choice for a racing game.
they completely butchered the idea of the used car dealership. in most gt games, (specifically gt4 and gt5) the car list consisted a lot of just everyday commuter cars, and having those in the used car dealership for an affordable price made it feel like an actual dealership. in gt7, with absurd prices and cars that mean absolutely nothing, the entire aspect is ruined, as it just feels as if they added a second dealership that refreshes every day and has slightly lower prices.
I am a new player who got the game for Christmas. I've enjoyed watching GT7 videos since the game launched and was very eager to play it when I got the chance. I really enjoyed the menu system and collecting the cars. The races were not that hard which was good for me but probably boring for other experienced players. I'm at the point where the extra menus are so hard because learning how to tire save and fuel manage is difficult
I really feel this pain. As an avid single player enjoyer, and as someone who has played the game since GT3 when I was a kid, I've always loved the series, but this game feels so incomplete. I love having all sorts of cars and racing them all and customizing them all to my hearts content, but instead it took all of 3 days for me to beat the menus and the whole time i was like okay, now the real campaign begins. Sike that is the game. Never even needed all the licenses. Guess those were just extra missions lol 😆 Now I just buy cars and grind out enough races in it to win the money back. At least then I get to drive the different cars. Also I still haven't got a single engine swap from a roulette after almost a year, so fuck me right? I love watching others enjoy a game feature I still can't use. Great video though, keep blowing up 👍
It is such a shame that the better they make the graphics the worse they make the game-like gameplay is almost an afterthought 😢 I love Gran Turismo as a franchise but never understood why they had to change the whole gameplay every time they made a new game, but the cars are all the same apart from new ones and the track are all the same apart from when they added the Nurburgring….
I agree with you 100% and that's coming from someone that was loyal to the franchise from the release of GT1 25 years ago. I haven't bothered with GT since being so very disappointed with GT6. To me, things changed for the worse after GT4. I was waiting to see if things had changed for the better with GT7. So glad I didn't hold my breathe.
Gran Turismo 7 outraged me as someone who's played since 2 as a kid. Played it on launch night, Golded everything in the game in the first few months, got a little over half the cars in the game and now there's nothing to do but grind. Cars are too hard to buy, Live service sucks, Invite cars in Brand Central suck. Gran Turismo is my favorite franchise of all time but GT7 makes me want to cry from someone that used to be a young kid and has so many fond memories of 2 - Sport. Good video.
The roulette system (alongside the economy, ofc) is the real crime to me. And then people wonder why when the glitch existed that let people scheme and stack roulette tickets, it's all that people did.
GT suffers the same problem as games like FIFA - change for change’s sake. Since the premise is inherently limited, they feel they can’t just make the same game again with only better quality graphics or playability. They have to tinker with the structure and gameplay elements to differentiate it from the last instalment, and since they nailed the formula quite early on that means they just get further away from it and deeper into wacky and unwanted ways of playing it.
Totally agreed , plus if they could perhaps add another location on the world called GT7 Leagues or something like that where you get the older more familier cups & championships from beginner to expert & endurance and possibly feature some real world ones cut down to a smaller amount of races etc from any championship series they may have a licience to or partnered with or ones that come to them to say hey we want to be in your game itd add alot more depth to single player + perhaps for multiplayer the option to make ones own casual leages or cups from 3 races to say 10 to 15 races for casual mulitplayer fun could be epic i reckons
I'm an old asshole grandpa who's been playing this series since I got GT on Christmas in 1998, and coming from there, GT7 is super frustrating. It's easily the best GT game to drive cars in since GT3. I didn't bother to buy any GT games between 4 and 7 since I was disappointed by the lackluster gameplay, and even GT4 was starting a downward slide in the driving, if not the amount of content. Now I get GT7 and I love racing and driving the cars - it's a ton of fun, a great balance of sim and arcade. But the actual progression and car acquisition is so goofy and dumb that I've had to accept I'm never going to finish it just because I won't enjoy the grind and I'm not willing to participate in the microtransactions. Oh well. My 'bone stock Gran Turismo nostalgia car' is an '88 S13 Silva Q's in Lime Green, btw.
I think the problem with the starters reflects a problem with the world today. Instead of taking something mediocre and making it amazing and making memories along the way. It's just grind and get the best or you're not competitive, be it in a race or society. Back when I started playing games gt in particular I picked a mk3 vw and took it with me all the way through the game. Now as an adult I own a mk3 in the same tornado red with way to much money put into it but I'm happy with it. People need to learn that "settling" for something and enjoying where you are even if it's not the top are not the same thing
I am liking the way GRAN TURISMO 1 to 5 handled it way more than in GRAN TURISMO 7. In Gran Turismo 1, 2, 3, and 5, you can ALWAYS take your car, any car, any where as long as it meets race requirements.
I started playing these games with the very first Gran Turismo… I always liked how you had so much freedom in the earlier games. If you wanna race in a particular event, your car simply needs to satisfy the entry requirements. I never played any of these games to 100% and recently picked up GT1 in an effort to complete it until something shiny moved and I got distracted… 🤦🏽♂️🤦🏽♂️🤦🏽♂️
I dont have a problem with the grinding, and going back to gt5/gt6 (a time before mtx) there were alao the 20mio cars, difference is nowadays everyone even casuals think they have a right to own every single car without doing anything for it, while in GT5/GT6 most people (besides those wanting it enough) just didnt have those cars and werent complaining about 800k/1hr payout (gt7 has something around 1.6mio/1hr) BUT whats the problem... Its not the grinding... Its the missing events, missing championships, missing different types of events that make the grinding boring... Considering that creating an event is one of the easiest/ least time consuming content to create its really sad... Next bad thing is all the content that is locked behind the roulette ticket, not earnable by skill, only by luck... Good video, finally someone mentioning the core game problems outside of the sport mode and online experience... Which also has its problems of course...
You raise some valid points, add a player of all GT games since the first. I'm pretty geeked up about the menu books and learning the facts about my favorite cars. I applaud there creativity or innovation for trying to find a new format. I do however hope that a traditional career is coming to use all the cars you collect and to earn funds for legend cars and replay ability. Even Endurance events. I think they underestimate the attention span of todays generation why they changed it
@@ItzVersatile yeah, I had been doing the same. I'm going to continue as I do want every car eventually but I'm just going to do it 2/3 times a week now.
Oh and to add regarding the old Alfa 8C. The only 20 mil car I have is the Ferrari 250 GTO, then I want the Merc, then the Shelby, then the McLaren and....then the Alfa....so yeah, I get you.
@@rowanmorris2187 my biggest goal right now is to buy the 250 GTO and the Shelby Cobra Daytona, because I want to do a custom race of historic race cars (just like in GT5)
Very glad the algorithm brought me to this, good job. Can only imagine how disheartening it must’ve felt to realize that after the first few cafe books, you’ve basically seen the whole career mode
Your brilliant. Great videos my friend. I just have to tell you how well you make your content. Great job and keep up the good work. Hope your doing well. I agree with almost everything you say about the gran Turismo franchise. I miss my old gran Turismo.
Just totally agree with your sentiment on car collecting on gt7. I took it off, I've got countless hours on GTS even though it's the oddball in the series, and I have to say I prefer to play it. Also fully agree with the cafe books and being forced to play the order the devs want me to play in. Being forced to tune and aquire cars I don't care about. It's a pity to because I did like how they brought back the older style tunning mechanics and the feel of the cars on the track, even my PS4 pro felt like quite a leap from GTS. If they would of structured it like they had in the past, with the various challenges, cups, and tournaments, and given us the freedom to do them in the order we chose, so long as we had the proper licenses to partake in the events. Then we would have one very fine game on our hands, I would be far into it at this very moment, instead of still turning to GTS for my driving fix.
Yep, that's how I feel about this Cafe nonsense in a nutshell. It looks like the devs are afraid of the players building their own, personal car collections and feel like they need to drag the player through the single player campaign by hand. At this point I'm not sure what was the worse decision, to neglect single player like they did in Sport (at least initially) or to nanny the players like they do with menu books in 7.
Completely agree with the "old cars as rewards" thing. It's surprising that PD thought people would be willing to downgrade for no bloody reason... those cars are NOVELTY stuff, nothing more. The only reason you'd race them is because you got curious, and if you want to make people curious about them, you make them accessible to get (race/championship reward). Putting it behind a normal credit wall will only make people say "eh, too expensive", or worse yet, do a save, buy the car, race it, then reload the save.
Bought the game recently at the discounted price, after hearing the initial reception. Been playing GT since the beginning. Feel like you summed up why 7 feels pretty hollow. Still having fun but it's a shame so much is different, feel like I don't have much to look forward to now. Good vid, good job explaining what the issues are.
the constant rear rolling start is awful its like the main game trains people into risky do or die overtakes as they are used to needing to make up 3+ places and 5+ seconds a lap. message clear driving like a tool gets you the reward. also it seems like everytime i have a problem with a race i try to look up a tune online the people that have tunes and are winning the race im trying to do have some kinda 20mil bank crushing supercar, yeah im not paying real money for that
Amazing Video!!!! I also have one car i really liked (like your mazda blue car) which was honda civic 2020 in this game. But it was because it was one and only usable thing i got from roulette ticket. Honda civic will a memorable car for me because this . Times really have changed from gt 3 to gt 7
Good job on the video, I'm sure you'll get quicker/find it easier to make this type of stuff, the more you do it. Keep it coming. I really only have a couple of issues with the game. Lack of high reward races and overall number of tracks. There's only a handful of races that actually make sense to race, if you're after credits.
Holy shit dude, I thought you had hundreds of thousands of subscribers bc that’s the quality of the content, remember me when your famous bro your gonna be huge one day
Amazing video man, enjoyed hearing all your thoughts on GT7 as someone who's been unable to play the game since the PS5 is still expensive and can't buy one myself anyway since I'm broke
After commenting I saw your pinned comment and looked at your sub count. This quality of the video felt like an average 200k subscriber channel so hopefully I'll look back on this when you're at 200k good job man.
I liked how in older GT games, you can choose any car as long as it was the right criteria for the race and you had a chance of winning no matter what. Now it just seems that there are only a certain amount of cars that are capable of catching 15-20 secs in the 4 or so laps for some events. Races should have qualifying or a standing start to make it feel like a race rather than constant rolling starts that just feels like a challenge from Missions category.
I agree completely and would add that all cars need to be unlocked and reasonably priced! This game was a major let-down, especially compared to GTSport which I picked up for only $10!
I mean… acceleration and top speed while having different tunes are always a thing so that makes sense
hell yeh
It's insane how much I loathe the "catch the rabbit" style rolling starts from last place after bumrushing all those dumbass menu books. I would EASILY take the extra time to qualify just to not have to barrel my way through 19 cars to catch the busted NSX that's 45 seconds ahead of me in a 5 lap race. It didn't make me want to better learn the track or race properly, it made me cut corners and smash the AI off the road just so I could get the event over with and move on, which is terrible design.
in forza 7 you can choose whether a career mode race will be short (5 minutes), medium (15 minutes), or long (30 minutes). its nice because if you are given 3 laps and are picked to start last you have little hope to win, but over a long period of time you can have a fun race. i think catch the leader has its place in gran turismo but i wish it wasnt the vast majority of races especially when you dont have the race length to enjoy it
Just to note: The raffle tickets are pre-determined. Once you get the ticket it has a value assigned to it and the drop is guaranteed. This has been proven time and time again. One youtuber opened 60 some odd tickets and force shutdown his console without saving, and then reopened them; the "possible" items changed but the winning item was always the same. That makes it so much more insidious.
It would be received so much better if it was upfront instead of teasing you with a roulette wheel of stuff you can have. If you have less than a 4 star ticket then you can be guaranteed to always get the lowest "prize" on the wheel.
Actually, the correct game design is to make roulette tickets deterministic, the way they currently are. Otherwise, optimal play would involve save scumming, which is no fun at all and defeats the purpose of roulette. At least grinding races is simply playing the game.
Monster Hunter World had its own sort of roulette system, and for a while, it was optimal to save scum to try to get the rare accessories you wanted. Save scumming sucks, so they eventually made it pull from a deterministic randomized list, so reloading always gives you the same stuff.
@@ITNoetic As a programmer and designer, I understand your point. HOWEVER, the reward roulette showing possible prizes for a predetermined reward are the problem. Why not just give the item and skip the theatrics of the tickets and star system all together? Why not instead of feigning some "chance" to get an item you may see and need/want, we just put the reward info in the race reward box as all previous iterations of the game have done?
I get where you are coming from, but my point remains, there is no save scumming or pre-determined list of items you can get from a ticket type. Instead, the ticket itself is seeded an item, and the rest of the theatrics are just there as an illusion of possible rewards. This is where my problem with it lies.
@@ironjade8666 There is always an illusion. The point of the theatrics is to make it fun. It's the same as buying a scratch-off lottery ticket IRL. The ticket is pulled from a roll of tickets. The same ticket at the same index of the same roll will always have the same result, but you still have to go through the motions of scratching off the various sections of it to find out if you won.
It's the same in Monster Hunter World and Gran Turismo 7. The main difference is, in 7, you generally only get one ticket at a time, so it's meant to be an entertaining spectacle. Will you get the small amount of money, or a whole car, or engine? You don't know until you spin the wheel and find out.
You're basically arguing for less polish in a Gran Turismo game, when such a large amount of the value the game delivers is the polish of its experience.
I am recording all my roulette tickets lately So far I have 8 tickets varying from 2-4 stars and got the lowest prize on all of them.
I think one really important thing you touched on is WHY we like to collect cars. I never played the older games to collect every car, I wanted to build a garage of cars I had built memories with. We want to scroll through the garage like "Oh yeah, I forgot about this C4 Grand sport I found in the used car lot that I tuned up to win the American championship with! I had to retry it about 10 times and keep upgrading the car until I finally won!" not "Oh yeah I had to buy all these corvettes because the game told me to"
I don't care about getting EVERY car, I want to build up a personal collection that is unique to me and my experience with the game. Then I want to start a new profile and do it again with a completely different set of cars. Forcing you down a narrow path means the game has basically no replay value. The experience will be almost the same the second time through, so what's the point?
Yeah you nailed it. I could care less about owning everything. You're not forced to do car collecting but unfortunately alot of content that should be available from the start is locked unless you do menu books. This really frustrated me early.
In a GT game it's important to make the player make their own decisions, and forge a path or career that truly is their own. Not guide.
Couldn't have said it better
I've been replaying gt5 and bought the grandsport because it had a unique match up in the single player mode
there is a reson why i needed all 4-5-6 civics in my garage :D
To me, collecting cars isn't an objective, but a side effect. That's what makes the grindiest games actually enjoyable - when the grind can be solved by doing something else.
If you kill the something else by oversimplifying it or going "eh nobody will notice", you leave players with a flat, meaningless grind that's just boring to go through.
Totally agree. I think the bit which gets me the most is a lack of Championships. It sells itself as "the real driving simulator" yet there's no championship or even a race where you can qualify. Imagine a Gr.3 or Gr.4 or any type of car series where you have 6 or 7 rounds to compete at. They've got Monza and in the career mode you only race it once! What's that about!?!?
It's such a shame
I've played each Gran turismo since GT1, and in all those games there have been very very few races which had any qualifying. It always struck me as a weird decision by Polyphony.
Wait.... there is no championships? I thought i would get to championships and stuff after the cafe. So far i felt as if it is a neat little tutorial and car source
even GT Sport had better 'Go Race' mode
@@David-yx5vx I honestly dont recall any "championship" series in GT7. By which i mean, for example, a group of 10 races all over the world, but to restart any race means going back to the first race in the group. Not in single player anyway
@@MikkyD666 IIRC GT1 has qualifying on all races
The menu book part was so on point 😂 I literally did all of them thinking I was doing a really long tutorial... Come to find out, that WAS the game! I was like... Wait... What!?
I haven't played the game in months, booted into it today, and nothings changed. There was road Atlanta, and we can finally sell cars... But othe than that, there nothing new to do.
I'm also not even sure what to do with most of the cars in the game. There are hardly any street car races. It's all group 1,3,4... What happens to group 2? Anyway, the game is a $70 digital paperweight. I'll open it again in 2024, when the whole game is hopefully released.
@@dmora2386 stop whining and create ur own race...
U can even do multiclass an drive the slower car!
Just sayin... 25 laps with different cars... better than any career/mission 🤙
@@schullestulle3360 and do what? Club the AI like baby seals? What fun is that? And it doesn't pay out.
@@dmora2386 its your own mistale if ai feels to slow... just lower your pp and have a awesome race?!
Yeah thats a fair point, you dont get credits for fun races
Nailed it. I had the exact same reasons why I thought this game was lacking in terms of collection and prize cars. In the older games like GT2-GT4, there were countless amount of prize cars that you could ONLY obtain by completing/golding licenses, championships or series. They were practically invisible in the showrooms, which made winning obscure cars like the HKS drag cars, and unique Japanese aftermarket tuner cars very rewarding and surprising. You were not given the option to buy them, you had to earn them.
In 7, every car is purchasable, but all the prize cars you can obtain are either basic ones by winning singular menu book races, or unexciting ones you win from golding all the missions. They could of made it where you could, for example, win the McLaren F1 for a long endurance race, or the 917K for golding all of the Human Comedy missions and exclude them from the legendary dealer, but we didn't get that.
Exactly, and that sort of thing really sticks with you. Most people wouldn't even notice this sort of thing the first time it happens to them but even subconsciously it feels so much more rewarding. In some cases the means of obtaining the prize are arguably more important than the prize itself.
I remember watching your video from a few months back talking about the state of the game, it really is incredible how tone deaf Kazunori and Polyphony are when it comes to this. Ultimately, if they don't see this as a problem (which judging from the recent updates and various interviews, they don't) then there is no hope of anything being addressed in the long-term. This is what Gran Turismo has become, and will continue to be, moving forward.
Spot on 👌🏻
Agreed.
Yeah they should've given me the 917 after that spa gold license
So far, there's only two cars that cannot be purchased nor won, and that's the Mazda RX-VISION GT3 Concept Stealth Model and the Red Bull X2019 Competition 25th Anniversary. Unlike the Pre-Order cars in the past, they're essentially the same as their regular counterparts spec wise. For example, the GT-R GT500 Stealth Model had slightly more power than the regular model(s) and had 50kg less.
Also, The Red Bull X2019 Competition 25th Anniversary cannot race against other cars in Custom Race for some reason, despite the regular version not being restricted to one make races.
Yeah… Polyphony blew it with the campaign of Gran Turismo 7. The sad part about it is the fact that they already have the perfect template to make an incredible, industry leading racing game campaign. The only thing they had to do was use their already established template, but modernize it. My only hope is that they learn from their mistakes and just give the players what they want when they make Gran Turismo 8.
They won't. But I like your optimism😁
GT8....Will probably come out on PS6 lol
@@whysosrs5534 Agreed. I just hope they don’t F*ck up the campaign again. But in all likelihood they will, because they will more than likely falsely believe that they have great ideas on how to make it better. But in reality they are already sitting on a nearly perfect template for a racing game campaign, but refuse to use it again.
this game WAS supposed to be giving the players what they want. kaz even said so in a recent interview. i’m not really interested in wherever gt is going next, i’ll treasure the old games i still have access to. they’ve clearly lost sight of why people loved these games.
They should be able to have an update and add a new play mode. That's what I'm hoping for
I don’t really know how to explain it, but I remember back when playing the old Gran Turismo games, they really made you feel like you were buying a car. Like you earned it. In the more recent games, it doesn’t feel the same. It just feels like you unlocked something again. That earning feeling is gone
The thing about the legends cars that blew my mind the most is that there’s almost no way to legitimately earn the credits to buy them. Sure you can buy credits, but they’re somehow convinced that some of the legend cars are worth up to $200 USD. Polyphony, I already paid you sixty bucks for the game, slow your roll.
Please elaborate on "there’s almost no way to legitimately earn the credits to buy them". At least now 5 months later where i have been playing the game for 2 months now there are 2 races where you can relatively easy and quickly "legitimately" earn the needed credits (WTC 800 in Spa for 1,500,000 Cr. in 1hr and WTC 700 in LeMans for 825,000 Cr. in 30 minutes). Yes it is a grind...... but it was the same back in the first GT and every other GT following..... and in those you had NO race that shelled out cash in this kind of amount..... so you had to drive more and repeat the 100% exact same races over and over and over and over and over and over and over and over and over and over and over...... until you were just sick of it..... in GT7 at least the weather is mixing it up a little.
My only gripe are the stupid "invitations"...... which ONLY spawn through a lottery ticket once you "finished" the game......
@@320iSTWEdition there might be more ways to earn the credits now, but at the time I wrote my comment the only real options were to either cheese the game with a one of two glitches they’ve since patched, or engage with the microtransactions the game seemed to be railroading you towards. If there are more legit ways to earn the credits now I’m glad to hear it, but I also haven’t played the game in several months.
@@areminderofwhatweare That is why i mentioned it. 😉
I don't like wasting money on virtual credits for no reason and this info should help not having to buy these stupid credits.
@@320iSTWEdition "the weather is mixing it up a little" is unfortunately not the case for the top 4 races for grinding. Tokyo Express always starts with rain and a slowly drying track, Sardegna is always dry and sunny, and Le Mans and Spa always have medium or heavy rain in the middle of the race. And that's it. And yes, with 825k in 30 minutes, you get even more out of Le Mans than the 1hr Spa race. But it's still a long way to those ridiculously priced 20mill credits cars. Those prices just make absolutely no sense at all.
@@everpuremusic Regarding Tokyo and Sardegna you are correct. Regarding LeMans and Spa though you are incorrect.
I have driven many a race there by now and can refute your claim that there is ALWAYS medium or heavy rain in the middle of the race.
It CAN be so most of the time, but i have had many races with next to nothing or no rain in LeMans (most is a cloud cover with rain pockets around the track but passing by without coming even close to the track) and at least once i had Spa without any noteworthy rain at all, didn't even have to switch to intermediates and most times i have rain at the beginning of the night and then before the end of the race again in varying quantities.
Especially at Spa it is a rare occasion for me to only have rain once during the race.
Maybe your GT7 copy is different in that regard but that is how it is for me and why i don't feel too much of a grind here, because i still have some cars to try out there as well. Just today i used a McLaren P1, but the Ferrari FXX is better regarding tyre usage on the rear axle. The McLaren eats them (racing soft) up in 5 laps......
It has so much potential... and so much of it is "locked" behind roulette already. Good job on the video.
And the roulette is rigged to virtually always give you the worst possible prize
@@v6i838 The Roulette Wheel has great prizes. My favourite is the **invitation** to spend money on a car that I don't even want.
The platinum trophy for GT7 was pain. But because I'm more of a completionist than just settling for platinum, I also collected every car in the game. Just over $400m credits is what it takes. However, I'm fully against microtransactions so I took advantage of the tomahawk glitch that was a thing for the first little while after launch. I probably spent 4 hours per day for 2 months straight racing the same Tokyo expressway race over and over and over. I got pretty good at it, but at the cost of my sanity. I now haven't played GT7 for 6 or 7 months. The online races are one make races and the penalty system punishes you for being rammed off track. I can't race with friends because the lobbies are so laggy. There isn't anything drawing me back to the game at all. I did the thing and now there are no more things to do.
Agree 100%!!!
Buy a good PC, run AC(C), Automobilista, PC3 instead, HELL YEAH why not?
@@a64dx86 you are right on that one! That's what I've been doing recently instead of GT7
@@SmokeyRooster64 I really was thinking about buying an PS5 and going on for GT7 BUT thanks for showing this not to waste my precious time.
I would really enjoy to drive Choclate Mountain or other gt-classic/specific tracks but this stupid issue, no THANKS!!!
@Millbostropobator I think it would be worth it if it would go on sale though. I really like the game but the issues are so frustrating.
This was very well said. I've played Gran Turismo since the first one... and this is the first time in 25 years that I've been completely burned out, let alone bored.
And the thing is, it's really close to being a good... nay, GREAT game. Just add proper endurance races to some tracks (actually all tracks would be great), make the rewards relevant. Add some of TODAYS' cars. Add more relevant championships. Make EVERY event rewarded based on the time you spend doing it, that would make every event playable more than once.
Edit; since 2010 onwards I pretty much expect to be disappointed, MOST games these days are disasters.
Endurance races are never gonna happen because people whine about having to drive for more than an hour straight which is why this section was severely castrated in gt6
@@ruzgarakgul2051 really??? It's the only reason that kept me playing previous titles for 1000's of hours
Different generations, they need to adapt somehow
@@scylla4342 🤣🤣🤣😂
@@Thorocious The Mitsubishi 4wd FTO race car around Grand Valley for 60 laps.
It was heaven
No clue why this was in my recommended, but was pleasantly surprised with the quality of the upload. I have also played Gran Turismo since GT3 and played up until GT6 before falling out of the loop because I never had a Playstation 4 or 5, but had always wanted to play GT7 before launch. I see it has some major issues even after so long and it is such a shame to see them not correctly addressed. The Nissan domination in Gr3 and Gr4 online is probably the biggest turn off for this game for me at the moment however, as I would like to be able to use at least a handful of the selection of cars without being at a major disadvantage.
RUclips algorithm doing it's job finally haha. Glad you enjoyed it, I imagine there are quite a few people in your position who abandoned the series after GT6 but got lured back with the promise of good times again with GT7. "Gran Turismo is back" was the mission statement, but all we got "back" were several issues that have plagued the series for years and a host of new problems that seem to be put in by design. I don't do much online racing anymore but I have heard about the issues with BoP in sport mode and also online lobbies still being a mess, so I guess Polyphony aren't being selective with their neglect lol
Now I got this recommended!
I had opted to skip this video even though it’s on my recommendation simply because I thought it was ridiculous but from all the reception I’ve been prompted to see this video.
Ok so I watched it, I’m new to the franchise but you made some very awesome points, I did notice that after I get the cars from the menu, it’s not used much anymore after that specific menu. Then there’s the over priced old cars, I love old cars but this is wayy too much. I can’t even imagine how long it’ll to go grind for those. Very good quality video and awesome presentation!
I too remember absolutely adoring GT3, and all of its aspects. Even after watching so many videos and weighing the cost, I bought GT7, and was disappointed that I’d finished it in just a few days. No pit stop strategy, no endurance races (not that I ever had time for those), and no sense of accomplishment.
Great video. Thank you.
I remember playing all the great games on the PS1 and PS2. I didn't get another Playstation for a long time. In 2011 I built a gaming computer and upgraded it along the way to something great. I got a PS5 at launch, and I'm sad I can't play old PS1 and PS2 games on it. Give me classic Gran Turismo, Twisted Metal, The Legend of Dragoon, Armored Core, ect. Sure Twisted Metal and The Legend of Dragoon got rereleased this year, but I bought a backwards compatible PS3 so I can play classic games.
Well, coming to the game in 2024, they have races with pit strategy, they have an entire mission set with endurance races. As far as a sense of accomplishment goes, I've certainly felt like I worked towards something when I finally earned 20 million credits and could buy one of the exclusive cars missing from my collection. The engine swap mechanic is pretty cool now that it's implemented in GT Auto instead of just roulette, and the 3 highest paying races give credit rewards on the same level as GT4's Capri Rally Easy. It might not be the same old games we grew up with, but if you just approach the game for what it is, there's a lot of fun to be had.
What cracks me up is, they included selling cars, but only when you’ve basically completed the game when you at that point won’t really need to sell cars.
Thats a slap in the face
On top of that there is no profit to gain from it either. You could sell off all your doubles and not get enough to buy a premium car with it. It's ridiculous.
@@CanadaBud23 yes it is ridiculous. The whole games a disappointment to me. It’s just linear and boring. What happened to the freedom you had in GT4 where you chose what race you wanted to do, purely based on what license you had and if you had the right car. Then unlocking each league of events when you’ve beaten enough of the previous league. Along with special events, manufacturers events, special conditions, and then country events too in Japan, America, Europe. There were so many options. It’s amazing how a game from almost 20 years ago can offer this, yet they now think it’s acceptable to stick us on a boring linear path, where we unlock the exact car we need for the next race we have just unlocked, and everybody will have done the exact same race order and most likely own identical cars to you, because you are forced to. Gran Turismo is not the game it once was, and I genuinely thought GT7 was gonna be something special.
What blows my mind is how many tracks there are versus how few events there are. they added so many features like customization that I love and mess with for hours, yet nowhere to race them but quick races. GT4 had so many events it would take months of playing a couple hours a day to complete them all, whereas I just bought and finished this game in 3 weeks of playing a few hours a day (including licenses and missions). Is it really that difficult to just add more themed races and championships???????
What makes this all the more frustrating is how huge the potential is In GT7.....they just need to restructure single player content through a patch and fix some multi-player issues and it can still be an easy 10/10 even today....they can just introduce a well executed GT mode in the game and it would solve literally all the problems with single player....hell, just copy and paste GT4's GT mode lol
The single player isn't great because GT still haven't figured out how to make AI fun to race against. GT7 has two levels of AI, piss easy and damn near impossible. The first is obviously boring, the second is frustrating to the point of not being fun, especially when said AI has brought the OP car for the class.
@@HeavenhoundGiuseppe The biggest problem with the AI in GT7 is that it gains absurd advantages when you are 1st, and when you are behind it acts like stupid and even makes mistakes (I've been watching this)
Or just let players make their own custom championships so they would recreate any missing content
They need to add 50 or so more races that include specific drivetrain, N/A or forced induction, manufacturer specific, and endurance. Also, more championships would be greatly beneficial too.
All I can say in response to everything said in this video is “yep, you’re correct” or “yep, that’s true.” Sad truths though. This game came far from igniting that nostalgia fuse in my head and for that I have some resentment towards it, but I can’t deny that it has put smiles on my face many times since March.
The fact that GT Sport has a better career mode than GT7 says a lot about the game.
I beat GT7 cafe mode and it felt like I accomplished nothing.
I recently went back to GT Sport again after all these months, and I find the game way more polished and more fun to play. Also it's so much easier to do arcade mode races/custom races in GT Sport compared to GT7 where I have to constantly jump through 4-5 menus to get any race started.
Also, a lot of reviewers praised how GT7 looked amazing, but for me it doesn't. I played it on PS5 and I didn't sense much of a upgrade. I also played the PS4 version which in my opinion looks worse than GT Sport on PS4 since GT7 has a lot of aliasing and pop in compared to GT Sport. And lastly, I find the lighting model way better in GT Sport than GT7.
That's my biggest gripe, the Menu system. It basically forces you to buy or win all these unique vehicles so you end up with a garage full of things you don't like and won't use again.
Vs previous games where you can buy a neat used car and slowly tinker with it until you progress up to the higher levels where you might need a different drivetrain or car from a different continent. But you didn't need specific cars until later, and that was optional.
Ok then..... *slowly tuck away my Ferrari 488 which i got for free*
If you refuse to try the cars in the game, that's kind of on you, not on the game. The early GT games had a vibe of "buy your first used car, work your way up to high performance race cars". But the series has matured, as have the fans. A lot of us are now in the phases of life where we're trying to acquire our dream cars, or are continuing to build our collections IRL. And I think it's actually really cool that the games have tried to reflect that maturation. Of course, that's just my opinion and is in no way intended to invalidate differing opinions. But you really should give the massive library of cars a try, there's a lot of fun to be had in mastering them all.
I’ve noticed this in a few games that used to be different 20 years ago. Grand theft auto also has this problem where every mission plays linearly and you have to do all the tasks a certain way or not at all because you will fail the mission. In GTA 3, there’s a mission where you can kill a guy at a ramen noodle stand, but there’s a hidden car for him to get away in. If you blow up the car beforehand, it makes it harder for that guy to get away and you can kill him way more easily. Now in GTA 5 if you try to play a mission like that to make your life easier, you will fail the mission.
Spot on. Gran Turismo 5 was the last 'great' gt game and Gran Turismo 6 was the last 'good' one. The driving does feel great but it feels pointless now. There essentially is no career. Kazunori Yamauchi has filled his pockets and lost his mind.
GT7 is a digital car museum with bite-sized test runs. It's no longer a racing game franchise.
The most insulting part is that the talking LinkedIn profile pictures look so condescending and patronizing. They’re looking at me like “hey champ, let’s go learn about automobiles!” Like I’m not a 30-yo dude that’s been playing since GT4..
Yeah the payouts, roulette, car prices and lack of events are kinda a deal breaker that almost make me wanna quit after I completed almost every event in the game and another deal breaker is that after 5 to 6 months the Escudo still HASNT ARRIVED IN THE LEGENDARY DEALER, so yeah the legendary dealer inventory could be improved if all of those issues could be improved then the game can be a potential legend it's supposed to be.
This video needs more recognition, everyone share this
I've been struggling to get into GT7 and keep coming back in small patches. For me, someone who has played every game of the series, you have just summed up perfectly the issues with the single player experience.
I was so excited for 7 after being disappointed by Sport. I started at the beginning in '97 and loved GT from the very first moment. Why Polyphonic can't see what made GT great is beyond me.
A well crafted piece of work my friend, shame it was on a disappointing subject 😉 keep on trucking, you've got an abundance of raw talent 😎👍
As a gamer who got his start on PS1, PS2, and Gamecube and then built my gaming computer in 2011. I didn't have the means to buy another Playstation until the PS5 and GT7 was a letdown. Honestly, the most use I got out of the PS5 was replaying Shadow of the Collosus.
Seeing a Bulbasaur in the Mazda Demio was unexpected and totally wholesome, thanks man :D
Well said. Polyphony needs to seriously watch this and take note.
GT7 sounds like the perfect car collectors simulator.
Get cars for outrageous amounts of money, store them somewhere and never drive them (i.e. don't even get the chance to get tempted to do so)
Then brag somewhere else that you own them.
Another thing is that on the "main campaign" you NEVER have to worry about tire wear or fuel because pitting is not a thing (you don't need it), not even oil change is a concern. And also, they promised real endurance races, the ones that are longer than 1 hour, they even promised 24h races a lot of months ago and still didn't deliver. GT7 has so much potential yet they are doing so little with it.
Been playing for damn near 25 years. Gran Turismo is just a shadow of itself sadly. You can’t create a game like gran Turismo 4 then throughout the years take away features that made it so awesome.
5 was my first GT game, and I loved that I could choose to start it in any way I wanted and buy mostly any car I could afford. And then in the early game I organically tried new cars that fit specific event regulations, some of which I eventually developed a relationship with, trying to modify and upgrade them to enter into later events. Everything you did and tried helped to progress you through the game, be it money or XP
7 threw all that out by handing you a new car nearly every race and forcing you to jump to a new event in another car it handed you, blocking progression if you wanted to try something on your own terms. Even more frustrating is both how few (I believe only GT1 has fewer campaign races) and how non-diverse the race catalogue is, and how the entry requirements are so open and generic. I think there’s 5 different variations of the Sunday cup, and around 60-75% of all the events are some variation of Sunday, Clubman, or WTC races with open entries, maybe only distinguishable by region, with no other regulation to make you pick a car and learn about it organically. Worse yet, many of the big categories and didn’t even get campaign events, and some tracks only featured one or two races in the last stages of the campaign (I believe Monza and Bathurst were the biggest offenders). Group 1 was unused, Group 2, featuring series-identifying Super GT cars was unused, and Group 3 was only used once in the final championship. SuperFormula, F1500, X2019, historic race cars, so many things had the opportunity to be huge players in the campaign to make the expensive cars feel more worthwhile, but instead maybe 1/3 of the car list (and the part that’s particularly unique and interesting) is unusable and therefore completely overlooked by players new to the series or even to the car world itself. It’s so frustrating how much PD dropped the ball with this game.
@3:43 Not really, it was up to you to make a smart decision for your starter car. Whether or not it is overkill doesn't matter because in hindsight you could have challenged yourself as much or as little as possible. That is IMHO the beauty of it, a game that doesn't "dictate" your experience, an experience for the narrow minded.
@5:51 Okay, you somewhat agree.
Your points about the starter car(s) are spot on. I still remember my starter cars from the first three gt games. 93 del sol in gt1, dodge neon in gt2, and an mx5 in gt3. The starter cars in gt7 mean nothing to me, I don't remember what they were, and don't care.
Congrats on all the views too, really well put together video, with great narration!
New subscriber!
3:10 I love the part you put Bulbasaur in the video! So Toyota Aqua is Bulbasaur 🍃, Honda Fit is Squirtle 🌊, and Mazda Demio XD Touring is Charmander 🔥!
I played GT1, GT3, GT4, GT5, GTsport, and now GT7. GT5 is my favorite because of being able to create my own race tracks. But every game here offers something that I loved. Wish we could mix our favorite parts of each game into one. That’d be amazing!
Course maker in gt5 was so much fun. I remember making some tracks with huge jumps
if there isn't a relevent event for each car to be used in, there's no point them being in the game. Seems like the only thing to collect are all the GR4 and Gr3 cars to use in online races.
*I've recently released a new video about the single-player races on GT7 so if you enjoyed this video then please check that one out too: **ruclips.net/video/VFykZBOVKmo/видео.html*
I'm not really sure what to say here other than... Wow. Thank you all so much for the support, I wasn't sure if anyone would actually watch this, but the whole reason for making it is that it's the type of video I wanted to watch but nobody was making, so I simply thought "Huh, guess I'll do it myself" and I've gotta say that I am proud of how it turned out.
Although I've mostly held these thoughts to myself I knew that a lot of what I discussed here aren't totally original ideas and would already resonate with many other players, particular those who've been on the long haul with this franchise. Still, I wanted to put some of my own thoughts into it as well, sentiments that I didn't really see discussed anywhere else, so I feel like I managed to strike a decent balance with that and make points that a lot of people wouldn't have considered before watching.
To address a couple of things:
- No, I didn't forget about the 'invitation' system and for sure I could've mentioned it in this video but I'm saving my thoughts on that for a separate video focussing more on the reward and progression mechanics of the game (hence why I only briefly mention the roulette tickets in how they pertain to car collecting)
- Yes, this video is more centered on GT7 from the perspective of someone who has played these games for decades and come in with a lot of expectations. I feel like I did try and relate this to new players who don't have the same expectations in some ways (i.e. with the starter cars, how that experience is much reduced and new players may be short-changed) but the main appeal of the video was for long-term fans of GT, that much is clear. Going forward I will try and present these different perspectives more when I talk about topics like this.
- If you've picked up GT7 as your first Gran Turismo and are really enjoying it, more power to you! Like I stated there is a still a lot to enjoy here when you detach it from the expectations built up over the past 25 years. Don't consider this video as an impartial review, that was not my goal at all, and if you're thinking about picking up the game just make sure you go in with reasonable expectations. If you do that then you'll most likely find something to appreciate about the game, despite it's many issues.
I was planning on making more videos as part of this series (which I've dubbed 'GT Critique', fancy right?) regardless of the reception, but from everything I've seen from you guys here in the comments I couldn't be any more motivated to do that now. For those of you lamenting the single-player races in particular just keep an eye out, my next video may be quite interesting... 😉
❤❤❤
Oh boy I'm really looking forward to your next videos especially if you're gonna touch on the Single Player races and the career format of GT7. Probably the biggest fumble in the whole franchise with the amount of potential this game had to be the best in the series. Hell even GT5 wasn't that bad career-wise with its stupid level restrictions so that says something...
This is a really well thought-out video. There's a couple of points you brought up that I hadn't thought about, but when I think about the various reasons the game just doesn't engage me as much as older titles, they make a hell of a lot more sense now.
Keep up the GT Critiques I'm all for it especially with your point of view that made me rethink why I've been enjoying those games in the first place
I love how at 6:36 you swore and used that sound effect, I had to rewind it to make sure I wasn't hearing things
This should be pinned at the top. I loved this video and reminds me why i hate GranTurismo now, since 'sport'. Subscribed
the extras menus are more appalling that you state... why would you make people buy 3 x Vipers and 3 x GT500 cars and yet not bother to implement actual races for them??? Why would you have these menus but lock the purchase of cars behind invitations and limited time hagerty's dealer? you cant buy the Veyron unless you have a the invite. You cant buy the Porsche 550 until it rotates in shop and you have the $4.5 mil. for it... this isnt game design at all... because there's no game actually there in the extra menu!
Even Metropolis Street Racer on Sega Dreamcast (the grindiest racing game ever for car content) had car collecting better than this game. In MSR you got a car for winning all races in a chapter, as well as special criteria for one of races (time of day, type of car, average speed, etc). It might have taken a while but you know what it didn't have? Luck elements or cash elements . You either became good enough or you didn't get it, that simple
The thing is, GT4(which is my favorite, GT3 is close 2nd since thats what i started playing, but GT4 was just more of that)
You booted the game and the choice of a bunch of starter cars, and you used that car together with a bunch other shitboxes(they were all basically shitboxes when you started) to pave the way for your experience.
You bond with the car/car's and thats a journey which you remember. Need for Speed Underground 2 was almost like that, less cars but still a journey in different way.
Many games miss this, and GT7 missed that mark by another country!
It's funny how you mentioned your starting experience of GT3 being so impactful, because I long for racing game that gives me that same specific experience.
I still remember being like 10 years old and getting my copy of GT3. I picked the MX5 as well but in silver and I adored that car. I took it through many races and upgraded it I went along.
There was such a great sense of progression and accomplishment whenever you finally earned enough money to get an upgrade to beat a race you otherwise couldn't before.
I was so hyped for this game because I thought it would give me that feeling again after playing so many games like forza where they vomit cars and money at you.
But the menu book system just immediately killed it for me.
Exactly. And the progression was rewarding. That's how games were back then. Now they're all like mobile games where you just grind
Couldn’t agree more. Progression has been an afterthought since GT4 and completely overshadowed by MTX considerations now in GT7. It’s not a game, it’s a sim. It’s a damn good sim, and the best VR experience going, but the game? That part just sucks. It takes itself entirely too seriously. As stuffy and posh as that 20 mil concours d’elegance Alfa.
I can’t believe they forgot so many cars from launch (Evo 8/9, Subaru blob eye 05’ for example), I find myself in GTAuto most of the time trying to recreate some of the forgotten trims. Wish they would over haul the GTAuto section with some added aero splitters and aftermarket vented hoods, carbon hoods, stuff like that, most of the parts are generic in look. I love car customization in general, I understand it’s not NFS. Haha
Those cars that you've mentioned are coming, just not when. They were found in datamining.
They might finish the game 1 day. In my day the game had to be finished before selling it to the public because there was no internet on consoles to finish the game later with updates like nowadays. They get away with selling half finished games now not to mention the half finished consoles aswell that need updated what monthly lmfao
The fto is in the mitsubishi history section and theyre praising it but its not even playable in the game. Its the same with many desireable models. Like everything else in gt7, how ridiculously insulting
Wow,
I was looking to buy ps5 solely for gt7 in hopes of re-living those nice memories linked with gt4. You steer me way off of this idea, thankfully.
"Play the game how WE want you to"
I've felt that this has been the problem with GT for a long time now
GT7 is just GT Sport 2, and that is such a shame. They seriously skipped a console generation for the mainline series and threw away 800 cars from the last mainline game. Literally. And while group 2, 3, and 4 cars are great, they get boring when they are such a large portion of the car list. And then 80% of the events are centered around them. What's the fun in that? Gran Turismo was always about extreme variety. Niche events, broad events, fast events, slow events, long, short, big, small, old, new. None of these has a place in GT7 apart from a VERY few cases. What do we have instead? 600pp, 700pp and 800pp. On every. Single. Track.
The foundation is unmatched (i.e. Graphics, drivning feel, track environment, tuning) but they've bottled it. Lack of tracks (famous, city or GT's own from previous games) and cars has made event variety difficult and thus lackluster. The A.I. is also dumb as pigshit and the roulette system (especially including engine swaps and buying invites) is satan reborn.
And lastly, and almost most importantly, I need my motherfucking B-spec back.
pretty much agreed. especially the early game - part of the whole reason it was fun was exploring different ways to start out. i own basically every GT game and think the series peaked with either GT3 or GT4, though GT2 was a pretty damn impressive game given what it was running on. the driving physics may have improved in later games but they’ve become less “fun”
the biggest sin of GT7 is that they don't have proper "leagues", it's just the name of races. And then they force you to drive cars from the continent you're driving on for about half of them.
Hard to swallow: GT7 is an extended version of GT Sport, not a new GT game.
Another major flaw is pace in my opinion. You start by getting car after car every few minutes at the beginning and then at around 120 cars or so it stops suddenly.
Agreed. One thing I do hate is being first in the pit yet a bunch of ai are out before you, as well as some of the tracks you pull into the pit and it seems like you’ve pulled in ten mins ago before you see your car to have tires and gas, then going from first to last in that time. I love the game I’ve bought and played everyone from the start and this is very frustrating. To me. And the prices on the cars are absolutely ridiculous. When this happens I just get mad shut the thing down. And don’t bother playing.
The menu book system seems like it would have worked better as a sort of.. side quest thing.
Like.. yeah, get your starter car, and the tutorial for the menu book collection system is to collect the other two, which the game expedites to give you that "you finish a menu book, you get a reward." tutorial faster, and then sets you loose to do progress how you want. The menu books are there to be an incentive to collect cars that you might not ordinarily look at.
GT5 is the last good GT game. The later games might be more technically proficient, but they're definitely less fun due to the rolling starts.
This is why I bought it digitally for half the price, never felt like this game was worth getting for full price and physical copy
I was dissapointed with Forza Horizon 5 in a similar way, but these games are not about single player anymore. you login daily and do multiplayer races. that's it.
GT7 is a great game for a first timer like me. But where's the normal road car that your mom, uncle or auntie own?
GT7 is my first GT game. I finished it after a few weeks & enjoyed it, but there's a lot to dislike still. The roulette ticket needs to disappear. The cars should all be cheaper & able to be unlocked via racing. I don't like rolling starts anymore. Too many menus. The PP system seems broken & I don't like it. There's no real emotional or personal connection between me & any of my cars or the racers, you know?
6:25 thankfully, as a dude in my midteens, last spring I decided to put a PS2 Slim that had been collecting dust that I had inherited from my dad to good use, and got myself GT4. I still remember the first car I really used was the red Volkswagen Lupo you got for completing the B license. It was a piece of crap. Then I got my A license and moved onto the black Pontiac Sunfire. I used that until I needed a 4WD car for the 4WD Challenge. It was my first time using the used car dealership and I ended up with a first Gen emerald green Mitsubishi Lancer Evolution. Then I heard of the benefits of doing the special events, and then was immediately slapped on the face with the 700 HP Cadillac Cien, followed by the Toyota RSC Rally Raid. From that point on I didn’t form emotion bonds based off cars I used a lot, but more so what felt good to drive and what got me through endurance races. Though I did put a stage 4 turbo on the JGTC Wedsport Celica because I thought it looked too cool to only have 300 HP. Maybe that’s the car I have the most emotional connections with
I think they’re aware of the impact that the first car has on players, and wouldn’t be surprised if there’s some incentive from the manufacturers to force players to start out in the ‘consumer’ cars.
This series peaked in gameplay with gt2. They’ve been modifying and coming back to that basic format since. What keeps them from having qualifying races is beyond me. It doesn’t stop people from cheating, just forces them to use a cheaty car. And takes away a huge familiarization aspect to the game. It’s idiotic.
The core gameplay of ‘buy car tune car drive car’ is still there at least.. you always end up doing time trials in every one of these games anyhow. (ignoring online play.)
Except you drop your start car after few races. In GT4 I used it in 5 champions, tuned in as much as I could just to compete with big guys. There was a soul.
@@Secunder I mean, they give you enough to do that if you want. I bought an rx7 after the first race or two and kept tuning and racing it in competitions. Plus everyone knows the ‘expert’ approach is to take the licenses first and use the cars you get to cheese through career mode. But I agree the campaign in gt7 is very ‘guided.’ Not letting you race your car because it isn’t from the region is a really strange gameplay choice for a racing game.
they completely butchered the idea of the used car dealership. in most gt games, (specifically gt4 and gt5) the car list consisted a lot of just everyday commuter cars, and having those in the used car dealership for an affordable price made it feel like an actual dealership. in gt7, with absurd prices and cars that mean absolutely nothing, the entire aspect is ruined, as it just feels as if they added a second dealership that refreshes every day and has slightly lower prices.
I am a new player who got the game for Christmas. I've enjoyed watching GT7 videos since the game launched and was very eager to play it when I got the chance. I really enjoyed the menu system and collecting the cars. The races were not that hard which was good for me but probably boring for other experienced players. I'm at the point where the extra menus are so hard because learning how to tire save and fuel manage is difficult
If they remade gran turismo 4 with modern graphics, physics and online, it would be the perfect racing game.
I really feel this pain. As an avid single player enjoyer, and as someone who has played the game since GT3 when I was a kid, I've always loved the series, but this game feels so incomplete. I love having all sorts of cars and racing them all and customizing them all to my hearts content, but instead it took all of 3 days for me to beat the menus and the whole time i was like okay, now the real campaign begins. Sike that is the game. Never even needed all the licenses. Guess those were just extra missions lol 😆 Now I just buy cars and grind out enough races in it to win the money back. At least then I get to drive the different cars. Also I still haven't got a single engine swap from a roulette after almost a year, so fuck me right? I love watching others enjoy a game feature I still can't use. Great video though, keep blowing up 👍
It is such a shame that the better they make the graphics the worse they make the game-like gameplay is almost an afterthought 😢 I love Gran Turismo as a franchise but never understood why they had to change the whole gameplay every time they made a new game, but the cars are all the same apart from new ones and the track are all the same apart from when they added the Nurburgring….
I agree with you 100% and that's coming from someone that was loyal to the franchise from the release of GT1 25 years ago.
I haven't bothered with GT since being so very disappointed with GT6. To me, things changed for the worse after GT4.
I was waiting to see if things had changed for the better with GT7. So glad I didn't hold my breathe.
GT 4 put the bar so high. Gran Turismo 5 doesn't feel as complete either on a complete NEW CONSOLE. It's sad
Gran Turismo 7 outraged me as someone who's played since 2 as a kid. Played it on launch night, Golded everything in the game in the first few months, got a little over half the cars in the game and now there's nothing to do but grind. Cars are too hard to buy, Live service sucks, Invite cars in Brand Central suck. Gran Turismo is my favorite franchise of all time but GT7 makes me want to cry from someone that used to be a young kid and has so many fond memories of 2 - Sport. Good video.
The roulette system (alongside the economy, ofc) is the real crime to me. And then people wonder why when the glitch existed that let people scheme and stack roulette tickets, it's all that people did.
GT suffers the same problem as games like FIFA - change for change’s sake. Since the premise is inherently limited, they feel they can’t just make the same game again with only better quality graphics or playability. They have to tinker with the structure and gameplay elements to differentiate it from the last instalment, and since they nailed the formula quite early on that means they just get further away from it and deeper into wacky and unwanted ways of playing it.
Totally agreed , plus if they could perhaps add another location on the world called GT7 Leagues or something like that where you get the older more familier cups & championships from beginner to expert & endurance and possibly feature some real world ones cut down to a smaller amount of races etc from any championship series they may have a licience to or partnered with or ones that come to them to say hey we want to be in your game itd add alot more depth to single player + perhaps for multiplayer the option to make ones own casual leages or cups from 3 races to say 10 to 15 races for casual mulitplayer fun could be epic i reckons
I'm an old asshole grandpa who's been playing this series since I got GT on Christmas in 1998, and coming from there, GT7 is super frustrating. It's easily the best GT game to drive cars in since GT3. I didn't bother to buy any GT games between 4 and 7 since I was disappointed by the lackluster gameplay, and even GT4 was starting a downward slide in the driving, if not the amount of content. Now I get GT7 and I love racing and driving the cars - it's a ton of fun, a great balance of sim and arcade. But the actual progression and car acquisition is so goofy and dumb that I've had to accept I'm never going to finish it just because I won't enjoy the grind and I'm not willing to participate in the microtransactions. Oh well.
My 'bone stock Gran Turismo nostalgia car' is an '88 S13 Silva Q's in Lime Green, btw.
I think the problem with the starters reflects a problem with the world today. Instead of taking something mediocre and making it amazing and making memories along the way. It's just grind and get the best or you're not competitive, be it in a race or society.
Back when I started playing games gt in particular I picked a mk3 vw and took it with me all the way through the game. Now as an adult I own a mk3 in the same tornado red with way to much money put into it but I'm happy with it. People need to learn that "settling" for something and enjoying where you are even if it's not the top are not the same thing
I am liking the way GRAN TURISMO 1 to 5 handled it way more than in GRAN TURISMO 7. In Gran Turismo 1, 2, 3, and 5, you can ALWAYS take your car, any car, any where as long as it meets race requirements.
I started playing these games with the very first Gran Turismo… I always liked how you had so much freedom in the earlier games. If you wanna race in a particular event, your car simply needs to satisfy the entry requirements. I never played any of these games to 100% and recently picked up GT1 in an effort to complete it until something shiny moved and I got distracted… 🤦🏽♂️🤦🏽♂️🤦🏽♂️
I dont have a problem with the grinding, and going back to gt5/gt6 (a time before mtx) there were alao the 20mio cars, difference is nowadays everyone even casuals think they have a right to own every single car without doing anything for it, while in GT5/GT6 most people (besides those wanting it enough) just didnt have those cars and werent complaining about 800k/1hr payout (gt7 has something around 1.6mio/1hr)
BUT whats the problem... Its not the grinding... Its the missing events, missing championships, missing different types of events that make the grinding boring... Considering that creating an event is one of the easiest/ least time consuming content to create its really sad...
Next bad thing is all the content that is locked behind the roulette ticket, not earnable by skill, only by luck...
Good video, finally someone mentioning the core game problems outside of the sport mode and online experience... Which also has its problems of course...
You raise some valid points, add a player of all GT games since the first. I'm pretty geeked up about the menu books and learning the facts about my favorite cars. I applaud there creativity or innovation for trying to find a new format. I do however hope that a traditional career is coming to use all the cars you collect and to earn funds for legend cars and replay ability. Even Endurance events. I think they underestimate the attention span of todays generation why they changed it
10/10. if you play GT7 as the first GT game then might be ok. But as we played every GT since GT1, GT7 is just bullshit experience
I just want some more grinding events.
So sick of Le Mans no matter how much I want that '52 Mercedes.
Good vid ace!
I try to use different cars for that race. Makes it a bit more refreshing.
@@ItzVersatile yeah, I had been doing the same.
I'm going to continue as I do want every car eventually but I'm just going to do it 2/3 times a week now.
Oh and to add regarding the old Alfa 8C.
The only 20 mil car I have is the Ferrari 250 GTO, then I want the Merc, then the Shelby, then the McLaren and....then the Alfa....so yeah, I get you.
when i got bored with sarthe's event, i went to sardegna's, and i make two of each every day. It is much less tedious
@@rowanmorris2187 my biggest goal right now is to buy the 250 GTO and the Shelby Cobra Daytona, because I want to do a custom race of historic race cars (just like in GT5)
Very glad the algorithm brought me to this, good job. Can only imagine how disheartening it must’ve felt to realize that after the first few cafe books, you’ve basically seen the whole career mode
Your brilliant. Great videos my friend. I just have to tell you how well you make your content. Great job and keep up the good work. Hope your doing well. I agree with almost everything you say about the gran Turismo franchise. I miss my old gran Turismo.
Just totally agree with your sentiment on car collecting on gt7. I took it off, I've got countless hours on GTS even though it's the oddball in the series, and I have to say I prefer to play it.
Also fully agree with the cafe books and being forced to play the order the devs want me to play in. Being forced to tune and aquire cars I don't care about. It's a pity to because I did like how they brought back the older style tunning mechanics and the feel of the cars on the track, even my PS4 pro felt like quite a leap from GTS.
If they would of structured it like they had in the past, with the various challenges, cups, and tournaments, and given us the freedom to do them in the order we chose, so long as we had the proper licenses to partake in the events. Then we would have one very fine game on our hands, I would be far into it at this very moment, instead of still turning to GTS for my driving fix.
Yep, that's how I feel about this Cafe nonsense in a nutshell. It looks like the devs are afraid of the players building their own, personal car collections and feel like they need to drag the player through the single player campaign by hand.
At this point I'm not sure what was the worse decision, to neglect single player like they did in Sport (at least initially) or to nanny the players like they do with menu books in 7.
Completely agree with the "old cars as rewards" thing. It's surprising that PD thought people would be willing to downgrade for no bloody reason... those cars are NOVELTY stuff, nothing more. The only reason you'd race them is because you got curious, and if you want to make people curious about them, you make them accessible to get (race/championship reward). Putting it behind a normal credit wall will only make people say "eh, too expensive", or worse yet, do a save, buy the car, race it, then reload the save.
Bought the game recently at the discounted price, after hearing the initial reception. Been playing GT since the beginning. Feel like you summed up why 7 feels pretty hollow. Still having fun but it's a shame so much is different, feel like I don't have much to look forward to now. Good vid, good job explaining what the issues are.
i simply dont understand, its really simple, just make the same formula they used in the older gran turismo`s and impruve it, its really that simple
the constant rear rolling start is awful its like the main game trains people into risky do or die overtakes as they are used to needing to make up 3+ places and 5+ seconds a lap. message clear driving like a tool gets you the reward. also it seems like everytime i have a problem with a race i try to look up a tune online the people that have tunes and are winning the race im trying to do have some kinda 20mil bank crushing supercar, yeah im not paying real money for that
I have noticed this as well. You are behind like 30-40 seconds from 1st usually
Amazing Video!!!! I also have one car i really liked (like your mazda blue car) which was honda civic 2020 in this game. But it was because it was one and only usable thing i got from roulette ticket. Honda civic will a memorable car for me because this . Times really have changed from gt 3 to gt 7
Good job on the video, I'm sure you'll get quicker/find it easier to make this type of stuff, the more you do it. Keep it coming.
I really only have a couple of issues with the game. Lack of high reward races and overall number of tracks. There's only a handful of races that actually make sense to race, if you're after credits.
Holy shit dude, I thought you had hundreds of thousands of subscribers bc that’s the quality of the content, remember me when your famous bro your gonna be huge one day
Amazing video man, enjoyed hearing all your thoughts on GT7 as someone who's been unable to play the game since the PS5 is still expensive and can't buy one myself anyway since I'm broke
I miss gt5 where you raced a series then win a car.
Surprised this doesn’t have more views or likes! Great video! Much deserved subscribe
P
Bought every granturismo at launch day until 6. Always waited for gt to update the console. Now i am still playing with a ps3. Guess why?
& For that exact reason GT4 is & will forever be the greatest Gran Turismo ever made 👏
After commenting I saw your pinned comment and looked at your sub count. This quality of the video felt like an average 200k subscriber channel so hopefully I'll look back on this when you're at 200k good job man.
Great video. I hope the game gets better as I'm away from my playstation for school for a while.
It needs a free play system. I wanna pick cars and tracks are race them