They ACTUALLY Did It! BeamNG 0.26 Review
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- Опубликовано: 2 окт 2024
- Update 0.26 takes BeamNG.drive to the next level, completely remastering the Ibishu Covet as well as adding a wealth of awesome feature updates, which we explore in depth in this video.
- The FREE BeamNG license key contest is now OVER.
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#beamngdrive #beamng #simracing
The devs are correct when they say it’s nice to see people like you play this game as an actual driving sim. It’s seriously the best driving sim but a lot just see it as the crashing sim
Driving fast sim, maybe. Just cruising around town, the FFB at low speeds sucks ass on my wheel. With a controller there is zero rumble. It's disappointing and dull for my needs.
@@myztazynizta I was more talking physics wise. It is the most detailed in the physics departments other than tire thermals which are coming. The FFb def needs to be improved but its decent for me and has been worked on over the past few updates.
@@myztazynizta if you don't have some crazy expensive wheel you can't expect beamng to put tiny ammounts of ffb from normal driving in there since belt or gear driven wheels usually are not very accurate compared to direct drive wheels
@@liamtitan5598 yes i wait tire thermals and wear update very much
@@myztazynizta What do you mean by zero rumble on a controller? I feel the rumble just about enough, what controller do you use?
The game has transformed immensely after 0.26 update. It's a different game now. I love BeamNG devs attitude. Much more respectful than AAA-devs paid DLC slap in the face.
BeamNG devs are my gods
@Ermz, lol Bro... I know replying to comments is beneath you but just give the d@mn review and stop being so corny, sorry~ 🤦♂🤦♂
Seriously, if they ever needed their knobs schlobbed, I’d come thru for the homies. They’re real ones for the dedication.
@@SailingFrolic Seconded, schlobbing is not out of the picture whatsoever. Bless the Beam devs 😈
Those AAA devs would have put motion blur on its own DLC for $39.99.
the greed of those companies would make it believable.
The rally covet is so epic and really fun to drive on the pad, the improved graphics and PBR makes beam looks so much better even without reshade
PBR is ruining the game, it’s making the ground look mirror-y.
Career mode is also really cool (you unlock it with clicking it 8ish times)
@@TRVENX What how?
@@jurekgadzinowski2895 you click on the career mode button and it gives you a warning pop up that its still in beta
@@jurekgadzinowski2895 you have to press it multiple times
Yo, if you remember me im the dev behind gt3 scintilla, we really need feedback for future improvements, because currently there are no hardcore simracers in beamng community, so we asking for help in simply having professional criticism, please :з Current problems are high speed grip which we dont really if it comes from downforce or tyres, as always love your vids, cheers
Bro! I love the gt3 version, best sounding thing in the game, so fun to race. I wish i could give you constructive criticism but I can't get over how good it sounds
@@benjaminphoenix5441 even better with new gearbox sound
Serzari is a decent sim racer who plays BeamNG.
you missed one pretty important thing in my opinion. they finally fixed the aero on the bolide, which transformed the car. it no longer gets more unstable the faster you go (yeah that car generated lift before for some reason) like it used to
that car generated lift before for some reason
I KNEW I WASNT CRAZY.
@@Aquatarkus96 wow underrated comment
idky but I feel like there may have been something reversed in the original coding that caused it to generate lift instead of downforce which is what's needed to keep you on the track at high speeds. Glad they finally fixed that cause I really do like the Bolide a lot, especially with making with some mods that make it look like a Farrari F40.
I think it was a reference to how the Lamborghini Countach generated from end lift at high speed
@@aidinmcinerney6512 it was a bug. They stated it in the patch notes. And it generated rear end lift anyway
The new motion blur had me pushing the new covet 1.5L with 104 hp to the limit on the outer loop of east coast and inbetween. The sense of speed with the added motion blur is really immaculate. 80 mph has never felt so fast in Beam before 0.26!
I completely agree haha. Now I can full simulate my deadly rally crashes. It's so much more intense 😂
Now even the bus feels fast
it makes it a lot more realistic. when i play games like forza horizon i don’t feel a sense of speed anymore. i could be going 130 but feel like i’m going 50
Beam has always had a great sense of speed but motion blur just makes it better.
@@autopilots true even with motion blur
A little sad we didn’t get tire thermals yet, but the MR Covet certainly makes up for it.
What’s that?
@@endgamerplays Beam doesn't simulate the temperature of the tyres, which is important for grip levels
@@bread7809 Not sure it would be a huge difference, what i mean is that of course it would create a difference in driving. But Beam's tyre physics in the current optimal conditions aren't as good as the racing sims on the market. So how would tyre thermals make the driving better? But i expect they won't obviously just add tyre temps, but it will be a big overhaul to tyres in general.
@@namesii1880 yeah the tyre model isn't the best
@@namesii1880 You'll change your mind if you play a sim like assetto corsa
The insane performance improvement of traffic has me thinking that the same beam reducing techniques could be applied to the vehicles that are spawned in BeamMP (modded multiplayer) and while it'd take a lot of effort to do, as every part would need a low beam variant, that's how fully supported multiplayer will likely exist in the future. Right now the multiplayer performance is good enough to barely race 10 cars, and often 8 or less if everyone's driving a higher beam count car which is a significant limitation and the reason there's no officially supported multiplayer, but man, given how things are going, and how successful the multiplayer currently is if your pc can handle it, this update shows a peak at a future where BeamNG has unbelievable gta like multiplayer. The future is bright for BeamNG.
I completely agree
Yeah i could barely hold 4 cars roaming around on West Coast; now i have 12 at the same time with a ~20fps drop
Okay, I’ve played MMO combat flight sims for decades. They’ve had MMO combat flight sims since 1990s computer technology because your computer is *not* doing the flight physics calculations for the dozens of other planes in the fight. Your CPU only has to calculate those things for you. It’s only your position, direction, speed derived from these calculations that are sent to other computers for them to deal with.
And when your cannon shell impacts the wing of another plane, all that’s done is the message about the velocity, type, target area of the shell impact is relayed to his computer, which then calculates how many pieces fall off his airplane…if his wing falls off the message will again be related and you’ll get a visual off it being off.
So to sum up massive computer power isn’t required in these games because your computer only has to calculate physics for your own plane. Or tank, works the same way in that kind of MMO combat game.
Can BeamNG multiplayer adopt a similar system to avoid being such a computer load?
@@cmbaileytstc tell the devs, they only did blur cause minr asked
@@cmbaileytstc I think the problematic part would be in how you calculate collisions, i feel like those simulations for damage in a jet dogfight are more rudimentary compared to Beam's soft body physics. Then you need to try to sync it between clients too.
“Freight truck fetish”-Ermz, a Snowrunner talk-and-drive with you would be off-the-charts hilarious 😂
man ive got 1300 hours on this game, and i dont really care much for the crashing physics, Im just a hardcore nordschleife and time trial fan, these updates make me wanna keep playing it although i know the game inside out :D
Agreed man, I’ve got well over 2000 hours and I just like driving around flat out dodging traffic
Man i got 600 hours and idgaf about the crashing i just cruise around and build my own cars day in day out
@@freddieparrydrums my favorite thing to do is drive around, off-road or on the road messing around with friends or dodging traffic. The crashes are amazing too, of course.
500 hours, literally ALL I do is try to crash in fun, realistic ways, without the use of massive car canons.
@@extremeencounter7458 that too. in my opinion, the extreme crashes aren't as fun unless it's a rollover, cause who doesn't like rolling over 15 times at 150 mph.
The last update makes me even more addicted to this game 😅 I can't stop playing when I get home from work lol
Gotta start spending some proper time in this sim, bought in early on just to support the devs as I've been following them since Rig Of Rods and think what they do is amazing, but there is something else about this video I was also impressed by. I'm loving the background D&B! Ermin is this something you've produced yourself? Its great stuff!
You can find that D&B track in Gran Turismo, just not sure which one. I'm only certain its either GT 5 or GT6, and that it's indeed a classic 👌
VR and Co driver mod will fully complete this game
the motion blur makes the game like 5 times better ngl, it looks like a movie
Good day my friend
@@NicOz42 Helo 👍
i guess
I think the RWD Rally Covet was inspired by an old mod(i forgot what it's name), it's really cool that it became official now
Covet VR4.
It was based on the Metro 6R4 in real life, not sure what the mod based on it was called. Been years
Wait so now we can have proper traffic on highways? If yes does this mean we could cut up or simulate a crash on the highway?
You're gonna pay for my hospital bills because my lungs collapsed after how much I fucking wheezed.
I've had beamNG for a couple years now. Such a fun game even if it is at its core just a physics sim at its current stage
the career mode will be great. the experimental career mode is allready fun. even if they not implemented money yet.
@@kennythemeat Wait career mode is available now?!
Broooo
@@ShockingPikachu click the career mode button 6 times for a nice suprise
As soon as this game has a proper tyre simulation it’s gonna be the best sim out there
ui needs an improvement too.
I’m so happy to see you back in BeamNG.
You NEED to try out Luuk’s Drafting and Tire wear + thermals mods. They are THE most important mods for sim racers in BeamNG right now.
Hey Ermin. 🏁🖐 You should try out the game "Automation" if you don't know this game. It's a game where you can create cars and engines from scratch. And then export them into BeamNG. Would be cool to see you build some cars and test them in BeamNG, rally, track, drift, drag cars and so on.
You make great content! 👍
Yeah beamng is a car simulator not a pure crash sim. The first is what im here for
And for anyone who didn't know it yet, there's a WIP version of a career version in BeamNG's update. Which requires, no joke, clicking the greyed-out career mode button six times. Yes I'm being serious. Enjoy!
Still waiting for realistic airbrakes for the commercial trucks. Also nice jab at California. 😆
I think they can improve the crashing into hard surfaces by finding a way to calculate how much energy will be transferred and dissipated into the said surface. That is in order to eliminate the extreme bouncing in some situations.
Anyway, I love sinking some hours into this game, quite cathartic.
Man I am dying laughing at you trying to commentate during the rally stage. LMAO Props!!!
Looks SOOO much better with Motion Blur!!!
It need radial blur. The wheels and cars still don't have motion blur so it's kinda weird
Love BeamNG so much! Looking forward to more racing sim features in this game!
They need to make a Driver sandbox game: Steal cars, sell them, escape from cops, have a garage, get income, money etc....
You know there's a plugin called RSMB (REEL SMART MOTION BLUR)
I wish the dump truck could spawn in different loads rather than just driving around empty.
BeamNG is absolutely the best driving simulator right now, I cannot stop playing it ever since 0.26 came out and I'm really looking forward to seeing how the future updates are going to be
Seems GTA 5 will retain its title of best California sim for now
You got so much wrong holy shit. Games look worse with motion blur on, that's just a fact. It crushes details into mud. However, in videos it only looks better because of YT compression. If YT is trying to serve a blurry frame, it won't look much worse when their server gives it to you slightly more blurred. If the server is trying to send a crisp image, it gets bitcrushed down and loses the sharp details that were there originally.
Guys, we found the one gamer that likes motion blur.
Mr.Covet is a really epic car
I love the covet cause it reminds me of the hyundai excel… even tho I like the shape from 1995 - 1999
Nice! Followed! Thanks to you and the devs for an opportunity to win a game licence! :-)
If they add car theft and people walking on the street on west coast, it will be like gta 10
4:12 You made me spit out my coffee while watching this.
it feels so weird to be that one guy who plays beamng for anything but the crashing
I would like to try Beam NG, but I only race in VR. My current rig does not even support screens. :) Devs, please VR support for this game.
I wish the devs would fix the car mirrors. The left mirror is way off
I am not purchasing games usually. But this got me into. It feels like a duty to buy this game, to get such a good sim.
The motion blur makes the game look like a 3d render. And I love it.
Now it‘s just missing better engine and backfire sounds and some radial blur
You are the only RUclipsr I've watched that knows how to pronounce "Covet." Everyone else says "Co-vet."
Beam for me is a top teir racing game that really drives home the consequences for mistakes, I love how involved the devs are in it, and the fact it just keeps getting better and better.
I love rally in it, it's my favourite thing to do, and I feel like it's helped my driving IRL, if I ever get the money together to build a car and hit a rally stage properly instead of just dirt days in my daily, I'll find out for sure if I've learned anything from Beam.
I never treated BeamNG.Drive as a crashing simulator. I sometimes just like to drive around.
6:40
I could listen to this for way too long
Ermin dropping hints about the final instalment of the McLaren Australian Trilogy boxset.
My boy is 8 yrs old and for the path 6 months this was the only game we had to play. 👍
I would love to see a video where you show us, simracers some good mods (tracks, good quality racing cars) and scenarios how to setup a race in the game, because i don't get entertained in this game when racing and it's 100% my fault/newbieness
I suggest searching for some highly rated racing/rallying maps, I believe two were showcased on the channel.
The Civetta Scintilla mod, showcased in the previous BeamNG video, is super fun and brings more to the Scintilla.
I would also suggest getting tire mods if the pure specifics interest you.
There's about 35 real race track mods for BeamNG in a decently playable state currently, about 20 of them new to this year, plus a ton of touge courses and ovals if you also like those. You can find most of them on the BeamNG forums in the terrains mod section
I own a 1990 ef as my first car and shes just amazing
Finally I can actually experience 300KMH speed with motion blur before motion blur exist in that game 300-400KMH feel like you just going 100-200KMH
This game blows me away. After playing so many racing games with arcade physics, I wasn’t expecting a perfect driving simulator. I feel like I could actually learn some things the more I play this
I’d say next big thing could be metal tearing
im still waiting for them to add an actual demo derby mode though, I want to verse like 9 other AI's that all go after people at random, and backwards like you would irl. that would be a blast!
There was a mod like this for a while but idk if it's still maintained
I hate motion blur. I always turn it off.
nevermind the graphics. beamNg needs to become a foundation for modern sims
they didnt listen when it came to bush physics
yes i also confirm its best game to short sesions for fun in car game... :)
PLEASE tell the devs to give us an option to make the mouse disappear when using it to drive! Pleaaaaaaase!
motion blur? really... thats the FIRST thing i turn off in any sim
You missed one of the best features... The brand new career mode!
Regardless, I do think the slight physics tweaks were in the right direction. After retuning my ffb settings, the game feels as lively and dynamic as ever.
Ham sandwiches T-shirts get tighter every video. Turn heat down on the washing machine bro ;D
I'll start after 5 years when they manage to implement VR
Could not disagree more. Motion blur is like a plague. It`s forced upon you in every game. But nobody wants it. Other than the 2% that love it
Sounds great. Meanwhile I can't even get my damn wheel to work with this game.
Ermin you had me laughin my ass off
You’re hands were full!!!😂😂😂
i dont understand how Beam NG makes money. I mean - I paid 20 euros for it, bloody years ago and they just keep adding content, lol!
My favorite thing to do in this game is race. I'm not gonna lie, I have a wheel set up, and using a wheel on this game it's so damn close to real life, I can transfer the skill over, no joke. More people need to treat this game as a simulator and less of a crash pit.
Imagine if there was BEAMNG physics real racing game... oh boy. Multiplayer races would end if first corner.
Paaa, it would be really cool to try some BeamNG as well. Never played it before. GL everyone! Awesome vid as always Hamidoviću 😁
Disney have a summon on your HUD layout.
Could you do a video where you show us the best controller speed limit settings quickly?
% Nothing like reviewing a game but showing up 90% of time your ugly own instead of the game itself lol
It doesn't matter if you upload a video you've encoded at 50MB/s bitrate or 2Mbit/s, RUclips RECOMPRESSES any video you upload. They use a recompression algorithm that compresses all videos onto the cloud at a very lossy rate to preserve space. If they didn't do this to the 4 million or so vieos now uploaded daily, there would be no space left on cloud servers for the content. When you upload a video, it's uploaded in it's true format, but then RUclips RECOMPRESSES THE VIDEO AT A LOSSY RATE, using VP9, VP8, H264 and AV1 bitstreams. I don't know why this is still so unknown to the YT community, even after the 17 years RUclips has been around. The video codecs they incorporate and resolutions have changed, but RUclips's internal processing of uploaded content hasn't. It's very lossy and can cause all sorts of issues in picture quality.
Sometimes it doesn't matter what original video you upload, the nature of the compression algorithm is going to cause artefacts to appear particularly with high motion. VP9 seems to tackle 60fps video a lot better than H264, but it still runs into problems.
They are reducing bit rate for small youtubers, especially if you are uploading game videos.
Same video file will look a lot better in a channel with 100K subscribers compared to a 100 subscriber channel.
If you are uploading videos from the real world, people will notice how bad the image is looking like but for games they are able to get away with it.
in my opinion beamng drive is a very very nice driving simolator and i think the crashing is a nice edition
Can't agree on the motion blur, not even for the youtube use, nothing beats a 120fps+ on a 120hz+ screen to actually get motion blur in your brain from how fast things actually pass instead of a fake one at 30 or even 60 fps. The fake one just make things blurry.
Dude acting like he's in danger of an actual wreck all fast breathing like his adrenaline is going. Pfft. Wut
Finally sum beam rally stuff
that truck scene😳
Ermin as always managed to do a video that gives us all the information we want to know about everyone’s favourite sim/funny crash game this man balances our blood lust for crashes with a nice sim content style. As always enjoyed the video.
What we trully want is a remodelling to the way FFB feels with the wheels. Honestly is still very far off, and as much as I love this game, every time I pick it up after some time the lack of FFB or the lack of realistic FFB throw me off and I end up leaving the game again for months till an update comes up just for me to be dissapointed again. We need that FFB so we can actually enjoy all of these physics! I KNOW beamng came a long way, and I was around when the cars were really undrivable but now they are so close. They just need to FOCUS on the right things! I'm pretty sure hydraulics could've waited a little longer.
I really need to get my hands on this game, seeing as dirt rally isn't as challenging anymore 😂 this one might mess me up
It’s really worth it. It’s only 20 bucks with free content updates.
Motion blur has had a huge effect on the game it now looks so much better and video quality will be improved
These devs just keep on giving, glad to see the sim racing community give it another shot, I have almost 3,000hrs in this game dating back to late 2016 and it's easily my favorite game, weirdly enough back in 2011 when I was in 5th grade I was thinking of what my dream game would be if I made one, this game is that dream game, a crash model as realistic as it gets, open world, amazing driving physics, even the map editor is here, every idea I had for that dream game is here, whether it's base game or in the form of a mod, it's awesome to see that dream coincidentally become reality and be as good as 11 year old me thought it would be
i have to say for a game review your face is on the screen way too long :D i would rather expect game footage
All the years i spent on beam and never noticed i had no motion blur. Must of have that much fun
Было бы классно, если бы у него на кепке было бы написано No texture, даже цвет подходящий
Everyone loves your beamng videos!
That Honda 5 Turbo really looks great :)
I absolutely hate motion blur but on beamng it looks too good
I keep coming back to BeamNG over the years but always end up a little disheartened that to do an actuall sim race on a racetrack is seemingly still not really easy or even possible. BeamNG needs a sim racing tool added now that so many good race tracks have been ported. I have played with Script AI and AI control and Traffic and tried the race missions but still end up just hotlapping the various excellent ported race tracks or touring round Italy or some other scenic area. Ah well, never mind it is still the best driving simulator out there and that is an achievement not to be scoffed at.
AI isn't there yet, nothing we can do about it on our end. They follow waypoints in a fairly dumb way, ignoring anything around them. Even on some of the challenges involving other cars it's just infuriating that you can't even pass without them pit maneuvering you because they just don't know you're there.
You can do BeamMP for multiplayer races though!
IDK, i always saw the Covet as the Suzuki Swift/Cultus...
The Covet is much bigger. The Cultus is almost identical in length to the Autobello.
imagine BEAM mg had a tournent on nurburgring 🤣😂 it will be awesome
BeamNG is the only game I dont regret buying, not even a single bit. lel