скрипт local t = tick() local count = 0 local fps = 60 game:GetService("RunService").RenderStepped:Connect(function() count = count + 1 if tick()- t >= 1 then fps = count count = 0 t = tick() if fps>= 50 then script.Parent.TextColor3 = Color3.new(0.666667, 1, 0.498039) elseif fps < 50 then script.Parent.TextColor3 = Color3.new(1, 1, 0) elseif fps < 30 then script.Parent.TextColor3 = Color3.new(1, 0, 0) end script.Parent.Text = "FPS:"..fps end end)
скрипт
local t = tick()
local count = 0
local fps = 60
game:GetService("RunService").RenderStepped:Connect(function()
count = count + 1
if tick()- t >= 1 then
fps = count
count = 0
t = tick()
if fps>= 50 then
script.Parent.TextColor3 = Color3.new(0.666667, 1, 0.498039)
elseif fps < 50 then
script.Parent.TextColor3 = Color3.new(1, 1, 0)
elseif fps < 30 then
script.Parent.TextColor3 = Color3.new(1, 0, 0)
end
script.Parent.Text = "FPS:"..fps
end
end)
сделай пожалуйста тутор на передвижение объектов по задоной им теретории
ок я попробую
ролик уже на канале