5 AWFUL MOVES IN SMASH

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  • Опубликовано: 15 окт 2024

Комментарии • 129

  • @DabuzSSB
    @DabuzSSB  5 месяцев назад +4

    If I do a part 2, what moves do you think I should feature?

    • @TheHuTao.
      @TheHuTao. 5 месяцев назад +5

      Pac up tilt, ZSS f smash, Wario d smash, so-po up b, Mac aerial's 💀

    • @benross9174
      @benross9174 5 месяцев назад +1

      Shulk jab is probably the worst jab in the game. It is still a jab though so still useful. Ken heavy side tilt is actually useless, if you see it the Ken probably did a misinput

    • @YOPPY-vt8mz
      @YOPPY-vt8mz 5 месяцев назад +3

      Falcon punch, Ganon’s up tilt, Yoshi’s side B, Megaman’s D smash, Shulk’s jab and MORE

    • @SadFace229
      @SadFace229 5 месяцев назад +1

      Yoshi's Side B. That is a detriment with little pay out.

    • @nevensass4343
      @nevensass4343 5 месяцев назад +1

      Pit Ftilt.

  • @gameboyn64
    @gameboyn64 5 месяцев назад +49

    Zelda's dair isn't bad. It is a kill confirm on grounded opponents and its pretty effective at gimping opponents as it's active for 10 frames. It's also one of zelda's safer landing aerials.
    Zelda's really bad move is up smash. Think mewtwo without a body launcher and doesn't hit battlefield platforms. A lot of characters low profile the move. Mario can stand under it and link's shoulders are below the move as well. The only thing it's good at is catching jump from ledge and a poorly spaced roll in.

    • @ahhhh4723
      @ahhhh4723 5 месяцев назад +1

      Not to mention it's pretty inconsistent OOS and is also incredibly unsafe on whiff/shield. You could even make a case for her nair being comparatively worse than her dair

    • @coolshirtkid
      @coolshirtkid 5 месяцев назад

      i just started playing zelda for fun and mannn she has a lot of terrible moves 😂 but it’s been super fun to try to optimize her

    • @lloydaran
      @lloydaran 5 месяцев назад +1

      Also there's no sourspot on the clean hit on frame 14, I don't know why he said you need to hit the "closest range hitbox", they are two but they have the exact same properties.

    • @gameboyn64
      @gameboyn64 5 месяцев назад

      ​@@lloydaran which is pretty funny because it looks like he hits his "sour spot" at around 2:21 but it does sweet spot damage. Not sure why he thought testing at maximum staleness makes for a good demonstration either.

  • @roryrainbow77
    @roryrainbow77 5 месяцев назад +64

    The moves in this video are all extremely useless, and then there's Zelda down air.

    • @Céleste3718-c6j
      @Céleste3718-c6j 5 месяцев назад

      I would argue Inkling up tilt ain't that Bad either, it does combo actually into nair chains and it Can be comboed into from other moves decently.

  • @jsu9575m
    @jsu9575m 5 месяцев назад +20

    Yoshi egg roll is the worst. I would actually prefer he had no side B...because sometimes I use egg roll by accident and it will get you punished.

    • @alexwells3031
      @alexwells3031 5 месяцев назад +5

      It can be used to get a guaranteed shield break in certain situations

    • @maxpogfrog
      @maxpogfrog 5 месяцев назад +4

      it’s not bad it’s just decent
      it has crazy applications with egged opponents, and for breaking shields

    • @zer0mar322
      @zer0mar322 5 месяцев назад +4

      Yoshi's egg roll is awful, even if it has some niche uses. It got some attention for being able to set up shield breaks at a ledge, but realistically you'd have to be pretty lucky to actually find a scenario where it works (enemy positioning, lots of startup).
      Honestly, I believe the move isn't inherently bad in its concept. A fast, continuous, and redirectable hitbox is actually quite good. But unfortunately, all the little drawbacks of the move come together to make it bad, and if even a single one of them was removed, the move could be good. One example out of MANY: it does pretty much nothing when used in the air, and is a common way to SD when misinputted offstage. Most other mobile side B's (minecart, roller, clown kart, bike) give forward momentum and let you jump out of it without using a double jump (Spin dash does use a double jump, but that move is broken enough for every other reason). If nothing else was changed, and egg roll was given even just one of those two things (forward momentum or a jump cancel), it would suddenly go from being a death sentence to becoming a very good recovery/disadvantage tool.
      It could also have just ONE of the following: less cancel lag, a forward launch angle, a faster rehit rate, less startup, armor, a hitbox when started in the air, more knockback, etc, etc. and the move would be some level of decent/good.
      At this point though, I guess the dev team understands that Yoshi is seriously good enough and doesn't actually need a good side B, possibly that it would actually be kind of broken if he did, and seem intent on keeping it a For Fun Party Game move lol.

    • @nathanlevesque7812
      @nathanlevesque7812 5 месяцев назад

      shield break setup tho

  • @andreazhab
    @andreazhab 5 месяцев назад +4

    Pretty sure you completely messed up Zelda
    She doesn't have a spike hitbox and a non-spike, it's a whole spike hitbox that continues to send downwards even during the sourspot, and it lasts a total of 11 frames
    So I have no idea who this move could ever be considered bad, aside from the fact that it's a little slow

  • @engranger_ssbu
    @engranger_ssbu 5 месяцев назад +5

    If you're looking to do another video like this, as a puff main I would say puff's down tilt is actually her worst move (other than up throw I guess). Most people think it's rollout, but rollout is surprisingly hard to punish and has some niche techchase applications on fd, town, and kalos. Her downtilt is frame 10, which is only four frames slower than her downsmash. It has low range, -10 on shield, and it doesn't hit below ledge. It's really unusable outside of the pacman matchup as it sends hydrant at a good angle. If you're in a spot where downtilt can hit at ledge, downsmash and grounded pound are always better for hitting ledge, and on stage puff nair + jumpsquat is frame 9 and puff dair + jumpsquat is frame 10.
    Really good video, btw!

  • @MerryBlind
    @MerryBlind 5 месяцев назад +7

    Zelda’s down-air is really good wtf Dabuz

  • @YOPPY-vt8mz
    @YOPPY-vt8mz 5 месяцев назад +9

    Where’s falcon punch, Yoshi rolling egg, Ganon’s up tilt, mega man’s down smash etc ?????

    • @ChainsSSB
      @ChainsSSB 5 месяцев назад +8

      Mega Man dsmash hits below ledge and is his strongest shield break punish, as well as just being one of the strongest dsmashes in the game in general

    • @silaspq
      @silaspq 5 месяцев назад +1

      mega mans down smash is powerful and hits below ledge, not a bad move at all, the only character with a bad downsmash is prob wario

  • @andrewmiller1999
    @andrewmiller1999 5 месяцев назад +5

    Wario down smash better be in this video

    • @Intothemind
      @Intothemind 5 месяцев назад +1

      what I love about this move is how gluto throws it like once every three months and it works lmao. Still trash

    • @MasterHandSpazz
      @MasterHandSpazz 5 месяцев назад +1

      Worst move in the game

  • @gracielaacosta7296
    @gracielaacosta7296 5 месяцев назад +9

    Kinda suprised it wasn’t here but ALL OF ROBINS tilts are so bad

    • @Eggss_B
      @Eggss_B 5 месяцев назад

      Deadass forget their tilts exists , that's how bad they are 😭

    • @pilftheenigma785
      @pilftheenigma785 5 месяцев назад +1

      I mean down tilt is kinda usable but yea not really in like a you ever want to use it kinda way

    • @MasterHandSpazz
      @MasterHandSpazz 5 месяцев назад

      I hard disagree
      Up tilt is great
      Dtilt it a solid poke

    • @UltraThroatKick
      @UltraThroatKick 5 месяцев назад

      I think Palutena has some pretty garbage tilts as well.

    • @strickshot
      @strickshot 3 месяца назад

      ​@@UltraThroatKickat least they kill

  • @isaiahw6550
    @isaiahw6550 5 месяцев назад +2

    I've gotta disagree with Hero's up smash. The fact that it has the potential to crit, combined with the rest of his kit makes it lethal on platform stages when he hits a snooze while their on a platform. Combined with psychup and or oomph it can potentially kill at insanely low percents, and it absolutely has a use case. Although niche, when pulled off there is potentially massive upside whereas the rest of these moves when pulled off have essentially no upside

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      That's true, but it barely matters with a hitbox that bad

  • @alexwells3031
    @alexwells3031 5 месяцев назад +4

    You can combo off of inkling uptilt, it may not be realistic in a match, or at least certain characters, but it CAN work

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      I'm no Inkling player, but shouldn't he be using n-air instead of up air to follow up?

  • @furret4150
    @furret4150 5 месяцев назад +3

    The reason you’re not getting combos from inkling up tilt is because you’re not using the right combo move. You’re trying to use up air, when nair combos super well out of it.

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      I don't know what this up tilt is doing on this list when Ganondorf's is like 100× worse. Hell even Inkling's down air is worse, should've replaced Zelda's

    • @furret4150
      @furret4150 5 месяцев назад

      @@Sticker_By_NCT_127 Tbh, I think this list could’ve been solely ganondorf moves

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      @@furret4150Hot take: Ganondorf's moves are pretty good in a vacuum, with only 2 awful moves (neutral b and up tilt). He sucks because of his recovery, big hurtbox, bad OOS, and slow speed, not because of his overall moveset (although they could have better frame data overall)

    • @furret4150
      @furret4150 5 месяцев назад

      @@Sticker_By_NCT_127 I think overall the frame data on his moves is just bad. Of course, some are a lot worse than others. But I just think way too many of them can be reacted to with ease. As an Isabelle main, I know how much it sucks for bad frame data like that, because her grab takes ten years to come out.

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      @@furret4150 Other characters have comparable frame data to Ganon, but I think it's easier to react to his moves than those characters mostly because of his inability to approach, which I think is the fault of his mobility and not his moveset. That's part of the reason why I said "in a vacuum", since other characters who have better range and mobility would be perfectly fine with his moveset.
      And besides, there are more to moves than just pure frame data. Even his slower moves, like his smash attacks or f-air are still used more often than most moves on the list, even if their frame data isn't amazing

  • @mir8651
    @mir8651 5 месяцев назад +3

    Samus up smash. Sure it's good when it hits. But it is so inconsistent connecting that it is isn't even worth using it most of the time. Some characters cannot even be hit with it. Sad considering how similar it is to Mii Gunner up smash. A move that is actually amazing and actually works.

    • @Intothemind
      @Intothemind 5 месяцев назад

      yeah there's something wrong with the up-smashes in this game. I remember how they mostly tried to fix Falco and Falcon's up smash back then, it was kinda fine even if it's still jank sometimes. But Samus' is the worst, this shit misses so often it's tragic.

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      Yes it's inconsistent, but she kinda has to use it for anti airs anyway

    • @mir8651
      @mir8651 5 месяцев назад

      @@Sticker_By_NCT_127 It sucks as an anti air. It loses to disjointed moves and trades badly with other ones. It's a read coverage type of move.

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      @@mir8651 I'm not arguing it's good at all, but many zoners have to anti air jumps whenever their opponent jumps over their projectile, and her other moves don't really do that. But yeah, it losing to other moves sucks, I agree

    • @mir8651
      @mir8651 5 месяцев назад

      @@Sticker_By_NCT_127 she has fair/upair for that anti air. Up smash is for the purposes I mentioned. If it was one hit it would be nice. Or even something like Gunner up smash which is awesome.

  • @mrmediocre848
    @mrmediocre848 5 месяцев назад +5

    Fake list, doesn't include Volcano Kick

  • @samurrizzle4626
    @samurrizzle4626 5 месяцев назад +9

    Pacman up tilt...

    • @alecorn5200
      @alecorn5200 5 месяцев назад +1

      Tea has made some use out of it but it is bad

    • @xanander4693
      @xanander4693 5 месяцев назад

      It’s not that bad, it has some combo extension potential

    • @danielsmith5032
      @danielsmith5032 5 месяцев назад

      It’s pretty bad, but can be an occasional good combo extender/starter

    • @MasterHandSpazz
      @MasterHandSpazz 5 месяцев назад

      This

  • @HakumeiTenshi
    @HakumeiTenshi 5 месяцев назад +2

    I'm sorry but you lost me on zelda's down air. That thing is active for like 11 hours, and launches downward on the sourspot the entire time. I know there's not a lot of Zelda players out there but I promise every single one of them will disagree.

  • @Moon-uq6ob
    @Moon-uq6ob 5 месяцев назад +5

    Marcina Dash Attack

    • @benross9174
      @benross9174 5 месяцев назад +3

      You can combo sour fair into sweet spot DA with Marth at least. And at least it kills on Marth. But yeah on Lucina its actually garbage

    • @DeRez19
      @DeRez19 5 месяцев назад

      Lucina's Dash attack is TRASH. At least Marth's can kill and is a combo finisher in his kit. It's also good for tech chases at high percents but that's it. Still bad but not nearly as trash as Lucina's

  • @tristanconn11
    @tristanconn11 5 месяцев назад +1

    falco dash attack

  • @Intothemind
    @Intothemind 5 месяцев назад +1

    Amazed he didn't mention Ganon once. Like bro Warlock Punch and Up-tilt lmao. Everybody has seen some cheese online with these but I'm pretty sure they're considered the worst moves in their respective categories. Falcon Punch too to some extent.

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      Fun fact: If you don't reverse Warlock Punch, it kills later than a non-reversed Falcon Punch because the angle it sends at is easier to DI. I seriously don't know why Nintendo hasn't replaced the move since Melee

  • @bepis_real
    @bepis_real 4 месяца назад

    Inkling main, the most use I get from UTilt is just poking from underneath platforms, but even then only on so many stages like Battlefields or Hollow Bastion. Otherwise dead useless. Whiffs at point blank range every damn time. UTilt does lend itself to some silly Z axis moments tho

  • @silaspq
    @silaspq 5 месяцев назад +2

    okay everyone, the point of the video is to point out 5 awful moves, IT IS NOT INTENDED TO BE A "THE 5 WORST MOVES" VIDEO, he isnt gonna point out something obviously bad, just point out 5 bad moves.

  • @chandlermua7967
    @chandlermua7967 5 месяцев назад +2

    Lost all credibility when you said Zelda Dair

  • @poke4074
    @poke4074 5 месяцев назад +2

    this list is suuuuper wrong, also I main Inkling and I use Up tilt all the time

  • @Red_PlaysYT
    @Red_PlaysYT 5 месяцев назад

    I like to add that Shulk’s forward tilt sucks because it’s unsafe on shield even if spaced

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      It still has a lot of range, unlike *cough cough* jab

  • @yurei902
    @yurei902 5 месяцев назад +3

    Just peach up tilt/ftilt like we consider these moves as taunts that's how useless they are

    • @Eggss_B
      @Eggss_B 5 месяцев назад

      Tbh they're bad but they're not unusable. Mute's been using them as anti-airs for certain situations or mus

    • @yurei902
      @yurei902 5 месяцев назад

      ​@@Eggss_B why would you use up tilt or ftilt as anti air when you have the litteraly best anti air move in the game wich is up air that is also a big combo starter
      Ftilt and up tilt lead into nothing are laggy af slow af doesn't kill until like 170

    • @yurei902
      @yurei902 5 месяцев назад

      Like when mute uses them like every peach it's usually a miss input

  • @danielsmith5032
    @danielsmith5032 5 месяцев назад +1

    Yo i usually like your perspective but this list is whack. I would put actually useless moves on part two lol. Where is up tilt from Ganondorf? Where is down B from Byleth?

  • @Spyder-Marth
    @Spyder-Marth 5 месяцев назад +8

    Hero up air is so bad. Don't know why they did that to him while his frame data is already abysmal

    • @survivorofthecurse717
      @survivorofthecurse717 5 месяцев назад +13

      As a Hero main myself with a few good results, up air is actually very useful. It has considerably low endlag, does respectable damage and racks up damage quickly (especially with Oomph or Acceleratle). It also is a valid kill move when paired with PU and woosh setplay. Not exactly his best aerial, but it's not bad at all

    • @kajin2422
      @kajin2422 5 месяцев назад

      Nah I thought the same but highkey upair is acc pretty useful. It’s ur best down throw confirm at 0% and deals 34% if u land the whole string (d-throw, upair x2, nair finisher). With accelerattle u can do up throw into up air as a mix up. U can also up fast fall up air into fully charged Kafrizz, but I don’t really go for that combo and mainly stick to down throw confirms

    • @benross9174
      @benross9174 5 месяцев назад +1

      Upair is good, its his grab that is turbo garbage, even compared to other swordies

    • @ant4613
      @ant4613 5 месяцев назад

      I don't think it's that bad plus Hero can literally kill you at 0, don't think he needs a G&W up air

    • @DeRez19
      @DeRez19 5 месяцев назад

      ​@@survivorofthecurse717 still way worse in a vacuum when you have Corrin up air right there.

  • @sandycrash8868
    @sandycrash8868 5 месяцев назад +2

    Worst move warlock no turn around. Why dose that exist it’s so bad

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      I tested non-revered Warlock Punch in training mode and it literally kills later than Falcon Punch if you DI lmao

  • @MartinTridon
    @MartinTridon 5 месяцев назад

    5 useless moves :
    - mac's nair
    - mac's fair
    - mac's back air
    - mac's upair
    - mac's down air

    • @MasterHandSpazz
      @MasterHandSpazz 5 месяцев назад +1

      It's crazy how wrong this is but I get the joke

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад +1

      N-air: Combo breaker
      D-air: Recovery
      U-air: Platform pressure
      F-air: b-air but faster
      All of them suck but the only useless one is b-air

    • @MasterHandSpazz
      @MasterHandSpazz 5 месяцев назад

      @edward8380 I agree with all but I'd like to expanded on some these
      Nair; is phenomenally fast and opens up for combos while breaking them and some well needed tech
      Dair; recovery as well jab lock into kill set ups but yeah, that's bout it. Hype Spike esp on Yoshi 😅
      Uair; combo extender, can string into each other for some juggle pressure from utilts

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      @@MasterHandSpazz yeah I also could've added that. It's funny how Mac's aerials have quite a few applications, and yet they all still suck lmao

    • @MasterHandSpazz
      @MasterHandSpazz 5 месяцев назад

      @edward8380 😅 I love playing as Mac, think he's not at all as bad as ppl make him out to be and has a pretty decent recovery

  • @danielsmith5032
    @danielsmith5032 5 месяцев назад +1

    Like you should really consider scrolling through all the characters before you make a list like this again lol. Because you missed some characters and moves that are much much worse than the moves you listed in this video.

  • @jigglypoly
    @jigglypoly 5 месяцев назад

    I think zelda dair is broken wdym I dont get it

  • @Laqsative
    @Laqsative 5 месяцев назад

    no way he got the liquid metal slime on the hero stage

  • @4valongaming388
    @4valongaming388 5 месяцев назад +1

    ???
    Zelda dair is great

  • @paper766
    @paper766 5 месяцев назад +1

    Little mac bair should be on here

    • @MasterHandSpazz
      @MasterHandSpazz 5 месяцев назад

      Nah, I like that move lol. It's crazy what it sets up into

  • @sef0917
    @sef0917 5 месяцев назад

    Marths dash attack lmaooo

    • @DeRez19
      @DeRez19 5 месяцев назад

      At least his dash attack kills and is easy to tipper with thanks to the buff. Lucina's has no tipper and has 0 kill potential at all. Lucina's is leagues worse.

  • @MasterHandSpazz
    @MasterHandSpazz 5 месяцев назад +1

    Wario
    Down
    Smash
    Worst move in the game
    0 utility, strong hitbox active for like 1 frame, punishable, weak knock back, very little situational usage if any
    Egg roll is leagues better

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      It's kinda fast I guess? I agree it's absolutely terrible but Egg Roll has nothing going for it

    • @MasterHandSpazz
      @MasterHandSpazz 5 месяцев назад

      @edward8380 I disagree, egg roll has some practical utility in being a platform tech chase sheild break. BSD highlights it in one their videos and in high level play as a non yoshi player, it's pretty easy to pull off esp since egg lay is a command grab

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      @@MasterHandSpazz I'm no Yoshi player, but I heard something about the Egg Lay cheese strat being avoidable by mashing (I could be mistaken, correct me if I'm wrong).
      Outside of that, shield breaks don't happen that often in professional play, let alone with Egg Roll. It requires specific positioning from your opponent, it is a free platform punish if you whiff, and even if you break their shield, your opponent would learn to never shield next to a ledge again. Not saying it never happens, but I barely consider shield breaking a positive of the move.
      As for tech chasing, I mean, you could do it, but the question is just why? I imagine Yoshi getting more off of one of his aerials in platform tech chases, but then again I'm not a Yoshi player

    • @MasterHandSpazz
      @MasterHandSpazz 5 месяцев назад

      @edward8380 the reason why I mention egg lay in tandem with eggroll on Plat tech chase is option select. Similar to Bowser having side b command grab for tech chase read or Bowser bomb to potentially break sheild but with Yoshi, you have those great aerials which you can add in missed tech laddering (which is likely more optimal)
      Egg roll having the option to disengage by jumping seems realitivly low risk-high reward if going for the sheild break tech and paired with Yoshi's neutral you lose out on nothing in theory

    • @Sticker_By_NCT_127
      @Sticker_By_NCT_127 5 месяцев назад

      @@MasterHandSpazz wouldn't it only be high reward if your opponent decided to shield on the platform? In which case, I could maybe see it working, but guessing wrong means either you get punished or your opponent gets hit by the egg roll (which is certainly not high reward). Now that I think about it, that might be more than what Wario's down smash does, so congratulations for convincing me lol

  • @Rodrigo-70
    @Rodrigo-70 5 месяцев назад

    You missed Steve up tilt

    • @Pppaha1
      @Pppaha1 5 месяцев назад +1

      why

  • @KevSB07
    @KevSB07 5 месяцев назад +2

    Inkling, Plant, Rosa all have conceivably worse dairs than Zelda no?

    • @axelnilsson2031
      @axelnilsson2031 5 месяцев назад +2

      wtf no
      I dont remember the properties of inklings dair but plants and rosas are way way way better, those are good dairs, not bad ones

    • @LeahLuciB
      @LeahLuciB 5 месяцев назад

      No way. Rosa dair can outrange most moves and can combo into upsmash, Plant dair is extremely deadly, and Inkling's is easier to spike than Zelda's

    • @poke4074
      @poke4074 5 месяцев назад

      @@LeahLuciB Inkling down air lasts for 1 frame...

    • @KevSB07
      @KevSB07 5 месяцев назад +1

      ​@@LeahLuciB Rosa has range but even that's not a huge strength. Her sourspot is extremely prevalent, and that makes it inconsistent to use as a combo tool (it has very low hitstun) it's unsafe, really slow, and really really weak.
      You're straight up wrong about inkling's dair, it's bad
      idk about plant i was just guessing

  • @axelnilsson2031
    @axelnilsson2031 5 месяцев назад +1

    mii gunner dair is rly rly trash, worse than zeldas

  • @alexwells3031
    @alexwells3031 5 месяцев назад +2

    Zelda down air is way better than fair or bair, still on a garbage character though so it doesnt really matter

    • @mir8651
      @mir8651 5 месяцев назад

      No shot is it better than her bair/fair LMAO

  • @Daniel982-d7z
    @Daniel982-d7z 5 месяцев назад

    bowser dash attack

    • @mir8651
      @mir8651 5 месяцев назад +1

      It's not bad actually. I usually wouldn't go for it over ftilt but it still has a use as a move when you cannot ftilt and have to cover a landing quickly.

  • @kakashihatake1879
    @kakashihatake1879 5 месяцев назад +2

    wario down smash