Narrated D&D Story: How The Dumb Barbarian ‘Accidently’ Created The Perfect Villain
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- Опубликовано: 11 сен 2024
- Sometimes your players do all the work creating the perfect villain for themselves.
Story: bit.ly/DumbBarb...
Story Source : u/Bromley20, All Things DnD Reddit
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One does not simply accidentally create a villain.
You don't say
@@allthingsdnd ah yes, the good ol’ murderhobo party. Quite a common sight in the world of roleplay.
You haven’t seen Kim Possible, have you.
Of all the “blank happened and I became evil,” my favorite is when Ron Stoppable makes the villains himself. Look at the Señor Senior family for the most blatant, maybe Gill and Monkey Fist.
@@LocalMaple Also most of them were related and they were all crazy people who were really just looking for thrill.
Funning thing is Kim Possible is a perfect example of the kind of psychos who are actually running around every day. For example remember the Storm Area 51 joke? Bet you thought no one would actually try it. Yeah all cartoons are in fact inspired by a little bit of truth. Rule of comedy.
Markus is easily categorized as an anti-hero. What he aims to achieve can only better the world: kill a group of murderous adventurers. He has very personal reasons for despising the party, and will likely make them suffer, which is not something your traditional hero would seek to do. However, considering how much the pcs cost him, the wrath of Markus is something that cannot reasonably be quenched without acting upon it.
Very accurate. However, he didn't really aim to make them suffer. He mainly just wanted to kill those who were a threat to his family before he resurrected them. He figured that the faster he killed the murderhobos, the sooner he could be with his family again. He was brutally efficient when he did attack the party but he didn't necessarily aim to draw it out to make them suffer. He would plan his attacks out for a long time before finally making his move. He would show up seemingly out of nowhere and hit hard. I used him to kill off characters when a player wanted to switch to something new, so when he showed up, someone was going to die. No one expects to get ambushed by a paladin in the middle of a gang hideout in a random town XD
@@bromley2O Wow, nothing more intimidating than a suddenly reoccurring enemy who always manages to kill a player. So will Markus be retired once every member of the original party is dead?
@@commonviewer2488 Yes, but technically no. He stopped hunting people down after that but he isn't ready to retire again just yet. In order to stand a chance of taking on higher level adventurers, he needed to get some relics. He made a deal with a demon lord to get geared up in exchange for his soul. He turned himself into a lich to make it harder for the party to kill him, and to hide his soul from the demon lord. Once his family was resurrected, the rest of his story is trying to find a way to break the deal to get ownership of his soul again. Then he would undo his lichdom, and atone for what he has done. He wants to join his family in the afterlife when they all finally naturally die. He had experienced retirement before the party showed, up and wants to get back to that. It is just a long road to get to that point.
@@bromley2O No one expects the paladin inquisition!
@@bromley2O Want to hear that story (where he rezzes his family and works to undo the soul debt he owes and goes back to being human.)
This story reminds me of a quote, I can't remember where I had heard it first. "Evil is not born, it is made." Every single choice a player makes in a TTRPG carries weight. Really, I feel the player's actions in that campaign made THEM the BBEG, since they worked so hard and put so much effort into destroying a single, innocent family. If Markus is the BBEG by their actions, then that harkens back to the quote. They made their evil that hounded their every step, because all it takes is one wrong choice to create evil in the world.
Honestly, I feel blessed my group, whom I was a player with, chose to bond together, and instead of being murder hobos, we tried to gather proof before pointing a finger at an enemy. By the end, my character and another player's crowned the whole thing with a wedding, heroes of an entire global region, and our ragtag band of eight being a bizarre, but tight family.
To you, I salute.
NPC: "YOU KILLED EVERYONE! WHAT DO YOU HAVE TO SAY FOR YOURSELF MONSTER!?!"
Barbarian:"......I learn how to count to 5 today."
Lmao
I have to say it is the party that's the BBEG and the npc is the hero we want to have his revenge xD
Classic Barbarian Antics
congrats you are first. And you didn't even say it. Respect
Ikr
Barbarians are actually not dumb. They simply don't have intelligence in the places so called "civilized" people believe counts.
And those people are what we call, nerds.
I'm sorry I forgot to give an example. Try splitting a rock with a headbutt. Worried you will hurt yourself? Well maybe if you had studied the proper technic.
How useful is that head feeling now big brain?
I can't recall a moment were my barbarian player doesn't somehow shape an entire plot around him, like in the recent campaign I'm runing he somehow made a random barbarion NPC his eternal rival (who is now going to be a recurring character) and he has some kind of bond with every character so whenever the party has "character growth" he is usually the center piece
Bbeg: you took everything from me.
Party: we don't even know who you are.
All things DnD, I think you've mistaken "villain" for "antagonist"
I feel for Marcus- having your life destroyed by so called 'heroes' must have seemed like a cruel jest from the gods. On the other hand, it does make his actions justifiable to a large degree- unforgivable perhaps, but totally deserving of true justice...
Actions have consequences. Never dump Intelligence.
I had a good half orc fighter turn BBEG as a result of his big heart and tiny brain. Apparently, gathering a large number of orcs in a stronghold and training them them in the ways of war scares local governments... and other party members. My dragonborn paladin BFF led the army to crush my forces.
I am a Copper Dragon. Entertaining others is my purpose in life. You may laugh now, which... you are suppose to, but the point is it is a VERY important job. Why, look how many people died of depression just last year. Seriously, almost everyone who died last year died by suicide because they were depressed. The spirit of love life and laughter MUST prevail.
Problem is that I have a very difficult time getting along with idiots and that makes my job WAY harder. Unfortunately, being one of the most intelligent of all creatures as well as one of the wisest, I have trouble telling if idiots are the majority of the population, or if it is just my perspective.
In order to try to lose this attitude I am doing the best I can to view others not for how intelligent they are, but for how they are intelligent in their perspective.
For example Orcs and Barbarians have A LOT of hit points. What many people don't know is that in their case, this actually represents their skill in lessening the outcome of taking a hit by bracing themselves, dodging, and parrying.
And those skills, are the ways in which they are intelligent. But in the perspective of more "peaceful" cultures, that doesn't count as intelligent traits, but rather skills of brutish folk.
The fact is, their fighting stile should not be under appreciated.
@@rachdarastrix5251 You have a valid point, my friend. Just look at the Lizardfolk. The kings and shamans of their tribes are the most intelligent of their people and the race as a whole still has a form of intelligence (they are skilled artisans after all). Yet the other humanoid races consider them to be primitive. Then you have the many wizards who, while wise and know much about the arcane, know not why a cleric worships a being that is not (according to them) real.
@@Drahjan_TheoryBREAK You know speaking of, I have been confused as to why most people don't accept my offer for them to have me, a Copper Dragon, for their DM.
So I tried thinking about it in their perspective.
Suddenly I remembered "Rocks fall, everyone dies." Is something that I can actually do.
@@rachdarastrix5251 Rocks? I'd be more worried about you unleashing your breath weapon when angered. A couple of rocks doesn't bother a being such as myself.
"You either die the hero, or live long enough to see yourself become the villain."
This goes to show, never go to on a rescue mission for a prison camp without paladin baked cookies! Now they got a sturdy arse lich gunning for em all! YIRBEL LIVES!
Honestly? The party sounded like they should’ve lost the final fight
In the last battle, as the party is gettying wipped out, the black guard lich turn to last one and says: "You are surprised you lost? Didn't you know? The hero always defeats the villain in the end".
@@Drakevil66 chills
@@Drakevil66 is it from a movie?
@@Hk-ox4bb No, i made up. I think i'm gonna use this in a future campaing.
@@Drakevil66 you totally should, it is incredibly bad ass
Kinda reminded me of megamind
Who tells a barbarian barely able to understand basic sentence, to go somewhere and kill who he doesn't recognize?
An idiot.
The real evil
kill them all, guarantees no mistakes --- barbarian logic lol
And to think this all started because someone told a barbarian to do something. What a slippery slope.
BBEG or BBHG? Big Badass Heroic guy. I think we all know the real BBEG of that table...
Markus is pretty much the Guts of this story
Totally rooting for the guy
We came to this town that had a bad reeve (named Bjort). He was doing his best, but not great.
We went into a nearby forest to hunt a werewolf, and on the way to the fight two of us took half our health in damage, and one player even took more damage than my own max health - FROM BRAMBLES.
It immediately became a running joke that brambles were far more deadly than anything else we could encounter; there had to be some evil force behind their potency...
And so Bjort the Bramble Lord was born.
I was expecting one of those stories where the players and DM are all a bunch of jerks, and was pleasantly surprised at a surprisingly poignant comedy of errors and consequences where everybody wound up having fun in the end. Surprisingly uplifting given the murder and mayhem!
Markus reminds me of Darth Maul in a few ways. His evolution into a vengeful lich is an epic villain origin story. For one example to compare him to Maul; there is that one quote from the Clone Wars "You have no idea of the depths I would go to stay alive... Fueled!! By my singular hatred! For you..." Markus may be a lich, though I feel the quote sticks in it's own way.
Just imagining the final fight; say the party has calmed down off murderhobo'ing, and really have become something to fit the role of heroes
Can you just imagine how that would make the BBEG feel here? Like damn, how is it fair that they got to redeem themselves, after all the wrongs they'd committed. How is it fair, his family needed to die? That people view the PCs as heroes, and may even deserve the title ~ Yet the debts must be paid, justice must be served he will have his revenge.
Party then calls for city guard and commonfolk to their aid as Marcus is clearly an evil man who is teying to kill their saviour, everyone arms upand proceeds to trample Marcus. He is forgotten and no more. Maybe he can go to ghost catch with his child in the arterlife perhaps.
Cool. He should play him. That is a pretty sad but great back story.
As long as he is not a lich... That would be over the top for a backstory.
Probably would have an interesting voice if he could still speak.
I will play him eventually, I just don't know when I will get a chance. Right now, I only have one campaign going, and I am playing a different character right now. When my current character dies, I probably will bring him in though. He is pretty fun to play and has a great story XD
That "or dog around 8:50 was awfully John Wick of him
That One Screechy Sonic Kid: WHEN WILL YOU LEARN... THAT YOUR ACTIONS HAVE CONSEQUENCES?!
Honestly, rolling for whether or not Marcus lived was a shitty idea, never leave a good antagonist idea up to the dice gods ^^
Probably why RPJesus spared Marcus. Not letting a good thing go to waste.
@@maxxor-overworldhero6730 I'd like to believe so :D
I can't even tell you how much I want a second part, or some reccuring effect. I just really want to know what happens next
Markus is a BBGG, not a BBEG.
Party: BBEG
Markus: Becomes The Punisher
D&D character time
This takes place in the Warhammer fantasy game if I can learn the system.
This is the tale of Metallugix ScreamFang.
The skaven was wide eyed and shocked at this stone that had fallen from the clouds. It had a metallic gleam and looked like a clawed gauntlet, with a color of... Pink? As he approached, the gauntlets doors suddenly threw itself down like a drawbridge, and out came a monster like the gauntlet, with the mark of the prince of pleasure. He was wounded badly, his arm melted and shedding. The skaven would always be looking out for themselves, but the rat was different today. He wanted to bring good relations to the other chaos warriors, so he treated the pink thing to the best of his abilities. The warrior, calling himself ‘Maximillion, Noise Marine of the Emperor’s Children’ was thankful and confused on why a creature of another chaos god would help him. As such, he gave the skaven an axe, with six strings attached to the weapon. It was called a guitar, and the warrior taught the skaven how to play it, before leaving into the abyss he entered through. Later, he returned back to his nest, where the other skaven slaves were. The grey seer had come back to steal the meager things the slaves stole, and he eyed the axe the skaven had. As the grey deer tried to snatch the valuable commodity from the skaven, he plucked one of the strings, bringing a shriek of metal from the axe. The grey seer, terrified, cried “What was that Noise-Shiek?!?” The skaven looked at him and simply said “It was METAL”.
*Magnus D. Gefallener Geist, Witch Hunter Captain of the Cult of Sigmar, has barged in with a message:*
_By Sigmar, you shall be purged through ROCK!!!_
*With a Loyalist variant of the Guitar*
I prefer reading stories like this to watching them, and I continue to appreciate that you link the stories for people like me. Thank you! +1 Like
that is a really powerful story; I'm curious what the players felt about everything
I would love that at the end, the abomination kneels down and accepts his punishment
2:38 * BURSTS OUT LAUGHING WHILST SHITTING SELF*
Thanks for the Audible recommendation some time ago. Currently on book 7 of The Legend of Drizzt and loving the saga.
DND is the ONE game where escort missions are not the worst things ever
I was a gold dragonborn rogue, and my party mate was a druid. The dm did some homebrew because I could use cantrips. We came up on a forest clearing where we saw a two story manor roughly in the shape of a "U". We climbed to the second window where we could see in, each hallway was about 30ft and a baddie sat at a table doing whatever they do. I stepped out of character and asked the dm, "is poison spray flammable?", He said "what?" And I re-asked the question. After back and forth banter we arrived on "yes, poison spray is flammable". Knowing a lil bit about druids, I knew that they had produce flame, I asked my friend if he had it. He did. I cracked the window and used poison spray inside the hallway, my friend immediately used produce flame afterward. THAT WING OF THE MANOR EXPLODED IN FIERY AWESOMENESS. Being the great rogue that I am, I failed the dex save miserably. The druid was fine, I was not. I took fall damage/force damage, and luckily was fire resistant, we were only level 3 or so, so I was left with >5 hp. It was only a one off so that's where the session and campaign ended. From now on, poison spray is NOT flammable. Luckily, I'm working on phosphorus bombs in dnd now...
Which side is truly evil?
Here. *Places a D20*
This is exactly what I was hoping for as I sat down for lunch. Thanks! 👍🏻
Well, you named him Marcus. That was your first mistake. In every campaign I've played, any NPCs named Marcus always ended up surviving and/or becoming famous (or infamous).
I had a concept in mind for a character I've been wanting to make that I think would be absolutely broken. So naturally, I wanted to share it with other D&D people who might be able to think of some way to convince a DM that I could get away with it.
Step 1) Play a Necromancer Myconid and take the subrace that allows you to use spores to create Fungal Undead.
Step 2) Use the 8th tier spell Clone at the earliest opportunity to create a secondary body for yourself.
Step 3) Yeet away the typical purpose of Clone and convince your DM that since the Clone is just another you, the spores you use to communicate and raise Fungal Undead should be able to occupy the body and come to life as a second you.
Step 4) Now convince your DM that since the spores should be used to your body, and since there's currently nothing else using the Clone's mind, the spores should be able to become it's own entity that can store knowledge in the mind, use that knowledge to think for itself, and yet will still follow the commands of its parent; you.
In summary ; the end goal is a little Necromancer Mushroom Hive Mind (As you will likely regain more spores, and the Clone should produce its own). Does it sound balanced and fair? Probably not, but since when have Necromancers cared about maintaining a balanced playing field?
Proposition would not play out in a table top rpg setting if the game is set out for short duration or starting from low level. Your DM would then try to adapt the character to the setting which may take away the very excitement or specific you goal had in mind. Best option would be to present this character as an NPC idea as an ally to your DM for potential quest hooks and interaction oppurtunities. Planning with a DM with potential end game related goals powers resources would be more logical which would be more convenient for DM to integrate your character and progression the setting.
The best plotts hapen by accident.
I once had a throwawhay Drow pristes who was onely suposed to sumon a minor Daemon.
The pristess got hitt by a wild magic surge and unconciouse befor she could sumon the fiend, but she is now on the hunt for the party to regain the memories she lost.
There are all kinds of antagonists. For example, many films and such have detectives, as antagonist, like Harrison Fords The Fugitive.
Murderhobos PC's are always the BBEG whether there was one already or not, they made themselves into it
I don’t think that guy should have been able to survive. I understand the damage stuff, but alchemist Fire doesn’t stop until it gets put out. He would have burned to death while he was unconscious. Either that, or alchemist Fire was completely different than it is now, in which I guess that would work.
Okay, there was this Mega Heroes add on tiktok and I swear your voice was in it!
Opps. Slightly hillarious.
From what we heard, it sounds like the party isn't solely to blame. The DM set up coincidences and circumstances that led them into the situation. So, maybe 50/50?
DM set up everything, Barbarian was the one doing the accusable action but whole party is affected. I would not expect any less from a party, I certainly experienced gnome barbarian mindset players as a DM, hell I am one of them as a player. Overly complicated dynamic NPC antagonist build up was unnecessary how would party know/care about the captives importance?
I hope Marcus got revenge and took down the evil party
But how/why a lich? Like maybe a revenant but a lich?
Archlich maybe?
I also agree with him being returned as a Revenant as rules imply. DM seems obsessed woth Marcus related NPC storyline to make him more relevant and in a means to make him more cooler I believe he has chosen to him become a lich. If Marcus ever return as a lich and party would be experienced enough in lore to confront him you cant be a lich you were a paladin it would be hilarious.
@@sevenclovers7 Same thing can't happen reaching to lichdom is a process not some anime background I am sad now so I will become a lich. Revenant is the option to go
The real treasure is the BBEGs you make along the way
I feel like I've heard this before... Oh wait Mr ripper did this once!
I did submit the story to both since I like both channels. I didn't know they also put it in a video. I must have missed that one
this is why low int is bad, it is used to justify the most mental out of character decisions in character.
Your favorite dnd story is amazing and random. ABSOLUTELY AMAZING 😃😃😃😃😃😃😃😃😃😃😃😃
How do you fail to kill an unconscious opponent? I dont think people should have to roll to hit a target that cannot defend itself
They didn't need to roll to hit when he was unconscious. They tried a coup de grace in 3.5 which automatically and does damage as if they crit. If he failed a fort save, he would have died even if the damage wasn't enough to kill. They rolled minimal damage so the save DC for the save or die effect was fairly low. He managed to succeed on the save so he didn't die. Instead of just attempting another coup de grace, they just decided to burn him and drop him into a pit since they figured that would kill him anyway.
that evil party deseved to be tpk'd at the end...
Dragonfire adept abomination here, I regret nothing
Why you should be? Any of the detail you might share about the story, I would glad to read. I personally would like to know about you, gnome and changeling. I seriously would not care any less about Marcus.
Damn, I wanted the rest of that story.
Just a word of warning to those who may be thinking of considering my offer to be their DM. Most DMs are going to sit their and think "Gee, at the moment the party is all only level 4 players, so I am not going to have them have this kind of encounter until they are at least level 11."
No. I'm not going to do that. The encounters I will give you will be completely indiscriminate of who is playing and random as possible. So don't hold me responsible if you aren't smart enough to just run away.
You doing voice-overs for shampoo commercials, now? Niiiiiiice.
Trinston was here.
I swear I have heard your voice on multiple commercials on youtube lately. Is that you?
Party was the evil ones😂😂
An Enjoyable Experience
A fighter that is a half-orc/ half-giant?
How the fuck did that happen?
So a religious man who was set on fire and chuked down a pit....... Joshua graham anybody
Edit: "I survived because the fire inside burned brighter than the fire around me"
A party of inexperienced players is acting as expected of them. What I fail to understand why a single NPC who has no ties to any PC, is so crucial and indispensible to the plot. Would every random combat encounter then create a big bad that vows vengeance to take down the party. What I am chiefly concerned that DM is concentrated on the revenger story of an NPC rather than preparing a story to teach party violence is not the only option. The Marcus NPC storyline would bear no fruit no player would care upon their eventual confrontation it would still be 2 sentence exchange and combat resulting in either side's demise. Player character were not in notion of the identity of the couple, nor would they care for complete strangers. After Marcus's final monologue party would say "Oh, we did not know" "How was I supposed to know that back then" resulting in an anticlimactic showdown. Why not simply let them judged by a makeshift trial as a roleplay experience which may then end with their banishment to another storyline region everyone happy
Sorry this is a very long but hopefully this will clarify everything and answer your questions. First, Valon was just supposed to introduce the party to Markus and Markus was supposed to give them a quick quest. Neither were really related to plot outside of 2-3 sessions worth of side quests at first. When I first asked the group what kind of campaign they wanted to play, almost everyone just wanted a monster/module of the month set up. There was no main plot involved. Originally, Markus and Danica were just going to be friendly NPCs that the party could turn to if they needed basic spellcasting services or favors/loans after completing a quick quest. Once I had to scrap the murderous maid quest they were involved in, I figured I wouldn't use them for anything other than NPC shop keepers and possibly basic spellcasting services.
Here is some info that I regret not including the story that may clarify things a bit more. Near the beginning of the necromancer cult quest, most of the party was starting to feel bad about the massacre at the camp. A few said there should probably be consequences of some sort for it but they didn't want to just turn themselves in and sit in prison. I decided to have Markus, who was a guard in town, track down and arrest the party so they could be put on trial. Depending on how they did at the trial, they may have been sent to a prison colony on a different continent as punishment or they may have gotten something even lighter. I figured they would be fine with that and we could move on. While investigating the cult, they started to assume Danica was a necromancer because they found her in a graveyard at night. They spent a few days lo ask around and get info about her. They wanted to figure out where they could find her because they wanted to get info about the cult, and they assumed she knew the answers. They learned about her relationship with Markus and the NPC that they killed back at the camp. They looked into their backgrounds to see if they could get any other useful info. After the background checks on the trio, they still decided to hunt Danica down to get answers about the cult and kill her. When the party found Markus in the hideout, I had him start to talk with them and possibly get them to change their minds about murdering the family. He asked the party if they were the ones who had massacred the camp and if they were here to kill his family too. The party's only response before rushing him was "yeah probably".
When the party found Danica and her daughter, just before they drew their weapons, she asked what happened to her husband. The party told her that he was burning at the bottom of a pit. I had her beg the party to let them live in exchange for all of the couple’s belongings. For a moment, a few players hesitated. One player was on the verge of tears and pleaded with the rest of the party to let them live since the daughter was innocent and she can't survive without at least one parent. However, they defaulted to murder after another player pointed out that they still suspected her of being a part of the necromancer cult in town. Either way, they get the loot and don't have to deal with possible undead in the future if they just killed her. After the party had killed the family, I dropped the trial and possible prison colony plot idea for a basic revenge side story.
There are several reasons why I used him as a recurring antagonist but none of the random encounters showed up again. They asked for consequences for the camp massacre and I had an NPC who could take them to trial. This was one of the characters they had intentionally learned about, then they attacked him, murdered his family, ruined his reputation in town by claiming he was part of a cult, and he managed to survive the fight. That series of events is what led me to having him turn into a recurring antagonist. If all he did was arrest the party and take them to trial, that would have been the only time the party would have seen him. After going back through the story, I can understand why it seems like the entire campaign was centered around this one revenge story. However, most of Markus' stuff happened in the background while the party did other things. He usually showed up with a group of bounty hunters every 5-10 sessions to remind the party that he is still after them or when players wanted to kill off a character to switch to someone new. His story wasn’t the main focus each session but he is the only character you can call the main antagonist in the campaign due to the way it was structured. Everything else was it's own isolated story and did not have recurring characters since that's how the party wanted it. If you have any other questions for me, feel free to ask and I'll do my best to answer them!
@@bromley2O Your insight and further explanation has cleared alot of the issues I had in my mind, much appreciated for informative and extensive reply. Probably due to being exposed to constant negative content in PRG story channels have made me accumulate negative emotions that caused me to have a narrowed down dark perspective for the story. It was relieving to hear that asking and receiving player input and preaparing accordingly to your story, as players themselves ask for it. Players' lack of inqusitive approach was not highlighted in the video as opposed to your reply, now wonder for the tied in side story with the Marcus. As a relevant antagonist character that is born from your actions within game does not sound so bad after all, which I myself would have enjoyed, most of the DM created ones feel superfiicial as are not tied to PCs. Currently I have no further questions but only wishes for you and your party to have enjoyable sessions as you have been in future as well. Take care fellow DM
why does markus remind me of asgore from undertale?... oh wait
they both lost there familys to careless adventurers/humans
I know that everyone in the comments of this video are siding with Markus, but here's the thing. There's no way that Markus is a good person anymore. Everyone loves quoting The Dark Knight with these kinds of stories, but there's a quote that is equally fitting that everyone always seems to forget. "One must ensure that in fighting monsters one does not become one themselves."
Markus is justified, but he's definitely a BBEG. Just because someone is fighting an evil doesn't make them good. Proof, GoT. NO ONE IN THAT SERIES IS "good". Yet they all fight the same evil in the final season. I rest my case.
What exactly is, a "monster", according to the D&D definition? For example, Copper Dragons technically classify as "monsters" according to the manual.
But could you ever meet a friendlier creature? I mean seriously, we don't even kill our own kind. We do everything we can to avoid settling things through violence when in conflict with another sapient creature. We use our own home to keep others safe.
I think it is a bit clear that "a psychotic killing machine." is not the definition. But, no one is better at fighting monsters then us. And thus, monsters are best for fighting monsters.
@@rachdarastrix5251 I would argue that there are creatures out there who technically would be better at fighting monsters than Copper Dragons, no offense intended to your kind, but at the same time you do have a point. "A psychotic killing machine" isn't the proper definition. Especially when you consider there are also "monsters" out there who aren't even intelligent enough to be considered sentient let alone "a psychotic" intelligence.
@@morgantaylor84 No offense taken at all, you were honest.
Now tell me what creatures you think do the job better so I can see where I need to be better prepared?
@@rachdarastrix5251 I merely meant do not discount the combat abilities of the other metallic dragon species. As a Dwarf Champion of Bahamut The Platinum Dragon, I have in my time fought along side plenty of Gold, Bronze, Silver, Brass and even a Copper Dragon or two. I feel they are all equally good at fighting in their own ways. Also I have noticed the power of a Dragon depends heavily upon that Dragon's age. The older they are, the larger and more powerful they are.
There are some diabolical creatures out there that I have only heard of which, if the stories I have heard are true, do rival even the fiercest of Elder Dragons. Krakens for example are like the Dragons of the Seas. Intelligent, strong and oh so wicked. Plus I have heard rumors of an unkillable Beast called the Tarrasque, a beast of pure hunger who's appetite can only be satiated by devouring whole cities.
Back on the subject of the original quote, I don't really understand it myself being a Dwarf. It's a Human idiom that I overheard one of my Human companions, a fellow worshipper of Bahamut who chose the censor over the blade, say to another of my Human companions while we were preparing to battle a corrupt general and traitor to our country. I don't know exactly what it means either. A Unicorn, for example, is also defined by D&D as a "monster" and yet my Unicorn companion is the friendliest, most loyal and most noble creature I have ever met and she gets along perfectly with the rest of my party. Well, minus our Sylvan Elf Rogue who she doesn't particularly seem to like. Though I can't for the life of me figure out why or this idiom either. I just felt it was applicable to this story.
@@morgantaylor84 Wait, really? I thought all unicorns were just a ass with a horn posing as something more majestic.
Personally I have a difficult time finding any humans with a functioning brain. Every once in a while I meet a human who is actually smart. That's when I try to make friends because I have a favor for rare things.
Hehe Barb go B O N K
Hey I wanted to start a campaign involving the lore of Ashtoshan Steurm in some way. Would that be ok or do I need permission?
I always look forward to these videos.
I need someone opinion what do you think of a home brew class called plane runner. They are pretty much Roges who have the ability to help through dimensions. What do you think?
Basically "Planeswalker" from MTG someone out there would probably done that before, searching web would help for inspiration. Planeshift is a high level spell let aline teleport itself is considered high tier. Ask your DM and party would it be reasonable to play with a build and backstory. If party is more down to earth simple characters and settings is low magic it would not fit. You may feel as a Mary Sue and party might despise you. For prevention simply have a session 0.
"Stay tuned for more amazing Dungeons and Dragons co-"
*video ends abruptly*
Yeah, video has cut off about a second too soon a few times recently
@@kantpredict It's an editing error. I'm not even mad about it. Happens to lots of creators, sometimes
Ohhh that wick comment at the end...
Well that’s a little unexpected but unfortunately they gave the dumbass barbarian very loose instructions. Though I’ll admit that if any of my characters were there he would have realized the party triggered or broke an old glyph / seal on the tomb. Most of my characters prefer to maintain the natural order of the dead being left to their rest and would have tracked the couple down to question them. My characters tend to be monsters by means of their race but not the kind that butcher innocents, at least not intentionally.
4 Int characters shouldn't be adventuring
fish
@SlyFlySpyGuy oh no
@SlyFlySpyGuy gun
@SlyFlySpyGuy homing missile
@SlyFlySpyGuy dang, there's no beating the homie missile, the white flags are raised
These players sound detestable. I mean, who retires a character because he can’t justify his continued playing with the party because of the shit they’re doing?
I can't tell if you are being sarcastic or not...
The party was the BBEG
I miss astoshan
>Implying dogs aren't family
Unsubbed.
It might be a John Wick reference.
Wtf is it with gnome barbarians?
Party is totally the bbegs holy sheet
This voice sounds familiar. Do you sell hair lost shampoo?
If I ended up in a party like that, I'd quit the campaign. It's like they had no moral center at all.
Really? Its just a game
Punisher Paladin.
hay dont forget the greatest revenge story
Doom Guy and him going all the way to hell to avenge his pet bunny Daisy
slightly annoyed the image is of a woman, I know its from the masoleum scene but I was genuinely like 'oh cool start of a female BBEG don't get a lot of those highlighted' and then the story is IMO while very good in the setup just like prototypical action badguy story 'they killed my family they need to die' heck I woulda been happier if the whole family turned evil.
I have to agree with you. Once I realized that the party was out for their heads, I planned on having any surviving member of the family slowly turn evil and become the BBEG(s). The party almost let Danica live during her final encounter in the hideout. We were very close to having an evil family as the BBEG like you wanted. I'm kind of disappointed that Danica died instead of Markus. Markus' fighting style was more melee focused and easier to deal with at higher levels once spells like fly came online. Danica was a bigger threat because she was a caster that could learn any divine spell and add it to her arsenal. I think she would have been a more climactic final boss fight than Markus.
Hi
🤭He said "guh nome"🤭
33rd
Sheesh... These players needed to be disciplined in a big way. And Markus was just the man to do it.
I no longer exist, as I am done with the video
2nd
Dang! You are!