Chasing a quick buckshot: Marksman Shooting / Trap Shooting & Rambo | Segaiden

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  • Опубликовано: 26 дек 2024

Комментарии • 74

  • @Larry
    @Larry Год назад +8

    Sega also issued Marksman Shooting/Trap Shooting with Safari Hunt as well, I believe it was bundled with the light phaser if you bought is seperatly from the console.

  • @AQuestionofCharacter
    @AQuestionofCharacter Год назад +31

    The 2nd player in SMS Rambo is Zane. It was amusing to see this made up character and I always think of him whenever I see Billy Zane.

    • @Zoyous
      @Zoyous Год назад +3

      Exactly - give Zane his props!

    • @samfrito
      @samfrito Год назад +5

      The Phantom helps Rambo? Worth the price of admission.

    • @goranisacson2502
      @goranisacson2502 Год назад +3

      @@samfrito The cross-over I never knew I needed... even if I think the Phantom would fight Rambo first before ascertaining his character, he's usually on the native populace's side against outside forces.

  • @yone5499
    @yone5499 Год назад +1

    I didn’t grow up with Rambo or a sega master system and I would say the game plays incredibly well. Rambo’s hit box is a lot smaller than it appears and this allows you to make some pretty cool dodging maneuvers when there’s a hail of bullets coming at you.
    You move slowly, but so does everything else and this makes you think more methodically about where Rambo should be in relation to the enemies. You can put yourself in a bad spot by not staying on top of things and of course you’re punished by losing a precious life.
    The excellent controls help with all this as holding down or a downwards diagonal will have Rambo shoot directly up. This lets you make lots of precise shots while also dodging enemy bullets, something that is usually absent in other games like this. Just don’t mash the buttons and you’ll be surprised how efficient you can become in taking out enemies like this.
    Also in my experience the game can’t be memorized as the enemy layout is somewhat random. Sometimes you will see a tank, sometimes it’s the flamethrowers or the snipers. So instead of memorizing everything you just need to recognize what is the best course of action when dealing with certain enemies.
    Lots of people say these old games are just arbitrarily hard so that people can’t beat them in 30 minutes. I think the truth is more that they are designed so that players need to learn the mechanics and form strategies in order to beat the games. The fun here comes from learning those mechanics and strategies on your own, instead of the act of beating the game like it is today. That’s not to say that many old games are designed like crap, but it seems many people devalue retro games as a whole due to this line of thinking. It’s a way of game design that is sorely missing these days due to the large change of gaming demographics.

  • @philmason9653
    @philmason9653 Год назад +13

    Ashura's a term that took me a while to suss out. It's a polysemic term in Japanese, that can refer to the deities you referenced who were absorbed into Buddhism from the Hindu pantheon (as many were). But the term also refers to warriors (usually wrathful ones) in general; for instance, the category of medieval noh plays about the lingering battlefield ghosts of samurai are called Ashura plays, which is surely the type of reference they're seeking to evoke here.
    On matter of the walk speed, I've seen this type of game referred to as a 'strategic shooter.' The very deliberate pacing and constant need to work angles makes sense if you look at it more as a predecessor to Gain Ground than as something aiming for fast action and falling flat on its face.

    • @MechaDragonX
      @MechaDragonX Год назад +2

      Since I grew up reading stories of basically angels vs. demons with the Hindu Devas vs. Ashuras stories, I always found it weird take the name of a gang of demons that just amounted to serving as something bad, and use it weirdly often in anime and video games.
      Also, while in Sanskrit in stuff, they don't romanize with an 'h', it's always "sh". As in "Krsna" vs. "Krishna". Cuz yes, they do that like with Hebrew and stuff lol. So the Japanese pronunciation is accurate and I had never heard of the Islamic holiday
      💀

    • @mattia1026
      @mattia1026 Год назад +1

      I always assumed the ashura was a term for a fierce, frenzied, or even bloodthirsty warrior derived from the Ashuras of Buddhist interpretation, which are in turn derived from Hindu Ashuras. It seemed logical to me as all cultures tend to associated that kind of warriors with some kind of supernatural element: Greeks thought those warrior were the incarnation of the chaotic divine element called "furor", Norse people (Vikings) called them berserkers and thought they channeled the spirit of fearsome beasts, etc.

  • @Panzer_the_Merganser
    @Panzer_the_Merganser Год назад +6

    00:07 it's schoolyard moments like this in 80's TV shows that made me somewhat overconfident I could easily win any fight. Luckily we all watched the same thing, so we all sucked at it.

  • @CBrownathan
    @CBrownathan Год назад

    My dad bought a third party rapid fire accessory out of the back of a Master System centric magazine just to try and make Rambo a little easier. It did not matter how fast we made those bullets fly we never saw the end of stage two. The title screen music for Rambo on SMS is one of the deep foundational memories of my early childhood

  • @CSGraves
    @CSGraves Год назад +1

    Man, I hadn't seen Shabir Ally in years, and was NOT expecting him to re-appear in a Jeremy Parish video!
    Also, as a fellow child of the 80's, I choose to believe player two was indeed Carl Weathers.

  • @brandonb6005
    @brandonb6005 Год назад +6

    We haven’t gotten to it yet but the gold standard of the light gun games on Master System is Gangster Town, which has varieties of levels to use as well as two player mode which was not possible on the NES.
    Unfortunately, I found that some of the limitations of the Sega gun would pop up while playing, specifically it jamming due to poor design if fired quickly.
    Going full John Woo on gangsters by dual wielding was fun up until one or the other jammed, at which point I hoped I had a continue.

    • @brandonb6005
      @brandonb6005 Год назад +1

      @@iwanttocomplain I probably wasn’t using grade A hardware given that this was stuff I found around 1990 on clearance when a lot of this was released around 1986.
      There also wasn’t exactly a thriving aftermarket of Master System stuff in the US at that time given the total flop it was in comparison to the NES.

  • @glennmanifold6345
    @glennmanifold6345 Год назад +2

    Being stuck with it and liking It does describe me. Even though I never could get past stage 2. It was one of the 4 titles I owned at the time. Big nostalgia hit with secret command.
    Loving the SMS journey.

  • @alphajammer
    @alphajammer Год назад +2

    I think the sound track for Rambo was really fantastic. In fact the Nintendo DS Sega Master System System Theme featured one of the songs from the game !

  • @DeepWeeb
    @DeepWeeb Год назад +14

    It would be really epic if the Rambo 2P character was indeed intended to be Apollo Creed, it would be a sort of pastiche of Stallone movies much like Dirty Harry for NES it's filled with not just references to that particular movie but Clint Eastwood's films in general

    • @joncarroll2040
      @joncarroll2040 Год назад +5

      He's clearly supposed to be Dillon from Predator.

  • @billcook4768
    @billcook4768 Год назад +2

    Subliminal quote: I saw you beat that man like I never saw no man get beat before, and the man kept coming after you. Now we don't need no man like that in our lives.

  • @zusk8556
    @zusk8556 Год назад

    Wonderful series man, I'm hooked. Keep 'em coming!

  • @Fattydeposit
    @Fattydeposit Год назад +10

    Tanks get destroyed with two grenades, and every '?' icon after the first is a bonus life (meaning you can have plenty for the final stage).

    • @JeremyParish
      @JeremyParish  Год назад +6

      Geez, I guess I suck at grenades, then. I tried peppering a few tanks with them to no effect.

    • @TYDescartes
      @TYDescartes Год назад +3

      @@JeremyParish You have to hit them dead-centre, iirc

    • @steuph1976
      @steuph1976 Год назад

      In the japanese Ashura version, for some reason soldiers with flame throwers can only be dismissed with grenades I think. Bullets fly through them.

    • @personavisceration371
      @personavisceration371 Год назад +1

      @@steuph1976 you need the bullet upgrade that allows your rounds to go all the way across the screen. If you scroll slowly, you can take them out before they start shooting. Yes, I was one of those kids with Stockholm Syndrome!

  • @myflyisopen.8732
    @myflyisopen.8732 Год назад

    The music is what kept me invested. Stage 2 stands out,

  • @PersonaSama
    @PersonaSama Год назад +3

    I only know about SMS Rambo because the theme song shows up in all the official Sega music compilations and Japanese fan polls for best songs 🎶

  • @samfrito
    @samfrito Год назад

    The Master System licensed games like Rambo fbp2 make me wonder what a Kill Bill 8-bit game would have been like had it released 20 years earlier. And what game Sega would have mimicked to get the story elements across. Great job, Mr Parrish.

  • @DMStern
    @DMStern Год назад

    I suspect the reason for Rambo's name change in Europe is that the license was held by Ocean Software, who released their own Rambo: First Blood Part II game on the C64, Amstrad, and Spectrum home computers.

  • @absolutezeronow7928
    @absolutezeronow7928 Год назад +9

    The Dungeons and Dragons nerd in me loved that joke about Stallone maxing Strength at the expense of other stats. Rambo on NES is probably the better Rambo game. And nice to see that we get to see the follow-up to Ninja Princess next time.

    • @OnslaughtSix
      @OnslaughtSix Год назад +6

      The idea that Rambo and/or Stallone are lacking in charisma is baffling

  • @iamclarke4978
    @iamclarke4978 Месяц назад

    I loved RAMBO on the SMS. Was really fun to play with or without ZANE, Whom I thought was named ZEKE
    lol

  • @JomasterTheSecond
    @JomasterTheSecond Год назад +2

    Aaah, the Light Phaser. The weapon of choice for Brazilian hostage-takers.

    • @goranisacson2502
      @goranisacson2502 Год назад +1

      That sounds like a very interesting story that you're just gonna leave us hanging on the introduction for, and I think that's somewhat mean.

  • @hemangchauhan2864
    @hemangchauhan2864 Год назад

    Didn't expect to discover my old childhood NES game (Wild Gunman) in an SMS video haha.

  • @RogerPyoko
    @RogerPyoko Год назад +4

    Secret Command on the box, Secret Commando on the title screen. The Sega Master System continues its trend of not keeping names straight!

    • @steuph1976
      @steuph1976 Год назад

      There is also a "Secret Command" mention in the mission brifings in Action Fighter, which had me wondering if both games were in the same universe (also as the urban level looks a bit like the Action Fighter city).

  • @jbanks979
    @jbanks979 Год назад

    My favorite bit of Rambo related trivia:
    The co-writer of first blood part two section 1: James Cameron (who disclaims responsibility for all but the action scenes)
    It seems interesting that one of the first movie licenses of the third generation was a rated R (pretty light R comparatively) shoot-em up, and that both Sega (in America) and the NES got halfway decent adaptations. It looks like this one is less so, but is still pretty impressive for 86

    • @ginormousaurus8394
      @ginormousaurus8394 Год назад +2

      Rambo had a lot of tie-ins for a violent R-rated movie series about a traumatized Vietnam War veteran. There was a Rambo toy line and animated series aimed at kids.

  • @steuph1976
    @steuph1976 Год назад

    I remember playing Secret Command(o) and quite liking it, not to the extent of buying it. And then an aunt who lived in the US bought us Rambo (american and european Master System games weren't region locked unlike NES games). And I was excited because that was a Rambo game that wasn't out in Europe. Until I flipped the box. Oh well, guess I didn't have to buy Secret Command then. Funnily, the Rambo and black Rambo are still called Ashura and Bishamon in Secret Command.

  • @LorenHelgeson
    @LorenHelgeson Год назад +1

    In the Rambo game, I always saw player 2 as being Delmar Barry, the guy John Rambo visits at the start of "First Blood." They were old war buddies, and you saw John was both very happy to finally show up at his place and crushed to then find out Delmar had died from cancer. Maybe that's not the case, and it's another character, since the game is called First Blood Part TWO. But it makes a lot more sense than it being a Carl Weathers stand-in. I mean, Delmar was also African American. Though not portrayed in the film, he was digitized for that mediocre Rambo trilogy game that came out in the 2010s.
    Besides, it's an 80s video game. Have you seen how far off the mark game devs could get with following the script? For example, the aforementioned 2010s trilogy game.

    • @ginormousaurus8394
      @ginormousaurus8394 Год назад

      Maybe the Master System game starts off during the Vietnam War and the later stage in which Rambo fights law enforcement is set during the events of First Blood. However, that doesn't explain the final stage which has Rambo fighting a giant face inside a fortress.

  • @steuph1976
    @steuph1976 Год назад

    The triple combo cartridge with Safari Hunt/Marksman Shooting/Trap Shooting was really the one that made sense as it became some sort of (still rather skinny) multi event game that way. I sucked horribly at them.

  • @Retroman8077
    @Retroman8077 11 месяцев назад

    Macgyver, 3 for the road....nuce video clip

  • @catholicactionbibleonlyist1813

    I had duck hunt ,i still love the game

  • @jmullner76
    @jmullner76 Год назад

    I didn't even know about the city level in Rambo. I was never able to get that far.

  • @holdingpattern245
    @holdingpattern245 Год назад +1

    The Master System's light gun scene was so robust that I assume they emulated NES' offerings just for the sake of completeness, so that NES had not even the most minor leg up on them in light gun games. That was my impression anyway, when I had Duck Hunt and the Master System kids had that game where you shoot bears and armadillos.

    • @JeremyParish
      @JeremyParish  Год назад +7

      If you're keeping count in the complete Works playlist, at this point we have two (2) Master System light gun games to the NES's four (4). And it seems like most of the really interesting Light Phaser games were European exclusives. We were denied Laser Ghost! Bastards.

    • @BenCol
      @BenCol Год назад

      ​@@JeremyParish For a second I read the title of the game as 'Laser Ghost Bastards' and now I deeply wish there was a game called 'Laser Ghost Bastards'. I'd give it a play off that title alone.

  • @DantePlaysOldGames
    @DantePlaysOldGames Год назад

    I’ve been trying to play Rambo over the past few days, but I can’t get past stage 3. I normally stick with these SMS games until I beat them but Rambo walks so slowly I just don’t find it fun, and so I may bail on it, sadly.
    I also have a Sega Light Phaser that seems to hit a couple dozen pixels to the left of where I aimed, even I put the gun directly up on the screen. What’s the deal with that? I have two Zappers and both are perfectly accurate, even all these years later.

  • @8BitBoyUK
    @8BitBoyUK Год назад

    Nice one mate. Really enjoyed this one 👌

  • @eelobrian6727
    @eelobrian6727 Год назад

    Great as always! Thanks!

  • @yellowblanka6058
    @yellowblanka6058 Год назад

    Have to wonder if the SMS would have seen more third-party support and even market-share with the NES had they included the ability to include additional mappers/sub-processors in the cartridge like the NES. That definitely gave the system more legs and allowed later NES games to look relatively nicer whereas, at least to my eye, most SMS games seem to look pretty similar. I could be wrong.

    • @ginormousaurus8394
      @ginormousaurus8394 Год назад

      The Sega Master System had a larger colour palette and could display more colours on screen at a time than the NES. The Master System had 8 KB of RAM and the NES had 2 KB of RAM. The original NES cartridges could hold up to 40 KB and later cartridges held up to 1 MB. Master System cartridges could hold 128 KB, 256 KB, or 512 KB and Sega Cards could hold up to 32 KB. However, it might be possible for the Master System to support cartridges up to 4 MB in size. If you compare games that were available on both the Master System and the NES, such as Ghostbusters, Rampage, Double Dragon, California Games, Shinobi, and Wonder Boy/Adventure Island, the Master System versions usually look better.
      There were other reasons why few third party publishers supported the Master System and the console didn't sell as well as Sega hoped in Japan and North America. By the end of the 1980s Sega was more focused on the Mega Drive/Genesis than the Master System. The Master System was more successful in PAL region, where new games continued to be released for the console into the mid-1990s.

  • @wusstunes
    @wusstunes Год назад

    Read buckshot as a different word and thought Jeremy had gone too far

  • @johnmp3828
    @johnmp3828 Год назад +2

    It would be great if you could come to retro con outside Philly some year so you can sign my copy of Rambo. I already have avgn’s on it. Please?

    • @JeremyParish
      @JeremyParish  Год назад +3

      I'm already committed to Long Island and Retro World, which are pretty close to Philly. C'mon out. Not sure why you'd have me sign this particular game, tho...

    • @johnmp3828
      @johnmp3828 Год назад +2

      @@JeremyParish so I can say two RUclipsrs signed it 😀

  • @neoasura
    @neoasura Год назад

    Funny, back in the 90s I came up with my screen name, but I misspelled "Ashura" It was supposed to be NeoAshura, but ended up Neoasura, I decided to roll with it since.

  • @danielespeziari5545
    @danielespeziari5545 Год назад

    I played Secret Command last year, and didn't find it impossible. A bit hard yes, but I did beat it in a reasonable time. Maybe the PAL version, being slower, is also easier, or maybe I'm just good at this kind of games (I suck at FPS instead). I think this game might qualify as a hidden gem of the Master System, although it's not the most obscure title on the console

  • @tcbvgames
    @tcbvgames Год назад

    12:22 So you're saying Rambo will not be in the Jeremy Parish Hall of Fame?

  • @highscores8593
    @highscores8593 Год назад +1

    I own both a Rambo and a Secret Command(o) for my master system boxed. So is it Secret Command or Commando? I'm guessing Commando because that's what the title screen says hehe.. anyways this game puts the run in run and gun. One good strategy is to just keep moving forward before the enemy's can really establish themselves on screen. I'm still watching the video and have it paused so sorry if I repeated anything
    Edit: whenever I play this game co-op with my brother. I'm always Rambo and he is Rambro. Way better then Carl Weathers

  • @TheKiman2
    @TheKiman2 Год назад

    If indeed there was a Carl Weathers reference, it probably came from Predator, not Rocky.

    • @JeremyParish
      @JeremyParish  Год назад

      Ah yes the movie that came out a year after the game

  • @johnsimon8457
    @johnsimon8457 Год назад

    They really reeeeallly don’t make games like this anymore.
    The closest thing I can think of is Pocky and Rocky remake but that’s a fantasy yokai world and not army dude walking through a jungle.

  • @jamesmoss3424
    @jamesmoss3424 Год назад +2

    Rambo: First Blood Part 2 is an bloody good sequel in the film series. 😀👍🎮

  • @hwogrillo
    @hwogrillo Год назад +3

    You have to use your hands? That's like a babies toy.

  • @massivepileup
    @massivepileup Год назад

    I think most kids of the era would know light gun games more from those tv game systems that pre-dated cartridge based consoles, most based on the ay-3-8500 chip. Many of those included shooting games though personally I haven't seen those in action (ours didn't have the lightguns)

  • @ArcaneAzmadi
    @ArcaneAzmadi Год назад +1

    It's odd that you made so much about the European version just dropping the "o" from "Commando" in their version of Rambo that you failed to notice that it actually _is_ called "Secret CommandO" on the game's title screen. Talk about minimal effort!

    • @JeremyParish
      @JeremyParish  Год назад +3

      I was positive that I had read that they called the game Secret Commando somewhere, and I was going to include that here. But when I hunted around for confirmation and double-checked against the packaging I didn't come up with anything. It didn't occur to me that the game code itself would contain such blatant infringement.

  • @juststatedtheobvious9633
    @juststatedtheobvious9633 Год назад +2

    At this point in time, Nintendo's artists/musicians/game designers were so far ahead of how Sega and Atari were thinking, that it almost feels like a modern indie development team discovered time travel.

    • @JeremyParish
      @JeremyParish  Год назад +9

      Man, what are you even saying? Have you SEEN Sega’s arcade games from this period?

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 Год назад +2

      @@JeremyParish
      I'm talking home consoles only.
      Arcades, Sega remained kings for a long time to come.

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 Год назад +2

      @@iwanttocomplain
      Except Punch-Out has way more personality.
      And the Rocky movies were all about personality.
      Sega's only advantage here, is superior graphical hardware and the ability to present a realistic aesthetic.
      In terms of gameplay and sound, there's no competition at all.