Nuke Tutorial - Faster Roto using Camera tracking

Поделиться
HTML-код
  • Опубликовано: 28 июл 2024
  • Using a matchmoved camera within nuke you can utilise the scanline renderer to create faster roto through the UV space
  • КиноКино

Комментарии • 8

  • @Jadie-Ko
    @Jadie-Ko 2 года назад

    This really helped me out today. Thank you :)

  • @HolyGrailOfGolf
    @HolyGrailOfGolf 2 года назад

    Why duplicate everything instead of just connecting the output from one into the input of the next? Works great for me.

  • @VortekShow
    @VortekShow 5 лет назад

    Knew about it already, but this channel seemy promising. Are you planning in doing Mord videos?

    • @KeaganHarrisVFX
      @KeaganHarrisVFX  5 лет назад

      Thanks man, well I do them in my spare time from work but I should have a few up this coming week I'm hoping

  • @sachinpatra5059
    @sachinpatra5059 3 года назад

    Want more tutorial

  • @animaxtermayan
    @animaxtermayan 4 года назад +2

    YoU don't have a flow in explaining your idea. Waste of time, without a proper explanation, it is to just show your knowledge . Not a good source to learn.

    • @KeaganHarrisVFX
      @KeaganHarrisVFX  4 года назад

      Thank you for the feedback! Be sure to check out my showreel as I use these techniques day to day so they are somewhat useful

    • @AllThingsFilm1
      @AllThingsFilm1 4 года назад +5

      I think his explanation is quite clear. Sorry you didn't understand it better.