ok screenshotting questions here so new questions wouldn't be put in the answers video. i guess i could just answer them through comments then. original message: don't quite like making promises, but i'll still be accepting questions here 'til end of august aka this month, afterwards i'll screenshot the questions and stuff that i got here so far and make a video with answers. i probably should've mentioned that in the video here, since q&a videos are something that are often done and all so i thought people would know how those work. oh hey, august passed. gonna make some animation thing for the 24 hours challenge thing and then i'll get on the answers. feel free to still leave questions in the meantime.
QnA: 1. how vine boom is a sky kid moth 2. how funny are you 3. (real question) Have you and Winded had any plans on how to let new developers work on SMH? 4. fill in the blank: among __ 5. SK
Happy 500 subscribers! I think saying you've done a great deal for the Gmod animation community is an understatement, as your unmatched Gmod Lua skills have greatly innovated the meta of how we create these animations today. Seriously, you deserve the pride of this milestone, and much more. I, a Lua reader, but non-coder, have a question: would it be possible to implement blend curves into SMH, even without sacrificing performance? I'd say if blending for some reason ever did tank the FPS, have a button to convert the blending into keyframes.
Hey it's alright man, thanks for the update. Not really a question but, thank you for updating an awesome program that helps me and many others animate.
Thank you a lot! No need to apolgize in my opinion... 😂 I learn a lot through your tutorials! 👍 Congrats to 514... no, 562...., no, wait, 563 subscribers! 😉
ok screenshotting questions here so new questions wouldn't be put in the answers video. i guess i could just answer them through comments then.
original message: don't quite like making promises, but i'll still be accepting questions here 'til end of august aka this month, afterwards i'll screenshot the questions and stuff that i got here so far and make a video with answers. i probably should've mentioned that in the video here, since q&a videos are something that are often done and all so i thought people would know how those work.
oh hey, august passed. gonna make some animation thing for the 24 hours challenge thing and then i'll get on the answers. feel free to still leave questions in the meantime.
Q&A Question.
Why continue to update stuff for proper animation in gmod? What is the motivation behind it?
1. dream addon for garry's mod?
2. what is your favorite dish?
3. How many Fumos to defeat Goku?
QnA:
1. how vine boom is a sky kid moth
2. how funny are you
3. (real question) Have you and Winded had any plans on how to let new developers work on SMH?
4. fill in the blank: among __
5. SK
Happy 500 subscribers! I think saying you've done a great deal for the Gmod animation community is an understatement, as your unmatched Gmod Lua skills have greatly innovated the meta of how we create these animations today. Seriously, you deserve the pride of this milestone, and much more.
I, a Lua reader, but non-coder, have a question: would it be possible to implement blend curves into SMH, even without sacrificing performance?
I'd say if blending for some reason ever did tank the FPS, have a button to convert the blending into keyframes.
Qna question what do you think about 🗿 aka moai 🗿
Hey it's alright man, thanks for the update.
Not really a question but, thank you for updating an awesome program that helps me and many others animate.
Thank you a lot! No need to apolgize in my opinion... 😂 I learn a lot through your tutorials! 👍 Congrats to 514... no, 562...., no, wait, 563 subscribers! 😉