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This move is probably what made me love Kaz. Gutting your opponent so hard that they slowly crumble to the ground, makes the move look so brutal. I love it.
@@Mr440c Absolutely not, I actually like the new CBT changes, i'm just sad that I can't do these kinds of combos in practice mode (unless i become a cracker)
Can you do that Paul combo in T8 once it's beta? I just like to see it. qcf 1, b1, 3 2 qcb 4, Heat bound (and if that connects) 3 2 qcb 2 (Heat Dash), qcb 3 2 1 (tail spin), demo man.
@@strayzzfaxz6740 what if like this? qcf 1, b1, 3 2 (if it's possible another 3 2), heat bound, deathfist to heat dash, qcb 321 (or db3) to tail spin, then demo man.
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*_Rate this video out of 10_* 👇
9.5 out of 10 ! 👍
This move is probably what made me love Kaz. Gutting your opponent so hard that they slowly crumble to the ground, makes the move look so brutal. I love it.
Ogs will remember how awesome ws2 combos were from tekken 2 to 5 especially in 4 and 5
You're a big kazuya fan I like you
Move names popping up as you do them in Practice Mode in TEKKEN 4 was such a neat feature!
Tekken 3: Side Step for every character.
Tekken 4: Wall Stages
Tekken 5: Standardized Tekken, Throw Break animations.
Tekken 6: Combo extenders, Inviroment Breaks and Rage.
Tekken 7: Rage Arts
Tekken 8: Heat Mode
In Tekken 2, you could do WS2, WGF, WGF, 4~3 and it was a death combo. You did have a bit of leniency on the first WGF.
The most satisfying move to hit the opponent with
That or the electric or the death fist
An electric punch to the kidney that causes crumple, mmm
Df2 to PEWGF is more satisfying imo, but this comes close.
nothing will ever ever beat the deathfist
@@parry3439 *they nerfed the dmg and turned death fist into a weird looking launcher, and made his unblockable weak....*
My favorite Tekken move of all time.
The damage scaling on that last combo was brutal. All of those inputs only for 1 damage each
Remember when you could re-stun with WS2 in T5 off axis over and over again if you were fast enough
I tried to do it but its really hard on an emulator because of delay
Nice but it would have been better if you had mentioned the block frames
Too bad the combo at 2:29 is not possible anymore (in the CBT at least)
You wanna see yourself getting juggled for a minute instead of actually playing the game?
@@Mr440c Absolutely not, I actually like the new CBT changes, i'm just sad that I can't do these kinds of combos in practice mode (unless i become a cracker)
Great I didn't know any combo on this move in tekken 8 😅
Mishimas were always designed to be o.p.
No mention of the jinpachi great combo? :(
Now do evolution of Jin’s Power Stance
Jeee !!!!
Can you do that Paul combo in T8 once it's beta? I just like to see it.
qcf 1, b1, 3 2 qcb 4, Heat bound (and if that connects) 3 2 qcb 2 (Heat Dash), qcb 3 2 1 (tail spin), demo man.
That won't work, the way heat works in combo systems got nerfed
@@strayzzfaxz6740 where did it fail? the first heat bound? Or?
@@grinnazeed Probably, but if not then the heat dash extension won't work
@@strayzzfaxz6740 what if like this?
qcf 1, b1, 3 2 (if it's possible another 3 2), heat bound, deathfist to heat dash, qcb 321 (or db3) to tail spin, then demo man.
@@grinnazeed No I'm saying like the heat dash extension was removed from the game to nerf the length of combos
Wow
Nice