Silpheed (Sega CD) Playthrough

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  • Опубликовано: 8 окт 2024
  • A playthrough of Sega's 1993 shooter for the Sega CD, Silpheed.
    Played through on the normal difficulty level.
    Silpheed for the Sega CD is often regarded as a remake of Game Art's 1986 PC88 game of the same name, though the sheer number of differences between the two games position it more as a sequel than anything else.
    This distinction wouldn't have meant much at all to American gamers in 1993, though. Sierra On-line's localized Dos port came and went without much fanfare back in 1989, so this Sega CD title ended up being the many people's first point of contact with the franchise.
    Silpheed places you in the shoes of a space jockey tasked with taking down a terrorist group that has hijacked Earth's central computer network and launched an all-out assault on the planet.
    Like the computer game, it's a vertically-scrolling, pseudo-3D shoot 'em up that tilts the viewing angle to make it appear as if you're flying into the screen.
    There are twelve stages in total, and between stages you can outfit your ship, the SA-77 Silpheed, with weapons that are unlocked as you hit certain score thresholds.
    Similar to Namco's Starblade Alpha ( • Starblade Alpha (PS1) ... ) and Galaxian 3 ( • Galaxian 3 (PS1) Playt... ), Silpheed creates the illusion of 3D by superimposing polygonal figures over an FMV backdrop.
    The full-screen FMV backgrounds are filled with clean, flat-shaded, smooth-moving shapes that minimize the heavy dithering and compression artifacts typically seen in Sega CD FMV games, and they mesh perfectly with the simple 3D models used for the enemy and player ships.
    The graphics looked impossibly good for a console game of its time, and many reviewers believed that the backdrops were being rendered in real-time, leading to numerous comparisons with Nintendo's Star Fox ( • Star Fox (SNES) Playth... ). As you might imagine, Silpheed turned many a head back in 1993.
    The gameplay is standard 2D shooter fare, but the controls are tight and the challenge ramps up nicely over the course of the game. The punchy, orchestra-hit laden soundtrack is a fantastic complement to the action, the cheesy wingman chatter lends the game a fun bit of personality, and the FMV backgrounds make for some super memorable and fun set-pieces.
    Silpheed is a real showcase title for the Sega CD, and I'm glad that Sega has decided to include it in their upcoming Sega Genesis Mini 2 console. It's just as good now as it was twenty-nine years ago.
    _____________
    No cheats were used during the recording of this video.
    NintendoComplete (www.nintendocom...) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!

Комментарии • 98

  • @NintendoComplete
    @NintendoComplete  2 года назад +60

    This excellent shmup is finally getting a second shot on the upcoming Sega Genesis Mini 2, and it's difficult to imagine a more deserving game. It holds up incredibly well.

    • @Invidente7
      @Invidente7 2 года назад +6

      I remember back in the day that they said it wasn't better than Starfox.

    • @xxxYouTunesxxx
      @xxxYouTunesxxx 2 года назад +5

      @@Invidente7 It's not even in the same category, imho

    • @NintendoComplete
      @NintendoComplete  2 года назад +6

      @@xxxYouTunesxxx Agreed. It plays on a totally flat 2D plane.

    • @DerivativeWorker
      @DerivativeWorker 2 года назад

      So would you get a GM2 and post those versions on RUclips?

    • @rjcupid
      @rjcupid 2 года назад +2

      This game is like the ultimate version of Captain Skyhawk.

  • @andreszyca1741
    @andreszyca1741 Год назад +12

    I just unexpectedly watched it whole. It's as great as ever, and i bet anyone into retro games today can feel a chill on it's spine once they enter the action. Thats what happens when you mix a superb direction, an overwhelming score and a taste for details like few games do. I've played it for a while since 93', back and forth , and still cant hold back a little tear and the chills on many moments. The very first laser shot, the hyperspace jump, the rumbles across the asteroid fields, the scrambles amidst the fleets, GLOIRE emerging from the wreckage and the way the Silpheed squadron dives directly into it to retaliate... and the final moment with the little remembrances while the orchestra pays relentlessly homage to our journey ... man, it's hard to tell we're 30 years away when things like that filled my everyday life. I can just thank videogames for exist.

  • @SomeOrangeCat
    @SomeOrangeCat 2 года назад +35

    Hands down the best use of FMV on the Sega-CD.

  • @thezood
    @thezood 2 года назад +18

    This is so brilliantly designed. Other FMV shoot EM ups from the time (for example Star Wars) used more advanced effects and shading on the video background, causing a contrast to the foreground objects. Here they made sure the background was in the same style as the foreground objects, matching the polygon graphics of the time. Love it, wish I had played it in the 90s.

    • @LPetal86
      @LPetal86 2 года назад +1

      Yes, this is exactly the case with so many shmups! I was afraid when this playthrough first started that the nice cutscenes were going to look vastly different from the actual gameplay. It's nice to see.

    • @videogameobsession
      @videogameobsession Год назад +2

      So do we know for sure that this is FMV (perhaps a few colors, RLE?) looking very convincing w/flat shaded poly backgrounds, with no artifacting, and not some type of vectorized polygonal graphics? Some recent Mega Drive demoscene stuff, Red Eye Re-mute, for example, shows some nearly full screen vectorized graphics which looks like it could never be done on the console, but is real. I've heard both theories

    • @PointReflex
      @PointReflex Год назад

      @@videogameobsession pre-rendered polygons can be run at full screen on native Genesis hardware, so in theory a Genesis only port of Silpheed could be achieved, of course if we replace the polygon characters with 2D ones leaving the heavy lifting for the pre-calculated background itself.

    • @videogameobsession
      @videogameobsession Год назад +1

      @PointReflex Very few Genesis games use polygons. Some are confused for polys (such as Out of this World), but one game which does use unshaded polygons, along with plenty of dither, Hard Drivin', is a good example of why it was better saved for a co-processor add-on, or 32X. Even the intro of Silpheed looks better than what could be achieved on the 32X (using Star Wars as an example), and more of what was possible with the Namco Arcade System³.

    • @purwantiallan5089
      @purwantiallan5089 3 месяца назад

      ​@@videogameobsessionthe FMV on Silpheed also is top notch.

  • @modelcitizen1977
    @modelcitizen1977 2 года назад +30

    With the natural antialiasing from a CRT screen, this looked really great when it launched.

    • @purwantiallan5089
      @purwantiallan5089 3 месяца назад +2

      Silpheed surprisingly has everything that makes this game stands out as one of the greatest games on Sega CD.

  • @tasteofbrokenglass5555
    @tasteofbrokenglass5555 Год назад +11

    This game blew me away when I was a kid. My uncle gave me his Genesis/Sega CD/32X combo with this game (and a few others) when he "upgraded" to the Saturn. This was the coolest looking game I had ever played on a console at the time.

    • @galaga00
      @galaga00 5 месяцев назад

      same. But even back then I so deeply wished the gameplay was as awesome as the graphics.

    • @purwantiallan5089
      @purwantiallan5089 3 месяца назад +1

      ​@@galaga00PS5 games should take notes of what Sega CD did.

  • @goremall
    @goremall 2 года назад +11

    One of my all time favorite games. I loved this growing up

  • @mr.tie-rex9577
    @mr.tie-rex9577 9 месяцев назад +13

    FMV, Polygons, and Sprite Scaling are all here. It really uses everything the hardware has to offer.

    • @purwantiallan5089
      @purwantiallan5089 3 месяца назад

      Absolutely. Unlike PS5 and Xbox Series X games that only focused on copy pasted graphics from PS4 and Xbox One.

  • @KTJohnsonkidThunder
    @KTJohnsonkidThunder 2 года назад +9

    I loved this game. Never got around to playing it until 5 years ago. But I fell in love with the PS2 sequel.

  • @PodcastOGRU
    @PodcastOGRU 2 года назад +8

    Wow. I was under impression that this game used real polygons for background scenes, considering it all looks jaggy and has no visible compression artifacts. But realistically thinking it's probably far beyond what SCD can render.

  • @rjcupid
    @rjcupid 2 года назад +10

    This is a great game. The Nintendo geek in me keeps expecting to hear “Do A Barrel Roll!”. I guess these things are ingrained in us Nintendo nerds.

  • @stephen-ng
    @stephen-ng 2 года назад +1

    I remember this game. I held off on schmups because they sucked quarters from me, LOL. I only tolerated them when I could find a cheat (Gameshark, PAR code, etc.). Thanks for actually playing and recording these great games for posterity. Ever do a run with each of the three pilots in Hyperduel (a.k.a., Buster Gear)? Great game.

  • @LoopBell
    @LoopBell 2 года назад +6

    I only ever played the spiritual successor of the series named Project Sylpheed. It seems the cheesiness and weapon customization are part of Sylpheed dna since the beginning. I should give this a try.

  • @LPetal86
    @LPetal86 2 года назад +9

    Games with perspectives like this always are tricky to play for me because I'm constantly questioning if objects in the background will fly into you and are meant to be objects to avoid, vs under you. Those lasers on Stage 3 look like you have to memorize where they're coming from because they suddenly appear from off screen, too, hahaha.

    • @NintendoComplete
      @NintendoComplete  2 года назад +4

      Yeah, you do have to memorize some of it, but most of the time you can tell what can hit you and what can't with your guns. If you shoot at a something in the background and you see that little impact animation, it'll hurt you to touch it.

  • @phudman
    @phudman 2 года назад +8

    Surprised that it never got a Playstation or Saturn port.

  • @Dorian_Scott
    @Dorian_Scott 2 года назад +5

    Whoa! This is so much different than the DOS version!

    • @wh1tewolf4
      @wh1tewolf4 Год назад

      Yeah it was a remake rather than a port. Years had passed and it was remade for the SegaCD

  • @thesadmusicboy
    @thesadmusicboy 3 месяца назад +1

    We definitely didn't need a Sega 32x ... Sega CD really deserved better.

  • @rickn4301
    @rickn4301 2 года назад +4

    Sol-Feace is another good one!

  • @lordadk31
    @lordadk31 2 месяца назад

    sega cd power. the game that made me buy it alongside final fight, sonic, shining force, soulstar, lunar etc... what a great time.

  • @46pippi
    @46pippi 2 года назад +2

    I never saw this, damn theres so much older stuff that built what we get today and it seems most of them got lost to history

  • @Min3r_R
    @Min3r_R 10 месяцев назад +1

    this looks amazing oh my god

  • @redpyre
    @redpyre 2 года назад +4

    The plot definitely borrowed from Battlestar Galactica.

  • @johncmeyer5832
    @johncmeyer5832 7 месяцев назад

    One of my favorite Sega CD games.

  • @merten0083
    @merten0083 2 года назад +2

    Didn't know I needed this playthrough, I Silpheed: The Lost Planet was my first introduction, then I played that Silpheed XBOX 360 game which was ew

  • @wolftales5203
    @wolftales5203 11 месяцев назад +1

    Best Sega CD game. Hands down

  • @retro3188
    @retro3188 2 года назад +3

    Sweet graphics!

  • @purwantiallan5089
    @purwantiallan5089 3 месяца назад

    SONIC on Sega CD Startup Logo: 🤩

  • @GillayPereira
    @GillayPereira Месяц назад +1

    Na minha epoca isso era gráficos realistas haha bons tempos

  • @MarioRossi-xo6im
    @MarioRossi-xo6im Год назад +1

    Silpheed for Sega Mega CD, as the BEST polygon Shooter of the all time in a videogame history!!!

    • @bigbabatunde1218
      @bigbabatunde1218 Год назад

      Star Fox is a better game.

    • @evertonm1623
      @evertonm1623 5 месяцев назад

      ​@@bigbabatunde1218 kkkk. Na onde!

    • @BlueEyedVibeChecker
      @BlueEyedVibeChecker 4 месяца назад

      @bigbabatunde1218 If it didn't run at 12fps, I'd almost agree with you.
      But this one is way better, graphically, the fact it's not a slideshow, overall presentation, and soundtrack.

  • @retroboy-fh1ji
    @retroboy-fh1ji Год назад +2

    Looks like an early 3do game. It used the full potential of Sega cd

  • @MaxAbramson3
    @MaxAbramson3 Год назад

    This is what we could've had for Star Wars Arcade, Virtua Fighter, Virtua Cop, and dozens of other AAA 3D arcade games as early as 1993 on the Sega CD. Instead of playing choppy, grainy FMV games, the ASIC-DSP could've and should've drawn polygons and/or prerendered sprites on top of those mind blowing visuals streamed over from the 500MB CD-ROM at 150KB/sec. Using the 8 PCM sound channels for the music and audio effects and the Genesis to draw backgrounds, explosions, and VFX onto the screen. There was no need to waste $160 and another year of development on the 32X because the Sega CD had the horsepower to render 3,000 textured polygons/sec on top of those amazing visuals.
    If anything, the Sega CD versions of some of these games looked, sounded, and played BETTER than the 32X versions of those games. That--and the continuously changing console roadmap--are what killed SEGA in the eyes of gamers and developers. Soulstar, Batman Returns, and AH3 showed that the Sega CD was more than powerful enough to handle full screen 3D graphics in real games.

  • @GillayPereira
    @GillayPereira Месяц назад

    great songs

  • @spoonshiro
    @spoonshiro 2 года назад +4

    Classic game, shame my Sega CD's kinda old and creaky so it doesn't stream the video properly.

  • @Rlotpir1972
    @Rlotpir1972 5 месяцев назад

    Had this and the PS2 sequel.

  • @SolCresta3405
    @SolCresta3405 2 года назад +3

    The best Sega CD shooter? I still prefer Android Assault.

  • @ZEUSDAZ
    @ZEUSDAZ Год назад

    Hi, are you using emulation for this game? If so could I trouble you for this rom as the Europe ans U. S versions I've downloaded from PlanetEmu both crash on stage 10, any help would be appreciated.

    • @NintendoComplete
      @NintendoComplete  Год назад

      It is emulated. I don't want to send a disc image, but have you looked at archive.org? Iirc they have the full verified redump set. If it's crashing, though, it's probably the fault of the emulator, not the game file.

    • @ZEUSDAZ
      @ZEUSDAZ Год назад

      @@NintendoComplete Very odd that's It's crashing on the same stage, just tried the Jap version of it and that seems to work correctly so at least I can get passed that stage now, thanks anyway.

    • @ZEUSDAZ
      @ZEUSDAZ Год назад

      @@NintendoComplete P.s, there's a bit more verbal dialog in the Jap version just before the game boss fyi.

  • @famitronic9870
    @famitronic9870 4 дня назад

    We should’ve got more games like this in Sega CD. Too bad history worked out the way it did. Maybe some homebrew can take advantage of this hardware?

  • @knuclear200x
    @knuclear200x 2 года назад +4

    It ain't Star Fox, but it also _ain't Star Fox._

  • @nickigentry9651
    @nickigentry9651 Год назад

    I'm thinking they should release an updated version of silpheed sega cd on steam.

  • @UnoriginalSonic
    @UnoriginalSonic Год назад +2

    This is Sega's Take On Star Fox im assuming which came out the same year

    • @BlueEyedVibeChecker
      @BlueEyedVibeChecker 4 месяца назад

      I mean Star Cruiser came out 4 years before Starfox, so maybe Starfox was Nintendo's take on that.

    • @BAKU2K2
      @BAKU2K2 2 месяца назад

      Not really, th8s is rather a remake of a PC-88 game.

  • @BlueEyedVibeChecker
    @BlueEyedVibeChecker 4 месяца назад

    Further proof the 32X was unnecessary at best.
    The CD was sorely underutilised and under-appreciated, they could've done so much better with it if they tried.

  • @ihopcsx
    @ihopcsx 2 года назад

    Ah yes

  • @tiaoferreira
    @tiaoferreira 4 месяца назад

    Music on this video are different of my version of game... Weird

  • @sgx5481
    @sgx5481 Год назад +1

    Silpheed had better graphics, but Starfox (snes) had better music...imho

  • @justnature1900
    @justnature1900 5 месяцев назад

    Firefox definitely didn't look or play this good

  • @B1FFCO
    @B1FFCO Год назад

    This final boss is impossible unless you don't use options the whole game and stack all of it up for the boss.. which is impossible

    • @bigbabatunde1218
      @bigbabatunde1218 Год назад

      That's why I'm here, to see the end as I'm at the end of it currently on the Mega Drive 2 mini. It's just too frustrating.
      See the ending means I don't have to keep banging my head against a wall trying to beat it.
      It's a pretty lame game over a fancy background.
      Star Fox on the SNES and Gyruss on the 8 bit NES are better games than this.

    • @manjackson2772
      @manjackson2772 5 месяцев назад

      ​@@bigbabatunde1218skill issue

    • @bigbabatunde1218
      @bigbabatunde1218 5 месяцев назад

      @@manjackson2772 You would logically think wouldn't you. I've been playing games over three decades and have completed many games over that time. Some games have bugs on emulator devices including the mini consoles, so it could be that. Starfox on the mini SNES would occasionally disallow any shots being fired at the end boss from being registered so you could be slugging away for nothing as this was confirmed more than once when resetting and loading up a save state back to where I left off and the shots get registered again as the norm. Only happened a handful of times. Flaws in the emulation execution from time to time would be the logical explanation in those circumstances. The Mega Drive 2 mini may reveal itself to have emulation flaws in time also. Can't say I cared enough about Silpheed enough by the end point to keep slogging away when getting met with unreasonable resistance that may or may not be a corruption of the emulator.

  • @crystalmadison8449
    @crystalmadison8449 7 месяцев назад

    Its too many of them

  • @ihopcsx
    @ihopcsx 2 года назад +1

    Hardware or emulator?

  • @CycloneJoey518
    @CycloneJoey518 2 дня назад

    This almost looks like a playstation game

  • @emajansen
    @emajansen Год назад

    Come on spending money in Search and Devloppment to create a video game that looks like StarFox (1993) I don't see the interest to buy a Sega CD.

    • @BlueEyedVibeChecker
      @BlueEyedVibeChecker 4 месяца назад

      Starfox wasn't the first to do that, Star Cruiser on Mega Drive did that without addon chips in 1990, on the base Mega Drive hardware and did everything Starfox did and more.

  • @faloaverdaderasga8773
    @faloaverdaderasga8773 4 месяца назад

    Star fox. Do super nintendo orrivel lento pra caralho tudo quadradao mesmo
    Esse jogo .do sega cd humilhou as musicas. Miito boas. E jogo super rapido nao trava nada abertura top. Jogo maravilhso

  • @xxxYouTunesxxx
    @xxxYouTunesxxx 2 года назад +2

    Hmm...Maybe a second playthrough is needed.....

  • @xxxYouTunesxxx
    @xxxYouTunesxxx 2 года назад +7

    I played it for a bit, but Starfox was superior, even on a cartridge

    • @faloaverdaderasga8773
      @faloaverdaderasga8773 4 месяца назад

      Seu. Cu. Que. Star Fox. Ganha desse jogo. Passa muito longe. Em tudo sega cd. Arrebentou nesse jogo