TAS No utiliza herramientas para modificar. Utiliza controles programables para una ejecucion perfecta. Yo personalmente, puedo hacer la mayoria de los combos, y varios gliches.
De hecho si, es lo que yo tambien pensaba. Pero muchos de los combos requieren TIMING, que es apretar botones en ritmo y tiempo exacto, dependiendo el combo. No solamente es apretarlos por apretarlos o rapido. Este tipo de combos son muy comunes para jugadores de CapCom y no para jugadores SNK, por el estilo de juego.
It's the dodge attack from Fatal Fury 2 & Special, you have to trigger the block animation and then press forward + A. Unlike the FF games, the timing here makes it a b**** to come out consistently.
Assuming that it's going to hit is already a mistake. Many people here cleared the game only with that DM, but also only via guard damage. The AI never eate it; but never counter attacked after it either. Bryan & Lucky actually have similar characteristics on their DMs, in other words, for scrubs it was a good team to clear the game with.
For make many points in KOF 94 is simple, Get USA Team and use Heavy D and make only your super desperation move, each time that hit have a 16700 points.
There's a cheat in here. A damage could have been taken by Kyo when Athena fired her Psycho Ball attack and the Phoenix Arrow. Kyo didn't even evade than attack, he was just crouching. But the projectile and the kick just passed by him.
todos los juegos de pelea tienen una debilidad al atacar por la espalda, sino chequen con cualquier juego y veran que siempre hay jugadores que cuando saltas por encima del adversarios este teda la espalda o bien cuando lo derribas se levanta dando la estalda y le entran los golpes
yes,they don't contain anything besides extreme precision and if you have seen tournaments for fighting games than you know there's someone to do some of these things eventually.
Es igual que fatal fury special; activas la animacion de bloqueo, y haces adelante A .... El problema es que el timming es extraño y severo en comparacion con GDS
Si tienes razòn, y este usuario explota muy bien esas posibilidades de combos, varios son dificiles de ejecutar. Otro ejemplo pordria ser el Samurai Shodown 2, aunque no parezca un juego de hacer combos, si se pueden hacer varios causando buen daño.
Mr. TAS, its quiet incredible gaming but it will be really interesting to watch when your opponent will be of same of your caliber. i would love to see such game
全シリーズ通して効果音や打撃音が94が1番好き
3:25 First Death
3:39 Double Death
That Rugal (form 2) KO gets me everytime! It is like revenge for every time someone loss to him. So awesome!
Daimon's overkill overpassed the border of epicness!
Slowmotion
12:45 The Ultimate KOF Finisher
Watching this again in 2019. Thanks for sharing this TAS and other treasures with us all. We miss you lots. RIP
That finish with Rugal was epic. This is what makes TAS so entertaining at times!!
_Razzle Joestar_
LOL Daimon just couldn't stop bashing Ryo and Rugal many times on the floor!
It's his addiction
Yay! Sugoi!
Sendy Lie Guess they died
KYO and BENIMARU: GORO STOP WE WON ALREADY!!!!
12:46
One of the greatest TASes ever. I LOLed so much :-)
12:45 もうルガール死んでるってのに、さらに ふぉぁああーー
とかいって 「地獄極楽落とし」いれてるし(笑)
This was not a fight, this was a carnage!
Very interesting that tool.
3:25 Overkill
Now I realize someone can "overdie".
Same at 12:47
TAS No utiliza herramientas para modificar. Utiliza controles programables para una ejecucion perfecta. Yo personalmente, puedo hacer la mayoria de los combos, y varios gliches.
De hecho si, es lo que yo tambien pensaba. Pero muchos de los combos requieren TIMING, que es apretar botones en ritmo y tiempo exacto, dependiendo el combo. No solamente es apretarlos por apretarlos o rapido. Este tipo de combos son muy comunes para jugadores de CapCom y no para jugadores SNK, por el estilo de juego.
Having 2 fireballs on screen? It was a well known bug back then.
I think it was even included in some FAQs.
6:18 Benimaru.. told Heidern to "Go to hell"? XD
Sai Kisaragi "Go to mmmrhh"
It's the dodge attack from Fatal Fury 2 & Special, you have to trigger the block animation and then press forward + A. Unlike the FF games, the timing here makes it a b**** to come out consistently.
Assuming that it's going to hit is already a mistake. Many people here cleared the game only with that DM, but also only via guard damage. The AI never eate it; but never counter attacked after it either. Bryan & Lucky actually have similar characteristics on their DMs, in other words, for scrubs it was a good team to clear the game with.
格闘内容究極デス😊
For make many points in KOF 94 is simple, Get USA Team and use Heavy D and make only your super desperation move, each time that hit have a 16700 points.
o.O I can't find the words to describe this. Outstanding gameplay!!!
4:05
地震を起こして背景を真っ赤にしてデモに進んでる
7:13
本来日本チームは大門の地雷をジャンプで回避するが当てている
There's a cheat in here. A damage could have been taken by Kyo when Athena fired her Psycho Ball attack and the Phoenix Arrow. Kyo didn't even evade than attack, he was just crouching. But the projectile and the kick just passed by him.
Man, poor Ryo
4:05 That Last Blow At The End..lol
8:04
now why is kim in the center at the end of the credits???? and joe behind andy?
4:56
何故サイコボールやフェニックスアローがすり抜けてるの?😳
0:23 Why did she keep getting stunned? xD And how did he stop that kick from rising any higher?
this is jokes and fake
Zillen Ahmad No and no
12:45 el mejor brillo de la historia
7:13 Double Kill And The Last Blow On The Downbeat..
How can the other members of the team jump in the fight? Can you do that on the 94 game?? How??
how do you do 2 fireballs on the screen?
how do you do that hit after the AB?
how do you do hit after the RDP D?
Does that black guy in the backround say something at 4:49?
ヘビィD「飛び道具ばっかり使いやがって!でもタイミングは掴めてきた。って最後ケリかーい!」
8:03 That Last Blow At The End..lol
00:34
R.E.D. Kick?
Exelent Daimon in the Battle in Mexico
like the all the stage intro 2:45 that smooth
todos los juegos de pelea tienen una debilidad al atacar por la espalda, sino chequen con cualquier juego y veran que siempre hay jugadores que cuando saltas por encima del adversarios este teda la espalda o bien cuando lo derribas se levanta dando la estalda y le entran los golpes
Who did the playme? I need to contact him/her to ask to some questions. Anybody may help me out here?
wow very gosu !!! great BEST of BEST player !!!
⭐⭐⭐Ο ΠΑΙΧΤΑΡΑΣ⭐⭐⭐
Somebody Help me Plz..... 0:54 Left Kick How to Use???? Plz.....No damage kick
5:19 elbow How to use T T Help me Plz
can you tell me how to do this bug ?? how to do this settings ?? tell me please
How to use the A+B Attack Pleade tell me
SAUDADES DESSE TEMPO AI, ÉPOCA DE CEFET A TARDE.
Como es posible k la duerma varias veces yo jugue esa kof aquí el Colombia y es difícil hacer esa jugada
I had no idea there were fatalities in this game.
3:25 poor Ryo... a "double" K.O.
Help Help Second stage Benima vs andy Benimas no damage How to Use?? Help me ~~~
Unbelievable just unbelievable!
8:06 El lloriqueo de choi xD
Soy el único al que le gusta ver morir a ese enano de mierda?
12:30 부터 제대로 역관광 당하는 루갈
Ralp, Clark = Iraki warriors.
(typo I know)
3:23 - 3:46 ÉPIC!!!
Is that a hacked kof 94?cause i am not sure if some staffs work in original kof.
TAS = tool assistance
Awesome videos, best in the business. Are these combos humanly possible? (just insanely difficult)
yes,they don't contain anything besides extreme precision and if you have seen tournaments for fighting games than you know there's someone to do some of these things eventually.
Hola buen vídeo como se hace ese golpe que no quita energía después de esquivar?
Es igual que fatal fury special; activas la animacion de bloqueo, y haces adelante A .... El problema es que el timming es extraño y severo en comparacion con GDS
como? no entiendo eso? yo lo hacia +b y sin desviar pero parece q no es asi. pero a mi me salia asi. como se hace en realidad? enseñen amigos
My dream has come true. Only tas can make it real.
最後の決め方は神やな
how do you avoid the blow????
Jamas via visto ese trukaso de daimom vs rugal ultimo golpe
some1 knows how to make the counter in 2:06?
Espectacular (12:45)
Si tienes razòn, y este usuario explota muy bien esas posibilidades de combos, varios son dificiles de ejecutar. Otro ejemplo pordria ser el Samurai Shodown 2, aunque no parezca un juego de hacer combos, si se pueden hacer varios causando buen daño.
Tenía 13 años aora tengo 34 k recuerdos ir ala tiendita a jugar
Your are a champion of this game
I've never seen Rugal take a beating like that
Mr. TAS, its quiet incredible gaming but it will be really interesting to watch when your opponent will be of same of your caliber. i would love to see such game
チームエディットとか、小細工デチューンがない初代が唯一にして最高。
Make a new record with this team again, in a better resolution, please :) Greetings for you from Brazil :)
Holy shit did you see Kyo went through that psycho ball
大門のオーバーキルはおもしろいなw
山田太郎 ポケモンフラッシュ
amazing!!
que que isso nao sabia que ezistia pessoas p jogar assim, pow me ensina o maximo do choi bounge e do andy bogard é os dois unicos que falta
Daimon: Ultra Mega Super Hiper Humiliate Mode ON! LOL!
do the same with psycho soldier team...pleaseeee
3:25 wtf how's that even possible
3:25 stop stop he is already dead.
WTF @ DAIMON? How can he close grab throw his opponents when they are still on the ground?
Como conseguem fazer esquiva e chute tão rápido?
E uma espécie de um progamador que é usado tipo coloca o jogo em super camera lenta depois aceleram o jogo e fica assim
well.. I godda admit, for a hack job u did make this SHIT entertaining... Thx hacker..
É você mesmo que joga????
chale por eso cuando jugaban goro tenia que estar abusado siempre, pero no son dificiles de hacer contra la maquina sino contra una persona
4:01 アッ
4:03 アッ
4:07 アッー
Rugal is so broken that even in a TAS he kicks ass easily.
El final épico 👊faltaron unas explosiones y weas raras
04:55, creo haber experimentado ese glitch antes.
*R E P U K E N*
Daimon the best!
8:37 Ese grito gay de Lucky
JAJAJAJAJA
foward + a when you're in guard
U overkilled Rugal too!!!!!... But how it was possible??? I've played this game... 2nd phase of Rugal is so tough... U must had used hack... Rt!!??
当時ゲーセンで大門の永久はよくやったなぁ
No MAMES..... EL JUEGO NO ERA TAN RÁPIDO, ESE ESTA MODIFICADO O ALGO ASÍ
este tipo sabe jugar y regreso al pasado con ese juego donde coloca mejor los movimientos q en esos años que no se jugaba asi
best show ever!!! come to play a challenge one day where are you living?
usted esta loco que nivel de juego increible
muy buen video bro (Y)