Can a Dwarf outrun a Horse?

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  • Опубликовано: 14 окт 2024
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Комментарии • 466

  • @jeffreysanders612
    @jeffreysanders612 3 года назад +2632

    "Us dwarves are natural sprinters, very dangerous over short distanceses"

  • @cathulionetharn5139
    @cathulionetharn5139 3 года назад +894

    meanwhile reiksguard with 66 speed crawling across the battlefield

    • @wile123456
      @wile123456 3 года назад +100

      Still faster than Malus and his shit-ass cold one mount, Spite

    • @GeraltofRivia22
      @GeraltofRivia22 3 года назад +40

      I hate how slow they, so annoying to try and use them.

    • @slinkerdeer
      @slinkerdeer 3 года назад +46

      @@GeraltofRivia22 A full grown man, full plate armor, lance sword and shield will slow down any horse

    • @ha-kx9we
      @ha-kx9we 3 года назад +111

      @@slinkerdeer laughs in bretonnia

    • @TheHalcyonTwilight
      @TheHalcyonTwilight 3 года назад +82

      @@slinkerdeer Not really. A War Horse is a beast that could achieve pretty high speeds during combat. The whole point of a lance is that you need to be going fast for it to really hit hard, and the whole point of cavalry is to be able to move quickly to flank the enemy.
      You should see the kinds of horses they used for historical knights.

  • @Milos_Stojanovic345
    @Milos_Stojanovic345 3 года назад +486

    Imagine if reload speed stacked infinitely, you could make a regiment of AK-47 armed dwarfs.

    • @EgenSayak
      @EgenSayak 3 года назад +51

      Dwarflings guns!

    • @jameshoffman4954
      @jameshoffman4954 3 года назад +18

      Kislev thunderers

    • @TheCrankyCow
      @TheCrankyCow 3 года назад +11

      chaos dwarves have a repeating handgun unit. So you might get your chance.

    • @thomasalegredelasoujeole9998
      @thomasalegredelasoujeole9998 3 года назад +4

      More plausible than 97 speed dwarfs on foot ^^
      But the final result in battle is indeed quite like the rate of shooting you’d get with semi auto rifles ^^

    • @trizick5379
      @trizick5379 Год назад

      ​@@TheCrankyCowhow right you are

  • @kander03
    @kander03 3 года назад +363

    I think the doomstack was secondary to the true point of the save file: trolling Legend with a never-ending end turn of garrison battles.

  • @albinandersson1154
    @albinandersson1154 3 года назад +527

    WE DWARFS ARE NATURAL SPRINTERS! - Gimli third age

  • @burgerdan4936
    @burgerdan4936 3 года назад +315

    God imagine being a vampire, thousands of years old and getting merced by a speedy little hairy boi. It's like watching a ton and jerry cartoon

    • @khelgarironfist3301
      @khelgarironfist3301 3 года назад +8

      Gotrek outpaces vampires even without a single buff lmao

    • @崔莱
      @崔莱 3 года назад +4

      Into the book you go!

    • @DoctorM42
      @DoctorM42 3 года назад +6

      Most vampires in the Old World are actually younger than your averade Dwarf...

  • @Hanzy_Panzie
    @Hanzy_Panzie 3 года назад +268

    4:50
    Legend: Their speed is more like 45
    dwarfs: accelerate in defience
    dwarfs sure break reality if you "insult" them in any way, like calling them slow

    • @21specter
      @21specter 3 года назад +16

      Legend has been entered into the book of grudges for the insult.

    • @larsmuller97
      @larsmuller97 3 года назад +2

      That's a grudgin' and dwarfs will do anything to right a grudge.

  • @yueqi7499
    @yueqi7499 3 года назад +398

    It looks to me that the individual dwarves can reach 97 speed when you adjust unit formation, but the whole unit can only move at 45 speed.

    • @thesheeepjd
      @thesheeepjd 3 года назад +28

      This is definitely it.

    • @jeffvella9765
      @jeffvella9765 3 года назад +62

      It has to do with formation, you need to set up the square formation for fastest speed movement of any unit, and it is capped at some point based on the base speed of the unit.
      see Legend always does this mistake, where he orders units to move in near line formation, then he complains how slow they are :P
      He unconsciously knows through experience that they do move faster but does not realize the problem.
      They sometimes glitch when reforming with increase or decreased speed, this is what happened here.
      Usually they slow down, but with all that boosted speed they increased speed up instead when glitching.
      So if you find how they glitch and manage to do it regularly, theoretically you can utilize that 97 speed of theirs.

    • @jrgenaarvik7671
      @jrgenaarvik7671 3 года назад +9

      @@jeffvella9765 Untrue. It was the same with skaven. No matter what the unit card says, 2 doomwheels where one is buffed to amazing speed and one is not will move at about the same speed.

    • @araknas3981
      @araknas3981 3 года назад +13

      @@jrgenaarvik7671 Everything he said flew over your head. Congrats!

    • @jeffvella9765
      @jeffvella9765 3 года назад +8

      @@jrgenaarvik7671 those doomwheels comparison are not a formation or infantry and doomwheels type units have the same base speed and are capped at the same point, does not matter how much you buff them.
      They are not the same as infantry where different infantry have different speeds and thus buffs do work better.
      Doomwheels(all) should have the same capped speed because of animation, thus the doomwheels are capped quite close to the limit for it's type, so boosting it won't effect it much.
      Please re-read what I said, because you misunderstood.

  • @thehermit7618
    @thehermit7618 3 года назад +99

    "According tae a' kent laws o' physics, thare is na wey that a dawi shuid be able tae run this fleet. His legs ur tae wee tae git his pie-eater wee body o'er th' ground. Th' dawi, o' coorse, runs anyway fur dawi dinnae care whit ye think is impossible."
    - *The Dawi Movie* , 2007, Jerry Seinfeld

  • @dunderjones
    @dunderjones 3 года назад +31

    The amount of times that dude got attacked over the end turn had me laughing

    • @Battledongus
      @Battledongus 3 года назад +4

      Ive never seen anything like it how many goddanm wars does he have?

  • @mattdavid434
    @mattdavid434 3 года назад +265

    20:33 - That Gyrobomber has 6000 missile strength 0_____0

    • @unknowguy9642
      @unknowguy9642 3 года назад +62

      *Vietnam war intensifies*

    • @samg7430
      @samg7430 3 года назад +97

      Welcome to Estalia, gentlemen

    • @a.hollins8691
      @a.hollins8691 3 года назад +21

      Some folks are born, silver spoon melted into their face ...

    • @darthplagueis13
      @darthplagueis13 3 года назад +21

      Most of that is just because it shoots fast. Almost all of the super high missile strength values (with the exception of maybe luminarcs) actually just represent super fast shooting units rather than hard hitting units.

    • @MrSquigglies
      @MrSquigglies 3 года назад +7

      @@darthplagueis13 Yeah I think the gyro bomber natively has over a 1000 missile damage over 6000 is still absolutely crazy

  • @dfitz5835
    @dfitz5835 3 года назад +68

    I cannot actually run at 97. Don´t tell the elf. - Not a word.

  • @applepie9234
    @applepie9234 3 года назад +150

    seeing gunpowder units absolutely demolish other units always tickles my pickle

    • @TheHalcyonTwilight
      @TheHalcyonTwilight 3 года назад +28

      "The future is now, Zangunaz!"

    • @RicwiBanor
      @RicwiBanor 3 года назад +6

      I wanna see this but with iron drakes

    • @a.hollins8691
      @a.hollins8691 3 года назад +4

      Total War: Renaissance when?

    • @rekka431
      @rekka431 3 года назад +1

      @@a.hollins8691 Total War:Star Wars when?

  • @BarokaiRein
    @BarokaiRein 3 года назад +121

    "Move those dwarven legs!"

  • @samuellund1377
    @samuellund1377 3 года назад +29

    "Their speed is more like 45"
    Thunderers: "THATS GOING IN THE BOOK" *sprints*

  • @BK-yj7vg
    @BK-yj7vg 3 года назад +136

    Looks to me, like perfect example of "If it's stupid, but it works, it's still stupid"

    • @VulpesChama
      @VulpesChama 3 года назад +8

      But it still works.

    • @BK-yj7vg
      @BK-yj7vg 3 года назад +8

      But it's still stupid.

    • @VulpesChama
      @VulpesChama 3 года назад +4

      And it still works.

    • @BK-yj7vg
      @BK-yj7vg 3 года назад +5

      But it's still stupid.

    • @VulpesChama
      @VulpesChama 3 года назад +5

      But it still works!

  • @Hydrakk
    @Hydrakk 3 года назад +55

    Seeing Thunderers with 97 speed is making me imagine a dwarf moving like Mr. Krabs from Spongebob

    • @maximcharest
      @maximcharest 3 года назад +3

      Mr. Krabs on Kétamine?

    • @Hydrakk
      @Hydrakk 3 года назад

      No, I don't think I will :^)

    • @Battledongus
      @Battledongus 3 года назад

      @animefurriesweebs arepieces ofshit You really need a gf.

    • @Battledongus
      @Battledongus 3 года назад

      @animefurriesweebs arepieces ofshit :how do i get i one" says it all. also my pfp isn't anime but sure.

    • @JarthenGreenmeadow
      @JarthenGreenmeadow 3 года назад

      @@Battledongus Miku sucks

  • @jasondunn3868
    @jasondunn3868 3 года назад +81

    LOL The troll stacks are getting out of hand 😂

  • @Assassinss77
    @Assassinss77 3 года назад +30

    "Gimli: I'm wasted on cross-country. We Dwarves are natural sprinters. Very dangerous over short distances."

  • @anonnymousperson
    @anonnymousperson 3 года назад +7

    Looks like a bunch of dwarves with Lee Enfield rifles doing a 'mad minute'.

  • @hypermelon_8654
    @hypermelon_8654 3 года назад +41

    Or "legend bullies 3 unit of dwarfs for 21 minutes."

  • @wile123456
    @wile123456 3 года назад +68

    A video on the strongest auto resolve stacks could be interesting. The main importance being cost and ease of recruitment, aka how easy it is to spam

    • @RicwiBanor
      @RicwiBanor 3 года назад +3

      I feel like irondrakes would be great for that. The always do god tier in auto resolve

    • @Naramsit
      @Naramsit 3 года назад +2

      That's more of The Spiffing Brit's wheele house. He's the master of "Perfectly Balanced" games

    • @adriltythorin6702
      @adriltythorin6702 3 года назад

      Vampire Coast Bombers get absurdly good auto resolve when in battle they're very niche.

  • @TheYannir
    @TheYannir 3 года назад +24

    If this army had 14 Thunderers with 5 Engineers, they'd have more ammo in total than these 3. About 50 per unit so 700ish total, instead of the 300ish here. Also, the engineers don't seem to be buffing each other so that's a waste as well.

    • @ashesofaranea
      @ashesofaranea 2 года назад +1

      wouldn't be nearly as funny though

  • @EvilUrban
    @EvilUrban 3 года назад +19

    I think they get there full speed buff when they try to get in to the right place in there formation when they are close to there destination. Normally units gets a small speed buff (I think) when they are trying to get in formation and i guess the speed cap is temporarily disabled when that happens.

  • @alexeyalexandrov7583
    @alexeyalexandrov7583 3 года назад +18

    I am surprised that missile damage and speed increase doesn't affect engineers themselves. I remember that Doomstack with 5 engineers and they all had the same speed and damage.

  • @papasuamae4302
    @papasuamae4302 2 года назад +1

    it's not about efficiency, it's about sending a message

  • @Cuban_Warlord
    @Cuban_Warlord 3 года назад +7

    Lord Engineer is Engihere: BUILDING A SENTRY.

    • @Battledongus
      @Battledongus 3 года назад +1

      Vampire sappin mah thunderers!

    • @Battledongus
      @Battledongus 3 года назад

      Danm orcs destroy everything i create

  • @YTubechangeAccount
    @YTubechangeAccount 3 года назад +2

    hahahah omfg that was the most loss of cities in an end turn I have ever seen, I was cracking up before Legend noticed, then I lost it on his first "omg" hahahahahaha

  • @Battledongus
    @Battledongus 3 года назад +3

    These meme stacks are so fun to see the imaginative way people use agents etc That end turn too! Never seen anything like it!

  • @wilcohillebrand1458
    @wilcohillebrand1458 3 года назад +13

    That end turn, oh my

  • @scottmorris13
    @scottmorris13 3 года назад +5

    'very dangerous over short distances'.

  • @chrisdube3051
    @chrisdube3051 3 года назад +4

    It looks like the animation is the limiting factor when you were zoomed out they seemed to be able to move faster as it was rendering as detailed

    • @Grobarch
      @Grobarch 3 года назад

      Thought the same and hoped legend would check that

  • @sadpandah7597
    @sadpandah7597 3 года назад +1

    "sorry i was wrong about that" man this is something i wish more people is used to say when they are wrong

  • @drhoagy_4459
    @drhoagy_4459 3 года назад +2

    best way to describe the diminishing returns on buff units (like master engineers) is, for this army, if you had 3 more thunderers and 3 fewer engineers, you would have 100% more thunderes, but only 80% of the enginners, so each thunderer would be ~20% less effective, but because there are twice as many of them you still have 1.6 times the dakka
    and thats ignoring the fact that half the buffs dont stack past a certain point

    • @drhoagy_4459
      @drhoagy_4459 3 года назад +1

      3 guns at 100% force = 300%, 6 guns at 80% force = 480% 480>300

  • @ryanjones6384
    @ryanjones6384 3 года назад +2

    Ok, but that end turn though. Looks like the whole map is standing for dollar shave club.

  • @frankhenschel4008
    @frankhenschel4008 3 года назад

    "Dwarf-things! Look how they scurry to us on such little legs! Racing to fight-fight!"

  • @SqueakingSquid
    @SqueakingSquid 3 года назад +4

    I am just glad that Legend isn't my high school teacher with his rating philosophy

  • @jeremycorbin2178
    @jeremycorbin2178 3 года назад

    I like the idea of rating quirkier, more flavourful or even just whacky doom-stacks; show players that there are more ways to win a battle than the strictly most optimal one (which you've done a pretty good job of demonstrating what that looks like).

  • @owensamuelrogers72
    @owensamuelrogers72 3 года назад +24

    This army is just a normal game of TF2 on 2fort lol

    • @Riwillion
      @Riwillion 3 года назад +1

      16 engineers, 150 snipers, and nothing else? Sounds about right.

  • @turnipslop3822
    @turnipslop3822 3 года назад +6

    Everyone wants to see the gyro-bomber zoomstack.

  • @deathzone5290
    @deathzone5290 3 года назад +6

    omg that end turn, i laughed so hard

  • @TheGrunick
    @TheGrunick 3 года назад +10

    This makes me wonder... whats the fastest you can get a unit in warhammer?

  • @spencermorgan2281
    @spencermorgan2281 3 года назад

    To the town of Agua Fria strode a throng one fine day.
    They didn't talk to folks around them, they didn't have too much to say.
    No one dared to ask their business, no one dared to make a slip.
    The dawi there among them, all had big irons on their hips.

  • @liberalideas8224
    @liberalideas8224 3 года назад +2

    Ya, spent a little over a week on a gyrobomber doom stack submission for you and can confirm that they get pretty stupid when boosted. I felt confident enough to take on anything with that stack, bit it did have a problem with attrition as one or two units would get blown up occasionally. I never submitted the file though because I only then found out that submissions need to be on ultra unit scale and very hard battle difficulty, RIP.

  • @SereglothIV
    @SereglothIV 3 года назад +2

    You tell a black orc he cannot die, he ain't dying. You tell a dwarf he can run at 97... well, he ain't :P

  • @kacktustoo
    @kacktustoo 3 года назад

    I love the meme armies, you just know they were made to get a vein in legends head popping.

  • @SureshotBowmen
    @SureshotBowmen 3 года назад

    "Nothing can stop us" for sure little dwarfs

  • @matthewmcneany
    @matthewmcneany 3 года назад +2

    I'm giving her all she's got captain.

  • @firefang225
    @firefang225 3 года назад +19

    I seriously wish the game had an option to turn off the caps, would make things much more fun

    • @italianwaffle5592
      @italianwaffle5592 3 года назад +13

      True, imagine being able to buff one unit of thunderers to a nuclear degree and just have it take on full armies.

    • @chrispy808
      @chrispy808 3 года назад +4

      @@Asraeks Link to Mod that can acheive this?

    • @gthjzby887
      @gthjzby887 3 года назад +1

      The caps aren't there on purpose. CA just didnt consider a thunderer moving at 97 speed and so didn't make an animation for it.

  • @nickbarber5268
    @nickbarber5268 3 года назад +1

    All it takes to decimate the core of the stack is a single overcast wind of death

  • @Dead_Fish0
    @Dead_Fish0 3 года назад +1

    not gonna lie - it looks like those thunderers were firing at about 1 shot every 2 seconds

  • @rumplstiltztinkerstein
    @rumplstiltztinkerstein 3 года назад

    If there's rum at the destination, a dwarf can.

  • @danpitzer765
    @danpitzer765 3 года назад

    And if you kicked out 10 engineers, you could bring the thunderers to 6, add a pair of Irondrakes to defend the flanks, and some organ guns and flame cannons to augment the firepower. After all, they have dwarfen legs, they'll never actually be fast.

  • @martinlysy
    @martinlysy 3 года назад

    With so many engineers they should just turn into crankgunners.

  • @Z0R0zeenee
    @Z0R0zeenee 3 года назад

    they really do be pumping those dwarven legs

  • @AvengerAtIlipa
    @AvengerAtIlipa 3 года назад +1

    Dwarf doomstacks are always the funniest imo.

  • @TheJollyLlama875
    @TheJollyLlama875 3 года назад +1

    It seems like they get their higher speed when they're moving into formation, so maybe with a ton of micro you could just constantly issue new move orders right in front of them to zoom them around

  • @postmaster6414
    @postmaster6414 3 года назад +2

    Market economics with LegendofTotalWar

  • @miguelmontenegro3520
    @miguelmontenegro3520 3 года назад +4

    Only over short distances

  • @Kryser1
    @Kryser1 3 года назад +3

    97... when they are rolling down the hill :D

  • @YetiAY5000
    @YetiAY5000 3 года назад +10

    If only their range stacked

    • @Dylius01
      @Dylius01 3 года назад

      Thunderer Elite

  • @sim.frischh9781
    @sim.frischh9781 3 года назад

    There is a mod that lets you build heroes without their unit cap right from the start, Okoii uses that one for his vids.
    If you use that mod, you can build this army pretty much early on without any drawbacks besides the cost for those heroes.
    Which increases with every level...

  • @clockmonkey
    @clockmonkey 3 года назад

    Hardly ever play Dwarves, but that was really interesting, told me plenty of stuff I didn't know and was fun to watch.

  • @sadettinarslan5324
    @sadettinarslan5324 3 года назад

    those gyrobombers turned into gyrof-16s.

  • @dmitriyk.2890
    @dmitriyk.2890 3 года назад +1

    They got something odd added to their beer.

  • @letsplaysvonaja1714
    @letsplaysvonaja1714 3 года назад +2

    "fast (for a dwarf)"

  • @Xanthate1845
    @Xanthate1845 3 года назад +1

    Keep in mind that if you overcap the reload speed then you won't suffer reload penalties when low vigour.

  • @rsmith4339
    @rsmith4339 3 года назад

    My last Greenskin campaign I noticed I was having trouble running down routed dwarves , without engineers .

  • @pleaseworkforonce9258
    @pleaseworkforonce9258 3 года назад

    I'm more impressed by the Skyhammers 6068 Missile Strength in that army

  • @marcinswoboda7993
    @marcinswoboda7993 3 года назад +1

    They must have painted their shoes red, obviously.

  • @alexanderjbourre703
    @alexanderjbourre703 3 года назад +2

    legend, melkor has challenged you to a fight.

  • @freekvanderheijden6356
    @freekvanderheijden6356 3 года назад +8

    OK here's my theory: Units have different speeds when forming up and regularly walking, the listed speed is their form up speed in this case

  • @digitalshoes5520
    @digitalshoes5520 3 года назад

    alternative title: "Legend bullies men 5'11 and under"

  • @a.hollins8691
    @a.hollins8691 3 года назад

    I've taken to giving myself little breaks during the day and saying "I'll get a bit of a rest."

  • @loafer144
    @loafer144 3 года назад

    That was the most ridiculous end turn I've ever seen

  • @Lathrok
    @Lathrok 3 года назад +5

    Thanks for the man that made this meme stack, I clicked.

  • @jonnycoolg
    @jonnycoolg 3 года назад

    A auto-resolve doomstack, I'll be damned.

  • @Kilen_BE
    @Kilen_BE 3 года назад +1

    538th turn lol... long time to wait to see this army ready, plus facing ideal opponent like VC (no arty, no missiles), there are a lot of others opponents that would make this army quite weak and easily overwhelmed.
    But that’s interesting to see creativity of players dropping crazy ideas. 😂

  • @Farquaad3rd
    @Farquaad3rd 3 года назад

    I did the math, and for any stack that is a spam of one kind of missile unit + master engineers + general, the best returns on ammunition is to go 5 or 6 master engineers and the rest be thunderers, so Legend was exactly right on that front. The exact ideal value is 5 1/3 engies and 13 2/3 chosen missile unit, so 5 is the better of the two, but if you graph it the difference between 5 and 6 master engineers is not noticeable. I just looked at ammo, and not missile strength, so maybe a 6th engineer becomes better when factoring that in. Keep in mind 5 to 6 is the turning point when it starts becoming worse for your overall ammo to add more engineers; your returns are already really diminished by the fourth engie.
    Edit: I'm pretty sure that with at least 4 engies and the help of the general if he has red line skills that also help reload time (which I think all dwarf lords can get?) we should be able to get max rank missile units like thunderers to the minimum practical reload time. From then on we can ignore reload time affects and only look at the effect of triangulation (damage buff). This will give us the same optimization problem as with ammo and the answer will be 5 or 6, preferably 5 again. So there you have it, 5 is the ideal number of master engineers for a dwarf missile spam stack. Should be true for quarrellers and rangers as well.

  • @Charlys787
    @Charlys787 3 года назад +1

    Engineers are rare, so I use just as much as to get close to the hard capped reload speed of the units.
    What worked best for me was:
    Gyrocopter - 5 Engies
    Bugmans - 4 Engies
    Guns - 3 Engies
    If you want to actually reach the cap, you had to add +1 Engie in that list. But I think it's not worth. The buff "Ballistics Calibration" becomes next to useless, because it can't add more reload speed then.

  • @thegreatlarry9454
    @thegreatlarry9454 3 года назад

    It looks like every Engineer has the chilling aura crafted hammer. That's how you do it! Slow them down and let your thunderers put holes in them.

  • @baileyswiekatun9613
    @baileyswiekatun9613 3 года назад

    “Pump them dwarven legs!”

  • @kwdblade4683
    @kwdblade4683 3 года назад

    Engineer is Engi-here, legendary General of the Dwarven Gunner Cavalry

  • @horrocko
    @horrocko 3 года назад +2

    Those thunderers got BFG Division blasting in the background.

  • @EndoftheTrain
    @EndoftheTrain 3 года назад

    Those thunderers were just ridiculously strong

  • @dmitryperman9586
    @dmitryperman9586 3 года назад

    Unit increases speed to maximum when he attacks our regroups.

  • @supremeoverlordtickles5325
    @supremeoverlordtickles5325 3 года назад +3

    Is there a mod that allows for these stats to break their cap? I just really wanna see 97 speed dwarfs or 600 speed gyrocopters.

  • @Leisurelee53
    @Leisurelee53 3 года назад

    So... Master engineers pass out pervatin capsules?
    Checks out.

  • @spencermorgan2281
    @spencermorgan2281 3 года назад

    Can anyone off tank for the raid if things go south?
    "This is dwarfs only guild, we're all off-tanks".

  • @CommanderBohn
    @CommanderBohn 3 года назад

    Should've added two extra Irondrakes in place of two MGs. One with Trollhammers and the other being the Draken one.

  • @orhblin
    @orhblin 3 года назад

    "Move those dwarfen legs" indeed

  • @do0myk
    @do0myk 3 года назад

    Lmao that ending had to be deliberate trolling

  • @teoarrk
    @teoarrk 3 года назад

    'missile infantry'
    *Yes, yes they are.*

  • @ketzerm8672
    @ketzerm8672 3 года назад

    I like that new unit of speed: phoenixes over map diagonal

  • @ojpfj
    @ojpfj 3 года назад

    virgin musket line vs chad dwarf circle formation

  • @stilloading5652
    @stilloading5652 3 года назад

    It seems like the thunders in front of the unit could run closer to 97 but the others we’re getting stopped by the thunders in front

  • @keokijohnston6113
    @keokijohnston6113 3 года назад

    We dwarves are natural sprinters, very dangerous over short distances!

  • @cullain3967
    @cullain3967 3 года назад

    Now I'm thinking about building a gyrocopter fast attack chopper army, mess about and see how many engineers are needed for max speed copter/bomber units...

  • @20thcentury94
    @20thcentury94 3 года назад +1

    Imagine if the engineers had gyrocopter as a mount :D *fortunate son intencifies*

    • @grade14
      @grade14 3 года назад +1

      That would be amazing... Also get an engineer type lord with the mount as well

    • @20thcentury94
      @20thcentury94 3 года назад

      @@grade14 *salivates in oath gold*

  • @imperatorjulius6039
    @imperatorjulius6039 3 года назад

    Well yes, since dwarves are natural sprinters, very dangerous over short distances