Man, I absolutely love your Final Fantasy 5 content. I think if you choose to do FInal Fantasy 3 you would have a hard challenge. Unlike FInal Fantasy 5, Final Fantasy 3 has some bosses that they want to require certain jobs. I think seeing you figure out ways to overcome this would be so much fun. Loving the content!
Also, unlike FF5, FF3 uses spell slots, making mages pretty unreliable, IMO. FF5 black mage can cast 20+ Fire spells without refueling. FF3 black mage can cast... 4... Also also, HP doesn't change with changing jobs. Instead, it grows with level ups depending on character's vitality. Which works wonders for monks and black belts. For others... Not so much And don't even mention the Garula fight... This monstrosity won't make BB love degenerate dragooners, but it sure as hell is gonna make him appreciate them
I've seen a guy beating FF3(Pixel Remastered) with only Knight. And honestly, it's just not fun because ultimately it's just a matter of level grind. There's absolutely no strategy to save you from Garuda, Zande and the World of Darkness' bosses. ... Perhaps FF3 3D would work, who knows. Atleast it has multiple different abilities.
Its been 1 video without 22 jobs One at a time And i already miss it like i miss Xezat from the Dawn Warriors making his home made submarine to visit ZOK!
i feel like this run does a great job at showing off what makes FF5s systems so special, the 4 worst classes in the entire game are DRASTICALLY better than any of the individual classes on their own, even with the worst jobs theres incredibly cool synergies that can be used
That's why in general the Job system is my favorite of all RPG's, it's incredible versatility makes any run so unique compared to systems with more fixed roles for each character and even though FFT and Bravely Default refined the system further later on, FFV's job system still doesn't feel really outdated
29:25 Ironically, Speed Song gets better the faster your characters already are. Your delay between turns subtracts agility, so the smaller it is, the more impact further decreases will have.
Oh ho ho what's this, looks like Christmas came early. Man Dragoon being so bad hurts cause they're pretty much the coolest looking job. What's really funny is that 4 different jobs in this configuration seems to have an easier time progressing than something like 4 White Mages or Berserkers. I hope you're looking forward to doing a run of the most OP jobs.
Someone else did this with FjF rules, but oddly he used dancer and geomancer instead of bard and dragoon. Excited to see how this goes! I miss Kelgar already
I was just thinking about this, curious to see the differences in how it plays out. Though I remember that run involved a lot of rng crossing their fingers and hoping.
Especially since Backlog was playing the Pixel Remaster version, which actually buffs some jobs (like making Apollo Harp and bells not triggering Omni's Reset) and speed up the grinding process.
@leargamma4912 i mean, it's pretty clear that geomancer is a worse job than bard in a team setting, anyone who actually played fjf can easily attest to that. Bard's level manipulation is very strong when it matters most (neo exdeath) and it can solo lock down omega and other annoying bosses with romeo's ballad (especially when you can have 2 high speed jobs spamming it). Geomancer has its moments, but it doesn't offer nearly as much in the harder fights. Dragoon and dancer are definitely a lot more arguable, easily bottom 3 jobs, but in the context of this run I'd still say dancer is worse because at least Dragoon has bulk, shields and can toss elixirs. Otherwise your non berserker jobs are far too squishy to survive almagest at any reasonable level (which this run kinda blew past)
Good luck! I’m doing a low level run at all level 3 (didn’t like three of them being lvl 1 and Faris being 3 is why I increased it to all lvl 3), with no rods and no gil toss. Both feel to gimmicky to me. Halfway through world two so far. Sand bears, dual cast magic, and dual wield x-fight getting me by for the most part.. A few specific fights needed different strategies. For Ifirt I used four summoners with only the shiva summon learned. I am sure you will find a way to win without rods, though in some cases the answer might be grinding.
I'd argue that Kain doesn't actually offer anything meaningful to the table either. Cecil is tanky and has tons of equipment support, Rydia can nuke everything hard and fast, Rosa is essential, while Edge at least offers some utility and can dual weild. In versions where the side characters are recruitable, Edward and Yang can easily replace Kain's position in the party. Kain is famous and popular simply because of his story importance, and how plot-heavy FF4 is.
@@sertiana2512yeah, combat wise, Kain is kinda just there, he jumps and deals damage but thats it, he has zero support and thats why people put Cry from Porom on him in FF4DS so at least he has something to so besides jump. At least he gets good Lances there and can use axes and swords in case they fall behind.
@@sertiana2512 I was recently playing the GBA version and as soon as I was able to, I replaced Kain with Yang. Otherwise Kain would've contribute nothing 😂
Dragoon has never been good in a main series FF outside of maybe FF9 and that's only because Freya has actual support skills and you can get an endgame lance in the middle of the 3rd disk. It's kinda funny because" Double damage on the next attack skill" is consistently one of the most overpowered abilities you can put in a turn based RPG and FFs Dragoons somehow made it trash.
what's crazy is that berserking Kain actually results in way more damage output than simple jumping. But you can also berserk Cecil and swords >>>> lances in FF4 (the difference between ragnarok and excalibur and the strongest spear is just, very very sad)
I'd love to see you do the "Best classes" run, and an ultimate "NG+" playthrough, having max level, all jobs maxed, doing everything the game has to offer, including the super bosses. Because you've earned it.
With the FJF rules, I can verify that EQWhip Berserker is actually pretty good, especially if you bother grinding out the Dragon Whip. It also changes Berserkers Agility to match Beastmasters, though with Thief around that's less useful.
I never thought i would see a bard being the muscle in a Final Fantasy run. Also loved these job challenges. Can't wait to see what ya come up with next.
Interesting run, good idea to mix it up with Bard and not duplicate others who have done this challenge. Turns out whatever you do though, having 4 jobs has you covered. -I agree that Dragoon is the worst, it contributes so little to the team and spears are indeed one of the worst weapons in the game. I did a solo Dragoon run years ago, it's pretty fun for that that at least. -Your overleveling continues, but hey at least you're consistent. -2 for 1 elixirs from gigas chests? More like Scram every time you get one and re-activate the chest for more elixir steals! -Thor Hammer does massive damage to Tree ExDeath in the Pixel Remaster, probably the best choice for the Berserker final fight so you can back row and end the first phase quickly before you eat too many white holes. Bard holds a main gauche in phase 1, good to see you utilized the harp at the very end for that big damage against the Grand Cross dragon. -People give Bard a lot of points for being a great superboss killer of Omega and Shinryu at the end of the game, and before the PR it was easier to bard buff to max stats in the final fight...you still can if playing unrestricted, but it's rare to be able to pull it off in a 4job challenge without a lot of effort and waiting around in the PR. Congrats on another entertaining challenge done!
The worst jobs in the game, one from each crystal is a fun way to set it up. I'm enjoying the class rundown as you eliminate each category! I like how the party you've constructed is the "no participation" party. Berserker doesn't do what you want, Thief doesn't do anything, Bard does only one thing at a time, and what the Dragoon does is leave. XD "I'm Karnak's biggest patron!" Truer words were never spoken. :D Berserker getting mastered always comes as a surprise. It is a mystery. Last minute piano panic XD In a game full of nonsense interactions, reflecting a harp is one of the most nonsensical. :D I do love seeing EqAxes carry a party, and the Apollo's Harp get to do some bonkers damage. :D In theory you could have used EqHarps to power up a Gaia Hammer on the Berseker, but in practice I don't think you even needed it. I can only imagine a best jobs party getting fully synergized, to then decide BUSTIN' is faster and go with that instead. :P
Getting that Tinklebell drop off of Twintania here reminds me of when one of those solo Pokemon challenges gets an encounter with a Shiny. There's just nothing you can say but "aww~".
I'm glad that you also agree that the worst party is 4 Berserkers, considering how many people in my video said it might be 4 Bards. Even if I disagree with the choice of Bard and Dragoon, you definitely have the receipts to explain your choices. Plus y'know, PR buffed Sword Dance to be usable in the back row, and the fact that there's even an argument for "which is worse, Dancers or Dragoons" is pretty sad for the Earth crystal. Overall great video though, don't have a lot to say otherwise. Other than that it's kinda funny that the Dancer still gets some indirect action through that god damn knife.
I think you could go either way with Bard/Geo and Drg/Dancer for sure. It really does come down to splitting hairs on whats worse for various reasons. I was definitely thinking about my experiences through the SJCs and I just had a worse time playing Bard. Then I thought about my collective party. The thought of having a Dragoon Jumping, a Berserker locked in, and a bard locked down singing with a thief as my only real active guy sounded genuinely terrible. Dance is a lot better in the back row, and with thieves able to steal lamia's tiaras I was just thinking I'd have 2 boosted dance-users right out of the Earth Crystal. My first fiesta ever I beat it by dodging grand crosses with Equip Ribbon so that may have also given dancer some points in the back of my mind. I still hate Dancer though. All 4 jobs can go and stay go as far as I'm concerned.
@@BacklogBuster Synergy really is the name of the game, and no matter how you combine these guys, there's just very little to be had. Aside from Equip Ribbon, that's pretty nice.
oooohh hehehe I saw this one already in another youtuber's channel! But instead of dragoon and bard, they were using dancer and geomancer! always fun to watch people suffering in final fantasy 5
And now a new subset of content is available whenever you need to fill for content! "Can you beat FFV with X party theme?" Loved the content, thanks for introducing me to this great game!
This was a very fun series to watch with all the ways one-job parties can or must go through this game was really cool to see; Personal favorites were Mystic Knight, Blue Mage, White Mage, and Geomancer. Seeing Spellblade domination, the healer getting its limiters removed with the Staff of Light, and the various applications of the !DING DONG was a treat. The prerecordedness of these did get a bit head-tilting at times (see the Bard video's plug section plugging ITSELF), but its understandable and didnt really detract from the fun. Sad to see it go, but happy it got properly rounded up and finished. The constant roasting of the uselessness and degeneracy of the Dragoon gives me life. Funny how it's a consistently mediocre to useless job that has purely coasted on coolness factor alone; straight up having its notoriety be almost entirely undeserved. Thief at least offers utility with steal-exclusive items and an Agility boost, Berserker at least has dummy damage output along with solid equip options and OMG ACTUAL INNATE RESISTANCES, Bard at least offers buffs that have it being claimed to be worse than Geomancer actually be a contemptuous view. Dragooners offer nothing but disappointment; no out-of-battle utility, no in-battle utility beyond the underwhelming !Lance and !Jump AKA "spicier Hide", no numerical buffs of note since Zerkers just does it better, and is all-around a very selfish and unneeded job.
13:50 shockingly enough, one kf of the best stat abilities for the Berserker is the Bard, which also has good agility and decent Magic stats (used with a few axes for extra damage) and Spirit.
Yeah. It's obvious that Dragoon doesn't offer anything meaningful to the other jobs, in a game where team and skill synergy are very important. Thief can steal good items to other jobs and has transferable Agility boost; Berserker can give Equip Axes and transfer their Strength; while Bard can give Sing to other jobs for some niche applications.
Dragoon has one thing to offer... but all the mage jobs that actually benefit from that one thing were taken off the table because rod smashing. Specifically, Dragoon offers MP self-sustain via Lancet.
It would be fun to watch a quick tier list on which jobs have the best and worst synergy. So many people seem to think that Dragoon is bad, but in reality it just has bad synergy with these jobs. Dragoon offers nothing for a Berserker, but in a party full of mages equip lances is useful to give the mages a physical attack and Lancet is a great way to drain HP and MP from an enemy when used by a mage with a high magic stat and a use for the MP.
Honestly love the analysis at the start, and completely agree with all but Bard. Bard's support skills start coming in during World 2 with Speed Song, but the boosts they provide make even the worst jobs good. Berserker has low Agility (Without Artful Dodger) ? Speed Song makes it a Lightning Bruiser. Thief has low damage? Attack Song and Level Song will fix that. Best part is both examples boosts the other party members too just making things easier. It can make Berserker become a solo dps with the other two being potion-bots while preparing, or make Thief's agility also Sing for double the song boosts. Now If I had to choose Fire Crystal, I'd go with Beastmaster. Catch/Release is good...but you need a table. And repeatedly trying to catch the enemies. It's what I refer to as a "One and Done" job in battle, cause once you release a Beastmaster drops in usefulness like a rock. Berserker can't make use of it, and while Equip Whips can be nice, Artful Dodger's agility is better for it. The team also has low magic so Fire Lash isn't useful with Firaga, and Calm is just a worse Romeo's Ballad. I do also see things a bit differently, so while I disagree I will respect the decision and still found this fun to watch along with the job series. It was great watching them all and I might have to watch them again later down the road.
What’s really funny about your Exdeath fight is it’s much easier to get Reflect Rings before that point with a thief since you can steal them from Reflect Mages in Exdeath’s Castle and you can get two as a common steal from Carbuncle, one from his damage phase and another from his healing phase. So if nothing else you can guarantee one from Carbuncle if you don’t mind the lava walk
just a silly idea but i kinda thought of a run using only the jobs that need wiki knowledge to be at their full potential thief - stealable items and such blue mage - skills and where to get em beastmaster - capture and release mechanic chemist - all the mixes doesnt sound as horrible since beastmaster and blue mage sort of synergize to get all the skills but it just felt like a fun themed idea ^-^
I would even think thief and chemist would help each other. Thief generally gets items, and chemist wants to mix items to make even more potent effects.
I remember doing a playthrough of FF5 using 1 job from each crystal based on which had the lowest or worst agility gains. That would give you Berserker (-9) for Water, Black Mage for Wind (0), Beastmaster for Fire (+1), and Samurai for Earth (+2). Summoner is -1, but it's a Water job, so no go. Freelancer/Mime are also 0, but I didn't see Freelancer as a job, and Mime is also a "Water" job. Blue Mage, White Mage, Knight & Monk are +1, but they are all Wind. Chemist has a +3. Ignoring one per crystal, a playthrough of Bad Agility would be Berserker, Summoner, Black Mage & Freelancer/Mime.
I did Four Job Fiesta for the first time this summer, and my randomly generated jobs were... thief, berserker, bard, and dragoon. I'm feeling real vindicated right now about how hard it was. (And about beating Omega and Shinryu lol)
The Dawn Warriors in this used the same four jobs as you: Galuf was a Berserker but they assumed he running Monk so they never handed him an axe or hammer. Kelgar was a Bard, which mostly consisted of howling sad songs, especially when he saw Galuf's hat and was reminded of his father. Xeza was a Dragoon, but he tricked his teammates into thinking he was some sort of mage by arguing a spear is a type of staff instead of a bladed weapon; "You've seen its damage. I just happen to really like the spell of Extremely Temporary Flight." He was also their main healer, using Hi Potions because everyone else had something better to do on their turn. Drogan was the Thief. He was just a completely normal Drogan from any other run's backstory. Berserker Kelgar and Beastmaster Kelgar are two of my favorite mental images from knowing the Dawn Warriors used to use the Crystals as well.
I've been along for this whole ride. And I see the best coming. My best party masters knight, ninja, hunter, and mystic knight on two. All mage jobs on the other two, and thief, monk and mimic on everyone.
There are a lot of options for picking a best 4 job combo. Black Mage, Time Mage (or Summoner), Ninja, Samurai are probably the four best jobs if picking one from each crystal but an argument can be made for Chemist if you are fine with the item grind. Personally I'd probably pick Chemist over Samurai but only for survivability. In that case though you could make an argument for Knight over Black Mage for equip shields and Dual wielding Knight Swords late game.
Can't wait to see the difference between this and Suprapika's video (which if I recall right, the guy didn't even THINK about rod smashing when he put his team together) of Dancer, Berserker, Geomancer, and Thief. Which that's basically your choices but reversed but I find your arguments for the decisions much better, especially after *watching you try every job*.
A FJF best jobs would actually, ironically, include Bard, rounded out with Chemist, Summoner, and Blue Mage, most likely. With so much Bard slander I guess you've got Ninja or Ranger from Fire crystal. Two mid-tier jobs with two excellent mastery abilities to lift them up. My guess would be Ranger for !Rapid Fire, but having a Summoner to chuck scrolls is also a lot of fun
Ninja is 100% going to be the fire crystal job for sure. Arguments could be made for Black Mage, Knight (duel wielding knight swords thanks to Ninja or equip shields for mages), Time Mage (quicken is disgusting), and Chemist (best healer that doesn't require you to start as four white mages, very versatile). I don't think Blue Mage is going to make the cut without access to control from a Beast Master. Summoner and Samurai are very likely.
The tragedy of Dragoon, adding other useless jobs somehow made the Dragoon even worse by comparison. The Thief speed and the Berserker strength help patch up the other jobs weaknesses, but the Dragoon is so linear that it doesn't really benefit much from other jobs skills. Its decent STR stat means nothing when even the bard has Zerker tier strength.
I'd argue that bards are stronger than geomancer. Bards are regarded as a very powerful class in a fiesta given that their buffthe damage output and speed of other classes. Also ribbons would be more helpful in a party without mages. As Lance can give MP.
Before starting, my thoughts are that having 4 jobs and swapping abilities around really does change a lot. Thief is terrible on its own. But a Thief who can equip berserker weapons, and gets Berserker’s strength stat? That’s something different. Similarly, a Berserker using Thief’s Artful Dodger ability to get massive speed buffs can dish out a ton of unga bunga damage. Not a lot to say about Bard, but at least having only ONE Bard means you can benefit from the song buffs and let everyone else do damage.
@@enlongjones2394 I would wager it was more along the lines of having three other dedicated damage dealers, and somebody has to be on item duty because there is no other method of healing, so they become the de facto White mage. So their ability to deal damage is a non-factor, and instead your goal is survival. So they just get the agility of a thief, as much def as you can get, and that's their job.
There were various points I had it on. At the end game I just thought artful dodger for more agility for faster turns was a better use of my abilities. I probably should've chucked the Thors Hammer on the Drg and put him in the back row. Then just have Faris with the apollos harp on the whole time. But I won anyways, so its like, w/e
I get what they were going for with Dragoon in theory. Heavy Armor, able to dodge enemy AoE skills with luck/timing, Jump being able to hit from the back row for full damage, Lance's drain effect. Its a survivalist who's supposed to be able to help get the party back on their feet using items after big hits... but FFV is a game where its very easy to burst down virtually every boss, which makes Dragoon virtually useless in practice.
Also spears kinda mid in V until holy lance and has no cool job commands or passives to pass on. Having to grind for rare steals outside of holy lance is kinda lame and holy lance itself is just a worse excalibur. The lance command is super not epic.
@@ericcao6281 that is a funny(if frustrating) reversal of reality isn't it? In real life lances and spears dominated the battlefield, but in Final Fantasy, swords are always superior.
@@TotallyCluelessGamer ye, swords were kinda meh in actual history but have the best stats in rpgs. FFIV had a sword with 200 attack but the best spear you can get is only half of that amount.
It's not surprising that things become easier when you can use the main mechanic of the game even somewhat. But even with that, Dragoon continues being a wet fart.
@ thank you sir, and thank you for your amazing content. Telling Krile to put on her jammies in the Berserker video has me chuckling like Mr Burns when he’s laughing at the crippled Irishman.
Man, I absolutely love your Final Fantasy 5 content. I think if you choose to do FInal Fantasy 3 you would have a hard challenge. Unlike FInal Fantasy 5, Final Fantasy 3 has some bosses that they want to require certain jobs. I think seeing you figure out ways to overcome this would be so much fun. Loving the content!
Also, unlike FF5, FF3 uses spell slots, making mages pretty unreliable, IMO. FF5 black mage can cast 20+ Fire spells without refueling. FF3 black mage can cast... 4...
Also also, HP doesn't change with changing jobs. Instead, it grows with level ups depending on character's vitality. Which works wonders for monks and black belts. For others... Not so much
And don't even mention the Garula fight... This monstrosity won't make BB love degenerate dragooners, but it sure as hell is gonna make him appreciate them
I've seen a guy beating FF3(Pixel Remastered) with only Knight. And honestly, it's just not fun because ultimately it's just a matter of level grind. There's absolutely no strategy to save you from Garuda, Zande and the World of Darkness' bosses.
... Perhaps FF3 3D would work, who knows. Atleast it has multiple different abilities.
would probably be less fun
Requester of video sighted. Thank this man.
@@BacklogBuster thanks for the video. Man your ability to find a way through tuff battles is awesome!
Its been 1 video without
22 jobs
One at a time
And i already miss it like i miss Xezat from the Dawn Warriors making his home made submarine to visit ZOK!
Can't forget. ZOT!!
@@screwtokaiba remember Xezat? Of the dawn warriors?
ZZZOK!
i feel like this run does a great job at showing off what makes FF5s systems so special, the 4 worst classes in the entire game are DRASTICALLY better than any of the individual classes on their own, even with the worst jobs theres incredibly cool synergies that can be used
That's why in general the Job system is my favorite of all RPG's, it's incredible versatility makes any run so unique compared to systems with more fixed roles for each character and even though FFT and Bravely Default refined the system further later on, FFV's job system still doesn't feel really outdated
So...a four job fiesta of the worst jobs. I am excited for this.
suprapika did it first but I'm still excited too!
@@vsolyomi I am always here for a fun run. Suprapika just did the gameboy jobs only and that was quite fun.
@@mindlessmeat4055 I think this channel also has funnier commentary :)
Funny thing is berserker did REALLY well in this. I wonder if it would've been harder with Red Mage and forbid yourself from rod smashing.
Really like all the love final fantasy 5 has been getting here lately from RUclipsrs I've done 4jf for 9 years now
May FF5 content never die
"That's backrow OK baby!" - lines you never get sick of hearing
Without watching I know that the answer is obviously no since Xezats homemade submarine is gonna implode on its way to the barrier tower.
29:25 Ironically, Speed Song gets better the faster your characters already are. Your delay between turns subtracts agility, so the smaller it is, the more impact further decreases will have.
This looked like it was 1000x more fun than some of those single job challenges. I mean fun for you, watching you suffer was always fun for me.
Oh ho ho what's this, looks like Christmas came early. Man Dragoon being so bad hurts cause they're pretty much the coolest looking job. What's really funny is that 4 different jobs in this configuration seems to have an easier time progressing than something like 4 White Mages or Berserkers. I hope you're looking forward to doing a run of the most OP jobs.
Dragoon has the drip, but not the hit... Literally.
Someone else did this with FjF rules, but oddly he used dancer and geomancer instead of bard and dragoon.
Excited to see how this goes! I miss Kelgar already
I was just thinking about this, curious to see the differences in how it plays out. Though I remember that run involved a lot of rng crossing their fingers and hoping.
Especially since Backlog was playing the Pixel Remaster version, which actually buffs some jobs (like making Apollo Harp and bells not triggering Omni's Reset) and speed up the grinding process.
@leargamma4912 i mean, it's pretty clear that geomancer is a worse job than bard in a team setting, anyone who actually played fjf can easily attest to that. Bard's level manipulation is very strong when it matters most (neo exdeath) and it can solo lock down omega and other annoying bosses with romeo's ballad (especially when you can have 2 high speed jobs spamming it). Geomancer has its moments, but it doesn't offer nearly as much in the harder fights.
Dragoon and dancer are definitely a lot more arguable, easily bottom 3 jobs, but in the context of this run I'd still say dancer is worse because at least Dragoon has bulk, shields and can toss elixirs. Otherwise your non berserker jobs are far too squishy to survive almagest at any reasonable level (which this run kinda blew past)
Having to grind a ton of levels for Almagest was one of the more annoying parts of that run, I'll say that.
@@Suprapika the legend appears xD
You've inspired me .... I'm Gonna do it.... All 22 jobs no Rods ,I feel like they are gimmicky uhhh wish me luck?
Good luck with Byblos and Soul Cannon lol
Good luck! I think it's doable, even with red mage, but you'll probably have to come up with some crazy stuff
Good luck! I’m doing a low level run at all level 3 (didn’t like three of them being lvl 1 and Faris being 3 is why I increased it to all lvl 3), with no rods and no gil toss. Both feel to gimmicky to me. Halfway through world two so far. Sand bears, dual cast magic, and dual wield x-fight getting me by for the most part.. A few specific fights needed different strategies. For Ifirt I used four summoners with only the shiva summon learned. I am sure you will find a way to win without rods, though in some cases the answer might be grinding.
Square really did Dragoon dirty in FFV, coming off the heels of FFIV.
I'd argue that Kain doesn't actually offer anything meaningful to the table either. Cecil is tanky and has tons of equipment support, Rydia can nuke everything hard and fast, Rosa is essential, while Edge at least offers some utility and can dual weild. In versions where the side characters are recruitable, Edward and Yang can easily replace Kain's position in the party. Kain is famous and popular simply because of his story importance, and how plot-heavy FF4 is.
@@sertiana2512yeah, combat wise, Kain is kinda just there, he jumps and deals damage but thats it, he has zero support and thats why people put Cry from Porom on him in FF4DS so at least he has something to so besides jump.
At least he gets good Lances there and can use axes and swords in case they fall behind.
@@sertiana2512 I was recently playing the GBA version and as soon as I was able to, I replaced Kain with Yang. Otherwise Kain would've contribute nothing 😂
Dragoon has never been good in a main series FF outside of maybe FF9 and that's only because Freya has actual support skills and you can get an endgame lance in the middle of the 3rd disk. It's kinda funny because" Double damage on the next attack skill" is consistently one of the most overpowered abilities you can put in a turn based RPG and FFs Dragoons somehow made it trash.
what's crazy is that berserking Kain actually results in way more damage output than simple jumping. But you can also berserk Cecil and swords >>>> lances in FF4 (the difference between ragnarok and excalibur and the strongest spear is just, very very sad)
I've been following this series from the start. So Ngl, this channel is criminally underrated. Content is funny and superb.
Just when you think there can be no more ff5 content this comes out. Good stuff
Thank you Buster Boys and Members
I'd love to see you do the "Best classes" run, and an ultimate "NG+" playthrough, having max level, all jobs maxed, doing everything the game has to offer, including the super bosses. Because you've earned it.
With the FJF rules, I can verify that EQWhip Berserker is actually pretty good, especially if you bother grinding out the Dragon Whip. It also changes Berserkers Agility to match Beastmasters, though with Thief around that's less useful.
i find equip harps on berzerker quite good it gives the agility and magic of bard for rune axe
Eek-whip one to berserker.
I never thought i would see a bard being the muscle in a Final Fantasy run. Also loved these job challenges. Can't wait to see what ya come up with next.
Yes, who doesn't know the tales of the Bard-barians?
That fearsome group of roading marauding minstrels who tell tales of their epic conquest.
Love the Puffin Forest ref
That's a very ABSERD reference
Sounds like Mount Arreat those Barbs sing the demons to death
They went from Shrimpy Symphonies to POWER Ballads with one simple skill equip
Blessed with another video. Thank Zok
Oh nice, a bonus episode! I wasn't expecting that one. Also, the job system truly is "together we ride".
Interesting run, good idea to mix it up with Bard and not duplicate others who have done this challenge. Turns out whatever you do though, having 4 jobs has you covered.
-I agree that Dragoon is the worst, it contributes so little to the team and spears are indeed one of the worst weapons in the game. I did a solo Dragoon run years ago, it's pretty fun for that that at least.
-Your overleveling continues, but hey at least you're consistent.
-2 for 1 elixirs from gigas chests? More like Scram every time you get one and re-activate the chest for more elixir steals!
-Thor Hammer does massive damage to Tree ExDeath in the Pixel Remaster, probably the best choice for the Berserker final fight so you can back row and end the first phase quickly before you eat too many white holes. Bard holds a main gauche in phase 1, good to see you utilized the harp at the very end for that big damage against the Grand Cross dragon.
-People give Bard a lot of points for being a great superboss killer of Omega and Shinryu at the end of the game, and before the PR it was easier to bard buff to max stats in the final fight...you still can if playing unrestricted, but it's rare to be able to pull it off in a 4job challenge without a lot of effort and waiting around in the PR. Congrats on another entertaining challenge done!
The worst jobs in the game, one from each crystal is a fun way to set it up. I'm enjoying the class rundown as you eliminate each category!
I like how the party you've constructed is the "no participation" party. Berserker doesn't do what you want, Thief doesn't do anything, Bard does only one thing at a time, and what the Dragoon does is leave. XD
"I'm Karnak's biggest patron!" Truer words were never spoken. :D
Berserker getting mastered always comes as a surprise. It is a mystery.
Last minute piano panic XD
In a game full of nonsense interactions, reflecting a harp is one of the most nonsensical. :D
I do love seeing EqAxes carry a party, and the Apollo's Harp get to do some bonkers damage. :D
In theory you could have used EqHarps to power up a Gaia Hammer on the Berseker, but in practice I don't think you even needed it.
I can only imagine a best jobs party getting fully synergized, to then decide BUSTIN' is faster and go with that instead. :P
Getting that Tinklebell drop off of Twintania here reminds me of when one of those solo Pokemon challenges gets an encounter with a Shiny. There's just nothing you can say but "aww~".
Pain.
The worst job will always be Lenna avoiding the poison arrow
Lenna no, this isn't Pokemon; you don't have Poison Heal!
Man you reaaaly love to beat this game! Love the series! How about doing this with final fantasy tatics?
This job challenge series has been really fun, thanks for this man. :)
An unexpected gift from the Buster.
I'm glad that you also agree that the worst party is 4 Berserkers, considering how many people in my video said it might be 4 Bards. Even if I disagree with the choice of Bard and Dragoon, you definitely have the receipts to explain your choices. Plus y'know, PR buffed Sword Dance to be usable in the back row, and the fact that there's even an argument for "which is worse, Dancers or Dragoons" is pretty sad for the Earth crystal.
Overall great video though, don't have a lot to say otherwise. Other than that it's kinda funny that the Dancer still gets some indirect action through that god damn knife.
Ye 50% chance of doing 4x damage ignoring row while holding chicken knife would be pretty epic when better options like x fight is out of the picture
I think you could go either way with Bard/Geo and Drg/Dancer for sure. It really does come down to splitting hairs on whats worse for various reasons. I was definitely thinking about my experiences through the SJCs and I just had a worse time playing Bard.
Then I thought about my collective party. The thought of having a Dragoon Jumping, a Berserker locked in, and a bard locked down singing with a thief as my only real active guy sounded genuinely terrible.
Dance is a lot better in the back row, and with thieves able to steal lamia's tiaras I was just thinking I'd have 2 boosted dance-users right out of the Earth Crystal. My first fiesta ever I beat it by dodging grand crosses with Equip Ribbon so that may have also given dancer some points in the back of my mind.
I still hate Dancer though. All 4 jobs can go and stay go as far as I'm concerned.
@@BacklogBuster Synergy really is the name of the game, and no matter how you combine these guys, there's just very little to be had. Aside from Equip Ribbon, that's pretty nice.
oooohh hehehe I saw this one already in another youtuber's channel! But instead of dragoon and bard, they were using dancer and geomancer! always fun to watch people suffering in final fantasy 5
A dragoon now has access to javalins from sand bears with thief.
And now a new subset of content is available whenever you need to fill for content! "Can you beat FFV with X party theme?" Loved the content, thanks for introducing me to this great game!
This is a very welcome surprise. I thought the party was over, but this absolute Chad takes us for one more ride.
Honestly your FFV videos are some of the best I've ever seen.
It's nice to know that despite them being the 4 worst jobs having access to 4 jobs is still better than being stuck with just one.
This was a very fun series to watch with all the ways one-job parties can or must go through this game was really cool to see; Personal favorites were Mystic Knight, Blue Mage, White Mage, and Geomancer. Seeing Spellblade domination, the healer getting its limiters removed with the Staff of Light, and the various applications of the !DING DONG was a treat. The prerecordedness of these did get a bit head-tilting at times (see the Bard video's plug section plugging ITSELF), but its understandable and didnt really detract from the fun. Sad to see it go, but happy it got properly rounded up and finished.
The constant roasting of the uselessness and degeneracy of the Dragoon gives me life. Funny how it's a consistently mediocre to useless job that has purely coasted on coolness factor alone; straight up having its notoriety be almost entirely undeserved.
Thief at least offers utility with steal-exclusive items and an Agility boost, Berserker at least has dummy damage output along with solid equip options and OMG ACTUAL INNATE RESISTANCES, Bard at least offers buffs that have it being claimed to be worse than Geomancer actually be a contemptuous view. Dragooners offer nothing but disappointment; no out-of-battle utility, no in-battle utility beyond the underwhelming !Lance and !Jump AKA "spicier Hide", no numerical buffs of note since Zerkers just does it better, and is all-around a very selfish and unneeded job.
13:50 shockingly enough, one kf of the best stat abilities for the Berserker is the Bard, which also has good agility and decent Magic stats (used with a few axes for extra damage) and Spirit.
Yeah. It's obvious that Dragoon doesn't offer anything meaningful to the other jobs, in a game where team and skill synergy are very important. Thief can steal good items to other jobs and has transferable Agility boost; Berserker can give Equip Axes and transfer their Strength; while Bard can give Sing to other jobs for some niche applications.
FF5 dragoon; the first selfish job, well before FF14 or other MMOs had similar concepts
@iantaakalla8180 Even FF Dimensions, a forgotten mobile exclusive game, has a better and more functional Dragoon
@@sertiana2512Dimensions mentioned 🤝
@@baltemys6097 I purchased the game after all haha
Dragoon has one thing to offer... but all the mage jobs that actually benefit from that one thing were taken off the table because rod smashing. Specifically, Dragoon offers MP self-sustain via Lancet.
It would be fun to watch a quick tier list on which jobs have the best and worst synergy. So many people seem to think that Dragoon is bad, but in reality it just has bad synergy with these jobs. Dragoon offers nothing for a Berserker, but in a party full of mages equip lances is useful to give the mages a physical attack and Lancet is a great way to drain HP and MP from an enemy when used by a mage with a high magic stat and a use for the MP.
Honestly love the analysis at the start, and completely agree with all but Bard. Bard's support skills start coming in during World 2 with Speed Song, but the boosts they provide make even the worst jobs good. Berserker has low Agility (Without Artful Dodger) ? Speed Song makes it a Lightning Bruiser. Thief has low damage? Attack Song and Level Song will fix that. Best part is both examples boosts the other party members too just making things easier. It can make Berserker become a solo dps with the other two being potion-bots while preparing, or make Thief's agility also Sing for double the song boosts.
Now If I had to choose Fire Crystal, I'd go with Beastmaster. Catch/Release is good...but you need a table. And repeatedly trying to catch the enemies. It's what I refer to as a "One and Done" job in battle, cause once you release a Beastmaster drops in usefulness like a rock. Berserker can't make use of it, and while Equip Whips can be nice, Artful Dodger's agility is better for it. The team also has low magic so Fire Lash isn't useful with Firaga, and Calm is just a worse Romeo's Ballad.
I do also see things a bit differently, so while I disagree I will respect the decision and still found this fun to watch along with the job series. It was great watching them all and I might have to watch them again later down the road.
also the level song buffs regen ... if you can stall a boss fight its like free high potions
THE BARDBARIAN RISES
Me: "ahh the series has ended."
1 week later worst job challenge arrived.
Me: "We are back!!"
Thank you for months of great FFV content!
Challenge name: Four Job Fiasco
Amazing
What’s really funny about your Exdeath fight is it’s much easier to get Reflect Rings before that point with a thief since you can steal them from Reflect Mages in Exdeath’s Castle and you can get two as a common steal from Carbuncle, one from his damage phase and another from his healing phase. So if nothing else you can guarantee one from Carbuncle if you don’t mind the lava walk
I'd love to see a "normal" playthrough where you can use anything and everything and you show us cool synergies. Like a final (fantasy) victory lap!
So glad you take ffv's challenges further beyond
This was really fun and not nearly as bad as I thought.
Give a bard an axe and he shreds.
Makes sense to me.
just a silly idea but i kinda thought of a run using only the jobs that need wiki knowledge to be at their full potential
thief - stealable items and such
blue mage - skills and where to get em
beastmaster - capture and release mechanic
chemist - all the mixes
doesnt sound as horrible since beastmaster and blue mage sort of synergize to get all the skills but it just felt like a fun themed idea ^-^
I would even think thief and chemist would help each other. Thief generally gets items, and chemist wants to mix items to make even more potent effects.
So excited that we aren't done with this series yet
Finally, some redemption for Bard, Barbarian, and Thief.
Funny how i just started to play ff5 recently. Can't wait to see what other content you make in the future. The 22 job challenge was a fun ride.
Not exactly a challenge. But I’ve always had an idea for a run where each character can only use jobs from their own crystal
Poor Bartz, sucked into the void at the very end , Mugged a little too hard
Gulped into the Shadow Realm for his crimes against pockets everywhere
Lenna couldnt stop herself. She HAD to go in for the kill.
So next is Bartz only with whatever job you want, right? Lol
I did it 4 months ago as a premium episode.
@@BacklogBuster time to buy you a cold one and get more FFV goodness
I remember doing a playthrough of FF5 using 1 job from each crystal based on which had the lowest or worst agility gains.
That would give you Berserker (-9) for Water, Black Mage for Wind (0), Beastmaster for Fire (+1), and Samurai for Earth (+2).
Summoner is -1, but it's a Water job, so no go. Freelancer/Mime are also 0, but I didn't see Freelancer as a job, and Mime is also a "Water" job. Blue Mage, White Mage, Knight & Monk are +1, but they are all Wind. Chemist has a +3.
Ignoring one per crystal, a playthrough of Bad Agility would be Berserker, Summoner, Black Mage & Freelancer/Mime.
I did Four Job Fiesta for the first time this summer, and my randomly generated jobs were... thief, berserker, bard, and dragoon. I'm feeling real vindicated right now about how hard it was. (And about beating Omega and Shinryu lol)
I wasn't ready to say goodbay to FF5 Challenge, so THANK YOU
The ride never ends!
The Dawn Warriors in this used the same four jobs as you:
Galuf was a Berserker but they assumed he running Monk so they never handed him an axe or hammer.
Kelgar was a Bard, which mostly consisted of howling sad songs, especially when he saw Galuf's hat and was reminded of his father.
Xeza was a Dragoon, but he tricked his teammates into thinking he was some sort of mage by arguing a spear is a type of staff instead of a bladed weapon; "You've seen its damage. I just happen to really like the spell of Extremely Temporary Flight." He was also their main healer, using Hi Potions because everyone else had something better to do on their turn.
Drogan was the Thief. He was just a completely normal Drogan from any other run's backstory.
Berserker Kelgar and Beastmaster Kelgar are two of my favorite mental images from knowing the Dawn Warriors used to use the Crystals as well.
Took until 44:42 to realize that… our main lad, Bartz… doesn’t exist. It is now… Butz. Amazing name.
I've been along for this whole ride. And I see the best coming. My best party masters knight, ninja, hunter, and mystic knight on two. All mage jobs on the other two, and thief, monk and mimic on everyone.
There are a lot of options for picking a best 4 job combo. Black Mage, Time Mage (or Summoner), Ninja, Samurai are probably the four best jobs if picking one from each crystal but an argument can be made for Chemist if you are fine with the item grind. Personally I'd probably pick Chemist over Samurai but only for survivability. In that case though you could make an argument for Knight over Black Mage for equip shields and Dual wielding Knight Swords late game.
Interested to see if your criteria and choices for worst jobs differs from that of suprapika a few months ago
Great work as always. Curious to see the advance version jobs.
Can't wait to see the difference between this and Suprapika's video (which if I recall right, the guy didn't even THINK about rod smashing when he put his team together) of Dancer, Berserker, Geomancer, and Thief. Which that's basically your choices but reversed but I find your arguments for the decisions much better, especially after *watching you try every job*.
For the love of god, give us a run with the four best jobs, followed by a playthrougu with whatever jobs you want
Just when I thought I was out... they pull me back in
Lets goooo! Bonus content
A FJF best jobs would actually, ironically, include Bard, rounded out with Chemist, Summoner, and Blue Mage, most likely.
With so much Bard slander I guess you've got Ninja or Ranger from Fire crystal. Two mid-tier jobs with two excellent mastery abilities to lift them up. My guess would be Ranger for !Rapid Fire, but having a Summoner to chuck scrolls is also a lot of fun
Ranger’s multi hit + Mystic Knights spell blade= super broken
I think the next job video will be... Samurai, Ninja, Summoner, and Blue mage.
Ninja is 100% going to be the fire crystal job for sure. Arguments could be made for Black Mage, Knight (duel wielding knight swords thanks to Ninja or equip shields for mages), Time Mage (quicken is disgusting), and Chemist (best healer that doesn't require you to start as four white mages, very versatile).
I don't think Blue Mage is going to make the cut without access to control from a Beast Master. Summoner and Samurai are very likely.
*You're a patron, get thrown in jail*
"Become a patron!"
What did they mean by this... lol
I've been looking forward to this.
Bro the FF5 love continues and I'm here for it
The tragedy of Dragoon, adding other useless jobs somehow made the Dragoon even worse by comparison. The Thief speed and the Berserker strength help patch up the other jobs weaknesses, but the Dragoon is so linear that it doesn't really benefit much from other jobs skills.
Its decent STR stat means nothing when even the bard has Zerker tier strength.
A winner is you!
Actual madman, I love this guy!
17:45 I didn’t know you could have the Airship sink before you obtain it.
I'd argue that bards are stronger than geomancer. Bards are regarded as a very powerful class in a fiesta given that their buffthe damage output and speed of other classes. Also ribbons would be more helpful in a party without mages. As Lance can give MP.
I hope we see some four job fiesta content from you!
I'm sad we didn't see cat jammies Berserker Krile.
Before starting, my thoughts are that having 4 jobs and swapping abilities around really does change a lot.
Thief is terrible on its own. But a Thief who can equip berserker weapons, and gets Berserker’s strength stat? That’s something different. Similarly, a Berserker using Thief’s Artful Dodger ability to get massive speed buffs can dish out a ton of unga bunga damage.
Not a lot to say about Bard, but at least having only ONE Bard means you can benefit from the song buffs and let everyone else do damage.
Dragoon is just not worth talking about as usual, lol. It really was done dirty. The GBA rebalance patch makes it worth using though.
I do wonder why this run didn’t give Dragoon Equip Axes.
@@enlongjones2394 I would wager it was more along the lines of having three other dedicated damage dealers, and somebody has to be on item duty because there is no other method of healing, so they become the de facto White mage. So their ability to deal damage is a non-factor, and instead your goal is survival. So they just get the agility of a thief, as much def as you can get, and that's their job.
There were various points I had it on. At the end game I just thought artful dodger for more agility for faster turns was a better use of my abilities. I probably should've chucked the Thors Hammer on the Drg and put him in the back row. Then just have Faris with the apollos harp on the whole time. But I won anyways, so its like, w/e
Would be awesome to see best jobs now.
I get what they were going for with Dragoon in theory. Heavy Armor, able to dodge enemy AoE skills with luck/timing, Jump being able to hit from the back row for full damage, Lance's drain effect. Its a survivalist who's supposed to be able to help get the party back on their feet using items after big hits... but FFV is a game where its very easy to burst down virtually every boss, which makes Dragoon virtually useless in practice.
Also spears kinda mid in V until holy lance and has no cool job commands or passives to pass on. Having to grind for rare steals outside of holy lance is kinda lame and holy lance itself is just a worse excalibur.
The lance command is super not epic.
@@ericcao6281 that is a funny(if frustrating) reversal of reality isn't it? In real life lances and spears dominated the battlefield, but in Final Fantasy, swords are always superior.
@@TotallyCluelessGamer ye, swords were kinda meh in actual history but have the best stats in rpgs. FFIV had a sword with 200 attack but the best spear you can get is only half of that amount.
22 Jobs, all at once; on only one character?
Thanks for the super, but uh.... Solo Bartz is on Premium Buster.
👀 💵 On my way!
Now just the Enuo's dungeon with this party
Geomancy doesn't grant the Geomancer's magic stat, making the synergy way way worse.
It's not surprising that things become easier when you can use the main mechanic of the game even somewhat. But even with that, Dragoon continues being a wet fart.
And when dragoon’s potential is unlocked, they are worse freelancer doing x8 attack with the twin lance.
Best description for them
It's amusing that you named him his original name in most versions of ff5. Butz is very appropriate
Can anyone tell me what game is referenced at every Bard song learned?
Drakengard 3. It stinks
@ thank you sir, and thank you for your amazing content. Telling Krile to put on her jammies in the Berserker video has me chuckling like Mr Burns when he’s laughing at the crippled Irishman.
If you’ve somehow kept all of your save files. Check to see which same job team can beat omega. Cuz farming is fun.
Love this guy
Bards with real party singing the Level or Strength song is really good. But yeah Geomancers are really good against NED.
Imagine (using) Dragoons would make for a great band parody t-shirt, if you're interested in creating merch.
He's back 😀
I used to put the jump skill on a support class so they can avoid damage, but hide is probably better for that