The statistics page would be nice in terms of what has been done in the game. As to the who did what, that would fall under meta gaming and it could spoil the experience for many people. Why should anyone be able to use an off-game resource to know what my guild is doing in-game, especially if we're trying to do it under the radar?
Sieging is a part of the game and the devs gotta realize it. Making it so houses are tankier isnt the solution cause now people are using houses and alt guilds to honey comb villages to prevent sieges.
They buffed Sieging for keep sieges but it inadvertently made it easier to destroy all other structures making small guilds stand less of a chance with across the map time responding. Not a good move IMO
you don't plan for anything. you live in a dead part of the map where only your friends exist. Its why you speed ran a solo's stronghold in your territory, you don't have enemies there. You also killed my medium house down the road im sure because "you were hired to as a mercenary". But you aren't doing mercenary work when you are raiding your allies targets. Battle Brothers came to my medium house to raid me with 3 people. I killed the moron and deleted his mang and tent. 30 minutes later wolfshit is at my house with like 15 people, and I like how the GM didn't respond to the wolfshit member who was meshing by my base longbowing me. They conveniently didn't respond to my ticket until he had left the mesh. the first time ever i had a delayed reponse from GMs btw.
Yeah its also not fun when u get instructed to beat on the one guy in bone armor thats just trying to chill and farm.... And then the time waste of so many People and mats for such a stupid boring sh*t move that they try to sell u as an act of strength..... 😂
a little overgeared yes hahaahh, but some also thought, could be a trap hire. and than 50 people would come and stop us and we would have an awesome fight xD 50vs 50 or so.
I actually thouroughly enjoy the combat and aesthetic of mo2. But the fact that sieging exists period feels terrible. Its what makes zerging a thing. Not that i care about the playercount because i thouroughly enjoy the game. It feels miserable getting zerged on a game with such low player count. Out of 1000 hours i can probably count on both my hands how many times ive been in an even fight. But 99% of my deaths has been due to fully outnumbered 3:1. I cant actually explore new content because most of the time traveling is a majority of my gametime & almost everytime it results into just being completely deleted instantly by groups of people.
Yeah zerging and ganking is oftwn a problem. But whats the solution for this? I mean what could star vault do. Its basicly the problem of wvery pvp sandbox game that has open pvp.
@ set a cap on players. 100 players total amongst a guild and its allies the game has 1000 concurrent no reason alliances should be larger than 100. Additionally when entering a dungeon with more than 10 friendlies within a short distance of you significantly reduce mob loot & glory gains. This will leave the dungeons to mid-small scale. and will still allow sieges to be large scale
Siges needs to much gear and resources so none sieges. A pvp game that discourage ppl to pvp. Smaller and medium guilds will never siege in this game with the current system. If the developers wants pvp sieges should not cost money or resources, this would enhance alot of the pvp in this game. MAKE pvp fun and cost way less and players will pvp!
I think you are mistaken. There is a siege at least twice a week somewhere. Crows have been sieged out of Mohki. New Dawn has been sieged. And just from Wolfzeit channel, you can see many other sieges. Maybe your are just not where the PvP sieges are.
I guess the ones who are complaining the most are ppl from northern guilds where shit is pretty stuck imo and all are in their cozy big alliances sitting on their precious 😂
Man im sry today i dont agree... How long of a neckbeard u want?😂 I think ur changes would ruin the game for any casual grps/small guilds ... I also have another opinion about all the data..... I dont want u to know how much i mine or any indication what i do online that i dont wanna show off.....😅
good point for private data online. And for small groups not sure. A small guild would be able to have a small guild territory and would also have territory stuff. And also the option to play with other guilds nearby to form something maybe just an idea. could be a system where small guilds also have a chance because currently small guild dont have any chance on the political landscape at all.
@@WolfszeitYT but they at least have access to every material in the game even the high end shit..... If they would realize ur suggestion i wouldnt even have seen tephra or maybe not even gabore as u guys would have just blocked everything right after the MK ladder bro and we both know thats just a matter of fact. Same would be with tagmatons maybe even fuckin turtles XD i dont wanna fight over everything there is..... I know its not sufficient as it is but i dont think the Solutions yet presented are any better than what we have.... Same sheep different color..... I really hope that those relics give the devs a better clue into what direction to go....
You guys also sieged my 2 man guild tephra house because we killed a few battlebros..then pused the mang inside the crater
The statistics page would be nice in terms of what has been done in the game. As to the who did what, that would fall under meta gaming and it could spoil the experience for many people. Why should anyone be able to use an off-game resource to know what my guild is doing in-game, especially if we're trying to do it under the radar?
good point
Sieging is a part of the game and the devs gotta realize it. Making it so houses are tankier isnt the solution cause now people are using houses and alt guilds to honey comb villages to prevent sieges.
How much to hire your guild to do something risky like demo an odenseed stronghold infront of mino dung or demo a nightfall house at risar dung ?
please come to our discord and contact metah:: discord.gg/wolfszeit
They buffed Sieging for keep sieges but it inadvertently made it easier to destroy all other structures making small guilds stand less of a chance with across the map time responding. Not a good move IMO
can i hire you to siege karnis village?
THOUGHT YOU WERE DONE WITH TC SUGGESTIONS/FEEDBACK LMAO
you don't plan for anything. you live in a dead part of the map where only your friends exist. Its why you speed ran a solo's stronghold in your territory, you don't have enemies there. You also killed my medium house down the road im sure because "you were hired to as a mercenary". But you aren't doing mercenary work when you are raiding your allies targets. Battle Brothers came to my medium house to raid me with 3 people. I killed the moron and deleted his mang and tent. 30 minutes later wolfshit is at my house with like 15 people, and I like how the GM didn't respond to the wolfshit member who was meshing by my base longbowing me. They conveniently didn't respond to my ticket until he had left the mesh. the first time ever i had a delayed reponse from GMs btw.
they sieged my 1 man guild sh here lol i wounder who hiered them tho to do it and couldnt do it them selfs
Yeah its also not fun when u get instructed to beat on the one guy in bone armor thats just trying to chill and farm.... And then the time waste of so many People and mats for such a stupid boring sh*t move that they try to sell u as an act of strength..... 😂
undefended siege...bust out the ogh!
a little overgeared yes hahaahh, but some also thought, could be a trap hire. and than 50 people would come and stop us and we would have an awesome fight xD 50vs 50 or so.
I actually thouroughly enjoy the combat and aesthetic of mo2. But the fact that sieging exists period feels terrible. Its what makes zerging a thing. Not that i care about the playercount because i thouroughly enjoy the game. It feels miserable getting zerged on a game with such low player count. Out of 1000 hours i can probably count on both my hands how many times ive been in an even fight. But 99% of my deaths has been due to fully outnumbered 3:1. I cant actually explore new content because most of the time traveling is a majority of my gametime & almost everytime it results into just being completely deleted instantly by groups of people.
Yeah zerging and ganking is oftwn a problem. But whats the solution for this? I mean what could star vault do. Its basicly the problem of wvery pvp sandbox game that has open pvp.
@ set a cap on players. 100 players total amongst a guild and its allies the game has 1000 concurrent no reason alliances should be larger than 100. Additionally when entering a dungeon with more than 10 friendlies within a short distance of you significantly reduce mob loot & glory gains. This will leave the dungeons to mid-small scale. and will still allow sieges to be large scale
Siges needs to much gear and resources so none sieges. A pvp game that discourage ppl to pvp. Smaller and medium guilds will never siege in this game with the current system. If the developers wants pvp sieges should not cost money or resources, this would enhance alot of the pvp in this game. MAKE pvp fun and cost way less and players will pvp!
Nice idea, but when its not costing something to siege is it than its also not costing to build? Or?
I think you are mistaken. There is a siege at least twice a week somewhere. Crows have been sieged out of Mohki. New Dawn has been sieged. And just from Wolfzeit channel, you can see many other sieges.
Maybe your are just not where the PvP sieges are.
I guess the ones who are complaining the most are ppl from northern guilds where shit is pretty stuck imo and all are in their cozy big alliances sitting on their precious 😂
Man im sry today i dont agree... How long of a neckbeard u want?😂 I think ur changes would ruin the game for any casual grps/small guilds ... I also have another opinion about all the data..... I dont want u to know how much i mine or any indication what i do online that i dont wanna show off.....😅
good point for private data online. And for small groups not sure. A small guild would be able to have a small guild territory and would also have territory stuff. And also the option to play with other guilds nearby to form something maybe just an idea. could be a system where small guilds also have a chance because currently small guild dont have any chance on the political landscape at all.
@@WolfszeitYT but they at least have access to every material in the game even the high end shit..... If they would realize ur suggestion i wouldnt even have seen tephra or maybe not even gabore as u guys would have just blocked everything right after the MK ladder bro and we both know thats just a matter of fact. Same would be with tagmatons maybe even fuckin turtles XD i dont wanna fight over everything there is..... I know its not sufficient as it is but i dont think the Solutions yet presented are any better than what we have.... Same sheep different color..... I really hope that those relics give the devs a better clue into what direction to go....
If only SV had this care when it came to thinking out their own game design and wouldn't be filled with cheaters and driving people away.
Dead game is dead. Be a real mo2 player and show people how to dupe. I know someone in your guild he dupin
this game is long dead....lol thats why nobody cares
lol