IRONHELM THUNDER HAMMER HAS IMPROVED - Auric Maelstrom Gameplay|Darktide

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  • Опубликовано: 10 июл 2024
  • Patch #16 The Traitor Curse Part II Update|Warhammer 40,000: Darktide
    Build: darktide.gameslantern.com/bui...
    Patch #16 Note: www.playdarktide.com/news/the...
    00:00 Ironhelm Thunder Hammer Auric Maelstrom Clutch
    5:40 Some Auric Maelstrom Gameplay
    12:55 Unintelligible Fall
    20:21 Combat Stimm + Martyrdom DPS (Streaming Quality)
    21:44 Outro
    Discord: / discord
    Leave a follow at / chocob64bit for more of this content.
    #darktide
  • ИгрыИгры

Комментарии • 116

  • @Alboravin
    @Alboravin 6 месяцев назад +89

    The dog yeeting itself off the level and into the molten metal at 10:46 is the best thing I've seen all week.

  • @five2112
    @five2112 6 месяцев назад +26

    The deadliest agent of Chaos is deceptive collision boxes.

  • @whatamidoing6555
    @whatamidoing6555 6 месяцев назад +182

    Hot dog, you almost died 3 times due to game not allowing you to vault over a shin's height of terrain in the first 5 minutes in the video

    • @hecc7906
      @hecc7906 6 месяцев назад

      I'm having trouble trying to figure out what the fuck you're talking about, all I saw was him getting stunned/interrupted out of the vault
      Like seriously what the fuck are you talking about?

    • @tomonori8935
      @tomonori8935 6 месяцев назад +16

      It feels even worse on ogryn with certain spot.

    • @augustpoe7534
      @augustpoe7534 5 месяцев назад

      it's mostly cause the game let's you customize character height

  • @RobertTurner5000
    @RobertTurner5000 6 месяцев назад +10

    Your priest gameplay inspired me to recreate my priest with this voice actor, it's such a holy experience. Phenomenal gameplay as always, I love your vids!

  • @JP-jq7ob
    @JP-jq7ob 6 месяцев назад +1

    Another great video! I always check your videos to make sure I'm using weapons optimally!

  • @spanner5940
    @spanner5940 6 месяцев назад +9

    6:33 that one caught me off guard nice editing

  • @dominiktreffer4074
    @dominiktreffer4074 6 месяцев назад +17

    I loved watching your Vermintide 2 videos, but I love watching your Darktide stuff even more, incredible gameplay

  • @DeeDeeCeeCee
    @DeeDeeCeeCee 6 месяцев назад +8

    Thank you for the consistent uploads, you help me be a better player and I've even hard carried some games because of you!

  • @patrickguarte300
    @patrickguarte300 6 месяцев назад +2

    Incredible clutch dude! I love your videos

  • @PitDweller
    @PitDweller 6 месяцев назад +11

    Nurgle worshipers watching as some random woman kills a chaos spawn, a plague ogryn and two waves of enemies with only a revolver and a sledge hammer attatched to a car battery.

    • @leochronos9001
      @leochronos9001 27 дней назад +1

      Lol yep, that about sums it up 😂😂

  • @MrSerious2k
    @MrSerious2k 6 месяцев назад +4

    uff that bomber at 4:43
    the sniper may be a reject in disguise

  • @duatia5315
    @duatia5315 6 месяцев назад +4

    I'd love to see some videos of just full uncut games, along with these more highlight focused vids. Watching you play is a delight.

  • @sivel7493
    @sivel7493 6 месяцев назад +46

    I love the new Ironhelm, but with its buffs, I feel like it's about time we give Crucis the same MOVEMENT RECOVERY after hitting special just like the Ironhelm.
    Now that the Ironhelm more or less a lot more on par in terms of damage, I used a mod to test 80-stats Ironhelm vs Crucis, there's only roughly like a 200-300ish dmg difference, the fact that you can dodge/move earlier with Ironhelm after landing an activated hit, not to mention with CLEAVE, I think just kinda outmatches the Crucis now. You're stimply stunned a bit too long with Crucis, compared to Ironhelm, that I feel that extra dmg on the Crucis isn't exactly too worth.
    I've tested Ironhelm VS Crucis against like 10 Crushers in Psykanium, it's just almost impossible for Crucis to kite them around while hitting activated heavies, whereas with Ironhelm's faster movement recovery, you can easily hit back-to-back special heavies.

    • @stephantimmers9843
      @stephantimmers9843 6 месяцев назад

      Could you upload some example footage of this? Very intrigued

    • @Roberta-yf4ge
      @Roberta-yf4ge 6 месяцев назад +3

      Meanwhile new folding shovels being better thunderhammers for some reason

    • @sivel7493
      @sivel7493 6 месяцев назад +2

      @@Roberta-yf4ge yeah, but it's kinda like the old power sword issue, shovels aren't for zealots, it's a vet-only melee so honestly I care not to compare them...tho it IS quite ridiculous that a small, flimsy-looking, not-a-power-weapon shovel is capable of easily 2 special-heavy hit-kill Mauler and Crushers, without any movement penalty or even the need for Thrust xD.
      The double-hitting special hit on vet's folding shovels really make them work well with Skullcrusher
      At the very least, thunder hammers still got better boss/Unyielding damage than the folding shovels.

    • @GodsAwayOnBusiness87
      @GodsAwayOnBusiness87 6 месяцев назад

      ​@@sivel7493Ogryn shovels kill crushers with 1 hit

    • @sivel7493
      @sivel7493 6 месяцев назад +1

      @@GodsAwayOnBusiness87 I was kinda talking about vet's folding shovel but yes, Ogryn's folding shovels can, but only with proper pre-setup, 5 stacks of heavy attack dmg thingy and specfic blessings/perks setup. If anything, being able to one-shot Crushers with Ogryn shovels is quite demanding and you most likely won't be able to do it 100% of the times, unless you can keep the heavy attack dmg stacks up all the time.

  • @farze4021
    @farze4021 6 месяцев назад +9

    I don't know when they changed it, but now you can deal greater cleave damages to horde of mobs with powered heavy sweep attack. While it's not as effective to dreg and scab mobs, the powered attack can now clear the weakest mobs (poxwalkers, and groaners maybe? Don't really know their names) a lot faster than before. I think this has made Ironhelm significantly better than Crucis, since horde clearing speed has always been a weaker side of thunderhammers, let alone the ability to hit targets through mobs.
    It's still not as effective as the power swords, but it's definitely improved.

    • @stephantimmers9843
      @stephantimmers9843 6 месяцев назад

      Charged is fully held heavy or special attack activated?

    • @farze4021
      @farze4021 6 месяцев назад

      @@stephantimmers9843 Special attack activated. Maybe I should use "powered" instead.

    • @tgee769
      @tgee769 4 месяца назад

      At this point of gameplay, all I have and will use tbf is the heavy eviscerator and ironhelm. I just enjoy their mechanics to sweep and cleave or clear and bash lol

  • @donaldbularon7805
    @donaldbularon7805 6 месяцев назад +5

    7:33 is such a zealot moment

  • @exotixzamateurva8957
    @exotixzamateurva8957 6 месяцев назад +1

    that was incredible. you rock, as always!

  • @DtEarth1
    @DtEarth1 5 месяцев назад

    Very well played

  • @justAlex702
    @justAlex702 4 месяца назад

    You sir, have inspired many people to use the thunder hammer with this next level gameplay

  • @m3divh
    @m3divh Месяц назад

    All specials except for trapper can be light attacked thunderstruck in one hit. There is a hidden x3 to x8 modifier that allows thunder Hammer to bonk it dead in a single hit no matter where you hit.

  • @chaplain900
    @chaplain900 5 месяцев назад +1

    Amazing gameplay, I wish I could play such a smooth and crisp way

  • @aresix8239
    @aresix8239 6 месяцев назад +5

    13:03 happens

  • @gltch._.2276
    @gltch._.2276 6 месяцев назад +1

    Hey, chocoB. What's your favorite melee weapon for the Zealot overall?

  • @noobarta
    @noobarta 6 месяцев назад

    6:45-7:16 reminds me of a parent turning away to take of something, and the kids all getting into trouble lol

  • @facehurt7606
    @facehurt7606 6 месяцев назад +1

    hang on does damage that would take u to the next wound reduced by 40% apply to poxbursters?

  • @primedestroyers2170
    @primedestroyers2170 6 месяцев назад

    whats the best perk set up for ironhelm? unyielding/flak?

  • @Kaligan
    @Kaligan 6 месяцев назад

    Dammmm so crazy i love to see the first part is god level.

  • @HW-ow9zp
    @HW-ow9zp 6 месяцев назад +1

    damn that intro was absolutely nasty. impressive slaying

  • @orestistheodoridis8379
    @orestistheodoridis8379 6 месяцев назад +4

    Can you tell us your key mapping/bindings?
    Legendary gameplay as always.
    Atoma would be proud of you!!!

  • @Ztygs
    @Ztygs 6 месяцев назад

    Do you know which voice+backstory you got to have that "Skulls for golden throne" line? I want to reroll my Zealot to get that, but unsure which option to go to get that...

  • @cellotuba
    @cellotuba 5 месяцев назад

    God DAMN dude, the Emperor flows through you!

  • @seymourwang1788
    @seymourwang1788 6 месяцев назад +5

    Really wish they would just import the V2 hammer. While the 40k hammer has better monster dps, it struggles to deal with medium armor and mixed hoards making a lot less satisfying to use for most of the mission.

    • @barancanpolat2390
      @barancanpolat2390 6 месяцев назад

      Agreed the light attack bonk is top good in vt2 but the main problem is mobility. Since the gameplay also involves gunfights and open halways its not like in vt2 where you can just wait to enemy to come to you to kill them in dt they just shoot you while you tryna reach them with you clumsy hammer😢

    • @hurricanevu
      @hurricanevu 6 месяцев назад

      I'd say the problem is not mobility but the ability to deal with horde/mixed horde of the weapon. Evis and Crusher are also clunky (Crusher a bit less) but they can also shred/crowd-control, which makes up for the low mobility. For a weapon that looks pretty "crowd-controllable" like THammer, it's surprisingly bad when dealing with horde. Imo they should really make the heavies act like V2 great hammers, which deal less damage, but can cleave through + stagger mixed horde

  • @psyduck9422
    @psyduck9422 4 месяца назад

    wtf, 6:03, how did you do that double charged combo?

  • @phatngo7192
    @phatngo7192 3 месяца назад

    10:47 Doggo go flying

  • @alanwilson3572
    @alanwilson3572 6 месяцев назад +3

    What’s your favorite zealot melee weapon?

  • @tgee769
    @tgee769 4 месяца назад

    Personally, I am LOVING the ironhelm thunder hammer. I get to see my enemies do cartwheels and fly some extra miles in the air. The eviscerator is also very personable. The cleaving power I is nice when you have some good blessings involved.

  • @stevefernandez6431
    @stevefernandez6431 6 месяцев назад

    So its back to where it was or is it still borken in lost.

  • @vahnayasaki6989
    @vahnayasaki6989 6 месяцев назад +1

    Hello i'm new to darktide and i've recently gotten my zealot to around level 20. I've started playing more malice games but i noticed i'm having a hard time avoiding damage from shooters. Is it better to just rush at them with the charge than shoot back at them?

    • @ironmaiden93ofangmar
      @ironmaiden93ofangmar 6 месяцев назад

      I started playing like 2 months ago. But I've found that if I have a revolver, I can shoot them without trouble. If I have a shotgun, I spam on them while approaching them, until they die. And if I have a hard time killing them, I charge at them to melee kill them

  • @Guanjyn
    @Guanjyn 3 месяца назад

    I hate accidentally getting the (useless) overhead swing with the Ironhelm but you seem to have a good technique down.

  • @sturmmagnunstein1008
    @sturmmagnunstein1008 6 месяцев назад +10

    Well i still dont see a point to these weapons. I mean i can do everything and more this thing can on the vet shovel... Thunderhammers have been done dirty and they deserve to be stronger.

    • @ates423
      @ates423 6 месяцев назад +1

      Funny lol. I was just saying how the vet shovel and the ogryn shovel are literally a better version of the thunder hammer

    • @sturmmagnunstein1008
      @sturmmagnunstein1008 6 месяцев назад +1

      @@ates423 because its true. Maybe the zealot should get the shovel

    • @BetaW0lf
      @BetaW0lf 6 месяцев назад +2

      Agreed. As a Zealot main, the only reason I run thunder hammers is for aesthetic and stealth one-shot monstrosity build, but that requires positioning, timing, and sacrificing a blessing slot for Thrust. It can't be used in crowds because the empowered swing recovery leaves you defenseless.

    • @karurosun
      @karurosun 6 месяцев назад +1

      Thunder hammers need a complete rework imo. I also see no point to use them, especially after all the buffs so many weapons received. Evis, chaxe and even crusher do their job much better, the only thing the th is remarkable is killing monsters, which are not a big of a deal to begin with. They feel clunky, not powerful enough and their mobility is pure shit. Yep, not gonna bother until they receive the crusher treatment.

    • @ates423
      @ates423 6 месяцев назад

      @@karurosun shovel is better at killing bosses. On ogryn. And the chains axe is better for bosses on zealot

  • @Miithrandir
    @Miithrandir 6 месяцев назад

    You shall change you name by Lucky Luke. Never see someone fireing at that speed!

  • @RedZenGaming
    @RedZenGaming 6 месяцев назад

    Awesome!

  • @xGarrusV
    @xGarrusV 6 месяцев назад

    That was a fukin OPENING

  • @user-gw5qi5zu8i
    @user-gw5qi5zu8i 6 месяцев назад +2

    do you think that basically same build works with crucis? I really like it after the push attack change, but i barely see people with hammers

    • @kalhoun_
      @kalhoun_ 6 месяцев назад

      Should work the same, only fundamental change is Crucis not being able to hit its Special on an Elite / Specialist enemy through a horde (but it does deal more damage than Ironhelm) so honestly it's your pick

    • @whynoth9583
      @whynoth9583 6 месяцев назад +2

      the same build can work with a Crucis, but it won't necessary be able to do the same things : the Ironhelm's horde clear and Elite Sniping is just far more efficient. You gain more from your martyrdom stacks on an Ironhelm that will actually reach effective 1 shots on most elites with around 4 stacks.
      The only thing that a Crucis does effectively better is boss damage. It's not like the Ironhelm is bad at that, not much point in making everything else harder for the sake of 20% more boss damage.

    • @kenny3179
      @kenny3179 6 месяцев назад

      I feel like hordes are too dense nowadays to make use of the crucis since your attack might end up on a poxwalker instead of the 5 ragers within.

  • @samualwilliamson369
    @samualwilliamson369 6 месяцев назад

    I suck with that thunder hammer your a God at this game

  • @FriedBananas642
    @FriedBananas642 5 месяцев назад

    The hammer gameplay makes me kinda wanna fall asleep, but it was well played nonetheless.

  • @Halfgnomen
    @Halfgnomen 6 месяцев назад

    Bro that first clutch, I swear all zealot players are on demon time.

  • @Saisiot
    @Saisiot 6 месяцев назад

    first comment! What an honor. Thank you for your great play.

  • @issaghost2945
    @issaghost2945 6 месяцев назад +1

    How I feel playing hammer Zealot..

  • @unnero1
    @unnero1 6 месяцев назад +1

    Excuse me but how TF do you get multiple charge attacks from one special and chain them together??? Something's fishy with this.... 06:03

    • @yallia6197
      @yallia6197 6 месяцев назад

      The first attack doesn't actually land, despite the blood animation. Special heavy with thrust obviously oneshot flamers, and even if it didn't, they'd at least be staggered. Here you see he's not taking any damage. Which is why the follow up hit is still powered up.

    • @Neil_Manta
      @Neil_Manta 6 месяцев назад

      Ghost hit. The first hit did not actually register despite the effect

  • @Misterscout
    @Misterscout 5 месяцев назад

    Your skill won that game.

  • @facehurt7606
    @facehurt7606 6 месяцев назад +1

    13:03 WTF

  • @notthetank2404
    @notthetank2404 6 месяцев назад +1

    I'd like publicly declare my hate for the health stim being introduced, all these two wound Andies running around making it impossible to pug an auric and get your mission with no deaths on the team.

  • @slayeroffurries1115
    @slayeroffurries1115 6 месяцев назад +1

    Now I get it why people think this hammer is shit. It works better when you spam special heavies, kinda like you do with a Powersword

    • @robowolfzane6666
      @robowolfzane6666 6 месяцев назад

      Special heavies only works on the ironhelm too crucius get stoped on first mob hit no matter what it is

  • @spanner5940
    @spanner5940 6 месяцев назад

    What got changed? It was already S tier for me because of the all rounder special attack dmg

    • @aresix8239
      @aresix8239 6 месяцев назад +2

      It went from S-tier to B-tier for me after they updated its moveset. I just couldn't adapt to it.

    • @sivel7493
      @sivel7493 6 месяцев назад

      1) They made it so that you can access to overhead heavy after JUST pushing now, that means you can actually use activated overhead heavy much easier.
      2) They also buffed the dmg of the overhead heavy a little bit (not as much as Crucis still).

    • @kalhoun_
      @kalhoun_ 6 месяцев назад +3

      Basically the Push Attack change from... Patch 14(?) made its moveset feel very odd and clunky to use; Push Attack went straight into overhead Heavy 3 and that was terrible
      This Patch reverted the Push Attack combo into being good ol Push Attack -> Heavy 2 and that makes doing hordes SO much easier
      Push just goes into Heavy 3 now but honestly that overhead is still not worth the time imo, just happy that the Push Attack -> Heavy 2 came back

    • @whynoth9583
      @whynoth9583 6 месяцев назад

      yeah, having a pushattack followup being designed to snipe elites was extremely counter productive in a mixed horde scenario :b @@kalhoun_

    • @aresix8239
      @aresix8239 6 месяцев назад +1

      @@kalhoun_ They brought it back!??? It's S-tier again. I really missed the cleave this thing had when you use the special attack.

  • @Diosvaporti
    @Diosvaporti 6 месяцев назад +2

    13:00 WTF???

    • @nontologicalbeing
      @nontologicalbeing 6 месяцев назад

      Looks like they lagged cause the enemies teleport too

  • @JacobFrazer-ml7cu
    @JacobFrazer-ml7cu 6 месяцев назад

    Whenever I use the ironhelm Id just rather have a heavy eviscerator, about the only thing the ironhelm does better is bosses and the evis is atleast passable for bosses and more importantly, it mulches hordes.

    • @dharmeshmistry342
      @dharmeshmistry342 6 месяцев назад

      Personally I agree but I will say that the strength of the Ironhelm is singling out strong enemies in a massive horde, without having to actively peel around other enemies to hit the target. You swing a charger heavy into a crowd and not only does it get extra cleave, it annihilates the crusher coming towards you.

  • @DiGiChill
    @DiGiChill 6 месяцев назад

    8:13

  • @kinkarcana1293
    @kinkarcana1293 6 месяцев назад

    This is some Saint Celestine shit

  • @ericvalentine1497
    @ericvalentine1497 6 месяцев назад +1

    The horde clear is so bad with hammer. New Eviscerator seems better to me.

    • @Roberta-yf4ge
      @Roberta-yf4ge 6 месяцев назад

      Evis is the better weapon but the hoard clear is serviceable on the ironhelm

  • @peterpanda4296
    @peterpanda4296 6 месяцев назад +1

    Zealot is way too op atm compared to other classes, u couldnt pull this stuff of as a vet, just one shotting everything, and like 2 to 3 hitting bosses

  • @HW-ow9zp
    @HW-ow9zp 6 месяцев назад

    10:46 yolo suicide dog

  • @Manlikepegasus
    @Manlikepegasus 6 месяцев назад

    hammer would have been great visually IF FATSHARK STOPPED PUTTING LITTLE BLUE, GREEN, RED, ETC. ON THE DAMN WEAPONS. WE DONT NEED A VISUAL COLOR DIFFERENCE TO NOTICE WHAT VARIANT IT IS!! please fathsark give us some basic silver, metal, or black weapons so we can actually match with outfits

  • @SvveettearS
    @SvveettearS 6 месяцев назад

    ของแทร่

  • @gunnerlsh
    @gunnerlsh 6 месяцев назад

    little&no armour space marine

  • @BadCompany002
    @BadCompany002 6 месяцев назад +1

    Thunderhammer + Shroudfield + blazing piety = Monster crusher

  • @gc4599
    @gc4599 6 месяцев назад

    I can't just understand how anyone may think Thammers are ok
    Despite Choco is a very, very good player, he had difficulty controlling a simple crowd of unarmored enemies... in fact he was forced to retreat several times and almost found himself blocked
    The charged shot activation is just too clunky and the damage isn't even great

  • @Roughneckjarhead
    @Roughneckjarhead 6 месяцев назад +1

    Are we allowing stupid Fortnite bullshit into Darktide now? What's with the leopard pants...

    • @robowolfzane6666
      @robowolfzane6666 6 месяцев назад

      Those ogryn pants have been in the game for a long time

    • @Roughneckjarhead
      @Roughneckjarhead 6 месяцев назад +1

      @@robowolfzane6666 I don't like it.

  • @Robert-wf7xu
    @Robert-wf7xu 6 месяцев назад

    I am not surprised that you get to clutch so much when half of your gameplay is triggering elites running away without giving any warning to your team and then getting them fucked lol

  • @uglybastard5706
    @uglybastard5706 6 месяцев назад +1

    The weird moveset is such a bummer to me, since you need to push attack after every hit to deal with more that 3 mobs it makes a mistake a lot more punishable, you can ease this burden with stamina curios and perks tho

    • @prich0382
      @prich0382 6 месяцев назад

      No you don't, I mostly do Charge Heavy into Heavy, then push or block cancel and repeat, Charge Heavies roughly doubles how many trash mobs you can hit.

    • @_Slog_
      @_Slog_ 5 месяцев назад

      You can also hit sprint for a second to reset combo back to heavy 1 and keep chaining heavy 1, heavy 2, heavy 1, heavy 2, repeat.

    • @prich0382
      @prich0382 5 месяцев назад

      @@_Slog_ Or just more simply Block Cancel