Vaalbara Review: My Little Libertalia

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  • Опубликовано: 11 май 2023
  • Tom, Zee, and Chris take a look at this simultaneous selection card game from publisher Studio H.
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    BGG Link: boardgamegeek.com/boardgame/3...
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Комментарии • 45

  • @MechaJoezilla
    @MechaJoezilla Год назад

    Just put in my order for this. Thank you!

  • @gee355Art
    @gee355Art 6 месяцев назад +1

    We just got this recently and it’s a hit with us. My 10 up daughter prefers to play this game and actually asks for this frequently over the last month. She likes the different strategies she can use, changing each game based on the lands that appear and the clans people she has in hand. I agree with Zee; the artwork is lovely, taking up the majority of the card and not made small by lots of text! Thanks for the review.

  • @msanasiri7873
    @msanasiri7873 Год назад

    Thank you for the video, just noticed this game and it is exactly what I need something fast and fun, I ordered and cant wait for it to arrive

  • @jameskirk4692
    @jameskirk4692 8 месяцев назад

    Thank you all for this review!

  • @mowoki
    @mowoki Год назад

    I've been really enjoying this in BGA. Definitely planning to pick up a physical copy.

  • @monicamurphy6552
    @monicamurphy6552 Год назад

    Looks beautiful!

  • @cay6857
    @cay6857 Год назад

    Thanks for the review. This looks like a lot of fun. I’d try making some kind of score sheet. The tokens seem fiddly.

  • @santeeblack3580
    @santeeblack3580 Год назад

    Looks great!

  • @ShamankingZuty
    @ShamankingZuty Год назад +4

    Do you need to keep the points hidden? Like the Rider that says steal 2 points is it you steal any two points or you steal a 1 and a 1 point token?

  • @gaelrebmann9629
    @gaelrebmann9629 Год назад

    It reminds me of the underrated Eggs And Empire. It has a very similar*Libertalia in your pocket" feel to it

  • @dghughes
    @dghughes Год назад +2

    This game is fantastic

  • @ronthal
    @ronthal Год назад +2

    Played that first at a convention in Orléans, France, in August 2022. Yes it looked nice and also super generic, but the snappiness of it without being mean really got me interested. I know have the box and like it a lot.
    A lot of things are smart (tiebreaker, number of terrain cards that get perfectly adjusted at any player count, overall balance, also the fact that those great player aids mention the number of cards of each type at each player count, so you can figure out if there are still mountain cards or rivers left...).
    Only thing to me is, it's one of those games that are really not that interesting below 4 players (the flower fields are basically boring and useless with 2/3 players).
    Agree with the change thing that gets a bit annoying (all coins are the same size and shape on purpose since you hide your total from other players).

  • @WitchDoctor87
    @WitchDoctor87 Год назад +1

    I dig this game for many reasons looking it over. Short rounds, small packed, seems well balanced and art. The best games are the games played. I've got 8hr long games and they never see the light of day. Games like this you can teach kids and pop out for playing in a park or on the go.

  • @darrenq1067
    @darrenq1067 Год назад +2

    Looks good. Reminds me of a cross between Citadels and Tides of TIme.

  • @thereal4579
    @thereal4579 Год назад +6

    i never understood the reason for point tokens, its so much more efficient and less fiddly to just have a scoreboard

    • @filipemarques2965
      @filipemarques2965 Год назад +1

      Usually when you have point tokens that means they are some sort of currency. In this game for example you can steal points from other people.

    • @thereal4579
      @thereal4579 Год назад

      @@filipemarques2965 you can still do that with a score board. Look at "Seasons"

    • @mattbrewster8504
      @mattbrewster8504 Год назад

      @@thereal4579 how do you hide the points on a scoreboard?

    • @thereal4579
      @thereal4579 Год назад

      @@mattbrewster8504 you dont, but most the time unless your bidding with points, hidden scores are arbitrary.

    • @mattbrewster8504
      @mattbrewster8504 Год назад +4

      @@thereal4579 I think the score in this game needs to be hidden because there are cards that require you to choose a player to receive points. If you know exactly who has what score, then the game might as well just give the points to the player in last place.
      More generally, as with many other games, hiding the scoring makes the end-game more interesting/dramatic. Concordia is a good example of this, where scores are all revealed at the end of the game and it is often an unexpected surprise (I’ve played Concordia with entirely visible points once before and it is awful. You find that players who know the exact scores during the game will adapt their behaviour so much that they start spending a much longer time analyzing their turns to maximize their scores, making the game drag unbearably. I will never agree to play Concordia like that again!).
      The last point is that if scores are hidden, nobody gets into that situation where halfway through the game they realise they can’t possibly win - they might suspect/think it, but there’s no way to know for sure until the end, at which point they don’t mind because they’re about to start a new game anyway!

  • @DuGStp
    @DuGStp Год назад +3

    Surprised Zee says he doesn’t usually like simultaneous card play when he’s such a Raptor super fan.

    • @Tenebyss
      @Tenebyss Год назад +1

      And Mission red planet!

  • @TommiV226
    @TommiV226 Год назад

    A beautiful game for sure. It reminds me of Strife: Legacy of the Eternals, which is a two player game also with gorgeous art and a similar idea.

  • @bradymccann
    @bradymccann Год назад +10

    Isn’t “my little Libertalia” just.. Citadels? ;P

  • @jameswoodard4304
    @jameswoodard4304 Год назад +6

    I know it's a little card game, so this may be a dumb question, but what about replayability? You have the same set of 12 cards and the same repetitive sets of lands every game. The game comes down to the strategy of what order you play your 9 of 12 cards, and it feels like that strategy might be really similar every game. The possibility for combo-ing and involving the second row on occasion might add some tactical juice, but I'm still not sure.

    • @thedicetower
      @thedicetower  Год назад +10

      I'm not bored with it yet. It's a lot of fun. You also get the cards in a random order - you only have five at a time. So fun!

    • @jameswoodard4304
      @jameswoodard4304 Год назад +1

      @@thedicetower ,
      Thanks for the input.

  • @cryoakira7095
    @cryoakira7095 Год назад +1

    I've been playing this one a lot and there one thing the DT team underestimate in my opinion : you can (and have to) be mean. Since you can see the lands of other players, you know how much points they can get by having a specific land so you sometimes will absolutly do what's necesserry to deprive them from getting THAT card. Might only get you 3 or 4 points (or 0), but still better than an opponent getting 18 or 20 points. And so, yeah, hidding your points is also important because you can steal from/give point to other players and the difference in score matters.

  • @JarradShaw
    @JarradShaw Год назад

    Bought ❤

  • @lukewatson4489
    @lukewatson4489 Год назад

    How does this compare to Campy Creatures? seems like they fall in the same space.

    • @mardel5466
      @mardel5466 2 месяца назад

      this is better in my opinion because it's similar to the exciting part of libertalia which is the cards aren't all the same played in every round unlike campy creatures which can feel samey every round every game.

  • @noog8756
    @noog8756 Год назад +1

    I don't think you've got the rule incorrect about the 1 card (12:55). I think that anyone who has the 1 in their hand can reveal it without playing it (before anyone plays a card) and get a point - the idea being that you're giving everyone else the knowledge that you have that card to get a point.

  • @shockwavemasta
    @shockwavemasta Год назад +2

    How is this compared to Oriflamme?

    • @MauricioHoffman
      @MauricioHoffman Год назад +14

      by putting them side by side and noting their similarities and differences.

    • @gagnonjoel2
      @gagnonjoel2 Год назад +1

      This game is amazing! ❤❤❤

    • @thomasd3863
      @thomasd3863 Год назад

      La Havane

    • @cryoakira7095
      @cryoakira7095 Год назад +2

      Less planning and strategy, more tactical choices. Because in Oriflamme, you know the cards you have, you know players order, you can (try to) build a strategy. In Vaalbara, you have to constantly adapt to the cards you draw, the terrains that appear and the random tie breakers. And also, there is no bluff in Vaalbara, it's rather straightforwer.

  • @exiledsonofhawaii3934
    @exiledsonofhawaii3934 Год назад

    Isn’t this just a rethemed eggs and empires?

  • @Tenebyss
    @Tenebyss Год назад +1

    A game that boldly asks, what would Libertalia be like if everyone drew different cards and you didn’t know what everyone else had? Turns out, it’d be too chaotic and feel out of your control. Tom saying there’s accidental interaction is exactly what I didn’t like about it. I much prefer the open info of knowing what everyone else’s character cards are and direct interaction in Libertalia.
    With that said, I agree the scoring is the highlight and more interesting than Libertalia

  • @mrbastos
    @mrbastos Год назад +6

    probably the most satisfying comment I've made [on a youtube video]

  • @gozzywozzy485
    @gozzywozzy485 Год назад +5

    game looks great, but those little tiny cardbaord point tokens look awful. Too small and fiddly, with a completely unneccesary "hidden" info mechanism. Urgh. I'd rather avoid having to constantly flip these little beasties

    • @tomasxfranco
      @tomasxfranco Год назад +1

      They should have done a set of 2 dials you can rotate to keep score like in libertalia

  • @darinherrick9224
    @darinherrick9224 6 месяцев назад

    Seems like a weaker version of Imperius.

  • @hugotavaresgomes9539
    @hugotavaresgomes9539 Год назад +1

    beautiful cards, too bad scenarios are repetitive.