To be fair, in fnaf3 the reason why spring trap is so easily fooled, at least lore wise, is because when the springlocks activated the suit went into animatronic mode. So the suit is following its old programming to follow the sounds of children to entertain the kids, but i think he has a bit of control just not enough i guess
Basically Afton is able to manipulate the suit to maneuver about but he doesn't have perfect, or full, control of the suit so some aspects of the suits programming basically take priority over his desired actions. @@badazzkaz
@badazzkaz it's likely the reason, spring traps in animatronic mode is likely programmed to walk towards the children to entertain them, I'm assuming when the animatronic is doing nothing William had control but when the animatronic programming is activated by a trigger like that then the animatronic takes full control, a similar thing happens to baby where she has two personalities, I'm sister location she's clearly the AI as Mike sister wouldn't kill Mike (although it didn't kill Mike I think she thought it would) but once Mike removed the AI chip baby slowly lost control and the soul took control as in pizza sim she's kicked out of molten Freddy since she no longer wants to kill William cause his daughter doesn't know he's a bad person
Afton's biggest problem is that despite being an interesting character with potential, he always seems to be stuck in his introductory phase without being able to return to an origin or advance to fulfill his objectives and then die anti-climatically, he is in a cycle where: introduces, dies and revives, it seems like he is going to do something important and then dies without being able to do much, in the original trilogy it happens but it works, in the other three games it happens again, in the silver eyes trilogy it happens, in the fazbear frights happens and in the latest games it happens every time afton appears he dies or only serves to introduce another villain, why do you believe that among all his appearances, the best and most beloved are where he is introduced: purple guy and springtrap, dave in the silver eyes, the charred corpse in epilogue 6 of the fazbear frights, and more recently the movie, then proceeds to decline with only a few salvageable moments or spaces, william ends up being a decent villain at most with some other notable thing like his design or voice when he could be an excellent character, I hope they treat him well and learn from their mistakes for the version of William's in the movies, it would hurt me a lot if they waste the character again
If the fnaf 2 movie actually shows his decent into madness and his evasion from consequence for so many years it could probably be the best iteration of the character.
The biggest strength of his character was the fact that we knew a very limited amount of things about him. He was simply a an enigmatic serial killer and… it was enough ! Now he’s literally an evil mastermind genius scientist who can manipulate souls and somehow planned everything since the beginning ? Even if he’s in reality way too dumb to do so ? That’s the problem, we just know way too much about him which removes the mystery and fear factor of his character entirely. I also just hate how they try way too much to make him being the center of everything even when it wasn’t needed which resulted not only as an huge disservice to his character because his shoulders are just not made to carry the weight of the entire story which means that it was obvious that this method was just going to fail and harm the credibility of his character even more, but also in repeated character assassinations of others interesting villains that would have work perfectly without him like Baby, Mimic or even Vanny that got their potential waisted by just being reduced as extensions of him or his lackeys.
I’d never thought of this because I’ve always come at it from a slightly disconnected place of “read the first trilogy but only watched people play the games” (everything but SB has me too nervous to want to actually pick it up-I’m a scaredy-cat with particular taste in what I can stomach and Resi is about as far as I can go and that’s tense enough). I don’t think it’s that we know “too much” about Afton. It’s that what we know about him doesn’t make him more compelling as a villain. (Because I am _Fate_ trash I’m going to use an example from another convoluted IP but one that manages what FNAF didn’t.) A _very_ good example of getting to know a ton about your BBEG and he’s still just as infuriating, evil, and “oh my god I want to punch him in the teeth” as when he was just swaning around in his intro scene and we knew nothing about him (if you start with Fate/Zero and then go forward) is Gilgamesh. There are two villains in Fate/Zero and a ton of morally grey characters. But Gilgamesh is evil because we know he’s arrogant and completely full of himself and over confident to a fault. His intro in _Fate/Zero_ lays that all out for us. And every scene he’s in after gives us more information (and his power set is roughly based on his myth as a Demi-god and if my memory of the story is correct he actually is clairvoyant.) We find out that not only does he look down his nose at humanity (repeatedly referring to the person actively supplying him with magic to keep him in form from being summoned as a mongrel, and every other human as one as well) but he looks down his nose at other spirits/fighters in the proxy war he’s been brought into. He’s always scheming, he’s always taunting, he’s always using his understanding of people to sow seeds of discord and betrayal for his amusement. He sees himself as more than a demi-god because there are other Demi-gods in the various spin-offs and he sees them as worthy of respect but not on his level. We know _everything_ about his motivations in both _Fate/Zero_ and _Fate/Stay Night [Unlimited Blade Works]_ . Heck, when it comes to _Fate/Grand Order_ we get to meet him as the king who failed in his quest (per actual myth) for immortality and he’s calmed down a lot. And despite not being the villain in _Grand Order_ the information we get about the King of Uruk informs why, and how, five thousand years later in _Fate/Zero_ he is the way he is. And we don’t get that for Afton. We’re given too much information about Afton, but it’s also the _wrong_ information. Gilgamesh can’t open his mouth without speaking in a way that informs us of his character, what he actually believes in, how his incredibly warped sense of honor works, and how he _really_ feels when some “lowly mongrel” manages to impress him. And his stark, and accurate, judgment call on _Fate’s_ version of King Arthur. How he respects Askandar, but sees Artoria as foolish, her ideals having doomed her country and her rule. Which is why he gives (spoiler) an honorable death at the hands of his prized weapon, Ea, to Askandar, and wishes to control and dominate Artoria basically wanting to trap her forever by his side because he feels she is below him but has promise. Had there been what felt like a natural evolution of Afton I don’t think anyone would care (sidebar: why I’m so concerned about how a certain character in a certain Hell-based show is going to turn out becuase it’s very easy to just… write serial killers as ‘just because’ but in a non-realistic way, and not the _actually_ horrific ‘they did it just because’ that irl ones have. Because even certifiable monsters usually think they’re very much in the right or have a ‘reason’ for their awful acts). If we got to see Afton justifying what he was doing, having made animatronics that were different from the ones Henry made, instead of it being implied/said that Afton was the business side to Henry’s science, I think everything would have gone down more easily. Let the Crying Child be the first accidental victim. One taken by an invention of Henry’s while they both worked on different styles of making animatronics, and that basically sparks Afton’s downfall. He suddenly starts ending the younglings because he’s convinced that it’s only through the collection of remnant (or agony-what I personally believe powered Henry’s machine he used to delete himself in the books) from _children_ that he can get his youngest son out of the Golden Freddy suit. A sort of “don’t put two different brands of batteries in things” kind of thing-he wants to figure out how to bring his son back, so he believes he needs children’s souls/life energy, not adults. And then everything from Charlie being the first, as being an act of revenge against Henry for _Henry’s_ spring locks failing on the suit _Henry_ traditionally wore, to Elizabeth being scooped next because he was trying to capture (not delete, at least not with the “holding tank” in Funtime Freddy) kids to harvest them after he sees the Puppet have a life of its own. That Baby changes as well, having also been possessed, would only feed further into his (probable) delusion that it can _only_ be kids. If the information we got gave us a motive, a reason, something about how he views others as below him and he’s lost himself in the grief and also the idea that he can _reverse it_ it wouldn’t matter how much we knew. We could still hate him, and he could still be some half mad genius, whose grief knocked whatever screws he had, completely loose. He’s only written half the time to be scary, to be truly menacing. Where you can see that he thinks he’s on the right path with his tunnel vision goal, his own designs made of tubing and ribbons (the Funtimes really do remind me of the old ribbons in computer systems in the 90s but with “artistic liberty” to make them seem a little more updated for the more modern time of Sister Location) and as far removed from the Endos that Henry had designed. We know too much information that isn’t informing us as to how he truly thinks. We know too much about him in that sense. And where we need to know him, such as “why kids” we’re not given any reason other than “easier to trick than adults.” Which the bone-chilling level of the maze in Help Wanted shows. Suddenly realizing you’re a seven year old, and that’s good ol’ Willy A. beckoning you into the back room behind a curtain, and you, the player in the headset _know_ what fate awaits you. I don’t have kids, but it is _not_ difficult to extrapolate the horror as a player realizing you fell _right_ into a supposedly trusted and safe Golden Bonnie’s trap… that’s peak horror. But we don’t get scenes like that often. And I think it’s because of how Scott had left the story vague, but also didn’t sprinkle in the right kind of either clues or of character interaction/flashbacks to why Afton is doing this. In the history of spree killers it never ever boils down to “just because.” But it _feels_ like that because of the nature of the faff we have about Afton himself. Grounding him in some sort of rationalization (“it has to be kids because you need a one-to-one”) as to _why_ he’s doing this would go along way toward making him even more hatable. Because he doesn’t see that taking away _other people’s children_ to _maybe_ revive his own, if it works, is a monstrous thing to do. TL;DR: I agree with you. But I also think knowing a lot about him isn’t bad, we just know the wrong things. And that he never should have been portrayed, originally, as the business guy who hired on the genius in Henry, and instead set him up as an actual scientific rival but who never got the marketing quite right for his designs compared to Henry with Freddy and Chica (and the Mediocre Melodies, if MatPat is remotely correct.)
@@dkskcjfjswwwwwws413 I do agree that a _lot_ of the fandom art is taking the absurdity of the gender bent historical characters into fan-service. But outside of the games, I find it hard pressed to point to anyone, including Saber, who is “fan serviced” in *Fate/Zero* . Plus, my comparison regarding the _non_ fan service Gilgamesh and how he’s a handled as a proper villain, _especially_ in _Fate/Zero_ is a very good case study in “here have a ton of info about your bad-guy and you won’t care because it’s the info we need to formulate an opinion on why he does what he does. That’s just straight up media literacy and analysis. You can make a similar (but not quite as obvious because he occupies a bitter grey area) argument about Michael the Wraith from Stargate Atlantis. We, the audience, know almost everything about him, including why he even _exists_ as he does, and why his existence drives his own story forward along with giving the rest of Atlantis team a slightly more reasonable antagonist turned villain turned antagonist than the bipedal locust swarm that is the entirety of the Wraith species. I’m not going to throw out good stories because an anime is working with what it’s got (why _Fate/Zero_ is important) and what it started from was from an eroge visual novel. They knew their market with UBW, they knew half the new comers would stick around because of the fan service, but that people watched _Fate/Zero_ for the _actual_ plot. As far as fan service of real mythology or people… if my memory serves it’s not super common (and saints know I’ve not seen every spinoff) to completely mess with someone in a gender bent way for fan-service. A person who might or might not have existed, but who _absolutely_ existed in mythology is sort of up for grabs (and Grand Order has a… weird issue when it comes to the anime and the game simply because the roster is so big). A lot of the fan service gets fuel dumped on it from the doujins. Personally, with how absolutely wild _Fate/GO_ is, I would hesitate to call a _large_ chunk of the roster fan service. And the fanservice that exists outside the games, and outside of Grand Order, is either fairly myth accurate (Medea-could stand to be more cunning, though) like in Medea and Medusa (Rider; from Stay Night and its three routes) they are both fanservice. Which is my main objection to Artoria’s treatment once captured. It comes out of left field, especially in all the context up until that moment she’s stuck in a poisoned wedding dress (absolutely squicks me out.) Which is my point, Gilgamesh just highlights it better because he _basically_ never shuts up, is highly manipulative, cares for nothing about human life, and only values himself and _maybe_ other demigods. Both Michael the Wraith and Gilgamesh are fine examples of a villain having tons of information on them, but it’s not piddly crap. (I have absolutely _zero_ idea as to why, in Grand Order, Edison is a lion thing dressed in red-white-and-blue to an obnoxious level, where Tesla and Moriarty are… basically normal. In the mainline Fate series, and even a few spinoffs, minus Joan of Ark, a lot of what is fanservice or might be, is also myth accurate. Though to make the princess of Caucus more mythologically accurate they could have made her more ruthless.) Point is: I used Gilgamesh because outside of the cluster that is Grand Order (where we also get insight to Gilgamesh as someone aside from “just an Archer Class”) he’s consistent in telling you what makes him evil, or rather, he schemes and we get to see it and can decide if he’s evil or not. Because he _plotting_ and not just a victim of circumstance-like Michael the Wraith-it’s very hard to feel badly for him. And where as Michael the Wraith deserves the audience sympathy. And you don’t want that sort of sympathy for Willy A. He chose to do what he did. And finding out more detail about why wouldn’t spoil his character. Shoehorning in a background without fully fleshing it out first is what damages Afton’s reputation.
Definitely not his biggest strength, a villain not having anything to them doesn’t make a good villain, maybe a menacing one, or an unsettling one, but the entire point of this video is he is wasted, there’s absolutely nothing to his character, he can be cool and scary in the games, but the novels definitely flesh out his motives and make him an at least somewhat interesting and two dimensional character, problem is, they don’t do anything with that concept
Personally, I don't think the issue is that Afton has no credibility as a threat or even that he has no plan. Frankly, I feel that ANY elaboration on the character past the first 3 games was always going to ruin him. What made the Purple Man work as an entity in the earlier games was that he was just "some guy". Some guy in Fazbear's entertainment, some guy who worked as a security guard, some guy who worked the night shift, some guy disguised as one of his/her childhood heroes, some guy that a parent could mistakenly trust with their kid. The Missing Children Incident is an ominous tragedy not just because of the killings but also because that place for children has been perverted and imprinted on a serial killer for the rest of time. All it took was a couple seconds of your kid's time with a stranger. 5 separate times.
Security Breach should’ve been about Vanny, but instead of being controlled by Glitchtrap they do a ‘killer inspired by a legendary killer’ type of thing, kind of like Jigsaw. She has a troubled past and finds relatability in Afton. Not just for him being a child murderer, but his envious side and how he was pushed to the side lines making Henry the greater one than William. There could’ve been something about her childhood, like in the tapes you would find in Security Breach talking about how she’s a mentally abused person from childhood and finds inspiration in Afton’s motives on how he moves on with every tragic thing that happened to him. Making Vanny this extra that was teased throughout the whole game and then barely doing anything was just a huge disappointment. She was framed as the big bad for the game and the game makes her almost pointless. On top of that, there’s Burntrap which makes Afton’s return annoying and makes the ending to Pizzeria Simulator pointless and for nothing.
I think William should have been depicted as a father who spiraled into madness following the tragic loss of his son. William being a character consumed by a mix of jealousy and grief would've made him seem more 'real' and sympathetic instead of just the mad scientist the games portray him as now. Imagine his character being driven by intense rage and grief to the point where it drives him to seek revenge by targeting his son's bullies, using the mascot suit to lore, and then murdering them. It wouldn't have made sense for him to just go forward with rebranding after what happened to his child, so I'd like to imagine his business partner taking it into his own hands and not wanting the restaurant to be a lost. Then, I can see William later rejoining him as he tries to rebuild who he once was and get his life back together, only to find himself being envious of Henry's family life while his own family life was deteriorating; all the while convincing himself that Henry's creations played a role in killing his son. This could have been the reason why he killed Henry's daughter and the start of him getting his revenge and hiding the bodies.I feel like if he were portrayed as just a dad who spiraled into madness, it would have provided a motive for Williams' actions instead of him just being a random child murderer. Then, leading up to his death as spring trap and going 'missing' it would have given Michael a purpose as an adult, as he would have felt compelled to uncover clues on where his father went and make amends for his father's descent into madness.
I absolutely hate it. Why on earth does every villain need to be "real" it's just dumb. No one looks at the Joker and cried it's not "real" but oh? The villain in a game about ghost kids haunting anachronistic robots? Needs to be REAL!
@@nahte123456a character with zero motivations or backstory is not a character. Wanting to kill because it’s fun doesn’t make you compelling, it makes you boring. The Joker is the most boring villain on the planet because there’s nothing to him. He’s evil and Batman fights him and then he gets away and they repeat. How that’s preferable to a character with depth is beyond me, but I guess we’re all entitled to our opinions
@@nahte123456 damn why are you so angry? Why would he kill children in his own establishment where he can get caught for no reason? If he has a motive it would set his character with no motive he just comes off as a creep who killed children for no reason. As for the ghost, most people believe ghost are real anyways and if not he could be hallucinating just like the other games display Also, using the joker as a comparison isn't good since the joker himself has a backstory and a reason as to why he looks a certain way and why Batman is his enemy
@@vault-tec8601 I'm not angry I'm just being clear. William wanted to kill kids so he did, and then he thought ghost stuff was cool so he played with it. You don't need a deeper reason. And the joker comment just shows you actually know what you're talking about as Joker himself has said he remembers his own backstop differently at times and prefers it being, as he said, "multiple choice".
I love how they jumped through a bunch of convoluted hoops and brought in book lore just to give us a character that's basically just a mental clone of Afton.
i really really love this video. you seem to have covered every single aspect of afton’s character that draws me to him. i especially like the way you touch on the darkness of his character and how it’s something unique to pre-sister location fnaf. i really do agree that springtrap never really feels fully fleshed out; never given a chance to reach his full potential as a character. even with the novel series- they tried building on his existing character, but it made him more complex and harder to understand in the long run i think. my favorite thing about afton was the mystery, the intrigue of wondering what happened here and why it happened. i would even argue that that mystery lends his character more depth than a fully explained story. especially not the kind of story he was being given in the later novels. he became less scary and more “super villainy” which really lessens the impact of his character in my opinion. it’s much harder to take this kind of character seriously as a HORROR antagonist in the books as he never really does anything scary… to add onto your final point however, i would argue that the new direction of the story DOES give afton’s character a chance to be left alone for once. his presence in the series has been shifted and it seems like post-pizzeria simulator fnaf has been leaning more and more away from him. while i do certainly agree that the way they’re trying to tell this new story is entirely too convoluted, and making reading the books and doing all the extra homework makes it much harder for casual fans to engage with a story, i do think this turn works best for william afton as a character. this is the chance his character needs to be left alone and to simply reside as a memory to this series. especially when you consider the fact that the pizzeria simulator final ending is THE best ending his character has, and (as it appears to be) the more real to canon. all this to say that i really love the video!
first off i appreciate your outfits in every video two, i agree with you. He feels sort of like Team Rocket every time he comes back and loses. Like, if Vanny had just been a fanatic and not literally possesed it would've been cooler because then it's another completely deranged random fan who wants to recreate what Afton has done in modern era or something. Also, while I was typing this comment, I got violently jumpscared by Freddy getting a little quirky. Kudos
I will never understand how William Afton went from a man who lost his children to his own creations and was driven to madness over jealousy and grief to fucking Dr. Dofenschmirftz
@@omgxab2223"these are my children killing machines!! behold the CIRCUS BABYINATOR!! she makes ice cream and grabs u! and this is my FUNTIME FREDDYINATOR that stores children! Also, there is the FUNTIME FOXYINATOR that lures children by mimicking voices!! and.. I forgot what ballorainator does but that's not important!"
Literally just 100% facts. Afton could’ve been a 5 star villain if he was actually done well. Afton could at least get ONE kill. ONE. Yes he killed the children but like that’s not very hard. It really is hard to take him serious when the mf dies and catches L after L. I’m not gonna lie FNAF really fell off when it started getting put in PG13.
Facts. I understand it's not Gorey but the subject and story and lore isn't meant for 7-9 yr olds. Scott should have kept FNAF for teens instead of literally little children
thats what I dislike about it, the god damn story alone lets us know that children shouldnt even be on the subject, I feel like the games and lore would actually be scarrier if they got rid of the pg crap and just let lose its like taking someone like pyg from dc comics and adding him into some kid friendly game with a little bit of a creepy background, no its not gonna go well because you have to water down half of the crap he did or will do, which makes the entire point of the franchise pointless since you removed the key part of the god damn thing,.
Y'all are really acting like this game was never actually a PG game. The whole scary aspect is what horror fans say makes this series lame, they will always say Jump scares aren't scary and that's what FNAF is built on. I think William Afton initially getting away with killing kids but now each time he comes back gets weaker and weaker is a testimony that he truly lost. He thinks he can kill again but will never have that satisfaction
One of the problems i have with him is he doesn’t have a reason. He just started to kill one day and continued to kill. Then he turns into springtrap and he has no goal. He doesn’t have a plan to do once he comes back. He just returns for the sake of returning. I’ve never seen him do something significant after he comes back. He’s just kinda there the whole time. If he were to have a goal, like to kill more kids or to be a actual danger to the community, he would then have a real purpose. Please feel free to tell me anything I got wrong( like his motive for killing our why he began killing). I probably won’t respond but I will read the reply’s.
The general reason or at least one the Fandom came up with is because Evan and Elizabeth died. After losing his 2 children (who just so happened to be his favorites) he believes that others should feel the same pain he's felt.
His reason is pettiness and the abuse he felt by the hands of his father. And ye he keeps going on to kill because it satisfies him and his experiments.
I think Vanessa was more wasted. Imo they should've just had William stay dead after pizzeria sim, and had him live out his eternal torment in UCN forever, then introduce Vanessa as a copycat killer. None of this Glitchtrap bullshit, just have Vanessa be a mentally unstable individual who starts to emulate his crimes.
That honestly would've made more sense for Vanessa to be a copycat while William stays trapped in Hell. I was disappointed that they didn't just go with that route
About Afton, as a longtime fan of the series, I feel as if, honestly having the series end with the third game would have been for the best. But alas, that isn’t the case. At least he was handled well in the film with the little screen time he had.
The whole plot of afton in the first place was his attempt to avoid consequences. He stuffed the kids in the suits so they wouldnt get found so he wouldnt be convicted and sent to prison, that was it. the games were the pov of the spirits in attempt to avenge themselves and serve justice to afton. FNAF lost the plot after 3. The good ending shows the masks fallen to the floor and the ballons risen to the sky to symbolize the spirits moving on, and springtrap finally killed when the place burnt down. Unfortunately 3 didn’t answer all the questions and that was 4s job, however 4 only gave more questions than answers and this was Scott’s concern in the beginning, he pondered if the community would accept a “relatively” logical answer, that being dream theory, all the bullshit makes sense if it isnt real. As scott predicted, the community hated it and that was what the box symbolized. The story has long since ended, now its just a cash grab, and honestly i don’t blame scott, get ur bag.
Dream theory was never intended. FNAF 4 was there to show Mike’s story. He feels guilt over getting his younger brother killed, and the rest of the games are his redemption as he tries to help his brother find peace. So he becomes a security guard in FNAF 2, FNAF 1, and then finally FNAF 3. With the end result of Mike’s actions being happiest day, and Spring trap’s death. FNAF 4 was supposed to explain that the first three games were one story, and that the security guard in 1&3 (and the last night of 2) were the same guy. But people didn’t pick up on that and just went “it’s all a dream!” Which wasn’t what Scott intended.
Calling everything after FNaF 4 a “cash grab” is a complete disservice to the plot relevance of Pizzeria Simulator and UCN. Not to mention the entirety of Sister Location’s reveals. However, I will agree that the following couple of games like the Help Wanted and Security Breach are mostly cash grabs. Although Help Wanted had a pretty worthy gimmick with the VR. The movie was pretty fun though. Definitely for the fans and all.
@@corbinhoevers pizzeria simulator was just fnaf 3 again, meant to put a final end to afton. UCN was FNAF 4 again, meant to answer any more questions. the parallels and similarities to those games is obvious if you just disregard how it was delivered. for Pizzeria sim, afton dies and the spirits get released. UCN was just a QnA but in minigame format, which just like 4, was meant to answer any remaining questions. Sister Location is a joke of a entry, clear and simple. Sister location is when Fnaf became sci-fi with shii like remnant, scoopers, illusion disks, and whatever knickknacks were introduced to retroactively make it “make sense” with the lore. Sister location was definitely the nail in the coffin for the original plot of a murderer trying to get away with his crimes, and 5 vengeful spirits getting their justice. The story ended a long long time ago my friend. now scott is just getting his bag and like i said, all the power to him
@@BlickolasCage the original story (the Afton saga) ended with Pizzeria Simulator (6) and UCN. The games having the purpose of explaining lore does not make them a cash grab. There’s so much more impact in 6 than in 3. Sure, Sister Location was goofy, but it was still important. The narrative shifting to something you like less doesn’t mean that it became bad or some sort of cash grab. Cash grab implies that there was very little put in for a high yield. Scott got his bag a long time ago. Like way back when the first few games were coming out, so I still don’t see your point. The story did end a long time ago, yes, but in 2018, not in 2015.
@@corbinhoevers Im not gonna argue whether 3 or 6, and 4 or UCN are more impactful or not since i believe impact is subjective and yet still tell the same story at the end. It is not unreasonable to claim that everything after 3 is less important when it comes to the original story. The spirits were lifted and afton defeated, the end. I do not dislike Sister Location, ive pretty much liked every game since i was the target demographic since 2014. However, it is not important to the original plot. It retroactively provides background thru providing bullshit explanations to questions that were never initially asked (because of games like 4). Just like you state, the plot shifted, its not that i dont like it, im making a astute observation that they dev(s) lost the plot to appeal to consumers (us). It is not unreasonable to claim that the current state of fnaf is a cashgrab. Yes i still like them, i will always like killer robots, but the bottom line is that they lost the original plot
I think when they made security breach, they should have tried to do a bit of a reset and moved away from the hauntings out of vengeance for a killer. Although I'm still unsure what that would look like because it seems FNAF has always centred itself around that premise.
So freaking true. Burntrap's design is FANTASTIC, but (besides how dirty Security Breach did him on launch) I feel like it's time to let him go. All of Scott's FNAF games were really dark and gritty and Springtrap as a character fit in really well (especially FNAF 1 - 4). I can only hope one day soon, FNAF goes back to its gritty, dark roots and abandons all the hyper cute, bright poppy kid stuff. FNAF intrigued me initially because the mystery was shrouded so well behind a game that genuinely put you on edge, but now it's beating us over the head with Afton as a villian that needs to actually just be replaced
Tbh the bones of a compelling story are there but i hate how they jump the shark in later games like how Afton has a whole dexters lab in his house that actually pissed me off, i hope they later do a reboot where they keep the good story elements make it somewhat grounded and trim the fat/fix some of the timeline dates
FNAF simply isn’t horror anymore. It’s a mystery adventure now with some creepy elements. William is just a typical slasher. He doesn’t even need to have any kind of master plans, cuz he’s just a killer. Or at least they should’ve been.
I think the best thing to be for this character would make him a secondary villian. For example: Characters do dark powers ritual and bring a new villian along with a old one as puppet or whatever it could work for gameplay reasons and allows to focus on the new villian more.
Finally someone points out how the lore takes a complete tonal shift after FNAF 4! Sister Location and Pizzeria Simulator are good (though they do have the Springtrap problem that you bring up here) and a satisfactory ending to a very freshly clarified mystery that mostly gels with the first four games. And then everything after that flies completely off the rails and it turns into YA sci-fi writing that Springtrap is somehow involved in. It's... weird.
William went from being a serial killer with quite a bit of mystery surrounding him to a cartoon villain. Honestly think that fnaf became too convoluted and sci-fi (hot-take i know)
UCN was a neat epilogue though. Seeing him suffer for eternity was a nice bow to wrap everything up. Bringing him back again was stupid, even if he "always comes back"
I feel like there was a turn sometime during FNAF 3s development, where the series shifted from "Sorta vague but actually rather straightforward series (that was mostly confusing because we were dumb kids who needed 'this is a prequel' spelled out for us)" to something akin to a child trying to draw a zoo while not having graduated past stick figures yet; and then refusing to ever acknowledge that their drawings being hard to understand was a failing on their part and not something they totally intended all along actually.
Great video! I think Burntrap is The Mimic but besides that, Great overview of Springtrap! Love the design, but you're right. He doesn't really win in the games he is in lol!
@@Mandalore_ultimateExcept, it's appearance. And don't you even dare to tell me that it can ShapeShift into any size whatever the crap it wants!!🙄🙄 That doesn't mean that it can generate entirely new limbs, parts, and any type of endos!!😤😤
I feel like him and Metal Sonic got the same problem they peaked in their first few outings then just came back to keep getting their asses whooped and they got NO plan with the Aftons comming back even more damaged thsn the last versions
Another thing to point out.. Scot originally started out with kid friendly type games… most of which failed, and lead him to make fnaf, the horror game that took of! Now that fnaf is slowly turning into a more kid friendly game it seems to be hurting it, fnaf was never ment to be a super kid like game. Fnaf was ment to be scary, and watering that down to “ be more kid friendly “ isn’t going to help in the long run, right?
I like HW bc of the gameplay but after this one everything fell apart. Funny that previously gameplay was meh but we had cool lore while HW are cool gameplay w bad lore
Ngl he could’ve said Scorpion cuhz dude is the face of Mortal Kombat but is not even the Main Character ofc he has his own movie Scorpion’s Revenge but canonically Liu Kang is the Main Character even Ed Boon said it but its weirdly ironic how Scorpion is supposed to the face of Mortal Kombat but isn’t the Main Character but i’ll agree he’s not underused he’s fairly used
While i agree with many points from this video i think springtrap was handled well story-wise up to and including fnaf 6. The reason i think this is because the games take place after the actual "story" of fnaf, that being William Afton killing the kids and then being springlocked. So in my opinion it wouldn't make sense for William to have a "master-plan" because his arc is essentially over. The plot happening during the games is similiar to how plot is handled in Fromsoftware games where the actual story-arcs of most major characters are done and you're there to finish them off. I think this type of story was handled well in fnaf 6, even tough Scraptrap could have been handled better visually and gameplay-wise. And on the point about Springtrap being lured to the Pizzeria. Since he was a rotting corpse in a suit he would have nowhere to go and in terms of motivations he had none except for maybe killing Henry. If that was his motivation then going to the newly opened pizzeria would be his best bet since Henry is the owner of the company so it makes sense for him to be around the(as far as we know) only remaining location. All of this is ofcourse just my opinion and anyone disagreeing with this is just as valid in thinking so.
I'm still convinced that bloody Mimic change is a retcon after how poorly he was received as Burntrap. I've heard conflicting reports that Glitchtrap-Burntrap was always supposed to be the Mimic but that's a bunch of bull. The books should not be required to understand what the hell is going and plus... Vanessa/Vanny got absolutely shafted when she was supposed to be the new big bad.
There is a little something about the whole mimic being intended or not. Because there's a lot of evidence for it seemingly being William but..there's also stuff for mimic. In SB, there's the stuff in the basement that tells end how to react, the way that glitchtrap copies tape girl's voice. Probably just other things I can list tbh. It just would've added up more if they made this more obvious it was intended to be mimic all this time. Cause I can them having the character in mind all this time. But without the tales books..no one would've known it was him. And probably would've thought it was William. I will say though, I dont think burntrap is mimic. It conflicts with a lot of stuff. And I know with fnaf, a lot of info with each other lol. But it's the way the models have distinct differences is why I have this opinion. Also supposedly he's been locked away for a LONG time. I assume he can't just go in and out during SB and RUIN lol.
@@soomi5667 The fact that we have to even have this conversation because there's evidence for both and the devs are absolutely quiet about it does my absolute bloody head in. Just come out and say what he is instead of this ambiguous crap.
@@dr.feelgoodmalusphillips2475 I mean they're not exactly gonna tell us lol. But I get what you're saying. I think things wouldn't be as confusing if they were obvious about their direction of the narrative. Especially considering mimic himself.
@soomi5667 Been a fan since its inception back in 2014 and I get its supposed to be "OOOOOOH CRYPTIC OOOOH AMBIGUOUS" but it gets to the point of mind numbing frustration when nothing really progresses. I thought Sceruity Breach onwards was supposed to be a new direction for the series, not backwards. Scott was good with that at least with the first seven games to different levels of success but this current stuff is just laughable. I think they should have gone with the Mimic & William being separate but the former is part of the "Cult of Gltichtrap" which again they dropped the ball with that going into the 9th game.
@@dr.feelgoodmalusphillips2475 I think it’s fnaf’s thing to be very ambiguous and figure things out. But it does get frustrating at times lol. I truly think they want this to be a new direction. (Even when HW and SB was being made) SB even with how it ended up, seemed like it was going to be much better initially. But overambition and whatnot kinda ruined that. Though I do think they did that much better in RUIN. On the mimic and afton, they actually are different characters. I’m gonna assume your not in the loop about that? But they definitely aren’t the same.
i fully agree with everything you say, but you gotta realize that scott was a failed programmer who made a little game that randomly blew up, not an author or storyteller
While that's true Scott went way too hard on making the lore complicated and changing things on a whim just to mess with the fandom. Let's not forget that he claimed "There are no holes in the plot. Only holes in your understanding."
Honestly the fact that William keeps coming back is kind of a horror trope in and of itself specifically with slasher movies it's probably why he got the catchphrase I always come back because in most slasher movies the killer comes back only to be defeated / killed again in a seemingly never-ending cycle of death
I’m hoping the movies will kind of fix his character, he didn’t do much in the first one but but he had a pretty cool introduction, so hopefully since they’re planning to keep him around for all 3 planned movies they’ll have him actually do some meaningful things in the second movie before he’s defeated for good in the final movie. As long as they give him some better motives and plans and he actually does something to prove he’s an actual threat then they definitely have a shot at repairing his reputation as a character
I really like your conclusion to the video and the idea of leaving him behind as a franchise(IRL) because it feels overused and milked, the lore keeps folding in on itself and I don't think anything can stop that from happening, the more they add the worse it gets. Kudos to u for having the bravery to defy the Afton lovers of the internet
Ima have to disagree with you about him not having a “plan” in FNAF 3. In FNAF 1, Night 7 of 2, 3, Sister Location, and 6 you play as Michael Afton, his son. Michael’s goal is to destroy his father and fix his mistakes. But Michael knows his father is in the Springtrap suit(via the cutscene from Sister Location) so Michael is trying to prevent William from escaping and killing again. William knows this and he tries to stop his son, also he blamed Michael for the death of his other son, Evan, which he did cause he threw Evan in Fredbear’s mouth. Not very good at explaining things, but hope this helps!
I completely agree with they should have stopped on fnaf 6 and in the movie he should have a motive and backstory for william afton so he is more complex villain
Tbh, the FNAF series should’ve ended at either sister location, or ultimate custom night. Now everything in the lore is becoming super over-saturated and just doesn’t work with the older vibe of the series
To me, I feel like William's wasted potential comes from the fact that he's never really expanded upon; he shows up and leaves, and we never know any more about him other than, sometimes, how he's there. He doesn't have any concrete character motivations. Now, this does make his character more 'open to interpretation' which is interesting. However, it also prevents him from having any defining character moments which, in a series of games now much more focused on story, is a huge detriment to his character. We never quite know how anything in the series affected him, nor how he affected many things in the series aside from the setup, and this leads to him almost feeling as though he exists outside of the games. The games seem committed to sticking with his 'I always come back' sentiment, so every time a game finishes, he's presumed dead and the slate resets. He doesn't have any plan that spans the plot of more than one game. This makes virtually impossible for there to be any kind of multi-game climactic conflict, and any single-game conflict is never truly solved and, because of his lack of depth, expansion, or anything of the sort, you never get emotionally invested either.
His movie appearance was pretty good wish he was more involved yeah and he has some knowledge about his situation it’s pretty cool but I won’t spoil it
And once again in the film, he’s wasted. He gets like two scenes before the big reveal and then when he comes in and reveals himself, it just feels so anticlimactic.
I kinda feel like it works for movie Afton though, with him being hinted at by Vanessa to have been watching Mike, and the sort of master planner vibe they seemed to be going for. I thought it was cool how he stayed hidden and planned until his machinations were uncovered and something became a threat ^^
I don't know if the kid friendly direction is what is killing William Afton as a villain. He was just never a good character in the first place, with poorly defined goals and few character traits besides being evil and murderous. Scott Cawthorn introduced him as a mystery in the series, then judy never lifted the veil to show us his actual character
I agree with all of what you said. However, William must come back because what is the purpose of giving a character the line "I always come back" if he won't come back? But other than that, yeah, I agree a %100 with you.
I personally just completely ignore HW, AR, and SB when talking about the timeline strictly because of William. The way his story ended before HW was brilliant. He somehow survived FNaF 3 as shown by the newspaper in the ending and is back in Pizza Sim. Then Pizza Sim ended everything perfectly. Souls were set free and Afton was finally sent to his own personal hell where in UCN, he is infinitely tormented by the monsters he created. Such a perfect ending ruined by his consciousness being digitally transferred, which is such a ridiculous plot point to follow for a new canon.
I think it’s fine that in fnaf 3, he doesn’t really have a master plan because he’s literally back from the dead at that point, and if you take the theory that Micheal is the security guard of Fnaf 1, 3 and some of 2, it would make sense why all he’s trying to do is get to Michael. He’s not some super villain with a master plan, he’s a serial killer, who is turned into a walking corpse and he’s using his clever mind to try to kill you out of anger. I think fnaf 6’s biggest problem is that he’s just roped in like another animatronic, it would’ve been cool if in pizzeria simulator, he kind of had the role of like golden Freddy, where you don’t really interact with him much, but when he gets to you, he fucks shit up. the office gameplay of fnaf 6 it’s cool, because it’s all audio-based but I still wish there was a camera system implemented instead of just tracking the animatronics in the air vents with little red x’s. Maybe there could’ve been a feature where you could buy protection in the shop against the animatronics that try to get you while you do your tasks, like cages that trap them whenever they go into a certain part of the vents. But with a camera system, you could see springtrap free them and do other things that hinder your progress which don’t directly kill you, unless he actually gets into your office, which would usually not be that frequent.
I do think that rather leave him be as is isn't the best route (even if it seems as he won't be the main villain anymore). They should revitalise the character by letting him be this "criminal mastermind" he used to be. Let him plot and let his plot work for enough time to make it feel like he used to. Someone so smart, so tactical that even if he was caught there would be no consequences as he had already a back up plan
Honestly? While you said you don't care about few last games theories being not important, i actually gonna state that it's no theory, they've replaced him bc they realised how he got into stupid position, and for me it's actually worse we have a super learning mimic robot instead of making Afton being a transcend to demonhood entity akin to Myers or Freddy Kruger, it would be very well fit for him to be slasher new iconic maniac. I do care and I hate it. It's still in line w "they've made bs"
I swear Security Breach ruined the franchise. Help Wanted was great. For scares. But when they got glitchtrap into the whole plot it just removes the whole scary essence of a child murderer instead now you are dealing with a digital whatever. It sucks that this was the direction the series took.
Fr man is catching L after L that it's comical at this point. How is he supposed to be menacing if he gets his ass whooped everytime and is weaker in every iteration? Make him actually competent, ruthless, and scary. If you cant, then stop bringing him back
another way I think Afton being intimidating once again is to have him succeed in a brutal manner. baby was mainly intimidating because of the hanging of two guards and scooping of her own brothers internal organs.
It was really cool when the ending of sl implied that springtrap would come back, and then he came back in fnaf 6, because it was years sice he was a part of the games and now he was having an epic return. Now every game is just, "you thought he was dead? Nope! He's back!"
This is why i LOVED the fnaf movie bro. William was built up, the entire movie. Showed up with the coolest track, plot twist , and eerie as hell. Did his iconic scene and line and dipped . It was so perfect and it honestly took me back to a remnant of the past, my worries are for future movies if they decide to make them. My friends (who aren’t fnaf fans) watched the movie and thought he was cool asf, i just hope they never see him develope into scrap trap 😭
Tbh i feel like in the next fnaf game that they use William aftonn in, they should have him out right win/beat you in the story and when you get all the endings have title card saying “there was never going to be a good ending” or something like that
That wouldn't of been a good ending, since you can see Springtrap's face in the background of the newspaper picture at the end. So the series would end on a cliffhanger
Your prediction for the movie was spot on Vauge spoilers He shows up out of nowhere is scary for 12 sec and then is generic slasher and dies immediately
I think the only way they could redeem it would be to have Scott make a Fredbear’s Family Diner game in the style of the first 6. Build up Afton as this ominous threat and make it naturally transition throughout the “Five Night’s”. The culmination of the game could be your character maybe getting killed by Afton. Something like that. This of course will never happen🗿
⚠️ Movie spoiler!!!!!! ⚠️ Kind of ironic how in the movie he just shows up out of nowhere and gets his a ss kickes almost immediatly. I mean overall I liked the movie but they didnt do springtrap justice at all. He gets mentioned a couple of times but thats about it. Other that that its just a faceless kidnapper driving a car in the dream scenes.
Biggest issue was people just theorize William and claimed to be canon, the biggest example would be immortality. Like what was purpose of getting immortality? It's not like William wanted to kill more children just because he found it cool.
This is why I have always thought that DSAF did the best job of portraying William Afton/Dave. I also think the idea of the springlock suits (especially Spring Bonnie) were so underutalized in the games (and even in the books)
Peanut trap ruined it because if he wasn’t their Elizabeth could have a motive of being what her father never could then glitch trap and burnt trap could be like “hey you thought he died well we are hide back up plan so you need to deal with us now” then William seems more menacing
I love that you know exactly how I feel, I hate this series now. Spring trap was an obsession for me dude, and the new direction fnaf took ruined everything. Especially my man’s springy. It was simple and much better before, when a guy stuffs kids into suits it’s interesting, when you have to read 10 books to have a basic understanding of anything that’s going on in the series you’ve ran that series through the fucking ground.
With the Aftons I like how we didn't know much about them and that they were just among the animatronics but wereunique in their own way but the they tried to make them like Chucky and Tiffany where their the center focus but they don't really accomplish anything other than failing to kill some random player and unlike ither villains they don't evolve from their spot
I have lost hope in the official games,in my personal opinion,the best thing of fnaf is the great world and story building possibilities it gives for the fangames and VHS developers.
Its kinda funny that Afton is the simultaneously the most overused and the most underutilised character in the franchise
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It makes me laugh when I see springtrap in those versus edits cause his feats are literally surviving a fire and then dying in a fire
perfect comment
@@SilvaRings There is literally a guy who made a versus edit about william afton winning against saitama
@@ddarkslide8991 LIKE WHAT??? Afton’s only in game feats is literally building robots, dying in a robot, surviving a fire, and then dying in a fire 😭😭
The biggest problem for me is how they turned a serial killer into a super villain, he should've been like Freddy Kreuger and not doctor doom
Thank you
Then the movie will satisfy you.
@@Nagarebosheeyea and since they're only planning 2 more movies as a trilogy this shîtty idea probably won't happen
My thoughts exactly they turned him into some AI mastermind freak. It used to be way simple. A muderer with a passion for building robots
@@hastsoul334nekobut GlitchTrap isn’t William. GlitchTrap is the mimic. Afton died in FNAF 6.
To be fair, in fnaf3 the reason why spring trap is so easily fooled, at least lore wise, is because when the springlocks activated the suit went into animatronic mode. So the suit is following its old programming to follow the sounds of children to entertain the kids, but i think he has a bit of control just not enough i guess
This doesn’t make sense. Considering he moves about alone
Basically Afton is able to manipulate the suit to maneuver about but he doesn't have perfect, or full, control of the suit so some aspects of the suits programming basically take priority over his desired actions. @@badazzkaz
@badazzkaz it's likely the reason, spring traps in animatronic mode is likely programmed to walk towards the children to entertain them, I'm assuming when the animatronic is doing nothing William had control but when the animatronic programming is activated by a trigger like that then the animatronic takes full control, a similar thing happens to baby where she has two personalities, I'm sister location she's clearly the AI as Mike sister wouldn't kill Mike (although it didn't kill Mike I think she thought it would) but once Mike removed the AI chip baby slowly lost control and the soul took control as in pizza sim she's kicked out of molten Freddy since she no longer wants to kill William cause his daughter doesn't know he's a bad person
@@badazzkazbecause he turned it off. Duh
@@badazzkazthe suit is in animatronic mode so whatever residual energy it has activates the suit sometimes
Afton's biggest problem is that despite being an interesting character with potential, he always seems to be stuck in his introductory phase without being able to return to an origin or advance to fulfill his objectives and then die anti-climatically, he is in a cycle where: introduces, dies and revives, it seems like he is going to do something important and then dies without being able to do much, in the original trilogy it happens but it works, in the other three games it happens again, in the silver eyes trilogy it happens, in the fazbear frights happens and in the latest games it happens every time afton appears he dies or only serves to introduce another villain, why do you believe that among all his appearances, the best and most beloved are where he is introduced: purple guy and springtrap, dave in the silver eyes, the charred corpse in epilogue 6 of the fazbear frights, and more recently the movie, then proceeds to decline with only a few salvageable moments or spaces, william ends up being a decent villain at most with some other notable thing like his design or voice when he could be an excellent character, I hope they treat him well and learn from their mistakes for the version of William's in the movies, it would hurt me a lot if they waste the character again
I very highly agree
If the fnaf 2 movie actually shows his decent into madness and his evasion from consequence for so many years it could probably be the best iteration of the character.
noam chomsky of the fnaf series dude you understood everything
Are you aware that commas serve an entirely different purpose than periods?
@@cuddlecakes7153Stop being autistic
The biggest strength of his character was the fact that we knew a very limited amount of things about him. He was simply a an enigmatic serial killer and… it was enough ! Now he’s literally an evil mastermind genius scientist who can manipulate souls and somehow planned everything since the beginning ? Even if he’s in reality way too dumb to do so ? That’s the problem, we just know way too much about him which removes the mystery and fear factor of his character entirely.
I also just hate how they try way too much to make him being the center of everything even when it wasn’t needed which resulted not only as an huge disservice to his character because his shoulders are just not made to carry the weight of the entire story which means that it was obvious that this method was just going to fail and harm the credibility of his character even more, but also in repeated character assassinations of others interesting villains that would have work perfectly without him like Baby, Mimic or even Vanny that got their potential waisted by just being reduced as extensions of him or his lackeys.
I’d never thought of this because I’ve always come at it from a slightly disconnected place of “read the first trilogy but only watched people play the games” (everything but SB has me too nervous to want to actually pick it up-I’m a scaredy-cat with particular taste in what I can stomach and Resi is about as far as I can go and that’s tense enough).
I don’t think it’s that we know “too much” about Afton. It’s that what we know about him doesn’t make him more compelling as a villain.
(Because I am _Fate_ trash I’m going to use an example from another convoluted IP but one that manages what FNAF didn’t.)
A _very_ good example of getting to know a ton about your BBEG and he’s still just as infuriating, evil, and “oh my god I want to punch him in the teeth” as when he was just swaning around in his intro scene and we knew nothing about him (if you start with Fate/Zero and then go forward) is Gilgamesh. There are two villains in Fate/Zero and a ton of morally grey characters. But Gilgamesh is evil because we know he’s arrogant and completely full of himself and over confident to a fault. His intro in _Fate/Zero_ lays that all out for us. And every scene he’s in after gives us more information (and his power set is roughly based on his myth as a Demi-god and if my memory of the story is correct he actually is clairvoyant.) We find out that not only does he look down his nose at humanity (repeatedly referring to the person actively supplying him with magic to keep him in form from being summoned as a mongrel, and every other human as one as well) but he looks down his nose at other spirits/fighters in the proxy war he’s been brought into. He’s always scheming, he’s always taunting, he’s always using his understanding of people to sow seeds of discord and betrayal for his amusement. He sees himself as more than a demi-god because there are other Demi-gods in the various spin-offs and he sees them as worthy of respect but not on his level. We know _everything_ about his motivations in both _Fate/Zero_ and _Fate/Stay Night [Unlimited Blade Works]_ . Heck, when it comes to _Fate/Grand Order_ we get to meet him as the king who failed in his quest (per actual myth) for immortality and he’s calmed down a lot. And despite not being the villain in _Grand Order_ the information we get about the King of Uruk informs why, and how, five thousand years later in _Fate/Zero_ he is the way he is.
And we don’t get that for Afton. We’re given too much information about Afton, but it’s also the _wrong_ information. Gilgamesh can’t open his mouth without speaking in a way that informs us of his character, what he actually believes in, how his incredibly warped sense of honor works, and how he _really_ feels when some “lowly mongrel” manages to impress him. And his stark, and accurate, judgment call on _Fate’s_ version of King Arthur. How he respects Askandar, but sees Artoria as foolish, her ideals having doomed her country and her rule. Which is why he gives (spoiler) an honorable death at the hands of his prized weapon, Ea, to Askandar, and wishes to control and dominate Artoria basically wanting to trap her forever by his side because he feels she is below him but has promise. Had there been what felt like a natural evolution of Afton I don’t think anyone would care (sidebar: why I’m so concerned about how a certain character in a certain Hell-based show is going to turn out becuase it’s very easy to just… write serial killers as ‘just because’ but in a non-realistic way, and not the _actually_ horrific ‘they did it just because’ that irl ones have. Because even certifiable monsters usually think they’re very much in the right or have a ‘reason’ for their awful acts). If we got to see Afton justifying what he was doing, having made animatronics that were different from the ones Henry made, instead of it being implied/said that Afton was the business side to Henry’s science, I think everything would have gone down more easily. Let the Crying Child be the first accidental victim. One taken by an invention of Henry’s while they both worked on different styles of making animatronics, and that basically sparks Afton’s downfall. He suddenly starts ending the younglings because he’s convinced that it’s only through the collection of remnant (or agony-what I personally believe powered Henry’s machine he used to delete himself in the books) from _children_ that he can get his youngest son out of the Golden Freddy suit. A sort of “don’t put two different brands of batteries in things” kind of thing-he wants to figure out how to bring his son back, so he believes he needs children’s souls/life energy, not adults. And then everything from Charlie being the first, as being an act of revenge against Henry for _Henry’s_ spring locks failing on the suit _Henry_ traditionally wore, to Elizabeth being scooped next because he was trying to capture (not delete, at least not with the “holding tank” in Funtime Freddy) kids to harvest them after he sees the Puppet have a life of its own. That Baby changes as well, having also been possessed, would only feed further into his (probable) delusion that it can _only_ be kids.
If the information we got gave us a motive, a reason, something about how he views others as below him and he’s lost himself in the grief and also the idea that he can _reverse it_ it wouldn’t matter how much we knew. We could still hate him, and he could still be some half mad genius, whose grief knocked whatever screws he had, completely loose. He’s only written half the time to be scary, to be truly menacing. Where you can see that he thinks he’s on the right path with his tunnel vision goal, his own designs made of tubing and ribbons (the Funtimes really do remind me of the old ribbons in computer systems in the 90s but with “artistic liberty” to make them seem a little more updated for the more modern time of Sister Location) and as far removed from the Endos that Henry had designed. We know too much information that isn’t informing us as to how he truly thinks. We know too much about him in that sense. And where we need to know him, such as “why kids” we’re not given any reason other than “easier to trick than adults.” Which the bone-chilling level of the maze in Help Wanted shows. Suddenly realizing you’re a seven year old, and that’s good ol’ Willy A. beckoning you into the back room behind a curtain, and you, the player in the headset _know_ what fate awaits you. I don’t have kids, but it is _not_ difficult to extrapolate the horror as a player realizing you fell _right_ into a supposedly trusted and safe Golden Bonnie’s trap… that’s peak horror.
But we don’t get scenes like that often. And I think it’s because of how Scott had left the story vague, but also didn’t sprinkle in the right kind of either clues or of character interaction/flashbacks to why Afton is doing this. In the history of spree killers it never ever boils down to “just because.” But it _feels_ like that because of the nature of the faff we have about Afton himself. Grounding him in some sort of rationalization (“it has to be kids because you need a one-to-one”) as to _why_ he’s doing this would go along way toward making him even more hatable. Because he doesn’t see that taking away _other people’s children_ to _maybe_ revive his own, if it works, is a monstrous thing to do.
TL;DR: I agree with you. But I also think knowing a lot about him isn’t bad, we just know the wrong things. And that he never should have been portrayed, originally, as the business guy who hired on the genius in Henry, and instead set him up as an actual scientific rival but who never got the marketing quite right for his designs compared to Henry with Freddy and Chica (and the Mediocre Melodies, if MatPat is remotely correct.)
@@Crisjolai aint readin allat because fate is bad and you shouldnt turn real historical figures into fanservice
@@dkskcjfjswwwwwws413 I do agree that a _lot_ of the fandom art is taking the absurdity of the gender bent historical characters into fan-service. But outside of the games, I find it hard pressed to point to anyone, including Saber, who is “fan serviced” in *Fate/Zero* .
Plus, my comparison regarding the _non_ fan service Gilgamesh and how he’s a handled as a proper villain, _especially_ in _Fate/Zero_ is a very good case study in “here have a ton of info about your bad-guy and you won’t care because it’s the info we need to formulate an opinion on why he does what he does.
That’s just straight up media literacy and analysis.
You can make a similar (but not quite as obvious because he occupies a bitter grey area) argument about Michael the Wraith from Stargate Atlantis. We, the audience, know almost everything about him, including why he even _exists_ as he does, and why his existence drives his own story forward along with giving the rest of Atlantis team a slightly more reasonable antagonist turned villain turned antagonist than the bipedal locust swarm that is the entirety of the Wraith species.
I’m not going to throw out good stories because an anime is working with what it’s got (why _Fate/Zero_ is important) and what it started from was from an eroge visual novel. They knew their market with UBW, they knew half the new comers would stick around because of the fan service, but that people watched _Fate/Zero_ for the _actual_ plot.
As far as fan service of real mythology or people… if my memory serves it’s not super common (and saints know I’ve not seen every spinoff) to completely mess with someone in a gender bent way for fan-service. A person who might or might not have existed, but who _absolutely_ existed in mythology is sort of up for grabs (and Grand Order has a… weird issue when it comes to the anime and the game simply because the roster is so big).
A lot of the fan service gets fuel dumped on it from the doujins. Personally, with how absolutely wild _Fate/GO_ is, I would hesitate to call a _large_ chunk of the roster fan service. And the fanservice that exists outside the games, and outside of Grand Order, is either fairly myth accurate (Medea-could stand to be more cunning, though) like in Medea and Medusa (Rider; from Stay Night and its three routes) they are both fanservice. Which is my main objection to Artoria’s treatment once captured. It comes out of left field, especially in all the context up until that moment she’s stuck in a poisoned wedding dress (absolutely squicks me out.)
Which is my point, Gilgamesh just highlights it better because he _basically_ never shuts up, is highly manipulative, cares for nothing about human life, and only values himself and _maybe_ other demigods.
Both Michael the Wraith and Gilgamesh are fine examples of a villain having tons of information on them, but it’s not piddly crap.
(I have absolutely _zero_ idea as to why, in Grand Order, Edison is a lion thing dressed in red-white-and-blue to an obnoxious level, where Tesla and Moriarty are… basically normal. In the mainline Fate series, and even a few spinoffs, minus Joan of Ark, a lot of what is fanservice or might be, is also myth accurate. Though to make the princess of Caucus more mythologically accurate they could have made her more ruthless.)
Point is: I used Gilgamesh because outside of the cluster that is Grand Order (where we also get insight to Gilgamesh as someone aside from “just an Archer Class”) he’s consistent in telling you what makes him evil, or rather, he schemes and we get to see it and can decide if he’s evil or not. Because he _plotting_ and not just a victim of circumstance-like Michael the Wraith-it’s very hard to feel badly for him. And where as Michael the Wraith deserves the audience sympathy. And you don’t want that sort of sympathy for Willy A. He chose to do what he did. And finding out more detail about why wouldn’t spoil his character. Shoehorning in a background without fully fleshing it out first is what damages Afton’s reputation.
Definitely not his biggest strength, a villain not having anything to them doesn’t make a good villain, maybe a menacing one, or an unsettling one, but the entire point of this video is he is wasted, there’s absolutely nothing to his character, he can be cool and scary in the games, but the novels definitely flesh out his motives and make him an at least somewhat interesting and two dimensional character, problem is, they don’t do anything with that concept
Personally, I don't think the issue is that Afton has no credibility as a threat or even that he has no plan. Frankly, I feel that ANY elaboration on the character past the first 3 games was always going to ruin him.
What made the Purple Man work as an entity in the earlier games was that he was just "some guy". Some guy in Fazbear's entertainment, some guy who worked as a security guard, some guy who worked the night shift, some guy disguised as one of his/her childhood heroes, some guy that a parent could mistakenly trust with their kid. The Missing Children Incident is an ominous tragedy not just because of the killings but also because that place for children has been perverted and imprinted on a serial killer for the rest of time. All it took was a couple seconds of your kid's time with a stranger. 5 separate times.
trutthh
Security Breach should’ve been about Vanny, but instead of being controlled by Glitchtrap they do a ‘killer inspired by a legendary killer’ type of thing, kind of like Jigsaw. She has a troubled past and finds relatability in Afton. Not just for him being a child murderer, but his envious side and how he was pushed to the side lines making Henry the greater one than William. There could’ve been something about her childhood, like in the tapes you would find in Security Breach talking about how she’s a mentally abused person from childhood and finds inspiration in Afton’s motives on how he moves on with every tragic thing that happened to him.
Making Vanny this extra that was teased throughout the whole game and then barely doing anything was just a huge disappointment. She was framed as the big bad for the game and the game makes her almost pointless. On top of that, there’s Burntrap which makes Afton’s return annoying and makes the ending to Pizzeria Simulator pointless and for nothing.
There shouldn't have been a security breach at all
@@Amyslife2019seriously, the only good thing about Security Breach was the animatronic designs and that was it.
Thank you!! This is how I like to head canon vanny, a kind of 'scream' type character if you will.
@@sissysovereign1294 I literally satisfy myself with imagining it as a fan game so I don't start hating the entire franchise because of it
@@sissysovereign1294 Idk, the interactions between Gregory and Freddy were really fun
I think William should have been depicted as a father who spiraled into madness following the tragic loss of his son. William being a character consumed by a mix of jealousy and grief would've made him seem more 'real' and sympathetic instead of just the mad scientist the games portray him as now. Imagine his character being driven by intense rage and grief to the point where it drives him to seek revenge by targeting his son's bullies, using the mascot suit to lore, and then murdering them.
It wouldn't have made sense for him to just go forward with rebranding after what happened to his child, so I'd like to imagine his business partner taking it into his own hands and not wanting the restaurant to be a lost. Then, I can see William later rejoining him as he tries to rebuild who he once was and get his life back together, only to find himself being envious of Henry's family life while his own family life was deteriorating; all the while convincing himself that Henry's creations played a role in killing his son. This could have been the reason why he killed Henry's daughter and the start of him getting his revenge and hiding the bodies.I feel like if he were portrayed as just a dad who spiraled into madness, it would have provided a motive for Williams' actions instead of him just being a random child murderer. Then, leading up to his death as spring trap and going 'missing' it would have given Michael a purpose as an adult, as he would have felt compelled to uncover clues on where his father went and make amends for his father's descent into madness.
I absolutely hate it. Why on earth does every villain need to be "real" it's just dumb. No one looks at the Joker and cried it's not "real" but oh? The villain in a game about ghost kids haunting anachronistic robots? Needs to be REAL!
@@nahte123456a character with zero motivations or backstory is not a character. Wanting to kill because it’s fun doesn’t make you compelling, it makes you boring. The Joker is the most boring villain on the planet because there’s nothing to him. He’s evil and Batman fights him and then he gets away and they repeat. How that’s preferable to a character with depth is beyond me, but I guess we’re all entitled to our opinions
@@nahte123456 damn why are you so angry? Why would he kill children in his own establishment where he can get caught for no reason? If he has a motive it would set his character with no motive he just comes off as a creep who killed children for no reason. As for the ghost, most people believe ghost are real anyways and if not he could be hallucinating just like the other games display
Also, using the joker as a comparison isn't good since the joker himself has a backstory and a reason as to why he looks a certain way and why Batman is his enemy
@@vault-tec8601 I'm not angry I'm just being clear.
William wanted to kill kids so he did, and then he thought ghost stuff was cool so he played with it. You don't need a deeper reason.
And the joker comment just shows you actually know what you're talking about as Joker himself has said he remembers his own backstop differently at times and prefers it being, as he said, "multiple choice".
@@nahte123456 this smartass doesn't know the point of making a character
I love how they jumped through a bunch of convoluted hoops and brought in book lore just to give us a character that's basically just a mental clone of Afton.
XD
i really really love this video. you seem to have covered every single aspect of afton’s character that draws me to him. i especially like the way you touch on the darkness of his character and how it’s something unique to pre-sister location fnaf. i really do agree that springtrap never really feels fully fleshed out; never given a chance to reach his full potential as a character. even with the novel series- they tried building on his existing character, but it made him more complex and harder to understand in the long run i think.
my favorite thing about afton was the mystery, the intrigue of wondering what happened here and why it happened.
i would even argue that that mystery lends his character more depth than a fully explained story. especially not the kind of story he was being given in the later novels. he became less scary and more “super villainy” which really lessens the impact of his character in my opinion. it’s much harder to take this kind of character seriously as a HORROR antagonist in the books as he never really does anything scary…
to add onto your final point however, i would argue that the new direction of the story DOES give afton’s character a chance to be left alone for once. his presence in the series has been shifted and it seems like post-pizzeria simulator fnaf has been leaning more and more away from him. while i do certainly agree that the way they’re trying to tell this new story is entirely too convoluted, and making reading the books and doing all the extra homework makes it much harder for casual fans to engage with a story, i do think this turn works best for william afton as a character. this is the chance his character needs to be left alone and to simply reside as a memory to this series. especially when you consider the fact that the pizzeria simulator final ending is THE best ending his character has, and (as it appears to be) the more real to canon.
all this to say that i really love the video!
first off i appreciate your outfits in every video
two, i agree with you. He feels sort of like Team Rocket every time he comes back and loses. Like, if Vanny had just been a fanatic and not literally possesed it would've been cooler because then it's another completely deranged random fan who wants to recreate what Afton has done in modern era or something.
Also, while I was typing this comment, I got violently jumpscared by Freddy getting a little quirky. Kudos
I will never understand how William Afton went from a man who lost his children to his own creations and was driven to madness over jealousy and grief to fucking Dr. Dofenschmirftz
LMFAO THIS IS SO ACCURATE
Because of the Vanessa’s?
Behold! The SPRINGINATOR!!!
@@omgxab2223"these are my children killing machines!! behold the CIRCUS BABYINATOR!! she makes ice cream and grabs u! and this is my FUNTIME FREDDYINATOR that stores children! Also, there is the FUNTIME FOXYINATOR that lures children by mimicking voices!! and.. I forgot what ballorainator does but that's not important!"
I never thought I would see someone who essentially say they want to see a fictional child murderer reach their full potential
I mean if you care about the Series oh course you want the characters to be written well
😂😂😂💀💀💀
Anakin skywalker should’ve reached his full potential so he could kill more younglings
@@LaloSalamancaGaming69 oh I knew someone would say that eventually
Keyword fictional. Though I really hope that keyword doesn’t ever get taken away if this exact subject was brought up in a different context.
Literally just 100% facts. Afton could’ve been a 5 star villain if he was actually done well. Afton could at least get ONE kill. ONE. Yes he killed the children but like that’s not very hard. It really is hard to take him serious when the mf dies and catches L after L. I’m not gonna lie FNAF really fell off when it started getting put in PG13.
Facts. I understand it's not Gorey but the subject and story and lore isn't meant for 7-9 yr olds. Scott should have kept FNAF for teens instead of literally little children
@@dr.inspector2403 lol
thats what I dislike about it, the god damn story alone lets us know that children shouldnt even be on the subject, I feel like the games and lore would actually be scarrier if they got rid of the pg crap and just let lose
its like taking someone like pyg from dc comics and adding him into some kid friendly game with a little bit of a creepy background, no its not gonna go well because you have to water down half of the crap he did or will do, which makes the entire point of the franchise pointless since you removed the key part of the god damn thing,.
Y'all are really acting like this game was never actually a PG game. The whole scary aspect is what horror fans say makes this series lame, they will always say Jump scares aren't scary and that's what FNAF is built on. I think William Afton initially getting away with killing kids but now each time he comes back gets weaker and weaker is a testimony that he truly lost. He thinks he can kill again but will never have that satisfaction
FNAF was PG-13 since the start.
One of the problems i have with him is he doesn’t have a reason. He just started to kill one day and continued to kill. Then he turns into springtrap and he has no goal. He doesn’t have a plan to do once he comes back. He just returns for the sake of returning. I’ve never seen him do something significant after he comes back. He’s just kinda there the whole time. If he were to have a goal, like to kill more kids or to be a actual danger to the community, he would then have a real purpose.
Please feel free to tell me anything I got wrong( like his motive for killing our why he began killing). I probably won’t respond but I will read the reply’s.
there is a reason, some say immortality, some say revenge. it is unknown
@@mrmemes170i always assumed that it was just pettiness for well...Everything after his kids died.
The general reason or at least one the Fandom came up with is because Evan and Elizabeth died. After losing his 2 children (who just so happened to be his favorites) he believes that others should feel the same pain he's felt.
@@kameronbailey6939Isn’t that the reason he started killing though?
His reason is pettiness and the abuse he felt by the hands of his father. And ye he keeps going on to kill because it satisfies him and his experiments.
“I don’t think he’s going to do anything cool in the movie.” Damn bro, you were correct as hell.
i love scott but the movie was hard to sit through icl
@@benedetta_crln it was ok but williams voice was goofy af ngl
I have an unreal amount of respect for you just straight up ignoring the Mimic
Yeah because Mimic is Garbage
I really hate Mimic. It is a worse version of Afton.
We don't talk about that trash
There’s no mimic here
Honestly? I much more prefer Afton comming back to be dumbly defeated than a bullshit called Mimic.
I think Vanessa was more wasted. Imo they should've just had William stay dead after pizzeria sim, and had him live out his eternal torment in UCN forever, then introduce Vanessa as a copycat killer. None of this Glitchtrap bullshit, just have Vanessa be a mentally unstable individual who starts to emulate his crimes.
william afton will always come back. fire is just a scratch, afton is who makes the game interisting.
@@mrmemes170 How come the main game he's in is considered the most boring one then?
@@mrmemes170I'm pretty sure most people groaned when he came back in SB, so I doubt that.
personnally, i think afton is kinda the main character (william afton)@@xXSamir44Xx
That honestly would've made more sense for Vanessa to be a copycat while William stays trapped in Hell. I was disappointed that they didn't just go with that route
The fnaf story line ended after pizzeria simulator. That’s it
About Afton, as a longtime fan of the series, I feel as if, honestly having the series end with the third game would have been for the best. But alas, that isn’t the case. At least he was handled well in the film with the little screen time he had.
Fnaf 4 should’ve been a prequel game about Fredbear’s Family Diner. And that’s it, no more games
At least it could have ended with fnaf 6 ( and maybe ucn)
1000% agree. Mathew Liliard owned every scene he was in. And his "I always come back" was GREAT
but then security breach and help wanted just ruined that perfecttttt ending.
3 wasn't even the end even back then you could see spring trap escaped from the fire
The whole plot of afton in the first place was his attempt to avoid consequences. He stuffed the kids in the suits so they wouldnt get found so he wouldnt be convicted and sent to prison, that was it. the games were the pov of the spirits in attempt to avenge themselves and serve justice to afton. FNAF lost the plot after 3. The good ending shows the masks fallen to the floor and the ballons risen to the sky to symbolize the spirits moving on, and springtrap finally killed when the place burnt down. Unfortunately 3 didn’t answer all the questions and that was 4s job, however 4 only gave more questions than answers and this was Scott’s concern in the beginning, he pondered if the community would accept a “relatively” logical answer, that being dream theory, all the bullshit makes sense if it isnt real. As scott predicted, the community hated it and that was what the box symbolized. The story has long since ended, now its just a cash grab, and honestly i don’t blame scott, get ur bag.
Dream theory was never intended. FNAF 4 was there to show Mike’s story.
He feels guilt over getting his younger brother killed, and the rest of the games are his redemption as he tries to help his brother find peace. So he becomes a security guard in FNAF 2, FNAF 1, and then finally FNAF 3. With the end result of Mike’s actions being happiest day, and Spring trap’s death.
FNAF 4 was supposed to explain that the first three games were one story, and that the security guard in 1&3 (and the last night of 2) were the same guy. But people didn’t pick up on that and just went “it’s all a dream!” Which wasn’t what Scott intended.
Calling everything after FNaF 4 a “cash grab” is a complete disservice to the plot relevance of Pizzeria Simulator and UCN. Not to mention the entirety of Sister Location’s reveals. However, I will agree that the following couple of games like the Help Wanted and Security Breach are mostly cash grabs. Although Help Wanted had a pretty worthy gimmick with the VR. The movie was pretty fun though. Definitely for the fans and all.
@@corbinhoevers pizzeria simulator was just fnaf 3 again, meant to put a final end to afton. UCN was FNAF 4 again, meant to answer any more questions. the parallels and similarities to those games is obvious if you just disregard how it was delivered. for Pizzeria sim, afton dies and the spirits get released. UCN was just a QnA but in minigame format, which just like 4, was meant to answer any remaining questions.
Sister Location is a joke of a entry, clear and simple. Sister location is when Fnaf became sci-fi with shii like remnant, scoopers, illusion disks, and whatever knickknacks were introduced to retroactively make it “make sense” with the lore. Sister location was definitely the nail in the coffin for the original plot of a murderer trying to get away with his crimes, and 5 vengeful spirits getting their justice.
The story ended a long long time ago my friend. now scott is just getting his bag and like i said, all the power to him
@@BlickolasCage the original story (the Afton saga) ended with Pizzeria Simulator (6) and UCN. The games having the purpose of explaining lore does not make them a cash grab. There’s so much more impact in 6 than in 3. Sure, Sister Location was goofy, but it was still important. The narrative shifting to something you like less doesn’t mean that it became bad or some sort of cash grab. Cash grab implies that there was very little put in for a high yield. Scott got his bag a long time ago. Like way back when the first few games were coming out, so I still don’t see your point. The story did end a long time ago, yes, but in 2018, not in 2015.
@@corbinhoevers Im not gonna argue whether 3 or 6, and 4 or UCN are more impactful or not since i believe impact is subjective and yet still tell the same story at the end. It is not unreasonable to claim that everything after 3 is less important when it comes to the original story. The spirits were lifted and afton defeated, the end.
I do not dislike Sister Location, ive pretty much liked every game since i was the target demographic since 2014. However, it is not important to the original plot. It retroactively provides background thru providing bullshit explanations to questions that were never initially asked (because of games like 4). Just like you state, the plot shifted, its not that i dont like it, im making a astute observation that they dev(s) lost the plot to appeal to consumers (us).
It is not unreasonable to claim that the current state of fnaf is a cashgrab. Yes i still like them, i will always like killer robots, but the bottom line is that they lost the original plot
I think when they made security breach, they should have tried to do a bit of a reset and moved away from the hauntings out of vengeance for a killer. Although I'm still unsure what that would look like because it seems FNAF has always centred itself around that premise.
Isn’t the hauntings part of security breach simply a theory?
So freaking true. Burntrap's design is FANTASTIC, but (besides how dirty Security Breach did him on launch) I feel like it's time to let him go. All of Scott's FNAF games were really dark and gritty and Springtrap as a character fit in really well (especially FNAF 1 - 4). I can only hope one day soon, FNAF goes back to its gritty, dark roots and abandons all the hyper cute, bright poppy kid stuff. FNAF intrigued me initially because the mystery was shrouded so well behind a game that genuinely put you on edge, but now it's beating us over the head with Afton as a villian that needs to actually just be replaced
“I always come back”
Bro failed NNN 💀
Tbh the bones of a compelling story are there but i hate how they jump the shark in later games like how Afton has a whole dexters lab in his house that actually pissed me off, i hope they later do a reboot where they keep the good story elements make it somewhat grounded and trim the fat/fix some of the timeline dates
whole series just needs a reboot honestly. a new game for the people that grew up with it that doesn't hold back on the horror at all
FNAF simply isn’t horror anymore.
It’s a mystery adventure now with some creepy elements.
William is just a typical slasher. He doesn’t even need to have any kind of master plans, cuz he’s just a killer.
Or at least they should’ve been.
I think the best thing to be for this character would make him a secondary villian.
For example: Characters do dark powers ritual and bring a new villian along with a old one as puppet or whatever it could work for gameplay reasons and allows to focus on the new villian more.
Not wasted. Misused. He did everything he could but then became a living dead puppet purely to move plot
Finally someone points out how the lore takes a complete tonal shift after FNAF 4! Sister Location and Pizzeria Simulator are good (though they do have the Springtrap problem that you bring up here) and a satisfactory ending to a very freshly clarified mystery that mostly gels with the first four games. And then everything after that flies completely off the rails and it turns into YA sci-fi writing that Springtrap is somehow involved in. It's... weird.
William went from being a serial killer with quite a bit of mystery surrounding him to a cartoon villain. Honestly think that fnaf became too convoluted and sci-fi (hot-take i know)
I think that the Mimic is just using Afton parts and mimicking him. The actual Afton is stuck in hell as a night guard.
fnaf pizzeria sim was literally the perfect ending to the story, I still dont understand why scott decided to to continue it.
He didn’t, another company took over (same thing that happened to Star Wars)
it wasnt, william always comes back, besides, you cant let him die with that shitty design
UCN was a neat epilogue though. Seeing him suffer for eternity was a nice bow to wrap everything up. Bringing him back again was stupid, even if he "always comes back"
@@marinmarinholayou could argue starting a new game of UCN is him coming back
@@mekhmoukhmehdi6923 him coming back to be tortured for eternity. That I can accept. Him coming back as a glitch in code is stupid
somehow au-character named fvcking vincent seems to be more believable villain than william afton
I feel like there was a turn sometime during FNAF 3s development, where the series shifted from "Sorta vague but actually rather straightforward series (that was mostly confusing because we were dumb kids who needed 'this is a prequel' spelled out for us)" to something akin to a child trying to draw a zoo while not having graduated past stick figures yet; and then refusing to ever acknowledge that their drawings being hard to understand was a failing on their part and not something they totally intended all along actually.
I don’t get what you are trying to say
This paragraph is exactly like the fnaf lore, just unnecessarily over complicated.
The beginning of the end was giving the killer a name.
Yeah, I miss when he was just purple guy
Great video! I think Burntrap is The Mimic but besides that, Great overview of Springtrap! Love the design, but you're right. He doesn't really win in the games he is in lol!
Yeah Glitchtrap and Burntrap are clearly The Mimic
@@Mandalore_ultimate
I don’t think clearly, but I do think it is the Mimic.
@@azimuddin1890 There's too many similarities especially Burntrap and The Mimic having the exact same hand
@@Mandalore_ultimateExcept, it's appearance. And don't you even dare to tell me that it can ShapeShift into any size whatever the crap it wants!!🙄🙄
That doesn't mean that it can generate entirely new limbs, parts, and any type of endos!!😤😤
@@janrafhael2885 It has been established that it can since in one of the books it was described as looking like a litetal spider 😂
"I don't think he's going to do anything cool in the movie."
Aged poorly.
it was so lame come on now
Opposite
@@benedetta_crln That movie was fantastic, be quiet.
I feel like him and Metal Sonic got the same problem they peaked in their first few outings then just came back to keep getting their asses whooped and they got NO plan with the Aftons comming back even more damaged thsn the last versions
Another thing to point out.. Scot originally started out with kid friendly type games… most of which failed, and lead him to make fnaf, the horror game that took of! Now that fnaf is slowly turning into a more kid friendly game it seems to be hurting it, fnaf was never ment to be a super kid like game. Fnaf was ment to be scary, and watering that down to “ be more kid friendly “ isn’t going to help in the long run, right?
Fnaf 1-6 are the only cannon games and everything else doesnt exists
UCN exists. Thats the final one. There isnt anything else.
@@codename_nons1141 true
I like HW bc of the gameplay but after this one everything fell apart. Funny that previously gameplay was meh but we had cool lore while HW are cool gameplay w bad lore
@@Eric_Nomad_Hixtone absolutely fnaf in vr is amazing
@@Eric_Nomad_Hixtone but the lore is awful
“This guy is the johnny cage of the cast”
Mortal Kombat players: Hahaaaaaaa
Ngl he could’ve said Scorpion cuhz dude is the face of Mortal Kombat but is not even the Main Character ofc he has his own movie Scorpion’s Revenge but canonically Liu Kang is the Main Character even Ed Boon said it but its weirdly ironic how Scorpion is supposed to the face of Mortal Kombat but isn’t the Main Character but i’ll agree he’s not underused he’s fairly used
William afton was basically a walking talking being of pure anger,
then FNAF SB just made him an old frail man
lol
he was cool in the movie but I wish he had more screentime in his suit
Criminally underrated channel
This guy looks like he's about to tell me I make even the devil cry
Devil's never cry
Devil May Cry@@firelytim8452
@@firelytim8452Well… they *may* 😏
@@firelytim8452 they MAY cry though, featuring Dante.
Help that made me think of that one Gabriel line
he's criminally wasted yet overused
how ironic
While i agree with many points from this video i think springtrap was handled well story-wise up to and including fnaf 6. The reason i think this is because the games take place after the actual "story" of fnaf, that being William Afton killing the kids and then being springlocked. So in my opinion it wouldn't make sense for William to have a "master-plan" because his arc is essentially over. The plot happening during the games is similiar to how plot is handled in Fromsoftware games where the actual story-arcs of most major characters are done and you're there to finish them off. I think this type of story was handled well in fnaf 6, even tough Scraptrap could have been handled better visually and gameplay-wise.
And on the point about Springtrap being lured to the Pizzeria. Since he was a rotting corpse in a suit he would have nowhere to go and in terms of motivations he had none except for maybe killing Henry. If that was his motivation then going to the newly opened pizzeria would be his best bet since Henry is the owner of the company so it makes sense for him to be around the(as far as we know) only remaining location.
All of this is ofcourse just my opinion and anyone disagreeing with this is just as valid in thinking so.
I'm still convinced that bloody Mimic change is a retcon after how poorly he was received as Burntrap. I've heard conflicting reports that Glitchtrap-Burntrap was always supposed to be the Mimic but that's a bunch of bull. The books should not be required to understand what the hell is going and plus... Vanessa/Vanny got absolutely shafted when she was supposed to be the new big bad.
There is a little something about the whole mimic being intended or not. Because there's a lot of evidence for it seemingly being William but..there's also stuff for mimic.
In SB, there's the stuff in the basement that tells end how to react, the way that glitchtrap copies tape girl's voice. Probably just other things I can list tbh. It just would've added up more if they made this more obvious it was intended to be mimic all this time. Cause I can them having the character in mind all this time. But without the tales books..no one would've known it was him. And probably would've thought it was William.
I will say though, I dont think burntrap is mimic. It conflicts with a lot of stuff. And I know with fnaf, a lot of info with each other lol. But it's the way the models have distinct differences is why I have this opinion. Also supposedly he's been locked away for a LONG time. I assume he can't just go in and out during SB and RUIN lol.
@@soomi5667 The fact that we have to even have this conversation because there's evidence for both and the devs are absolutely quiet about it does my absolute bloody head in. Just come out and say what he is instead of this ambiguous crap.
@@dr.feelgoodmalusphillips2475 I mean they're not exactly gonna tell us lol. But I get what you're saying.
I think things wouldn't be as confusing if they were obvious about their direction of the narrative. Especially considering mimic himself.
@soomi5667 Been a fan since its inception back in 2014 and I get its supposed to be "OOOOOOH CRYPTIC OOOOH AMBIGUOUS" but it gets to the point of mind numbing frustration when nothing really progresses. I thought Sceruity Breach onwards was supposed to be a new direction for the series, not backwards. Scott was good with that at least with the first seven games to different levels of success but this current stuff is just laughable. I think they should have gone with the Mimic & William being separate but the former is part of the "Cult of Gltichtrap" which again they dropped the ball with that going into the 9th game.
@@dr.feelgoodmalusphillips2475 I think it’s fnaf’s thing to be very ambiguous and figure things out. But it does get frustrating at times lol.
I truly think they want this to be a new direction. (Even when HW and SB was being made)
SB even with how it ended up, seemed like it was going to be much better initially. But overambition and whatnot kinda ruined that. Though I do think they did that much better in RUIN.
On the mimic and afton, they actually are different characters. I’m gonna assume your not in the loop about that? But they definitely aren’t the same.
I didn't know you liked FNAF
I don't
@@leou0009He ain't talking about you lil bro😭
i fully agree with everything you say, but you gotta realize that scott was a failed programmer who made a little game that randomly blew up, not an author or storyteller
While that's true Scott went way too hard on making the lore complicated and changing things on a whim just to mess with the fandom. Let's not forget that he claimed "There are no holes in the plot. Only holes in your understanding."
LOL when did he say that that is hilarious@@xXSamir44Xx
Was just rewatching the evil within video when I saw this, epic
Springtrap peaked in FNAF 3 and should stayed only known as Purple Guy not have his real name or background ever revealed.
Honestly the fact that William keeps coming back is kind of a horror trope in and of itself specifically with slasher movies it's probably why he got the catchphrase I always come back because in most slasher movies the killer comes back only to be defeated / killed again in a seemingly never-ending cycle of death
I’m hoping the movies will kind of fix his character, he didn’t do much in the first one but but he had a pretty cool introduction, so hopefully since they’re planning to keep him around for all 3 planned movies they’ll have him actually do some meaningful things in the second movie before he’s defeated for good in the final movie. As long as they give him some better motives and plans and he actually does something to prove he’s an actual threat then they definitely have a shot at repairing his reputation as a character
I really like your conclusion to the video and the idea of leaving him behind as a franchise(IRL) because it feels overused and milked, the lore keeps folding in on itself and I don't think anything can stop that from happening, the more they add the worse it gets. Kudos to u for having the bravery to defy the Afton lovers of the internet
Ima have to disagree with you about him not having a “plan” in FNAF 3. In FNAF 1, Night 7 of 2, 3, Sister Location, and 6 you play as Michael Afton, his son. Michael’s goal is to destroy his father and fix his mistakes. But Michael knows his father is in the Springtrap suit(via the cutscene from Sister Location) so Michael is trying to prevent William from escaping and killing again. William knows this and he tries to stop his son, also he blamed Michael for the death of his other son, Evan, which he did cause he threw Evan in Fredbear’s mouth.
Not very good at explaining things, but hope this helps!
He's saying that Afton has become dumb, his plans are bad and is defeated every time time we encounter him making him a non threat.
I completely agree with they should have stopped on fnaf 6 and in the movie he should have a motive and backstory for william afton so he is more complex villain
Tbh, the FNAF series should’ve ended at either sister location, or ultimate custom night. Now everything in the lore is becoming super over-saturated and just doesn’t work with the older vibe of the series
Makima is this massive threat that killed everyone anyone cared about in chainsaw man. Could you imagine if Makima just sat there looking pretty?
To me, I feel like William's wasted potential comes from the fact that he's never really expanded upon; he shows up and leaves, and we never know any more about him other than, sometimes, how he's there. He doesn't have any concrete character motivations. Now, this does make his character more 'open to interpretation' which is interesting. However, it also prevents him from having any defining character moments which, in a series of games now much more focused on story, is a huge detriment to his character. We never quite know how anything in the series affected him, nor how he affected many things in the series aside from the setup, and this leads to him almost feeling as though he exists outside of the games. The games seem committed to sticking with his 'I always come back' sentiment, so every time a game finishes, he's presumed dead and the slate resets. He doesn't have any plan that spans the plot of more than one game. This makes virtually impossible for there to be any kind of multi-game climactic conflict, and any single-game conflict is never truly solved and, because of his lack of depth, expansion, or anything of the sort, you never get emotionally invested either.
His movie appearance was pretty good wish he was more involved yeah and he has some knowledge about his situation it’s pretty cool but I won’t spoil it
And once again in the film, he’s wasted. He gets like two scenes before the big reveal and then when he comes in and reveals himself, it just feels so anticlimactic.
I kinda feel like it works for movie Afton though, with him being hinted at by Vanessa to have been watching Mike, and the sort of master planner vibe they seemed to be going for. I thought it was cool how he stayed hidden and planned until his machinations were uncovered and something became a threat ^^
No he isn't
I don't know if the kid friendly direction is what is killing William Afton as a villain. He was just never a good character in the first place, with poorly defined goals and few character traits besides being evil and murderous. Scott Cawthorn introduced him as a mystery in the series, then judy never lifted the veil to show us his actual character
I agree with all of what you said. However, William must come back because what is the purpose of giving a character the line "I always come back" if he won't come back? But other than that, yeah, I agree a %100 with you.
I personally just completely ignore HW, AR, and SB when talking about the timeline strictly because of William. The way his story ended before HW was brilliant. He somehow survived FNaF 3 as shown by the newspaper in the ending and is back in Pizza Sim. Then Pizza Sim ended everything perfectly. Souls were set free and Afton was finally sent to his own personal hell where in UCN, he is infinitely tormented by the monsters he created. Such a perfect ending ruined by his consciousness being digitally transferred, which is such a ridiculous plot point to follow for a new canon.
The fact that my brother and I unironically call him Pee Paw at this point is really telling.
I think it’s fine that in fnaf 3, he doesn’t really have a master plan because he’s literally back from the dead at that point, and if you take the theory that Micheal is the security guard of Fnaf 1, 3 and some of 2, it would make sense why all he’s trying to do is get to Michael. He’s not some super villain with a master plan, he’s a serial killer, who is turned into a walking corpse and he’s using his clever mind to try to kill you out of anger.
I think fnaf 6’s biggest problem is that he’s just roped in like another animatronic, it would’ve been cool if in pizzeria simulator, he kind of had the role of like golden Freddy, where you don’t really interact with him much, but when he gets to you, he fucks shit up.
the office gameplay of fnaf 6 it’s cool, because it’s all audio-based but I still wish there was a camera system implemented instead of just tracking the animatronics in the air vents with little red x’s. Maybe there could’ve been a feature where you could buy protection in the shop against the animatronics that try to get you while you do your tasks, like cages that trap them whenever they go into a certain part of the vents. But with a camera system, you could see springtrap free them and do other things that hinder your progress which don’t directly kill you, unless he actually gets into your office, which would usually not be that frequent.
I do think that rather leave him be as is isn't the best route (even if it seems as he won't be the main villain anymore). They should revitalise the character by letting him be this "criminal mastermind" he used to be. Let him plot and let his plot work for enough time to make it feel like he used to. Someone so smart, so tactical that even if he was caught there would be no consequences as he had already a back up plan
Burntrap isn't William. It's Mr. Ligma.
Who is ligma?
REAL?!?
@@B4BrandossOG 💯 🚫🧢
Honestly? While you said you don't care about few last games theories being not important, i actually gonna state that it's no theory, they've replaced him bc they realised how he got into stupid position, and for me it's actually worse we have a super learning mimic robot instead of making Afton being a transcend to demonhood entity akin to Myers or Freddy Kruger, it would be very well fit for him to be slasher new iconic maniac. I do care and I hate it. It's still in line w "they've made bs"
I swear Security Breach ruined the franchise. Help Wanted was great. For scares. But when they got glitchtrap into the whole plot it just removes the whole scary essence of a child murderer instead now you are dealing with a digital whatever. It sucks that this was the direction the series took.
Fr man is catching L after L that it's comical at this point. How is he supposed to be menacing if he gets his ass whooped everytime and is weaker in every iteration? Make him actually competent, ruthless, and scary. If you cant, then stop bringing him back
I mean William Afton isn't exactly menacing he kills kids, he's more like a creep
Series shouldve ended with pizza simulator, it was a perfect end to a declining story.
Exactly
Should’ve ended at 3 or 4
another way I think Afton being intimidating once again is to have him succeed in a brutal manner. baby was mainly intimidating because of the hanging of two guards and scooping of her own brothers internal organs.
It was really cool when the ending of sl implied that springtrap would come back, and then he came back in fnaf 6, because it was years sice he was a part of the games and now he was having an epic return. Now every game is just, "you thought he was dead? Nope! He's back!"
This is why i LOVED the fnaf movie bro.
William was built up, the entire movie. Showed up with the coolest track, plot twist , and eerie as hell.
Did his iconic scene and line and dipped
. It was so perfect and it honestly took me back to a remnant of the past,
my worries are for future movies if they decide to make them. My friends (who aren’t fnaf fans) watched the movie and thought he was cool asf, i just hope they never see him develope into scrap trap 😭
You realize Afton died in FFPS, right?
He is dead
In the new games there's only Mimic
At this point he is some sort of a chucky or a Jason
William's story ended with pizza sim and they should have made Glitchtrap and "burntrap" more clear that they aren't actually Afton
dude you look straight up like an actor who plays bullies in netflix shows
I can’t believe you said that. I’m going to shove you in a locker now and go be really good at football.
Tbh i feel like in the next fnaf game that they use William aftonn in, they should have him out right win/beat you in the story and when you get all the endings have title card saying “there was never going to be a good ending” or something like that
I cant wait for Ashtrap
Ah yes, freddy in't a fnaf character.
the mimic, burntrap, and the execution of it all is terrible. but the mimic is burntrap so lol
you shouldnt have to buy books for this crap, and I like everyone else thought this guy was William because there were no clues in the game lol
@@thespiciestpersonhe’s pretty much just William
No it isn't
@@zavoywilliams3313 Read
I like to imagine that Springtrap doesn't follow the children audio willingly, but the automated parts of his suit make him do It
Burn trap is confirmed non canon
The Fnaf series should’ve ended at 3
That wouldn't of been a good ending, since you can see Springtrap's face in the background of the newspaper picture at the end. So the series would end on a cliffhanger
Your prediction for the movie was spot on
Vauge spoilers
He shows up out of nowhere is scary for 12 sec and then is generic slasher and dies immediately
I think the only way they could redeem it would be to have Scott make a Fredbear’s Family Diner game in the style of the first 6. Build up Afton as this ominous threat and make it naturally transition throughout the “Five Night’s”. The culmination of the game could be your character maybe getting killed by Afton. Something like that. This of course will never happen🗿
⚠️ Movie spoiler!!!!!! ⚠️
Kind of ironic how in the movie he just shows up out of nowhere and gets his a ss kickes almost immediatly.
I mean overall I liked the movie but they didnt do springtrap justice at all. He gets mentioned a couple of times but thats about it. Other that that its just a faceless kidnapper driving a car in the dream scenes.
Fnaf move was shite
In the film he should’ve been scarier and more powerful he was in it for 5 minutes what a waste
Biggest issue was people just theorize William and claimed to be canon, the biggest example would be immortality.
Like what was purpose of getting immortality? It's not like William wanted to kill more children just because he found it cool.
This is why I have always thought that DSAF did the best job of portraying William Afton/Dave. I also think the idea of the springlock suits (especially Spring Bonnie) were so underutalized in the games (and even in the books)
I want afton to come back ONE LAST TIME BUT HE HAS TO FINALLY Finish what the fuck he is trying to do but realise wha this done and commits suicide
Peanut trap ruined it because if he wasn’t their Elizabeth could have a motive of being what her father never could then glitch trap and burnt trap could be like “hey you thought he died well we are hide back up plan so you need to deal with us now” then William seems more menacing
I love that you know exactly how I feel, I hate this series now. Spring trap was an obsession for me dude, and the new direction fnaf took ruined everything. Especially my man’s springy. It was simple and much better before, when a guy stuffs kids into suits it’s interesting, when you have to read 10 books to have a basic understanding of anything that’s going on in the series you’ve ran that series through the fucking ground.
The series ended with Henry's speech and UCN for me. It was a fitting end for the man turned demon.
With the Aftons I like how we didn't know much about them and that they were just among the animatronics but wereunique in their own way but the they tried to make them like Chucky and Tiffany where their the center focus but they don't really accomplish anything other than failing to kill some random player and unlike ither villains they don't evolve from their spot
I have lost hope in the official games,in my personal opinion,the best thing of fnaf is the great world and story building possibilities it gives for the fangames and VHS developers.
Ironically, Afton being revived only to be killed over and over again is the perfect comeuppance for his evil misdoings.