RSI Zeus Mk 2 ES Review | Star Citizen 3.24 4K Gameplay

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  • Опубликовано: 26 ноя 2024

Комментарии • 281

  • @TheSigmaWolves
    @TheSigmaWolves 25 дней назад +166

    Farrister is the absolute KING of ship tours. I feel as if I'm buying a real yacht. I swear this guy should be doing commercials for yacht clubs. Farrister, you did NOT disappoint. These tours (I've seen them all) are a vibe. Truly an experience. Only Farrister.

    • @comicmoniker
      @comicmoniker 25 дней назад +3

      The only thing I like better are the Drydock episodes!

    • @aaaaaaaaaaaaaaaaaaandy
      @aaaaaaaaaaaaaaaaaaandy 25 дней назад +3

      Came here to say this. Farrister more than any other SC creator has been the most helpful in ship reviews!

    • @TheSigmaWolves
      @TheSigmaWolves 25 дней назад +2

      @aaaaaaaaaaaaaaaaaaandy he should honestly be serving wine and cheese with his tours. Feels elegant.

    • @velocitymg
      @velocitymg 24 дня назад +1

      Second that

    • @PvtDamion
      @PvtDamion 22 дня назад +2

      @@TheSigmaWolves I feel like Farrister is one of the few that should be able to pull off the tophat and monocle unironically

  • @edgerunnerwhitelake3897
    @edgerunnerwhitelake3897 24 дня назад +34

    I genuinely can't wait for a Starlancer MAX review. I can't get enough of these videos!

    • @Farrister
      @Farrister  24 дня назад +4

      Sadly will have to wait a little bit!

    • @PvtDamion
      @PvtDamion 22 дня назад

      @@edgerunnerwhitelake3897 I too am looking forward to this one, although, just like with the Zeus; it's a ship I already have ready in my hangar, so I can fly it once it drops

    • @blze0018
      @blze0018 22 дня назад

      @@Farrister I can imagine, that's gonna be a LOT to cover.

  • @TrevHolland
    @TrevHolland 25 дней назад +44

    Oooh, that reveal at 13:43!!

    • @Farrister
      @Farrister  24 дня назад +4

      I'm glad you noticed, I was so excited by the idea of doing that shot!

  • @Dracounguis
    @Dracounguis 25 дней назад +17

    As in MSR owner, the thing I appreciate the most is the three different ways to get in and out of the ship. 😆

  • @Blackcat70_
    @Blackcat70_ 25 дней назад +24

    Friday after work just isn't the same without a Farrister ship review... 🥃

    • @Farrister
      @Farrister  25 дней назад +7

      Well you're in luck today!

  • @juniorthepegasus9359
    @juniorthepegasus9359 25 дней назад +12

    The zues is such a fantastic ship, I have the cl and I absolutely love it as a cargo ship, can fit a few vehicles too. It just looks and flies fantastic

  • @Pandawanabe
    @Pandawanabe 25 дней назад +8

    Oooh , Farristers getting fancy with that cheeky little move @ 13:40 lol , good video mate

    • @Farrister
      @Farrister  24 дня назад +3

      I loved that one! You can thank "USC Picktrooper" for it

    • @Pandawanabe
      @Pandawanabe 24 дня назад +1

      @@Farrister You know , it kinda reminded me of how Old Top Gear used to do it , like Clarkson would be going on about a car and then suddenly a competitor would drive out in front after being hidden , really good camerawork

  • @Akihlko
    @Akihlko 25 дней назад +12

    I personally like the CL more for the fact that sacrificing some living space for a great amount of cargo SCU is worth it in my opinion

    • @Farrister
      @Farrister  24 дня назад +1

      Agreed, for me personally

  • @Dracounguis
    @Dracounguis 25 дней назад +7

    I already have a cargo ship that holds more than the CL, so I went with the ES. I don't think they used the space they took away from the cargo bay very efficiently. Without a side-by-side you would be hard-pressed to notice the difference in the crew quarters. And the interior is in a very dark color that makes rooms feel smaller.

    • @Farrister
      @Farrister  24 дня назад +1

      Yeah, it feels like wasted space :(

  • @MersageSW
    @MersageSW 25 дней назад +14

    Hey, Role Performance would make more sense than evaluating every ship based on combat performance .

    • @Farrister
      @Farrister  25 дней назад +8

      I have been mulling this over too, but thought to keep as is because:
      - some ships have multiple roles
      - almost every ship has armament and defences
      - some ships don't yet have their role in game, so I can't review that
      I tend to pick up the role performance in sections 4 and 5 anyway

    • @guynamedmaggi5520
      @guynamedmaggi5520 25 дней назад

      I use the connie Taurus as a gunship and all ships might see combat eventually 😂

    • @YurikoKinai
      @YurikoKinai 25 дней назад

      @@Farrister Ah snap... should have checked the comments first before making my response about this. As said in my comment, it is clear you stick to the facts and what is enabled in the PTU as of this time, so I get it.

  • @durtyred86
    @durtyred86 25 дней назад +17

    This is the only Zeus variant I intend to keep. The CL is cut out and replaced with the Max, and the MR is TBD... The ES is the perfect solo explorer vessel with the only risk being there's no medical features available. And for an explorer, you absolutely need some for of medical. Maybe they'll introduce something later thats small enough to fit in the ES.

    • @guynamedmaggi5520
      @guynamedmaggi5520 25 дней назад +1

      I feel like all should have medical facilities in case of minor workplace accidents leave it up to the hospitals to do the rest.

    • @robopenguin5501
      @robopenguin5501 25 дней назад

      @@guynamedmaggi5520 Medgun

    • @dannic8987
      @dannic8987 25 дней назад +6

      some medical varient of the cargo cart they will undoubtedly sell 😂

    • @bruwarden3438
      @bruwarden3438 25 дней назад +1

      The 4th bunk could be turned into a med-bed.

    • @Farrister
      @Farrister  24 дня назад

      Fair enough, I suppose!

  • @charleyboy74
    @charleyboy74 24 дня назад +2

    Already seen a review for this ship, but hell it's Farrister, so has to be watched.
    Defo best reviewer of all S.C ships.

  • @aldaiphizer
    @aldaiphizer 9 дней назад

    I love your reviews. Please dont ever stop doing them.

  • @YurikoKinai
    @YurikoKinai 25 дней назад +3

    Very good video. Your format is on point and focusses on the facts of what is possible in the current PTU environment.
    That said, the ES is an Exploration ship. Comparing the cargo capacity with the C1 Spirit or the Zeus CL is unfair and doing it a disservice, as the gameplay it was made for is not yet in the game. Same with having a segment solely on combat will not do much for freighters or cargo ships compared to, well, combat ships. (ES vs MR comes to mind once the second sister ship releases)
    Again, I get it, you are doing little to no theorycrafting to not muddy expectations, but a disclaimer* that the ship's role does not lend it primarily to either combat nor transport tasks might be prudent.
    All that out of the way, your video format is very good, you have a clean structure and you explain everything very clearly. Keep it up :)
    *disclaimer should be dynamic based on the intended role of the ship you review at the time.

    • @Farrister
      @Farrister  24 дня назад +1

      I will happily revisit ships when more gameplay is added!

  • @B3n3f1t
    @B3n3f1t 25 дней назад +10

    Me: Yeeey new ship
    Also me: can’t access my hangar because of bug.

    • @Farrister
      @Farrister  24 дня назад

      Oof :(

    • @davewills6121
      @davewills6121 24 дня назад

      Rent a ship or get a lift to another station, claim your CL there, also transfer your medical ID to the new station, remember to take all the gear you need until you return, or there is a new patch.

  • @Shaftoe76
    @Shaftoe76 24 дня назад +1

    Masterclass of ship tours as always!

  • @darkone174
    @darkone174 25 дней назад +1

    thank you farrister for getting to the zues mk ii es review my guy is the best ship reviewer there is.

  • @K3S01L2
    @K3S01L2 24 дня назад +1

    Excellent Farrister quality as always. I have bought the MR variant my self and now when I've been flying this ES variant as a loaner I might need to buy this one as well. Its so practical and the space inside the ship is well used. Every corner of the ship has been properly thought out and there is a lot of excellent features. I personally chose the MR variant because I wanted the armory instead of kitchen area. But there is a little catch in all Zeus variants. Their door frames are wide enough from the top that you can fit 1 or 2 scu box thru them! That way you can easily make your kitchen area to be a small armory by placing there 1SCU boxes! This ship is like dream comes true.
    And couple things to add:
    Those weapon racks look like they have 6 slots for side arms per rack, but actually top 3 of them are for pistols and the lower 3 for med guns and multitools.
    Cargo bay fit officially 32 scu of cargo, but if you don't use the grid you can fit there at least 2x24 scu boxes side by side plus some more around them. You can also fit one 32 scu box diagonally in there plus some smaller ones around it. So the cargo hold is way bigger than you might think. Al thought I would not buy it for dedicated cargo ship, since the CL is made for that. But if you find any size box from somewhere you know that it will fit into the cargo bay.

    • @Farrister
      @Farrister  22 дня назад

      I'm excited to see the MR!

  • @kennethpedersen6266
    @kennethpedersen6266 25 дней назад +1

    As always my week is completr with a ship review. Thank you for the informative video.

  • @ericstlouis5743
    @ericstlouis5743 24 дня назад +1

    Thank you Farrister! I am considering to pick this one up. Your review helped me make my decision :)

    • @Farrister
      @Farrister  24 дня назад

      Can I interest you in this Zeus CL? *taps blue scratched paintwork*

    • @ericstlouis5743
      @ericstlouis5743 24 дня назад

      @@Farrister Nope, it's the ES for me. Explorer to the core. I've got other Haulers... but no medium sized explorer.

  • @shawnc5188
    @shawnc5188 25 дней назад +4

    I like the Zeus as it feels zippy and nimble for a pilot used to Corsairs and Connies. I also noticed that it’s twice as fast as a Connie in atmosphere - making the run out of Orison pleasant.
    The Zeus ES is currently the only ship in SC that comes with an S3 radar, which I expect will become an advantage in Pyro.

    • @paranikumarlpk
      @paranikumarlpk 25 дней назад

      Is there any exploration gameplay in Pyro ?

    • @shawnc5188
      @shawnc5188 24 дня назад +2

      @ hopefully, CIG have been selling explorers since the Carrack, and they need to add this gameplay loop sooner or later…

    • @paranikumarlpk
      @paranikumarlpk 24 дня назад +1

      @shawnc5188 hope so XD

    • @Farrister
      @Farrister  24 дня назад

      Let's wait and see!

  • @snowmind
    @snowmind 24 дня назад +11

    One of the biggest negatives of the Zeus line-up, which was not mentioned, is that you cannot use a medical Ursa with it. After the latest medical changes, having a respawn/healing option nearby to any ground operation(s), being solo or in a group, has become a must-have need/requirement for fps players, which heavily weighs these days on which ship to buy/use.

    • @davewills6121
      @davewills6121 24 дня назад +1

      No one who is serious about that type of gameplay wouldn't take a Zeus.....unless your a Noob, stop being ignorant.

    • @Farrister
      @Farrister  24 дня назад +3

      If I made a video about what ships can't do, they would be very long videos!

    • @thirdworldrider6991
      @thirdworldrider6991 24 дня назад +1

      if you rely on this thats bad because i am tellign you CIG will say after some testing they are reverting the respawn in nursa. They just need enough time and space between the cash grab to do it with some face.

    • @davewills6121
      @davewills6121 24 дня назад +1

      If anyone is in the game for the long haul, just save yourself some angst, and deposit a level of cash into your account, then when a ship withing your budget drops/or change......buy it, then melt, and repeat as needed.
      When buying ships people need to stay away from stats, just enjoy the game, CIG will take care of stats.

    • @lorienninavah6696
      @lorienninavah6696 24 дня назад

      I usually don't look at how good a ship will be, more so how much I like it. Imo, that is the most important thing.
      That being said, I still don't think you should be able to respawn at most beds, but that is a long discussion for reddit, lolm

  • @Fletchman1313
    @Fletchman1313 25 дней назад +3

    The 128 SCU capacity that the CL has is only if you use small boxes. If you're doing the cargo hauling missions, the CL cannot do medium hauls despite that 128 SCU capacity. So might as well get the ES and stick with the small and extra small hauling missions.

    • @Farrister
      @Farrister  24 дня назад

      The CL can do medium hauls, just not on the cargo grid. Watch for my videos on it next week!

  • @EvilSage42
    @EvilSage42 25 дней назад +5

    I love my Zeus Cargo ship, just not a fan of the cargo grid trying to load full amount, the rear entrance it's very forgiving when trying to load, but everything else is great!

    • @Farrister
      @Farrister  24 дня назад +1

      Yup, there are issues but it's good for me too

    • @Xiargon
      @Xiargon 24 дня назад +1

      Yep thank god that you can’t do damage to the ship when loading cos some time you can only ram the into the ship to make the cargo fit lol

  • @AIPilot-Boda
    @AIPilot-Boda 25 дней назад +18

    The Zeus is a great looking ship, I was sad when I found out the Ursa Medivac wouldn’t fit without disabling it.

    • @Farrister
      @Farrister  24 дня назад +5

      A few people felt the same, I think

  • @PvtDamion
    @PvtDamion 24 дня назад +1

    Once again thanks for another amazing tour! I already own a CL and MR, but this a great overview.
    This doesn't happen very often with your content, but at 5:17 you're referring to a fuse as a relay if I'm not mistaken.
    o7

    • @Farrister
      @Farrister  22 дня назад +1

      I think the formal description is a relay! (I think it's even written on there?)

    • @PvtDamion
      @PvtDamion 22 дня назад

      @@Farrister ooh! I'll take a look! Sorry for the quick judgement, on other ships these things used to be called fuses, so probably my bad >_>
      Most of this stems from me not visiting the PU (or SC at all for that matter) for 2-3 months.. There's so much coming (soonTM) that I find interesting, that the game felt a bit empty in its state then and when the (for me) interesting patch finally dropped, it wasn't playable for over a week and haven't had the urge to jump in

    • @PvtDamion
      @PvtDamion 22 дня назад

      @@Farrister Grabbed the part in the CL just now, clearly says Fuse (I think the components of a Relay are the Fuses iirc)

  • @keefybaby666
    @keefybaby666 24 дня назад +1

    Firstly, love your ship tours! Great format, although with this one, I found your external walkaround seemed quite rushed (no mention of this ships ability to access the roof of the ship from the airlock. A useful feature when landing at a hostile location and using the ships shields as cover!).
    For me, I've been looking for a daily driver for some time. Used to be a Connie T, but it's slow speed and old design held me back from truly loving it in this role. Enter the Zeus Mk 2 ES!
    I find this ship has many hidden features which I love. From having 3 separate internal storage areas (being a loot goblin), ability to load a ROC (Nursa would have been ideal) and inclusion of 3 points of ingress/egress (as you mentioned, the secure ladder near the flight deck is really useful).
    The biggest drawback of using this ship is the CL! That tractor beam and increased cargo area just opens up a whole new gameplay loop. But that being said, if you are an RP citizen, the roomier hab area of the ES is nicer.
    Keep up the good work, and I look forward to your next vid!

    • @Farrister
      @Farrister  24 дня назад

      You can get to the roof from the airlock?!

  • @jasonp.1195
    @jasonp.1195 25 дней назад +1

    The Zeus Mk 2 ES is among the best CIG has crafted up to now. I am especially happy to see a good lateral window in the crew mess area with yet another window enabling a glimpse of that exterior view from the hall. I am also impressed with both the forward boarding ladder and that nifty docking collar with its sort of porch. A feature which also enable topside access to the ship as a bonus. Two things which I'd suggest for the Zeus ES would be air shields across both the ladder entry and that docking collar. It would save the ship from depressurizing and or contaminating the ship's interior. The other thing would be to give the crew quarters couch a focus like a screen, deployable table, a facing chair, or even reading lights.

    • @Farrister
      @Farrister  24 дня назад

      I wasn't even aware of the topside ladder!

    • @jasonp.1195
      @jasonp.1195 24 дня назад

      @Farrister Not a topside ladder, but on another review video another person demonstrated walking out from the side docking hatch out onto that porch. They then accessed the topside of the Zeus by simply walking left at the end of the porch.
      I like topside access with ships, so it's something I notice.
      The forward ground side entry ladder is another great feature of the Zeus, but it'd be nice to have an air shield across it.
      Sorry if I was misleading regarding the ladder.

  • @snaggletoof1927
    @snaggletoof1927 24 дня назад +1

    Pretty good looking ship. I see folks flying it in game all the time. I also run across abandoned ones at bunkers very frequently.

    • @Farrister
      @Farrister  22 дня назад +1

      No med facilities for bunkers

  • @Maufer77
    @Maufer77 24 дня назад +1

    Finally the review! But we know you where occupied from citizencon. I upgraded from C1, because I never used the whole cargo space capacity, and for me 32 scu is quite good!. The ladder entrance is very very useful, I use it the most of the times. the QT is amazing, is really a very long haul ship. Compared with the C1, I feel is less maneuverable and less speady also, but still are good in those stuff. The airlock is also very useful when you have to go to the vacuum of the space, and by the way, even in atmosphere, you now you can walk away the top of the ship from this airlock? Interesting and funny fact! So then, prepared for explorations in 4.0 now!

    • @Farrister
      @Farrister  22 дня назад +1

      Always takes a couple of weeks!

  • @tismah2253
    @tismah2253 22 дня назад

    Another amazing review, with it's ups and downs, this is a very nice daily driver for the average citizen, gets the job done!

  • @HalucinaDjinn
    @HalucinaDjinn 24 дня назад +1

    As always, very enjoyable review and spot on in almost every area. The only thing I'd disagree with is the opinion that the CL is a comparable option. This happens with a lot of ship reviews where large cargo space is always viewed as making a ship "better". Being a mostly combat focused player (both ship and FPS) and often playing with other people, I don't need most of that space. I actually find cargo hauling to be one of my least favorite activities. The back of the ES provides enough for a cyclone and a nox at the same time. Enough if you need ground vehicles for you and 2 people (I usually run with just a cyclone if solo) and the extra gun rack next to the hab is handy if you have two friends who want to join and you don't want to waste time running around for them to grab weapons. Just jump in and grab the ones I've already looted ;P

    • @Farrister
      @Farrister  22 дня назад +1

      That's kinda true, bunker play is one of the things I rarely do so I definitely tilt towards other gameplay

  • @Osean_Kitty
    @Osean_Kitty 25 дней назад +1

    I bought the CL version of the Zeus MK2 last year as a stepping stone for cargo besides my Nomad and the loaner C1 I used before the Zeus dropped. Right now it is probably gonna be my daily driver throughout the 'verse instead of my Nomad.

    • @Farrister
      @Farrister  24 дня назад

      I've been flying a lot of Zeus CL!

  • @onaucc9899
    @onaucc9899 24 дня назад +1

    I love this ship - upgraded my starter to it.
    The form of it is just perfect. Design-wise it's everything i like. Visually 10/10 (especially with the paints - the "Argo-Paint" makes it look so cool) and flies well too. I use it for ROC Mining.
    However i wish there was an ACTUAL exploration game loop in game.... Honestly, the ability to set custom markers and maybe sell them to other players or so would be enough of a starting point.
    You could explore and scan for good rocks to mine or wrecks to salvage and sell it to others.
    That again makes me wonder what's so hard about custom location markers and why we STILL don't have them..... That alone is a change that would make the game a lot better with very little effort.... I mean people are already doing it with a box from a cheap cargo mission they drop at the place they want to mark....
    Is it that hard to put an item that does exactly that in the game? :(

    • @Farrister
      @Farrister  24 дня назад

      Perhaps one for the future?

  • @hypernova3527
    @hypernova3527 25 дней назад +1

    I was incredibly split between keeping my C1 or upgrading to the CL or ES variants. I ended up upgrading to the ES, everytime I get inside an explorer ship, I get amazed by all the liveries and rooms inside. I can't wait for explorer and pathfinder ships gameplay to drop, so I can use it to it's maximum extent. Meanwhile, I have a good ship that fits all my needs.
    Now, if I come back to a ship purely meant for cargo, I thing I'm going back to the C1, some people complain about the Zeus not having a cargo bay as practical as the Zeus CL, although twice as large. Also, being able to lock yourself in while loading cargo with the tractor beam is another plus for the C1

    • @Farrister
      @Farrister  24 дня назад

      The ladder is very useful too

  • @thesumofmyfear
    @thesumofmyfear 20 дней назад +1

    I went for the CL, liked the styling and multiple entries for a cargo ship. I'm also banking on it being one of the larger cargo holds capable of going through a small jump point. I think it matches in size to another ship that CIG has said would be the limit of small JP's.

    • @Farrister
      @Farrister  19 дней назад +1

      I also went for the CL... Do you think jump point sizes are still going to be a thing?

    • @thesumofmyfear
      @thesumofmyfear 19 дней назад

      @@Farrister I haven't been paying the closest attention, but I haven't seen anything to suggest they wouldn't be. JP sizes are an interesting way to 'balance' the smaller ships against the large ones.

  • @billyhyde1415
    @billyhyde1415 25 дней назад +1

    I was pretty enthusiastic about the Zeus ES early on, and it IS an incredibly well thought out ship with a lot going for it, but the luster wore off pretty quickly as I was flying around in it. As a combat-avoidant solo player, I honestly didn't ever feel the usefulness of the second shield generator, although that's definitely one of the main things to its advantage. The biggest plus that I found was in the numerous weapons lockers and egress points, which meant, as you pointed out, there's a ton of versatility in the ship, if you've got the hand-held bits to capitalize on whatever you find while you're out wandering. It makes for a good mobile base of operations for your travels, ensuring that whatever you need can be on hand.
    The problem I had was just this: With the interior 'hab' areas being deep gray and blue, they feel neither spacious nor personalized, and aren't interesting to be in. As you pointed out, in this respect, you honestly lose very little by switching to the CL, and for a combat-avoidant solo player, that cargo hold offers a lot more opportunity than the slightly-extended bunk area and mess. I was very very ready to enjoy the tight, cozy crew areas on the Zeus, but... there's just no personality there.
    Sadly, this means my time with the Zeus ES wasn't very long. I'll say this though, with some customization of the interior, this would be a quick buyback - As it stands, though, there just wasn't enough draw to it to make it take over as a mainstay.

    • @Farrister
      @Farrister  24 дня назад

      I loved reading about your experience!

  • @anthonyclare6750
    @anthonyclare6750 24 дня назад +1

    I'm liking the ES Mk2. I have it as a loaner for the MR, which I think will be very interesting.

    • @Farrister
      @Farrister  22 дня назад

      I could be very interested in the MR!

  • @house382
    @house382 24 дня назад +2

    The value of the ES is going to come down to how scanning gameplay works. The massive size three scanner it has should be able to scan down a lot of things. Whether that is what happens or not, we'll just have to wait and see.
    As for its competitor, it's really just the Freelancer DUR. Similar cargo, similar armament, similar role. Personally I prefer the ES on looks alone, but we'll have to see once we get proper scanning which one does small crew exploration better.

    • @Farrister
      @Farrister  22 дня назад

      Yup, if scanning becomes more useful in future, I can see this ship leaning into it

  • @swigmcale7555
    @swigmcale7555 25 дней назад +3

    I feel like you've said this before, but when other ships are brought up to "gold standard", you would revisit them in the future, correct?
    I love the way you make these walk-throughs.

    • @Farrister
      @Farrister  25 дней назад +1

      Yeah, as things change my reviews quickly become out of date! I try to keep up but there are so many ships and so little time :( but my aspiration is to stay current, yes

  • @brendanmint
    @brendanmint 24 дня назад +1

    I upgraded my C1 to a CL and as much as I miss the design of the Spirit I don't feel like I've really lost too much. I can take on more cargo and I have 3 ways to exit my ship. I've already packed the CL with more than the 128SCU of cargo multiple times using the off-grid space. I also really like the living space compared to the C1. I went from an Avenger to the C1, and the CL just feels like another upgrade to that, I really like triangle-shaped ships with cargo capacity.

    • @Farrister
      @Farrister  22 дня назад

      More on the CL this week!

  • @SparrowHawk2009
    @SparrowHawk2009 23 дня назад +1

    Everything is so clean

  • @christianmolick8647
    @christianmolick8647 24 дня назад +1

    The bottom mounted turret may be useful for staying safe during landing and take off.

    • @Farrister
      @Farrister  22 дня назад

      I'm not so sure - feel like top mounted would make more sense for that!

  • @rav3n595
    @rav3n595 23 дня назад +1

    I've had the Freelancer DUR for years. Never got to use it. Traded it in for the Zeus ES. I like the ship, it spoke to me, but would rather they made the interior walls straight up and down instead of at an angle. If the ship was in real life: 1) Angled walls make approaching a wall or working on anything inside a wall a real problem. This is because your feet can't get close enough to prevent you from falling into the wall when leaning towards it. 2) Straight up and down walls offer more useable space. The halls would be wider and the cargo area could hold significantly more cargo. I understand from looking at the ship's overall structure that the angled walls could be due to a truss type airframe, however, the walls don't have to follow the same angles as the beams. Angled walls are suitable for visual aesthetics, but not functionality. I know... it doesn't adversely affect the player in-game, but it does affect the amount of useable area.
    Let's assume this ship was designed several hundred years in the future. We have transparent Aluminum right now... so why wouldn't they have it, or something better than it in the future? I am sure that hundreds of years from now, materials science is more advanced. This means the canopy doesn't have to be supported by a structural framework, as the entire canopy is made of solid metal. This would greatly increase visibility, without having to worry about 'glass' and its fragility, or the rigid, sight robbing structure to support it. Must think in the future! Overall, the ES is my favorite ship.
    When it comes to aerodynamics in-atmosphere, it should be better than depicted. I don't know if the designer intended it or not, but they created what is called a 'lifting body'. Lifting bodies are used in modern fighter and space planes. Coupled with directional thrusters and the winglets, she should be very capable in-atmosphere. Certainly more so than other ships that have thick wings that offer no aerodynamic advantage at all, such as the C1 or Freelancer.

    • @Farrister
      @Farrister  22 дня назад

      Transparent aluminium? That takes me back...

  • @alexlog9070
    @alexlog9070 24 дня назад +1

    I don't really care what you're talking about anymore, just keep talking mate, what a great voice. You should record audiobooks.
    I'm still waiting when they finally release Odyssey (or make the game playable with currently existing ships).

    • @Farrister
      @Farrister  22 дня назад

      Thank you for your kind words

  • @mojo481
    @mojo481 24 дня назад

    bro i was waiting for this vid i have subbed to others for ship tours and stuff but they don't really do it as well as these vids

  • @neoplague2139
    @neoplague2139 22 дня назад

    I do love the Zues ES, I play solo and while not the best playstyle. I'll mix in some light hauling and bounty Mid group, and ground missions. the extra shield is nice for the bounties. And i can get a few high risks in too. The CL I stay in the mid group missions. and pick up more hauling missions. But at the end of the day for solo I always end up back in Black with the Cutty. Been flying it for 9 years now...want something new but it always just hits the marks for do it all.

  • @mhill311
    @mhill311 22 дня назад +1

    You will be doing the Zeus CL right? Hope so always love your reviews reason why I subed long ago!

  • @Tribalwerewolf
    @Tribalwerewolf 25 дней назад +2

    The gun racks can hold multitools and medguns at the bottom.

    • @Farrister
      @Farrister  24 дня назад

      They are well thought out

  • @senn4237
    @senn4237 25 дней назад +1

    Great video as always Farrister. Too bad they gutted exploration gameplay plans to just fetch quests.

    • @Farrister
      @Farrister  24 дня назад

      What were you expecting from exploration gameplay?

  • @kirkmyles
    @kirkmyles 24 дня назад +1

    Omg bruh new fav ship!!!

  • @photon8935
    @photon8935 22 дня назад

    I also ordered the Starlancer Max however I wish they made ships component based so I could swap out a stateroom with a med bed.

  • @pirateradio8420
    @pirateradio8420 18 дней назад

    You can actually park a vehicle up to the size of a Cyclone MT on the ramp and it fits perfectly with the door closed and does not impede on the 32 SCU cargo grid.

  • @Constatine95
    @Constatine95 24 дня назад +1

    I was hoping the Zeus was gonna be a bit bigger. Like closer in size to the corsair. Still a really fun ship though. Waiting for the MR to release 🎉

    • @Farrister
      @Farrister  22 дня назад

      Would be too close to the Constellation if it was, I think

  • @AdjudicatorBrbal
    @AdjudicatorBrbal День назад +1

    Question;
    Do you use sticks or k&m for flight?
    If you use sticks what is your dead zones set at? I cant figure our how to smoothly fly like that. Lol

    • @Farrister
      @Farrister  12 часов назад

      I use throttle and stick, I don't set a deadzone in game but through my calibration software, but I use a long throw grip so it's an absolutely tiny deadzone so I can make very fine tweaks

  • @thewheelman88
    @thewheelman88 13 дней назад

    Yes my new favorite

  • @bruwarden3438
    @bruwarden3438 25 дней назад +1

    Its a pretty ship. I'm not worried about a re-balancing because with its current performance, it should be a boost.

    • @davewills6121
      @davewills6121 24 дня назад

      No one should be concerned with REBALANCING, its out of their hands, and you dont buy a ship based on STATS, but the role it was designed for.

    • @Farrister
      @Farrister  24 дня назад

      Time will tell, I suppose

  • @ColbyTaylor-pp2dy
    @ColbyTaylor-pp2dy 22 дня назад +1

    I dont see any reason to get the ES vs the CL i guess you could say the extra shield generator but id still say the slightly smaller rooms for 4x the cargo is pretty spectacular.

    • @Farrister
      @Farrister  22 дня назад

      For me personally, I agree

  • @TheJaniebear
    @TheJaniebear 25 дней назад +1

    I think that I'd rather have the CL and purchase in game when it finally gets released. It looks like they put a lot of work into the designing the Zeus.

  • @verpine3534
    @verpine3534 24 дня назад +1

    Well done Farrister. This so far the best review of theZeus ES I've yet seen. Many thanks.

  • @redrumcoke2363
    @redrumcoke2363 9 дней назад

    Okay, CIG. Would you please make the interior of the Polaris a lot more in line with what we're seeing here in the Zeus? This looks polished and complete. The Polaris looks just... monotonously gray? And also "gray box" throughout. With the exception of engineering, habs, and hangar, it looks very unfinished comparatively to the Zeus.
    Just because the Polaris is a military ship doesn't mean it has to be absolutely boring. There's also hardly any pathfinding signage. I mean, just look at the Idris interior. I know it's the hero vessel of Squadron 42, but the Polaris needs to get up to something along those lines in fit and finish.

    • @mebrian5728
      @mebrian5728 День назад

      I think it’s because the Polaris has actually been in the pipeline for a very long time now, where as the Zeus has been in for like a year.

  • @floppalore
    @floppalore 25 дней назад +9

    star citizen Attenborough

  • @odostolzfu7775
    @odostolzfu7775 6 дней назад

    The lines between RSI and Crusader are quite blurry.. especially with the interior. The main distinction of course being the lack of an additional 20+ doors.

  • @AlexandreParchomenko
    @AlexandreParchomenko 24 дня назад +1

    How good does it perform ingame ? I'll speculate it will perform great until it gets nerfed two months later ?

  • @davewills6121
    @davewills6121 24 дня назад +1

    Zeus are a great into into Multi-Crew gameplay. The view from the cockpit is awesome, as is the new Starlancer, im from DCS so these cockpits are very easy to adjust to, and after flying the Viggen/Phantom and F-14/F-15 master modes is childs play. Nice little ships PS: No one buys ships on stats, you should be buying on th role it was designed for, and where it sits with similar ships, also buy ships as an INDULGENCE, Star Citizen is a game, not a second job, you can always melt of upgrade, or better still SUBSCRIBE, and try all ships as they are dropped. Be clever, not a moaner.

    • @Farrister
      @Farrister  24 дня назад

      You get a like from a DCS Tomcat RIO

    • @davewills6121
      @davewills6121 24 дня назад +1

      @@Farrister As much as im loving SC these days, i still get goosbumps before a Supercarrier takeoff. 4.0 will be a mindbander. Reviews are always worth the wait, Kudos

    • @Farrister
      @Farrister  24 дня назад

      @davewills6121 for me it's the recovery - case III always gets the heart rate up!

  • @RoyHobbs-f4v
    @RoyHobbs-f4v 21 день назад +1

    ... the Zeus-ES "can" fit 90-SCU, without the pilot trying too-hard. Combined with its superior-components and additional game-loops... I feel that the CL-version is a distant-second. Regarding all-other mediums: the "beauty-creep" of the Zeus is real and just-too-great to resist. It puts the C1 to-shame... and I didn't think that even-possible.
    It's CIG's best and most efficient ship-engineering to-date. And... in a game that is largely "what-if"... it only makes sense to fly the ship that is closest to "what-it-will-be". That ship is unequivocally... the Zeus-ES.

  • @UncleFester84
    @UncleFester84 24 дня назад +1

    Many design choices reminds me of the Carrack, just look at the corridors.
    Edit: i've said it from the start that the turret should have been on top.

    • @Farrister
      @Farrister  22 дня назад

      Agreed on the turret!

  • @davewills6121
    @davewills6121 6 дней назад

    Zeus ES makes the C1 obsolete, the ladder access will be, and should be a security consideration, especially in Pyro. The ES will come into its own when the new Radar Package and advanced scanning drops.

  • @Tainted-Soul
    @Tainted-Soul 24 дня назад +1

    I do wonder about what the Es well do in SC "explorer" they say ..... maybe it can be used to find a good place to make a base ? cant see a scanner in it or a radar so it maybe an explorer in name only LOL

  • @NoahGarrett-jc4qc
    @NoahGarrett-jc4qc 22 дня назад +1

    Can you do a review on the cl version?

  • @BEAGLEBOSS
    @BEAGLEBOSS 24 дня назад +1

    Iv got this Zeus Mk2. Considering trading up to the Constellation Andromeda, do you think this is a good trade up. I am doing bunker missions

    • @edwarddomenico9601
      @edwarddomenico9601 24 дня назад +1

      The Connies' are all good choices over the Zues. The Andromeda is a combat focused vessel of the 4 Connies. For bunkers, yeah the Connie is better because it can carry an Ursa/Nursa. The downside is it is a much larger vessel, with more of a multi-crew focus than the Zues. If that doesn't bug you, then go for it. You get more and larger pilot controlled weapons, much heavier missile payload, 2 manual turrets that add to the offense of the ship, a snub in the back, with plenty of cargo space for a combat vessel. You do lose space on your cargo grid with an Ursa loaded, and you are much bigger target, but Connies have really good defense with great offensive capability.

    • @Farrister
      @Farrister  22 дня назад +1

      I love the Andromeda, it's great. If you are trading up, might be worth considering the Taurus as a cheaper option

    • @BEAGLEBOSS
      @BEAGLEBOSS 22 дня назад

      @@edwarddomenico9601 thank you for your in depth reply, appreciated

    • @BEAGLEBOSS
      @BEAGLEBOSS 22 дня назад

      I ended up getting in to hauling so got the Zeus CL

    • @edwarddomenico9601
      @edwarddomenico9601 22 дня назад

      @@BEAGLEBOSS then Taurus is your baby. A $25 upgrade from the CL gives you more cargo room, with a decent tractor turret on the lower forward manned turret.

  • @housediablo3556
    @housediablo3556 12 дней назад

    I wonder which seat will have the scanning station

  • @TheSigmaWolves
    @TheSigmaWolves 25 дней назад +1

    How dare someone get here first 😢. Time to watch!

  • @bladypiter
    @bladypiter 24 дня назад +1

    13:55 while the CL has 128 SCU of cargo grid, they layout is terrible, only 64 SCU is accessible for big containers(8SCU and larger) and there are issues with unloading fully loaded CL because ramp is too narrow.

    • @Farrister
      @Farrister  22 дня назад

      More on the CL this week...

  • @markcritic2409
    @markcritic2409 25 дней назад +1

    The biggest appeal was supposed to be way bigger fuel and scanners/radar. Like TRIPLE the fuel.
    ....they're currently "rebalancing" all fuel so it's only ~25% more instead. :(

    • @Farrister
      @Farrister  24 дня назад +1

      I like the fuel tank behind the glass window though...

  • @blackwood138
    @blackwood138 11 дней назад +1

    I feel like the mobility of the zeus is kinda weak honestly, I have a corsair and expected the zeus to feel way less slugish considering the size of the zeus compare to the corsair and was kinda disapointed... Hope it receive a small buff eventually

    • @Farrister
      @Farrister  9 дней назад

      Seems like there are some big reshuffle of stats coming for many ships

  • @kawaii_milkshake2160
    @kawaii_milkshake2160 23 дня назад

    If Morphologys is the sales man at a super car showroom, then Farrister is the sales guy that sells you yatchs

    • @Farrister
      @Farrister  22 дня назад

      I would have thought it was the other way around!

  • @stephenkelly8312
    @stephenkelly8312 24 дня назад +1

    The ES is a nice ship, the polish on it is fantastic. Unfortunately, it’s a melt candidate come IAE. It just doesn’t have the utility for the game loops that I play. Once you get to ERT bounties or medium size cargo missions, the Zeus just doesn’t cut it, beautiful design be darned.

    • @Farrister
      @Farrister  22 дня назад

      Zeus CL works for medium cargo missions

  • @Verinia
    @Verinia 25 дней назад +1

    No mention of the s3 scanner?! Considering the PU is a dumpster fire most days, it might be helpful to add some future utility to your reviews rather than just overview what is possible right now. This ship is clearly designed for future gameplay and I think a review should reflect that.

    • @Farrister
      @Farrister  24 дня назад +1

      No, I review current in game performance. Because there is no guarantee of what might or might not happen in future. I will happily revisit reviews as features get added down the line

  • @friendlyspacedragon7250
    @friendlyspacedragon7250 24 дня назад +1

    The Zeus series is a very well done ship both inside and outside that doesn't fall into many of the issues the other ships have like clustering all the components in one place.
    That said, without the exploration gameplay loop the ship is merely okay to good at many things we currently have rather than great. There's always something better you could have taken instead.
    And for the ES, what you get in exchange for cargo space compared to CL is not impressive. A sofa and double sized kitchen is not a very iimpressive deal for almost 100 SCU.

    • @Farrister
      @Farrister  24 дня назад +1

      How important is comfort in a game where you can't feel it

    • @mebrian5728
      @mebrian5728 День назад +1

      I’m mainly just excited for that S3 radar. The extra shield is nice as well and am I the only one that thinks the ES generally handles better than the CL? It might have more maneuverability.

  • @exodus2oo
    @exodus2oo 24 дня назад +1

    I want to get this ship but i cant help but feel that this ship would have been better being 2x its current size

    • @Farrister
      @Farrister  22 дня назад

      This is true for most ships xD

  • @drunit8122
    @drunit8122 24 дня назад +1

    The ES has replaced all my other "all rounders" like my msr, connie and black.

    • @Farrister
      @Farrister  24 дня назад

      Oh really?

    • @drunit8122
      @drunit8122 24 дня назад

      @@Farrister Yeah man. Its kinda like goldilocks and the three bears lol

  • @chimera7441
    @chimera7441 9 дней назад

    The inclusion of large galleys has always been questionable as it's basically wasted space, but otherwise it seems like a compact, practical design.

  • @ChainsWorld1
    @ChainsWorld1 24 дня назад +1

    Wow

  • @gildedbear5355
    @gildedbear5355 24 дня назад +1

    I don't really like the RSI aesthetic so the Zeus doesn't win me over from my Spirit. However! I /am/ jealous of the hab section being somewhere other than the back of the cockpit! 😂

    • @Farrister
      @Farrister  22 дня назад

      It's just weird how there are 2 different RSI aesthetics now!

    • @gildedbear5355
      @gildedbear5355 22 дня назад

      @@Farrister yeah. I'm hoping that the auroras and connies get a bit of a reconcept to bring them a bit more in line with the more recent rsi styling. Specifically, I think that they should share more direct design cues with the Scorpius. They all have that central hull with four wing/fin thing going on. Though the Scorpius has them deploy of course.

  • @DragonAlex1
    @DragonAlex1 22 дня назад

    ES looks nice and has a great Cockpit-view. But after that the benefits end... Less DPS than the other ships in it's size. Just 0.3 more Fuel than the 1.2 of the CL but 3/4 less cargo... And even more energy problems than CL, because of radar and 4. Shield, so you have to turn off weapons, when you want to rly use your 4. Shield...

  • @uther10
    @uther10 25 дней назад +2

    What are Explorer ships going to used in the game with 5 systems?

    • @bruwarden3438
      @bruwarden3438 25 дней назад

      I noted that while it has a S3 Radar (+1 Size), some ships have a Radar and a Scanner. Not sure it this is an explorer or long range taxi.

    • @Farrister
      @Farrister  24 дня назад

      It's a good question!

  • @rasa6225
    @rasa6225 24 дня назад +1

    How do you have money for that?

    • @Farrister
      @Farrister  24 дня назад +2

      The important part is not to mention anything to my wife

    • @rasa6225
      @rasa6225 24 дня назад

      @Farrister yeah I know that😂

  • @rogue_one4382
    @rogue_one4382 24 дня назад +1

    4 size 2 shields? Damm normally ship that size would have maybe 2 size 2 or 1 size 3.

  • @nicholascoker7212
    @nicholascoker7212 24 дня назад +1

    Cant speak for the ES but the zeus CL is deurable as hell, i litterally pile drove myself intentionally into microtech, at like 700m/s and just bounce off

    • @Farrister
      @Farrister  24 дня назад

      Not officially supported by RSI, of course...

    • @nicholascoker7212
      @nicholascoker7212 24 дня назад

      @Farrister but a big selling point if they put it on the brochure " frame so tough it wouldt break if you tried"

  • @bryanfoy3924
    @bryanfoy3924 24 дня назад

    My Zues, when my wife is in the copilot seat, wont go in and out of quantum. When shes in the gunner seat it works fine

    • @Farrister
      @Farrister  23 дня назад

      Yeah it seems to be an issue!

    • @bryanfoy3924
      @bryanfoy3924 23 дня назад

      @Farrister glad its not just me. 😊

    • @flamebreaker7318
      @flamebreaker7318 22 дня назад

      Maybe it’s like the millennium falcon when there’s two pilots where the copilot activated quantum that’ would be sick

  • @scottgust9709
    @scottgust9709 25 дней назад +1

    its funny how you can see a new ship so much it makes you hate it

  • @Kiwi_Dave
    @Kiwi_Dave 24 дня назад +1

    Unfortunately Zeus range is a failure. ES might as well get the C1 Spirit for $50 less and have twice the cargo. CL cargo grid is so broken get the Max. Or for $25 more Taurus for ten times the ship.

    • @Farrister
      @Farrister  24 дня назад

      Taurus is insanely good for the price

  • @maximilianyuen
    @maximilianyuen 24 дня назад

    after a few weeks of release i still can fly a single ship ......tons of 30k error....

  • @AdjudicatorBrbal
    @AdjudicatorBrbal День назад

    Im a crusader fan boy to the fullest and what piss me off the most is, we couldve got this build in the c1. Or close to it. I have no idea why they keep screwing us over with crusader ships like that? They always moving the goal post for RSI

  • @FrazzleCat
    @FrazzleCat 25 дней назад +1

    These ships look great and they're clearly well made, but for some reason they've never really clicked with me. 🤷‍♀

    • @Farrister
      @Farrister  24 дня назад +1

      Fair enough! There's plenty of room for personal preferences in the ship lineup for this game

  • @TheSigmaWolves
    @TheSigmaWolves 25 дней назад +2

    I can't see myself getting this. As much as i like this ship, my next ship can't be a midsized ship. My Connie Taurus would be my go-to if i were trying to choose what i needed. And i can't get the Ursa in there. Shame, it's really sleek looking. Wassup with the gold standard for the Taurus...

    • @GUnit2214
      @GUnit2214 25 дней назад +1

      It's just looks like eye Candy, your Taurus is far more efficient at handling cargo, loading and unloading. Zeus CL looks like a pain to fully load.
      I wouldn't get the Zeus with real cash, not even as an upgrade. Maybe with credits in game when available but still there are better options out there cargo wise.

    • @TheSigmaWolves
      @TheSigmaWolves 25 дней назад +1

      @GUnit2214 i bought my Taurus after one of these tours. I use it for almost everything. Including as my home. I want a capital ship but I play solo.
      Eye candy is a good description

    • @Farrister
      @Farrister  24 дня назад +1

      Connie Taurus is one of the best value for money options out there

  • @Slayerthegreat010
    @Slayerthegreat010 25 дней назад +4

    I think I disagree with regard the facilities on board. For myself I have far more trouble getting invested in any ship that does not have the crew spaces as it does not feel as "real".

    • @Farrister
      @Farrister  24 дня назад +1

      That's fair enough - each to their own!

  • @insaneapples1559
    @insaneapples1559 12 дней назад

    The Zeus interior disappointed me immensely. I really thought I would love this ship but will probably melt it down for something else.

  • @hanswurst9866
    @hanswurst9866 16 дней назад +1

    Those beds look really narrow and uncomfortable

    • @Farrister
      @Farrister  13 дней назад

      I'm unable to comment :D